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Latest Trivia
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In the special intro between Roger Jr. and Leroy Smith, he finds Roger Jr.'s mother has Leroy's dog Sugar stuck in a headlock. Leroy comes to free Sugar and punches Roger Jr.'s mother in the process. This is a reference to a viral video from 2016 showing an Australian man saving his dog from a kangaroo and punching him in the head in the process.
Roger Jr. trailer (featuring the special intro):
https://www.youtube.com/watch?v=YT-RVflWhYM&t=97
The 2016 video of the man punching the kangaroo in the face:
https://www.youtube.com/watch?v=FIRT7lf8byw
KnowYourMeme article:
https://knowyourmeme.com/memes/kangaroo-punch-video
https://www.youtube.com/watch?v=YT-RVflWhYM&t=97
The 2016 video of the man punching the kangaroo in the face:
https://www.youtube.com/watch?v=FIRT7lf8byw
KnowYourMeme article:
https://knowyourmeme.com/memes/kangaroo-punch-video
Franchise: The Simpsons
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Papy prototype and footage:
https://hiddenpalace.org/Papy_(Dec_3,_2003_prototype)
https://hiddenpalace.org/Papy_(Feb_9,_2004_prototype)
https://www.youtube.com/watch?v=iJ2c8eJD-UA
The Simpsons: Road Rage development history video:
https://www.youtube.com/watch?v=hUQYm3pSzPw&t=126
https://hiddenpalace.org/Papy_(Dec_3,_2003_prototype)
https://hiddenpalace.org/Papy_(Feb_9,_2004_prototype)
https://www.youtube.com/watch?v=iJ2c8eJD-UA
The Simpsons: Road Rage development history video:
https://www.youtube.com/watch?v=hUQYm3pSzPw&t=126
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According to assistant director Juilan Spillane, most of the Silicon Knights staff working on the game were not X-Men fans and lacked knowledge of the franchise. Whenever employees who were more familiar with Marvel and X-Men lore attempted to inform project leads about errors, they were immediately shot down. Spillane specifically recalled being shown an early build of the game with a boss fight against the Juggernaut (a character who is invincible to all forms of physical damage, only being vulnerable to mental attacks) where his health bar depleted to zero. When asked what he thought, Spillane replied: "There's no way Marvel is going to approve this." The complaint was shrugged off and sent to Activision and Marvel for approval; in response, Marvel sent back several copies of "Marvel Encyclopedia Vol 1 X-Men" for the developers to use as a reference. In spite of this, Juggernaut's X-Gene is still available as a selectable suit and power, despite him not being a Mutant in most Marvel media.
Kotaku article:
https://kotaku.com/what-went-wrong-with-silicon-knights-x-men-destiny-5955223
Overview video:
https://www.youtube.com/watch?v=D_4Vf0UKcXw&t=695
Juggernaut boss fight:
https://www.youtube.com/watch?v=ghhAuk7gtls
X-Men: Destiny - Juggernaut X-Genes trailer:
https://www.youtube.com/watch?v=p2uuGF8Pa5s
https://kotaku.com/what-went-wrong-with-silicon-knights-x-men-destiny-5955223
Overview video:
https://www.youtube.com/watch?v=D_4Vf0UKcXw&t=695
Juggernaut boss fight:
https://www.youtube.com/watch?v=ghhAuk7gtls
X-Men: Destiny - Juggernaut X-Genes trailer:
https://www.youtube.com/watch?v=p2uuGF8Pa5s
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The final scene where Spoiler:Ellie is attempting to reconcile her relationship with Joel after she learns Joel saved her life shortly after the end of Part I was originally supposed to be shown at the start of Part II. Originally, director Neil Druckmann was going to have the scene where Spoiler:Ellie would hug Joel right after their conversation. However, Ellie's actress Ashley Johnson disagreed with this idea saying "I'm not there yet, I can't." Joel's actor Troy Baker was unaware that this scene would be at the end of the game until afterwards, but believed it made for a better sequencing as Spoiler:the scene ending without the hug made their relationship tense and unresolved at the start of the game.
