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Suikoden II
1
Attachment In the Demo ending, other than the dialogue used in the skit, there is unused dialogue present suggesting some parts of the ending were scrapped:

”I think that‘s a wise decision.”
”The normal ending is about to start.”
”The best ending is about to start.”
”You‘re wrong, brother Mukumuku. I heard that it‘s not done yet.”
”Erp.....”

It's worth noting that Mukumuku is silent in the demo while Mekumeku just doesn't load, but is present in memory. Whether it was scrapped or is still unlockable is unknown.

Also in the room, there are 4 maids surrounding Riou just out of bounds at the bottom of the screen. After some testing, it was found to be a developer trick, wherein the player is always in control of Riou, and when interreacting with any of the maids, the demo will end early.
person Jom12 calendar_month November 6, 2023
Pizza Tower
2
Attachment During development of Pizza Tower, multiple demo builds were released - among these was a build known as the "Peter Griffin Experience", built off of the 2018 "early test build". This demo replaced every single sprite of Peppino with a highly compressed edit of a stock image of Peter Griffin from Family Guy made to resemble Peppino, and replaced one of the game's musical tracks with a fan-made Family Guy remix.

After this build, the Peter Griffin "arms resting" pose would appear in some builds as a taunt, albeit as an actual sprite and not an edit, and a video would be posted by developer McPig showcasing the taunt, accompanied by the first note of the Family Guy theme song, under the name "family", likely referencing a a meme video that plays the first note and ends. This taunt was removed for unknown reasons in the final game.
person Rocko & Heffer calendar_month November 20, 2023
Cuphead
2
On August 24, 2017, a video was uploaded by gaming news outlet VentureBeat where lead writer Dean Takahashi, who specializes in general industry articles, strategy games and first/third person shooters and normally does not cover platformers or sidescrolling action games because by the outlet's own admission he was extremely bad at them, recorded a gameplay demonstration of him playing the Gamescom 2017 demo for Cuphead due to him being the only one on staff at Gamescom. This footage is notorious for the first two and a half minutes where he struggles to complete the game's tutorial, before struggling to play for another 23 minutes under conditions that were made intentionally easier for the game's demo such as increased health and instant access to some stronger unlockable charms like Spread. VentureBeat knew the footage was bad, but uploaded it anyways and drew attention to Takahashi's poor gameplay in the video title, calling it "shameful". However, VentureBeat initially did not explain the full context of the footage in the video description, and due to Gamescom being held one month prior to Cuphead's release, the clip was passed around out of context leading people to believe he was doing a full review of the game and trying to make a point of it being too difficult. In reality, the video was posted alongside an article about the demo by Takahashi to VentureBeat that regularly acknowledges his poor skill at the game; he also called Cuphead a fun game that showed "why making hard games that depend on skill is like a lost art". Regardless, the footage still drew extreme negative backlash and harassment towards him and claims that he was unfit to be a game journalist. Takahashi's response to the controversy spurred more controversy after he accused people attacking the footage of being connected to the 2014 #Gamergate movement, when one week prior to responding, he published an article promoting the idea of a "leisure economy" that stems from game journalists among others being paid to play games, and promoting the fact that he had been reviewing games for 21 years up to that point.
person Kirby Inhales Jotaro calendar_month November 23, 2023
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment The original Dinosaur Planet was supposed to have six total SpellStones for Sabre and Krystal to collect, three for each. After collecting one of these SpellStones (typically after defeating a boss), they'd have to trek back to their respective Force Point Temple, with Sabre's being the Volcano Force Point Temple and Krystal's being the Desert Force Point Temple, and deposit it there, in order to stop Drakor and General Scales from extracting any more of Dinosaur Planet's magic energy into the Kamerian Heart.

In the final Star Fox Adventures, this was reduced to four SpellStones for Fox to collect, two for each Force Point Temple. While the Volcano Force Point was brought in mostly in-tact from Dinosaur Planet, the Desert Force Point was reworked into the Ocean Force Point Temple, retaining most of the same layout and puzzles, but eschewing the industrial or technological aesthetic in favor of a underwater ruins theme.

