Star Fox Adventures
September 22, 2002
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subdirectory_arrow_right Dinosaur Planet (Game)
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The SpellStones and Force Point Temples served a difference purpose lore-wise in Dinosaur Planet than in Star Fox Adventures. After their huge intergalactic war with the Kamerians, the Krazoa, too weak to return to their home planet, settled on the world that would become known as Sauria (or Dinosaur Planet), which apparently housed the richest supply of magic in the universe. From there, they would create the Force Point Temples to concentrate this magical power, helping the Krazoa to sleep and heal as they would soon enter stasis for the next billions of years. The dinosaurs on Sauria would then use the Force Point Temples to power their world.

Right around the time the last great Kamerian war dragon fell onto Dinosaur Planet, a special group of dinosaurs known as the SpellStone guardians were formed. Each guardian were a given a SpellStone to protect, and this secret would be passed down from generation to generation. If the planet were in trouble, the Guardians were to take the SpellStones to the Force Point Temple and shut them down using their power, preventing any magic energy extraction.

A Kamerian, Drakor, was aware of the remains of his ancestor lying on Dinosaur Planet. He secretly invades and helps General Scales and his SharpClaw take over the planet by providing them powerful weapons and technology, which allows them to take over the Force Point Temples and begin extracting all of Sauria's magical energies and condensing it into the Kamerian heart within Dragon Rock, which would in turn revive the Kamerian warrior and let Drakor enact ultimate revenge against the Krazoa who dwelled there. Thus, Sabre and Krystal were to find and activate the six SpellStones to shut the Force Point Temples down and prevent Drakor from extracting any more magical energies from the planet.

Going by the condensed story and also leftover DP data found within Star Fox Adventure's files, the original idea was for there to be five SpellStone guardians:

• Garunda Te, the leader of the SnowHorn Tribe.
Shabunga, the Willow Grove mutant.
The leader of the ShadowHunter Tribe from BlackWater Canyon.

And two additional unknown guardians found with in the Walled City and CloudRunner Fortress.

However, by the time of the December 2000 build, it seems that this was already reduced to four guardians; Garunda Te and Shabunga retained their guardian status, but there were only two others: the King EarthWalker (or "Albada") and the BoneHead (or "Gradabug" as he's called in Star Fox Adventures) imprisoned within CloudRunner Fortress. Going by unused voice lines, the ShadowHunters were rewritten to be scavengers living in BlackWater Canyon who happen to come across the SpellStone and initially claim it as their own, and it would seem that Krystal and Kyte were to use the Tree of Souls to activate the area's SpellStone in place of a proper guardian. For Krystal's final SpellStone, the two head to Krazoa Palace to discover that it already has disappeared, due to several tears in time and space occuring because of the huge quantity of magic energy being extracted, and thus Krystal and Kyte have to visit both the past and future to acquire it before it disappears.

In Star Fox Adventures, this was also completely rewritten. The Krazoa were still said to have constructed the Force Point Temples and SpellStones, but their purpose was to now prevent the powerful dark magical energies within Dinosaur Planet from continually pushing the world apart. As General Scales had invaded the temples and took the SpellStones back to the sacred lands that they were originally forged in (DarkIce Mines, CloudRunner Fortress, Walled City, Dragon Rock), this undid the seal and broke away the four lands away from the world. In place of the SpellStone guardians were the SpellStone GateKeepers, who were meant to protect the aforementioned sacred lands. They were, respectively:

• Garunda Te, retaining his role from Dinosaur Planet.
• The Queen CloudRunner, taking over the BoneHead/Gradabug's intended role.
• The King EarthWalker, retaining his role from Dinosaur Planet.
• A generic quiet ThornTail, taking over Shabunga's intended role.

Fox was to find these GateKeepers, utilize their powers to open the way to the floating lands and retrieve their respective SpellStones and return them to the Force Point Temples to get the planet back together again. This was all very likely done as a way to justify there being Arwing stages in the established Dinosaur Planet gameplay framework, as otherwise Fox would just spent almost the entire game on-foot.
person Dinoman96 calendar_month December 9, 2023
Dinosaur Planet condensed story:
https://rarethief.com/dinosaur-planet/

Dinosaur Planet (N64 Dec. 2000 Build) Princess Kyte Voice Lines:
https://www.youtube.com/watch?v=gYDXD9w4Qk4

Dinosaur Planet (N64 Dec. 2000 Build) ShadowHunter Voice Lines:
https://www.youtube.com/watch?v=EK6CKH_WlTY#t=9

Dinosaur Planet Garunda Te cutscene:
https://www.youtube.com/watch?v=qSUXq4YjPps

Star Fox Adventures Garunda Te cutscene:
https://youtu.be/uc6qD1y9STk?t=410

Dinosaur Planet Force Point Temple lore cutscene:
https://youtu.be/eHiRUfhUfqI?t=1018

Unused Dinosaur Planet text found within SFA files mentioning there being five guardians originally:
https://tcrf.net/Star_Fox_Adventures/Dinosaur_Planet_Leftovers#Unused_Text

Star Fox Adventures Force Point Temple lore cutscenes:
https://youtu.be/60y6IMXSiKY?list=PLTDqh88fUJas6iolKJuzWvA52MNHPUOIz&t=787
https://youtu.be/hzlEqDqNk6o?t=408
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