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Game Over screen:
https://www.youtube.com/watch?v=IR5JVlD_Mj0
Possibly episode clip:
https://www.youtube.com/watch?v=jbNnsiP4Rhg
https://www.youtube.com/watch?v=IR5JVlD_Mj0
Possibly episode clip:
https://www.youtube.com/watch?v=jbNnsiP4Rhg
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It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
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In-game footage:
https://www.youtube.com/watch?v=MfuMFOj0-18&t=31
Proper Condom Use episode clip:
https://www.youtube.com/watch?v=4l_KnZ_SZvg
Professor Chaos episode clip:
https://www.youtube.com/watch?v=zMXr4sFaQ3w
The Simpsons Already Did It episode clip:
https://www.youtube.com/watch?v=PHr-C-qIfRU&t=89
Casa Bonita episode clip:
https://www.youtube.com/watch?v=ixPGQE4DngA&t=88
You Got F'd in the A episode clip:
https://www.youtube.com/watch?v=oOm2aILjQ_c
Hell on Earth 2006 episode clip:
https://www.youtube.com/watch?v=B5cOSNugvYI
Imaginationland episode clip:
https://www.youtube.com/watch?v=UILAfHl7T8A
Butter's Bottom Bitch episode clip:
https://www.youtube.com/watch?v=_23a9r4PBec&t=15
The Last of the Meheecans episode clip:
https://www.youtube.com/watch?v=5e37Y2djgY4
Sarcastaball episode clip:
https://www.youtube.com/watch?v=KK-eXs0iuhc
https://www.youtube.com/watch?v=MfuMFOj0-18&t=31
Proper Condom Use episode clip:
https://www.youtube.com/watch?v=4l_KnZ_SZvg
Professor Chaos episode clip:
https://www.youtube.com/watch?v=zMXr4sFaQ3w
The Simpsons Already Did It episode clip:
https://www.youtube.com/watch?v=PHr-C-qIfRU&t=89
Casa Bonita episode clip:
https://www.youtube.com/watch?v=ixPGQE4DngA&t=88
You Got F'd in the A episode clip:
https://www.youtube.com/watch?v=oOm2aILjQ_c
Hell on Earth 2006 episode clip:
https://www.youtube.com/watch?v=B5cOSNugvYI
Imaginationland episode clip:
https://www.youtube.com/watch?v=UILAfHl7T8A
Butter's Bottom Bitch episode clip:
https://www.youtube.com/watch?v=_23a9r4PBec&t=15
The Last of the Meheecans episode clip:
https://www.youtube.com/watch?v=5e37Y2djgY4
Sarcastaball episode clip:
https://www.youtube.com/watch?v=KK-eXs0iuhc
Collection: Epic Mickey
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At one point, a kart-racing spinoff titled "Epic Disney Racers" was planned for release, but scrapped early in development. Not much is known about the game, but concept art suggests that it would have featured content from both the Epic Mickey series and the primary Disney animated canon, with Scrooge McDuck (paired with Huey, Dewey, and Louie) and Cruella De Vil being featured as racers, and a stage based on Agrabah being shown. Additionally, character-exclusive items seem to have been planned, such as Mickey's paintbrush and Oswald's remote.
Nintendo Everything article:
https://nintendoeverything.com/concept-art-shows-cancelled-epic-disney-racers/
My Nintendo News article:
https://mynintendonews.com/2016/08/21/disney-cancelled-an-epic-mickey-racing-spin-off/
DisKingdom.com article:
https://diskingdom.com/2016/08/21/epic-disney-racers-disney-rides-concept-art-revealed/
https://nintendoeverything.com/concept-art-shows-cancelled-epic-disney-racers/
My Nintendo News article:
https://mynintendonews.com/2016/08/21/disney-cancelled-an-epic-mickey-racing-spin-off/
DisKingdom.com article:
https://diskingdom.com/2016/08/21/epic-disney-racers-disney-rides-concept-art-revealed/
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Trey Parker and Matt Stone were given many proposals for a freemium South Park mobile game, most of which were based upon the "rebuild the town" structure of The Simpsons: Tapped Out and Family Guy: The Quest for Stuff. Jordan Thomas, the creative director of South Park: The Stick of Truth, advised Parker and Stone of the ethical issues surrounding this, including the possibility of publishers taking the license and essentially disguising the game as a slot machine. While Parker and Stone weren't against the idea of microtransactions, the pitches were shut down due to publishers and developers being more focused on making a game that was addictive rather than fun, comparing them to gambling and the alcohol industry. Three years before the game's release however, these ideas were spoofed in the season 18 episode "Freemium Isn't Free", prompting some critics to call the game's creation and similar predatory use of microtransactions ironic.
