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Animal Life: Australia
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Attachment The information describing kangaroo joeys says that they only leave their mother's pouch after 8 months have passed. This is only accurate for the red kangaroo, as other species such as the grey kangaroo can remain in the pouch for up to 11 months.
person CuriousUserX90 calendar_month November 9, 2026
Undertale
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Attachment The character design of Spoiler:Asriel, as depicted during the Pacifist Route's final battle, appears to draw heavily from Sariel, the final boss of the 1996 game Touhou Rei'iden: The Highly Responsive to Prayers. Both characters' names can be read as anagrams of one another and draw from archangels in Abrahamic mythology: Spoiler:Azrael is the Islamic archangel of death and is named in the apocryphal Apocalypse of Peter as an avenger of the wronged, while the Judaic archangel Sariel is mentioned in the apocryphal 1 Enoch 20:6 (under the Ethiopic rendering "Saraqâêl") as "set over the spirits, who sin in the spirit." Additionally, both characters feature a predominantly white color scheme save for a long robe with a white symbol on it; as Toriel's version of this robe is deep purple, like Sariel's, it is consequently implied that Spoiler:Asriel's robe is the same color.
person VinchVolt calendar_month November 9, 2026
Semi Frequent Underetale Facts tweet comparing Asriel and Sariel:
https://x.com/FactUndertale/status/1429134956282847236

Write-up on the angel Asriel:
https://www.ebsco.com/research-starters/social-sciences-and-humanities/azrael-angel/

Culmination of Wisdom article on Azrael which mentions his role in the Apocalypse of Peter:
https://culminationofwisdom.org/2023/10/03/the-apocalypse-of-peter/

Write-up on the angel Sariel:
https://5th-archangel.livejournal.com/1771.html

Chapter 20 of the Book of Enoch:
https://sacred-texts.com/book/the-book-of-enoch/chapter-xx
Goat Simulator 3
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Goat Simulator 3 is the direct sequel to Goat Simulator, but was intentionally not called "Goat Simulator 2"; there is no game in the series with that name. In interviews with the game's developers, contradictory joke answers were given regarding the reasoning behind the title. These included:

• That they somehow lost track of the second game.
• That they were choosing not to release the second game.
• That they were unaware of Goat Simulator 3's title.
• That the game's title was a compromise between the choice of naming the game "Goat Simulator 2" or "Goat Simulator 4".
• That they thought they had made "Goat Simulator 2" already and only realized after the fact that it never existed.
• That "Goat Simulator 2" had been a horror game released in 2017, but players were repressing the memory of the game due to their sheer terror.
• That it was a typo, and that they meant to name it "Goat Simulator 4".
person Salnax calendar_month November 9, 2026
MotoGP Ultimate Racing Technology
subdirectory_arrow_right Whacked! (Game)
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Both MotoGP Ultimate Racing Technology and Whacked! were the first Xbox games to support Xbox Live prior to the service's launch on November 15, 2002. Whacked! was also the first game to pass Xbox Live release certifications, and both games had online demos in the Xbox Live Starter Kit. Whereas Whacked! had online support out of the box, online support for MotoGP Ultimate Racing Technology was limited to the demo disc and had a smaller amount of content. If players wanted to import more tracks and customize bikes for the online mode, they would have needed to have save data for the full game on the Xbox's hard drive to unlock access to the rest of the base game's content online.
person Lila Cheney calendar_month November 8, 2026
Epic Mickey: Rebrushed
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According to creative director Jason Mallett, the remake was originally built using assets from the original Epic Mickey, but was later rebuilt from scratch in Unreal Engine 4 using original assets. Reportedly, the developers used the fan-made Epic Mickey Wiki hosted on the wiki farm Fandom and YouTube videos as reference materials for the remake.
person chocolatejr9 calendar_month November 7, 2026
Mad Dash Racing
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Mad Dash Racing was the first game released for the Xbox on November 6, 2001 in North America, nine days prior to the console's North American release on November 15, making it a "pre-launch title" of sorts.
Mad Dash Racing
subdirectory_arrow_right Whiplash (Game)
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Spanx from Whiplash was originally introduced two years earlier as a guest character in Mad Dash Racing, as both games were being developed at the same time by Crystal Dynamics. When Whiplash did release, Spanx sported a new design and was completely mute, though some traits from his appearance from Mad Dash Racing carried over, such as his jittery movements.
person Lila Cheney calendar_month November 7, 2026
Whiplash
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The Genron employee Roman Polański is a not-so-subtle reference to film director of the same name, even being dubbed as such by Redmond. Upon returning back to the Robotics section and defeating his upgraded form "Robo Polański", Redmond turns to Spanx and references a quote from Polański's 1974 film "Chinatown": "Forget it [Spanx], it's Chinatown."
person Lila Cheney calendar_month November 7, 2026
Gameplay (Roman Polański at 16:44, Chinatown reference at 40:58):
https://www.youtube.com/watch?v=q8TZJBtb5Xw