One notable difference between the Desert Force Point and the Ocean Force Point is that in the former, Krystal uses an elevator to descend deeper into the temple, whereas in the latter, Fox just simply uses a teleporter to access the lower levels. The E3 2002 Star Fox Adventures kiosk reveals that Rare had still intended on using an elevator to connect the lower and upper portions of the Ocean Force Point like its Dinosaur Planet equivalent, but this was scrapped in the final game.

The music that currently plays in the Ocean Force Point Temple is the track that was intended for the Golden Plains, a desert area in Dinosaur Planet that Krystal would have to trek through in order to access the Desert Force Point Temple. This area was removed in the final Star Fox Adventures, and Fox now accesses the Ocean Force Point Temple through Cape Claw.
person Dinoman96 calendar_month December 5, 2023
Desert Force Point Temple in Dinosaur Planet:
https://www.youtube.com/watch?v=eyX8ff1ow6A

Ocean Force Point Temple in Star Fox Adventures:
https://www.youtube.com/watch?v=SI7bhtdqKcI#t=570

Ocean Force Point Temple in the E3 2002 kiosk version of SFA, showing the cut elevator sequence:
https://www.youtube.com/watch?v=u8AR70WOTnY?list=PLomVB6kf6CCPD3sMrd1_Cd_34yhZUZu7J&t=2486

Golden Plains theme from DP, now the OFPT theme in SFA:
https://www.youtube.com/watch?v=HSsr7klk9KU
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment Star Fox Adventures contains a peculiar character named the WarpStone, a living stone creature that has the ability to warp users to the top of Ice Mountain and also Krazoa Palace, where Fox will need to deposit all of the six Krazoa Spirits he acquired through partaking through the Krazoa's trials in order to save Krystal, who is imprisoned at the top of the Palace. Underneath the WarpStone also lays the Game Well Maze, where Fox can deposit any of the Cheat Tokens he's collected from Scarab Wells hidden in the map throughout his Adventures to unlock extra features and also cryptic messages.

In Dinosaur Planet, the WarpStone was originally meant to be two different characters, the SwapStone twins known as Rocky and Rubble. Hence their name, their original purpose was to let the player be able to switch back and forth between Sabre and Krystal's adventures. Sabre would utilize Rocky in an area called SwapStone Hollow, while Krystal would utilize Rubble in her equivalent, SwapStone Circle (which is also where the LightFoot Village was situated). Both characters would also retain the ability to warp their respective character to Warlock Mountain (the predecessor to SFA's Krazoa Palace) where the characters could similarly deposit the Krazoa spirits they acquired from the Krazoa shrines. Underneath the SwapStones was the only in-game store where Sabre and Krystal could purchase items, maps, etc. Curiously, their bio claims that they were created during the age of the Krazoa, by being mined from the magic rock of Warlock Mountain, and that they assisted in the creation of the Force Point Temples and the Krazoa shrines.

As Krystal's playable co-protagonist role was scrapped in SFA outside of the prologue, the SwapStones were merged into one character, the WarpStone, and SwapStone Hollow was renamed to ThornTail Hollow. SwapStone Circle would be effectively removed, but the LightFoot Village segment was heavily expanded into its own distinct area. In place of being able to swap to Krystal, Fox could be teleported back to the top of Ice Mountain where he could replay the jet bike race against the SharpClaw. While early design documents, leftover data from the E3 2002 kiosk build, and as well as an unused audio file found within the retail release of SFA indicate that the store was still planned to be located underneath the WarpStone, in the final game it was relocated to the middle of ThornTail Hollow as its own distinct establishment, the ThornTail Store, and the alformentioned Game Well Maze took its original intended spot.

Diving in to the game files, it seems Rare had also intended on letting the WarpStone teleport Fox over to additional areas such as Cape Claw, Moon Mountain Pass, and the Force Point Temples, but this was scrapped and currently, the WarpStone can only warp you to Ice Mountain and Krazoa Palace.
person Dinoman96 calendar_month December 9, 2023
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment The SpellStones and Force Point Temples served a difference purpose lore-wise in Dinosaur Planet than in Star Fox Adventures. After their huge intergalactic war with the Kamerians, the Krazoa, too weak to return to their home planet, settled on the world that would become known as Sauria (or Dinosaur Planet), which apparently housed the richest supply of magic in the universe. From there, they would create the Force Point Temples to concentrate this magical power, helping the Krazoa to sleep and heal as they would soon enter stasis for the next billions of years. The dinosaurs on Sauria would then use the Force Point Temples to power their world.