Freemium Isn't Free commentary:
https://www.youtube.com/watch?v=dDJ5EZLECeU&t=952
Freemium Isn't Free clip:
https://www.youtube.com/watch?v=2luhwy3KAE0
GameReactor article:
https://www.gamereactor.eu/south-park-phone-destroyer-review/
https://www.youtube.com/watch?v=dDJ5EZLECeU&t=952
Freemium Isn't Free clip:
https://www.youtube.com/watch?v=2luhwy3KAE0
GameReactor article:
https://www.gamereactor.eu/south-park-phone-destroyer-review/
This trivia has been marked as "Not Safe for Work".
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
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Click here to unhide it.
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Unused voice lines:
https://www.youtube.com/watch?v=TsUP73QY_xw&t=334
The Cutting Room Floor article:
https://tcrf.net/The_Walking_Dead_(Windows)/Episode_2:_Starved_For_Help
Brian Sommer interview:
https://web.archive.org/web/20191215160106/http://www.bone-idle.ie/the-walking-dead-interviews-brian-sommer-aka-danny-st-john/
https://walkingdead.fandom.com/wiki/The_Walking_Dead_Wiki_Interviews/Brian_Sommer
https://www.youtube.com/watch?v=TsUP73QY_xw&t=334
The Cutting Room Floor article:
https://tcrf.net/The_Walking_Dead_(Windows)/Episode_2:_Starved_For_Help
Brian Sommer interview:
https://web.archive.org/web/20191215160106/http://www.bone-idle.ie/the-walking-dead-interviews-brian-sommer-aka-danny-st-john/
https://walkingdead.fandom.com/wiki/The_Walking_Dead_Wiki_Interviews/Brian_Sommer
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An intro conversation shared between Scorpion and the Joker has Scorpion recalling meeting him, and the Joker mockingly responding: "Aww, the back of your head still hurting?" This references a cutscene from Mortal Kombat vs. DC Universe, where the Joker uses an extending boxing glove to punch Scorpion in the back of his head as he walks away.
References to Mortal Kombat vs. DC Universe in Mortal Kombat 11:
https://www.youtube.com/watch?v=IiGTgkar970&t=41
Mortal Kombat vs. DC Universe cutscene:
https://www.youtube.com/watch?v=PK9lfP_4ZSE
https://www.youtube.com/watch?v=IiGTgkar970&t=41
Mortal Kombat vs. DC Universe cutscene:
https://www.youtube.com/watch?v=PK9lfP_4ZSE
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Despite being the eighth mainline game in the series, in relation to Mortal Kombat's continuity, the game's events are considered a non-canon "What If?" scenario placed in-between the events of Mortal Kombat II and Mortal Kombat 3 and not as a sequel to Mortal Kombat: Armageddon, despite featuring characters from later entries such as Quan Chi. Regardless, the events of the game are referenced in Injustice 2 and Mortal Kombat 11. In the case of the latter game, which establishes a multiverse for the series, it is implied the events of the game took place in another timeline.