Chinatown movie clip:
https://www.youtube.com/watch?v=7uSz0mEtEsQ
7 Grand Dad
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Attachment The title screen of 7 Grand Dad uses a redrawn version of one of the Mario sprites from the 1989 Famicom bootleg game Dian Shi Ma Li.
person Salnax calendar_month November 7, 2026
The Legend of Zelda: Twilight Princess
subdirectory_arrow_right The Legend of Zelda: Twilight Princess HD (Game)
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As of 2026, The Legend of Zelda: Twilight Princess and its HD remaster are the first and only games in The Legend of Zelda series to receive a Teen rating from the Entertainment Software Rating Board.
person Salnax calendar_month November 6, 2026
Unbeatable
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person VinchVolt calendar_month November 6, 2026
The Cutting Room Floor article:
https://tcrf.net/UNBEATABLE#Unspecified

YouTube video showcasing the video as it originally appeared in-game, dated July 27, 2026:
https://www.youtube.com/watch?v=aqmVyj-J3mQ

YouTube video showcasing the edited video as it appears in-game, dated July 28, 2026:
https://www.youtube.com/watch?v=Snn_XIDH4D4

Original music video for "Machine Love":
https://www.youtube.com/watch?v=sqK-jh4TDXo

Brutalmoose's Simtown video:
https://www.youtube.com/watch?v=gRgIpMEcJdc
The Legend of Zelda: Ocarina of Time
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Kaori Mizuhashi, the voice of Navi in the original game, reprised her role in the Japanese version of the game's 2026 remake, making her the only actress from the original game's voice cast to return. According to the remake's director HokWai Ng and series producer Eiji Aonuma, they did not plan this and had unknowingly cast her again during blind auditions as they were attempting to find performances that "recreated the sound and feel of the original game."
person MehDeletingLater calendar_month November 6, 2026
Tales of Destiny
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Stahn's younger sister Lilith was originally planned to be a recruitable party member, but the intended route to recruit her was removed during debugging before release; Lilith would later appear as a hidden party member in the PlayStation 2 remake of the game. For almost 29 years, it was believed that the only way to recruit Lilith in the original PlayStation version was through a bug you could perform in Dycroft in the first Japanese release, but recruiting Lilith would trigger a softlock by preventing a necessary scene flag from playing out.

This would all change in November 2026, when the administrator of the long-running Tales of series fansite Majestic Phantasian reported that he found a complicated, but legitimate method to recruit Lilith in the original Japanese version without the use of glitches. He also reported that the softlock can be circumvented by saving before entering Neuestadt after recruiting her, turning off the game, and then loading a later revision of the Japanese version that was only released under the budget marketing label "PlayStation the Best". The softlock was fixed in this version of the game, allowing the save data to carry over and let you finish the game with Lilith in your party. While it was initially thought this was limited to the Japanese version due to it requiring two different Japan-only revisions, it was discovered by a group of English fans the following day that both this method and the softlock fix were included in the original English version of the game. The recruitment sequence was fully translated, but had visible line-wrapping text issues, indicating that it was not fully tested before release.

The game's co-producer Jun Toyoda congratulated the players and revealed that this method was unintended as the development team was supposed to completely omit Lilith as a party member. They were unable to do so due to time constraints that resulted in five major bugs, including the softlock, being left intact, which he apologized for.
person MehDeletingLater calendar_month November 5, 2026
Deltarune
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Attachment In Chapter 3, if a battle against a Shadowguy lasts for at least four turns, the Shadowguy will have a 1% chance of having his attack replaced by a text box reading: "This bullet pattern has been censored by the MPA." In the Japanese version, the reference to the real-world Motion Picture Association is replaced with a mention of the "BBPO," likely a misspelling of BPO, the Broadcasting Ethics and Program Improvement Organization.
Undertale Yellow
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Attachment Within the game's data are walking and portrait sprites for Sans, a character from Undertale, associated with the Wild East area. According to programmer Spasco, these are remnants of a cut Fun Value event where Sans could appear as a patron in the Wild East's saloon, attempting to sell his seat to Clover for 30 G, then 300 G, before walking away. The game's art book elaborated that this event was first added as an in-joke for playtesters. Despite Spasco's desire to keep it in the final game, the event was ultimately cut because "it would've raised too many questions and implications for the story." The art book additionally contains sketches for an alternate version of the event where Starlo appears, asking if Sans is bothering Clover before Sans decides to leave of his own accord.
person VinchVolt calendar_month November 4, 2026
The Cutting Room Floor article:
https://tcrf.net/Undertale_Yellow#Sans