Right around the time the last great Kamerian war dragon fell onto Dinosaur Planet, a special group of dinosaurs known as the SpellStone guardians were formed. Each guardian were a given a SpellStone to protect, and this secret would be passed down from generation to generation. If the planet were in trouble, the Guardians were to take the SpellStones to the Force Point Temple and shut them down using their power, preventing any magic energy extraction.

A Kamerian, Drakor, was aware of the remains of his ancestor lying on Dinosaur Planet. He secretly invades and helps General Scales and his SharpClaw take over the planet by providing them powerful weapons and technology, which allows them to take over the Force Point Temples and begin extracting all of Sauria's magical energies and condensing it into the Kamerian heart within Dragon Rock, which would in turn revive the Kamerian warrior and let Drakor enact ultimate revenge against the Krazoa who dwelled there. Thus, Sabre and Krystal were to find and activate the six SpellStones to shut the Force Point Temples down and prevent Drakor from extracting any more magical energies from the planet.

Going by the condensed story and also leftover DP data found within Star Fox Adventure's files, the original idea was for there to be five SpellStone guardians:

• Garunda Te, the leader of the SnowHorn Tribe.
Shabunga, the Willow Grove mutant.
The leader of the ShadowHunter Tribe from BlackWater Canyon.

And two additional unknown guardians found with in the Walled City and CloudRunner Fortress.

However, by the time of the December 2000 build, it seems that this was already reduced to four guardians; Garunda Te and Shabunga retained their guardian status, but there were only two others: the King EarthWalker (or "Albada") and the BoneHead (or "Gradabug" as he's called in Star Fox Adventures) imprisoned within CloudRunner Fortress. Going by unused voice lines, the ShadowHunters were rewritten to be scavengers living in BlackWater Canyon who happen to come across the SpellStone and initially claim it as their own, and it would seem that Krystal and Kyte were to use the Tree of Souls to activate the area's SpellStone in place of a proper guardian. For Krystal's final SpellStone, the two head to Krazoa Palace to discover that it already has disappeared, due to several tears in time and space occuring because of the huge quantity of magic energy being extracted, and thus Krystal and Kyte have to visit both the past and future to acquire it before it disappears.

In Star Fox Adventures, this was also completely rewritten. The Krazoa were still said to have constructed the Force Point Temples and SpellStones, but their purpose was to now prevent the powerful dark magical energies within Dinosaur Planet from continually pushing the world apart. As General Scales had invaded the temples and took the SpellStones back to the sacred lands that they were originally forged in (DarkIce Mines, CloudRunner Fortress, Walled City, Dragon Rock), this undid the seal and broke away the four lands away from the world. In place of the SpellStone guardians were the SpellStone GateKeepers, who were meant to protect the aforementioned sacred lands. They were, respectively:

• Garunda Te, retaining his role from Dinosaur Planet.
• The Queen CloudRunner, taking over the BoneHead/Gradabug's intended role.
• The King EarthWalker, retaining his role from Dinosaur Planet.
• A generic quiet ThornTail, taking over Shabunga's intended role.

Fox was to find these GateKeepers, utilize their powers to open the way to the floating lands and retrieve their respective SpellStones and return them to the Force Point Temples to get the planet back together again. This was all very likely done as a way to justify there being Arwing stages in the established Dinosaur Planet gameplay framework, as otherwise Fox would just spent almost the entire game on-foot.
person Dinoman96 calendar_month December 9, 2023
Dinosaur Planet condensed story:
https://rarethief.com/dinosaur-planet/

Dinosaur Planet (N64 Dec. 2000 Build) Princess Kyte Voice Lines:
https://www.youtube.com/watch?v=gYDXD9w4Qk4