Ed Boon interview:
https://www.mortalkombatonline.com/t/injustice/mko-interviews-ed-boon-regarding-mkvsdcu/AlxW8s8RAkgP
https://tabmok99.mortalkombatonline.com/sdcc_2008_mko_fan_interview.txt
Injustice 2 references:
https://www.youtube.com/watch?v=rQihZmtw4jo
Mortal Kombat 11 references:
https://www.youtube.com/watch?v=IiGTgkar970
https://www.mortalkombatonline.com/t/injustice/mko-interviews-ed-boon-regarding-mkvsdcu/AlxW8s8RAkgP
https://tabmok99.mortalkombatonline.com/sdcc_2008_mko_fan_interview.txt
Injustice 2 references:
https://www.youtube.com/watch?v=rQihZmtw4jo
Mortal Kombat 11 references:
https://www.youtube.com/watch?v=IiGTgkar970
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Joystiq article:
https://web.archive.org/web/20070208100820/http://www.joystiq.com/2007/02/05/mortal-kombat-8-inspired-by-gears-of-war-using-unreal-engine-3/
Kotaku article:
https://web.archive.org/web/20160303204750/http://kotaku.com/5026290/ed-boon-we-scrapped-mortal-kombat-8
Hans Lo interview:
https://games.kikizo.com/features/mortal-kombat-vs-dc-universe-interview-p2.asp
Ed Boon interview:
https://www.mortalkombatonline.com/t/injustice/mko-interviews-ed-boon-regarding-mkvsdcu/AlxW8s8RAkgP
https://tabmok99.mortalkombatonline.com/sdcc_2008_mko_fan_interview.txt
Unseen64 article:
https://www.unseen64.net/2009/12/11/mortal-kombat-8-ps3-xbox-360-cancelled/
https://web.archive.org/web/20070208100820/http://www.joystiq.com/2007/02/05/mortal-kombat-8-inspired-by-gears-of-war-using-unreal-engine-3/
Kotaku article:
https://web.archive.org/web/20160303204750/http://kotaku.com/5026290/ed-boon-we-scrapped-mortal-kombat-8
Hans Lo interview:
https://games.kikizo.com/features/mortal-kombat-vs-dc-universe-interview-p2.asp
Ed Boon interview:
https://www.mortalkombatonline.com/t/injustice/mko-interviews-ed-boon-regarding-mkvsdcu/AlxW8s8RAkgP
https://tabmok99.mortalkombatonline.com/sdcc_2008_mko_fan_interview.txt
Unseen64 article:
https://www.unseen64.net/2009/12/11/mortal-kombat-8-ps3-xbox-360-cancelled/
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Postal 2 was the first game to receive the "Intense Violence" descriptor in a rating from the Electronic Software Ratings Board.
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The sounds that Donkey Kong makes in many earlier Mario spin-off games starting with Mario Kart 64 comes from "Chimpanzee Screeches and Vocalizes", a recording created by the stock audio company The Hollywood Edge in 1995.
Chimpanzee Screeches and Vocalizes:
https://www.youtube.com/watch?v=lObjlst2o3c
Thomas Game Docs video:
https://www.youtube.com/watch?v=Bm3Nq6co-mU#t=2m38s
Evolution of Donkey Kong minigames in Mario Party:
https://www.youtube.com/watch?v=Kb2PxQQ6anI
Donkey Kong's voice in Mario Kart 64 and Mario Golf:
https://themushroomkingdom.net/media/mk64/wav#DK
https://themushroomkingdom.net/media/mg-n64/wav#DK
https://www.youtube.com/watch?v=lObjlst2o3c
Thomas Game Docs video:
https://www.youtube.com/watch?v=Bm3Nq6co-mU#t=2m38s
Evolution of Donkey Kong minigames in Mario Party:
https://www.youtube.com/watch?v=Kb2PxQQ6anI
Donkey Kong's voice in Mario Kart 64 and Mario Golf:
https://themushroomkingdom.net/media/mk64/wav#DK
https://themushroomkingdom.net/media/mg-n64/wav#DK
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The sounds used for Yoshi's voice in Super Mario World were created by composer Koji Kondo by playing an orchestral hit keyboard preset and pitching it both higher and lower. This sound would go on to be used as Yoshi's voice in several of his appearances throughout the Mario series, even in some instances after Kazumi Totaka became his voice actor.