Bluesky post from Spasco:
https://bsky.app/profile/spasco.bsky.social/post/3l7e4sfcpxc2r

Undertale Yellow digital art book (sketches for the alternate version of the event are on page 239, the explanation of Sans' appearance is on page 274):
https://gamejolt.com/p/the-undertale-yellow-art-book-is-here-xyr9ikua
https://drive.usercontent.google.com/download?id=1WJsA5Wigk8i_FxzeWa4edYMvMdL8Opoc
The Legend of Zelda: Ocarina of Time
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According to an "Ask the Developer" interview, there was internal debate on whether or not the remake should add a manual jump button, which was scrapped from the original version. They decided to implement it due to most modern players (such as those who played The Legend of Zelda: Breath of the Wild) having gotten used to Link being able to jump manually. Because of this, the way the jump attack functioned was changed to have two different methods of usage: one where it functioned the same as the original, and another where it could be done by pressing the attack button while jumping. This was due to the dev team being unable to decide on which method was better.
Deltarune
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In Chapter 3, after Spoiler:Kris completes the final round of the Original Game on the Sword Route, Susie recounts Ralsei's experience growing frustrated at another video game in the Green Room. Afterwards, Ralsei states that "I was not very chuffed by that dart" in reference to an arrow hazard that appeared in the game. Later, in Chapter 5, Ralsei and Yellow's break in Flower Castle's cafe opens with Ralsei asking if Yellow has "any smoked herbs? Like, oregano," which Yellow misinterprets as "smokin' herbs." Both of these dialogue sequences reference a crude drawing of Ralsei smoking an oversized marijuana joint (traced over a preexisting edit of Super Mario 64 artwork) posted by Twitter user nlotch in 2021, which became a widespread internet meme following the release of Chapter 2. The Chapter 3 dialogue's wording additionally references a 2016 Facebook post by the account "Animals smoking Durrys", describing a centipede gripping a lit cigarette as "chuffin back a fat dart".
person VinchVolt calendar_month November 2, 2026
YouTube video showcasing the Chapter 3 dialogue:
https://www.youtube.com/watch?v=LNsHZ_a7ksc&t=16158

YouTube video showcasing the Chapter 5 dialogue:
https://www.youtube.com/watch?v=Cmd5qsSjPLg

KnowYourMeme page regarding the "Doobie Ralse" meme:
https://knowyourmeme.com/memes/doobie-ralsei

Animals smoking Durrys Facebook post:
https://www.facebook.com/AnimalsSmokingDurrys/photos/1043238439053363/
Batman: Arkham Asylum
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Attachment If the player loses the boss fight against Bane, one of the Game Over sequences that plays is Bane lifting Batman over his head and breaking his spine down on his knee. This is a reference to the 1993-1994 story arc "Knightfall"; the incident specifically took place in Batman (1940) issue #497.
person Lila Cheney calendar_month November 2, 2026
Undertale Yellow
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Following its release, the fangame Undertale Yellow attracted public debate due to its soundtrack's use of preexisting songs and leitmotifs from Undertale, which caused videos and other related content to attract copyright claims from Materia Collective, the company which owns the rights to Toby Fox's music. Following a tweet at the start of 2024 where the developers explained that they would be working with Fox and Materia Collective to resolve the issues, Materia Collective CEO Sebastian Wolff posted a thread of his own claiming that the developers had failed to properly secure the necessary trademark, asset, and mechanical licenses needed to use the original game's music. When another user stated that Fox had provided "clearly defined permission for [Undertale's] music to be used" at the start of development in 2016, Wolff contested the claim, pledging to donate $10,000 to the developers if anyone could provide legally valid evidence of this that covers the full scope of alleged rights violations.

This prompted Fox himself to issue his own statement, relayed by Undertale Yellow's Twitter account on his behalf, stating that although Wolff was right in that they failed to secure permission "until very recently," he considered Wolff's bet to be "extremely unprofessional in a way I shouldn't have to explain." Fox revealed he had spoken to Wolff privately about the situation and advocated to help do right to well-meaning fans who made a mistake. Fox additionally revealed that he donated $20,000 to the nonprofit disability charity AbleGamers, as requested by Undertale Yellow's developers, to apologize for the fiasco, and stated that he would try to more concretely lay out the rights and licensing guidelines for Undertale's music in the future.
person VinchVolt calendar_month November 2, 2026
Cross Channel: For All People
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person MehDeletingLater calendar_month November 2, 2026
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