Dinosaur Planet (N64 Dec. 2000 Build) ShadowHunter Voice Lines:
https://www.youtube.com/watch?v=EK6CKH_WlTY#t=9

Dinosaur Planet Garunda Te cutscene:
https://www.youtube.com/watch?v=qSUXq4YjPps

Star Fox Adventures Garunda Te cutscene:
https://youtu.be/uc6qD1y9STk?t=410

Dinosaur Planet Force Point Temple lore cutscene:
https://youtu.be/eHiRUfhUfqI?t=1018

Unused Dinosaur Planet text found within SFA files mentioning there being five guardians originally:
https://tcrf.net/Star_Fox_Adventures/Dinosaur_Planet_Leftovers#Unused_Text

Star Fox Adventures Force Point Temple lore cutscenes:
https://youtu.be/60y6IMXSiKY?list=PLTDqh88fUJas6iolKJuzWvA52MNHPUOIz&t=787
https://youtu.be/hzlEqDqNk6o?t=408
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment One of Star Fox Adventures' most infamous scenes is within the final Krazoa Shrine at Krazoa Palace where Fox McCloud is about to engage in combat with General Scales, seemingly the game's antagonist and final boss, only to be suddenly interrupted by Andross' spirit, who forces Scales to give the last Krazoa spirit to Fox, abruptly ending the fight. Per admitted by developers of Star Fox Adventures during a February 2008 edition of Rare's Scribes, Scales was meant to have a proper boss confrontation, but this was scrapped entirely due to the impending Microsoft buyout that was announced in September 2002, forcing the team to focus on only the Andross boss fight.

However, looking further into Dinosaur Planet and Star Fox Adventures' development cycle, one can see a more complex story going on in regards to the notion of General Scales having a boss fight. The Dinosaur Planet condensed story promises a true final confrontation between Krystal and General Scales within the Desert Force Point Temple, as she places her final SpellStone. After Scales' defeat, the King EarthWalker would barge in and tell Krystal to take his belt (that was provided by Drakor), but then it would turn into stone, resulting in the player into having to swap over to Sabre's story, who takes it to the mutant Shabunga in Willow Grove to help reactivate it, which allows him to enter Dragon Rock unharmed.

However, the leaked December 2000 build of Dinosaur Planet features no such boss fight for Krystal's final visit to the Desert Force Point, instead having a cutscene where Krystal, Scales and Kyte are teleported outside of the temple after the former places the final SpellStone. Krystal plummets into a nearby pond safely, but Scales falls onto a rock and breaks his back, completely incapacitating him. Instead of the King EarthWalker, it's the BoneHead SpellStone guardian who first appeared in CloudRunner Fortress that instructs Krystal to take the Kamerian belt to Sabre so he can have Shabunga revitalize it, as Scales whispers that he'll have his revenge as he passes out.

When Dinosaur Planet was being transitioned into Star Fox Adventures over on GameCube, unused voice clips and also hints found within the 2002 E3 kiosk indicate that Rare planned on revisiting Scales having a boss fight by essentially doing a rematch against his flying galleon like in the game's prologue, though instead of playing as Krystal flying on the CloudRunner, it'd likely would have been Fox in his Arwing. The voice lines reveal that Falco Lombardi would actually appear earlier than in the final game and assist Fox in taking out Scales and his galleon. After Scales' defeat, Fox would land in Krazoa Palace and partake in the Test of Sacrifice, which is where the General Scales "boss fight" occurs in the final game.

Curiously, the 2002 E3 kiosk shows that the dev team had later hoped to include a 1-on-1 fight on-foot against Scales. The fight is very incomplete and Scales is strangely smaller in size than usual, but he will actually attack the player in this version instead of simply walking towards Fox and assuming a fighting stance. He has a number of unique attack animations which aren't used in the final game, though these attacks don't connect with the player. He can be attacked without immediately activating his defeat cutscene here, and will block most of the player's attacks and recoil when an attack is successfully landed on him. His health doesn't seem to decrease, so there doesn't appear to be a way to end the fight.
person Dinoman96 calendar_month December 9, 2023
Dinosaur Planet condensed story:
https://rarethief.com/dinosaur-planet/

Dinosaur Planet: Desert Force Point Temple Final Visit:
https://youtu.be/P2Ayhp06k7Y?t=407

General Scales 1-on-1 fight in SFA E3 Kiosk with unused animations:
https://youtu.be/x-Kh5OiO0jE?t=14
https://youtu.be/RQirn2H0qYU?t=42

The Cutting Room Floor article:
https://tcrf.net/Proto:Star_Fox_Adventures/E3_2002_Demo#Sub-Pages

Unused SFA voice clips:
https://youtu.be/lMe05NE8Ock?t=85

Star Fox Adventures General Scales "boss fight":
https://www.youtube.com/watch?v=iEQ4Wd1CCvE&t=1s

February 13th 2008 Rare Scribes:
https://www.raregamer.co.uk/scribes-february-13th-2008/
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment In the E3 2002 Kiosk version of Star Fox Adventures, CloudRunner Fortress contains a handful of elements from the Dinosaur Planet version that got scrapped in the final game, some of these being:

• The level is set on a stormy night in this version of the game, just like in Dinosaur Planet. The weather changes to daytime in the later areas of the fortress after Fox is captured.

• Certain sections of the stage use the "Sound Test 09" and "Sound Test 28" music tracks which go unused in the final version of Star Fox Adventures outside of the jukebox. Both music tracks were originally composed for Dinosaur Planet, and one of which is played while Krystal makes her approach into its version of CloudRunner Fortress.

• Interactive Krazoa-pattern-framed info screens appear throughout the fortress, which are also in the N64 version. In Dinosaur Planet, these info screens would provide advice and also occasional lore, one of which mentioning the Kamerian Dragon, which the CloudRunners thank for providing their wealth.

Curiously, the demo contains an unused map of the interior of General Scales' galleon separate from the one used during the intro. Its internal name is "insidegal"; Dinosaur Planet also has this map and it can be visited while the galleon is docked at the back of CloudRunner Frotress, so it's possible General Scales' galleon was at one point planned to appear here in Adventures, too. Hidden warp zone objects exist floating where the lower deck doors would be positioned if the ship was docked there, even in the retail version.
person Dinoman96 calendar_month December 10, 2023
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment The original Dinosaur Planet storyline had Sauria, the namesake Dinosaur Planet, a part a group of eight planets dubbed the "Majestic Eight". Said to be the first planets created when the universe began, the seven other were, as described by the Krazoa:

Animus, the home world of Sabre, Krystal and Randorn
• Aleminach, the home world of the Krazoa
• Eridal, the home world of Drakor's race, the Kamerians
• Nibiru, the home world of the "Nephilim", and "a land of giants"
• Earth, the home world of the "newest universe members, a very evil race, the humans"
• Melqua, a planet of water with rings of gold
• Selaf, the home world of the "Anunnaki"

Interestingly, in place of Animus, the voice lines for the Krazoa in Warlock Mountain instead mention Corneria. Obviously, this was to accommodate the presence of Fox McCloud in the leaked December 2000 build of Dinosaur Planet, as it was beginning to transition into Star Fox Adventures.

Some of these reference actual myths and conspiracies, such as the Nibiru Cataclysm, a doomsday theory that states that Earth will catastrophically collide with another planet, typically believed to be an object known as "Planet X" or Nibiru. The "Annunaki" are a group of deities in ancient Sumerian myths that are theorized by some as aliens from a planet called Nibiru that came to Earth to harvest gold, and also were reptilian humanoids. The myths surrounding the "Nephilim" tend to vary: some say they were giants (as mentioned by the Krazoa in DP) while others say that they were fallen angels or the offspring of humans and angels.

Each of the eight spirits Sabre and Krystal were told to collect by the Krazoa during their adventures were meant to represent these eight planets. The ultimate endgame of the Krazoa in Dinosaur Planet's original narrative was to align these Majestic Eight worlds by reuniting the eight spirits of Quan Ata Lachu (a deity the Krazoa worship) at Warlock Mountain in order to revive their people and bring "peace" to the universe. In reality, as Drakor describes it, this will result in the most deadly weapon in the universe, as the alignment of the Majestic Eight gives the Quan Ata Lachu (described by Drakor as being "a rare lifeform of pure evil") the opportunity to utilize the immense powerful energy that this will produce, and it will be focused through Warlock Mountain, creating the ultimate weapon of destruction that will allow the Krazoa to remold the universe into their image/liking, spreading disease, terror and chaos as they please. This is why Drakor has come to Sauria to revive the Kamerian war dragon that fell in battle against the Krazoa at the beginning of the universe, to prevent this from happening and exact revenge against the Krazoa.

This plotline would be revised and ultimately dropped in the final Star Fox Adventures game, as Dinosaur Planet is said to just simply exist in the Lylat System, and Krystal's home planet was renamed to Cerinia and was said to be mysteriously destroyed, hence why she's searching the galaxy for the truth of the death of her family (though this was omitted in the Japanese version). The plotline of Fox collecting the Krazoa spirits in promise of something good (in this case, saving Krystal from the top of Krazoa Palace and ultimately putting Dinosaur Planet back together) would in someway remain, but would instead result in Andross reviving himself as the true final boss of Star Fox Adventures.
person Dinoman96 calendar_month December 11, 2023
Majestic 8 lore:
https://out-of-this-dimension.tumblr.com/post/182184829753/majestic-eight-lore-giants-reptile-people

Dinosaur Planet condensed story:
https://rarethief.com/dinosaur-planet/

Ask Uncle Tusk - July 7, 2000:
http://web.archive.org/web/20010127012800/http://www.rareware.com/bites/agonyaunt/july700.html

Dinosaur Planet - Quan Ata Lachu cutscenes:
https://www.youtube.com/watch?v=IpDKgmjko4Q
https://youtu.be/QcJMAL-SycI?t=180

Dinosaur Planet - Krazoa voice lines:
https://youtu.be/1-xAld46K8c?t=12

Dinosaur Planet - Krazoa Keeper/Guide of Krazoa Palace voice lines:
https://youtu.be/EutERirNXhg?t=16

Dinosaur Planet - The Countdown of the Majestic fan reconstruction:
https://www.youtube.com/watch?v=JfJvQRkes3I#t=10

Dinosaur Planet - The Majestic Eight Alignment:
https://www.youtube.com/watch?v=R9GOY-NvFFA

Star Fox Adventures - Moon Mountain Pass:
https://www.youtube.com/watch?v=p2lwNn3z10Q?t=167

Star Fox Adventures - General Scales and Andross boss fights:
https://www.youtube.com/watch?v=coeDs2f-6N8
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment Found within the files of the E3 2002 kiosk of Star Fox Adventures is a file called STORYBOARD.bin which reveals a set of storyboard images pertaining to a cut subplot in Dinosaur Planet's CloudRunner Fortress that would have dealt with Princess Kyte's traitorous uncle.

It seemed for two centuries, Kyte's uncle had been cast out by his tribe and now was seeking vengeance by allying himself with General Scales and the SharpClaw. It appears that Krystal and Kyte would combat and defeat this evil uncle, resulting in General Scales betraying him, and in retaliation, Kyte's uncle would attempt to perform a kamikaze attack on Scales and thus sacrifice himself.

While the storyboards otherwise are mostly similar to what is presented in the Dinosaur Planet condensed story and also leaked December 2000 build, there are some notable differences, just to name a few: as Krystal and Kyte enter CloudRunner Fortress, they witness a CloudRunner soldier get killed by one of the SharpClaw's spaceships (presumably provided to them by Drakor). The imprisoned SpellStone guardian, presented as a pachycephalosaurid type dinosaur from the BoneHead tribe in the leaked Dinosaur Planet build (who also appears in Star Fox Adventures with the name "Gradabug") is illustrated as more of a strange stegosaurid type of dinosaur here.

It's rather apparent that these storyboards were meant to pertain to a subarea within CloudRunner Fortress that had already been scrapped by the time of the condensed Dinosaur Planet story and also leaked build: the Trap Rooms, which would of featured an extra set of puzzles and challenges Krystal had to solve before acquiring the area's SpellStone. The storyboards show that the Trap Rooms were to be accessed through the underwater passage in the Fortress' main courtyard, which in the leaked build, instead leads to the jetbike race (in the final Star Fox Adventures, Fox accesses it through the CloudRunner's treasure rooms. Funny enough, Adventures' CloudRunner Fortress also has a scrapped area found beyond the Fortress' flooded courtyard pathway). It is worth pointing out that the March 1999 level list includes "CloudRunner - Treasure", "Dungeon", and "TrapRooms", but doesn't feature "CloudRunner - Race", which makes it all the more apparent the latter replaced the Trap Rooms in the December 2000 build, which would then carry over into Star Fox Adventures.
person Dinoman96 calendar_month December 14, 2023
Star Fox Adventures
1
Attachment Found within the E3 2002 kiosk version of Star Fox Adventures is an unused cutscene of Fox talking with Tricky, Peppy and Slippy after placing presumably the final SpellStone. Various unused SFA voice clips sync up perfectly with this sequence, revealing the dialogue exchange to be:

Tricky: You did it, Fox! You saved Dinosaur Planet!
Fox: Don't get too excited, Tricky. We haven't delt with General Scales yet.
Slippy: Fox, Fox! Where are you going? You've completed the mission so let's go home!
Peppy: He's right, Fox. We don't need the extra bonus. I can finally retire with what we got.
Fox: It's not the bonus or even General Scales that I'm worried about...
Peppy and Tricky: Krystal!
Peppy: Ha! It's always the girls that get him!
Fox: Look guys, I promised I saved her. You wouldn't want her to die, would you? So I'm going to the Walled City, to find the final Krazoa spirit!

This presents bit of a different story from what is presented in the final game. In the retail release, it's discovered that returning all of the SpellStones to the Force Point Temples does not single handily restore Dinosaur Planet to its original state, and that Fox also needs to return all of the Krazoa spirits to Krazoa Palace to fully stabilize the planet, in addition to freeing Krystal from Krazoa Palace.

Here, it does seem returning the SpellStones restores the planet, and collecting the Krazoa spirits is for a separate task, that being merely freeing Krystal.
person Dinoman96 calendar_month December 15, 2023
Final SpellStone scene in Star Fox Adventures kiosk:
https://www.youtube.com/watch?v=j69M1G6GXKY

Final SpellStone scene Star Fox Adventures retail:
https://www.youtube.com/watch?v=fiwMDcOEY2E
Star Fox Adventures
1
Attachment Originally, going by some of the initial concept art as well as early gameplay footage for Star Fox Adventures, the tip of Krystal's staff was meant to transform whenever Fox performed one of its magic abilities. For example, when Fox performed the Ground Quake ability, it'd transform into a hammer. Curiously, one of the pieces of concept art mentions the staff transforming into a wing tip to give Fox the ability to glide, which goes unused in the final game. The models for these staff transformations were also found within the E3 2002 kiosk version of Star Fox Adventures. Ultimately, this went unused in the final game.
person Dinoman96 calendar_month December 16, 2023
SFA concept art:
https://imgur.com/a/OtnVRSg#ZaUTRtz

SFA Space World 2001 trailer showing Krystal's staff tip transforming into a hammer when Fox performs the Ground Quake ability:
https://youtu.be/OliAnoALccg?t=15

Unused Staff End Tips:
https://www.models-resource.com/gamecube/starfoxadventures/model/20685/
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment One of the enemies Sabre and Krystal would encounter in Dinosaur Planet were these robotic Scorpion-like automatons, typically found in Krazoa-build strongholds such as the Force Point Temples and Cape Claw. While removed in the final Star Fox Adventures, they could still be found hidden within the E3 2002 kiosk version via hacking.
person Dinoman96 calendar_month December 17, 2023
Dinosaur Planet - Robot scorpions in action:
https://www.youtube.com/watch?v=Mv4jOUxVoNY

Robot scorpions found within SFA E3 2002 demo:
https://www.youtube.com/watch?v=Wdls9cT17Xo?t=118
Donk!: The Samurai Duck!
1
Donk!: The Samurai Duck was originally titled Dong. This name was used on cover disc demos prior to the official release before being changed.
3D Pinball: Space Cadet
subdirectory_arrow_right Full Tilt! Pinball (Game)
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Space Cadet: 3D Pinball was a demo for a game called Full Tilt! Pinball. Full Tilt! Pinball had two extra boards compared to 3D Pinball, with the main differences in Full Tilt's Space Cadet board specifically being an expanded soundtrack, a more realisitc CGI side-art as opposed to the Buzz Lightyear-esque 2D cartoon art, and a multiball feature.
person Rocko & Heffer calendar_month December 26, 2023
Full Tilt Space Cadet - expanded soundtrack starts at 1:19:
https://www.youtube.com/watch?v=7Zi7kCqtN1M

Video of Multiball in Full Tilt, note that when the video says "Windows version of the game", it means "the version bundled with Windows":
https://www.youtube.com/watch?v=6cvzf8vHzhw
Pizza Tower
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Pizza Tower shifted from a puzzle/exploration-based game to a fast-paced game during development in response to videos of people speedrunning the SAGE 2019 demo.
Star Fox Zero
subdirectory_arrow_right Star Fox Guard (Game)
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Attachment When Star Fox Zero was originally scheduled to come out in the holidays of 2015, it didn't feature a map screen or branching paths, or even (by default) Smart Bombs, two core components of classic Star Fox titles such as the original Star Fox on the SNES or Star Fox 64.

Shigeru Miyamoto's original vision for Star Fox Zero, when it began development in 2014, was for it to be more like an episodic TV show (as in, a linear set of episodic, bite-sized missions), similar to his biggest inspiration for Star Fox, the 1965 TV series "Thunderbirds", as opposed to earlier games like Star Fox 64 that were designed more like an epic, longer movie. At E3 2014, he compared the tried-and-true Star Fox gameplay as the "primetime programming", while the quirkier, more experimental fare (referring to Star Fox Guard) as the "late-night programming". As explained by Miyamoto in early 2016, the initial decision to remove Smart Bombs as a core game mechanic was to streamline and simplify the gameplay, to force the player to focus more on using their own techniques and skills to get through the levels. Originally, Smart Bombs would have only been available through the special SNES Arwing mode only accessible through the Fox McCloud amiibo figure or alternatively, collecting all of the game's 70 medals.

However, after Star Fox Zero's initial poor showing at E3 2015, particularity from die-hard Star Fox 64 fans, it was decided to delay the game and attempt to make it more like a long-form movie in the similar vein of SF64, by including an arcade mode (that is unlocked by playing through the story mode, a single linear list of missions like what Miyamoto had intended) with additional branching pathways and also the re-inclusion of Smart Bombs as a universal gameplay mechanic.
person Dinoman96 calendar_month January 21, 2024
Star Fox: Assault
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Attachment The E3 2003 reveal trailer for what would become Star Fox: Assault showcased what appears to be a first-person perspective mode, which ended up being discarded in the final game. However, this scrapped first-person mode can still be accessed in all versions of the game through hacking. It is not fully complete, but has almost full functionality.
person Dinoman96 calendar_month January 22, 2024
E3 2003 Star Fox: Assault trailer, which showcases the first person mode at various points:
https://www.youtube.com/watch?v=Yf7gnsxmJRY?t=44

Unused First-Person Mode - Star Fox: Assault:
https://www.youtube.com/watch?v=ko1B6TX5E5o
The Getaway
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person ProtoSnake calendar_month January 24, 2024
Resistance: Fall of Man
subdirectory_arrow_right Resistance (Franchise)
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During the 2006 Game Developers Conference (GDC) where Sony Computer Entertainment showcased a new demo for Resistance, the game previously known as "I-8". The demo showed the game in a much more complete form than the simple FPS that was shown at E3 2005. The gameplay was shown with new weapons very much like the Ratchet & Clank series, only now with a more realistic slant. The demo also showed off effects such as smoke trails on grenades, tactical troop movements, and enemies that came from the ceilings as the lead character ran down a devastated corridor.
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