Thomas Game Docs video:
https://www.youtube.com/watch?v=r5cz6H3PTc4#t=2m50s
Yoshi sound clips in Mario Kart 64 and Mario Golf:
https://themushroomkingdom.net/media/mk64/wav#Yoshi
https://themushroomkingdom.net/media/mg-n64/wav#Yoshi
https://www.youtube.com/watch?v=r5cz6H3PTc4#t=2m50s
Yoshi sound clips in Mario Kart 64 and Mario Golf:
https://themushroomkingdom.net/media/mk64/wav#Yoshi
https://themushroomkingdom.net/media/mg-n64/wav#Yoshi
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Various characters from the WarioWare series make cameos throughout Rhythm Heaven Groove:
• At the start of Sneezy Moon, Ashley has a chance of appearing amongst the swarm of bats, using her design from Game & Wario. This is hinted at by the "Magician in the Night" Info Tidbit.
• During Soccer Dreams 2, Mona has a chance of appearing on the bench behind Sora, wearing her cheerleader outfit from WarioWare: Smooth Moves. Similar to Ashley's cameo, this is hinted at by the "Benchwarmers" Info Tidbit.
• In the Try Again epilogue of Synchro Wings 2, the Alien Bunnies appear piloting the UFO that the Migrating Birds are resting on.
• In the Good epilogue of Pet N Parcel 2, one of the Sasquatch Family members from WarioWare Gold is shown accepting the package from the rabbit.
• At the start of Sneezy Moon, Ashley has a chance of appearing amongst the swarm of bats, using her design from Game & Wario. This is hinted at by the "Magician in the Night" Info Tidbit.
• During Soccer Dreams 2, Mona has a chance of appearing on the bench behind Sora, wearing her cheerleader outfit from WarioWare: Smooth Moves. Similar to Ashley's cameo, this is hinted at by the "Benchwarmers" Info Tidbit.
• In the Try Again epilogue of Synchro Wings 2, the Alien Bunnies appear piloting the UFO that the Migrating Birds are resting on.
• In the Good epilogue of Pet N Parcel 2, one of the Sasquatch Family members from WarioWare Gold is shown accepting the package from the rabbit.
All Info Tidbits (relevant timestamps are 07:49 and 14:40):
https://www.youtube.com/watch?v=iEW6xsgdBO0&t=469
All epilogues (relevant timestamps are 1:22:49 and 1:36:54):
https://www.youtube.com/watch?v=hYvuplyk6ig&t=4970
https://www.youtube.com/watch?v=iEW6xsgdBO0&t=469
All epilogues (relevant timestamps are 1:22:49 and 1:36:54):
https://www.youtube.com/watch?v=hYvuplyk6ig&t=4970
Franchise: Mario
subdirectory_arrow_right Wario (Franchise)
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At the time Wario was created, he was originally intended to be German. In the Japanese version of Mario Kart 64, the western versions of Mario Party and all versions of Mario Party 2, Wario says the line "So ein mist!" (often misheard for many years as "Doh I missed!"), which means "Such a crap!" in German. These voice clips were provided by German translator Thomas Spindler, who lived in Japan at the time and was contracted by Nintendo to translate their games. During the development of Mario Kart 64, Spindler attended a voice recording session with French translator Julien Bardakoff (who would provide the voice of Luigi) and was picked by producer Takashi Tezuka for the role of Wario for his deep, German-accented voice because "You have the voice of a bad guy!" When Charles Martinet took on the role however, he was not made aware that Wario was supposed to be German, and voiced him with an Italian accent like he did with Mario and Luigi, which would then become a staple of the character's personality. Even though the idea of Wario being German was dropped after this change, his theme music in Mario Strikers Charged would be stylized off of German folk music.
Line in Mario Party gameplay:
https://www.youtube.com/watch?v=dCemXVoEPD8
Isolated Mario Party voice clip:
https://www.youtube.com/watch?v=2hcU8Yrqlqk
"So ein mist" meaning:
https://www.youtube.com/watch?v=QXAqN0C_SFw
Thomas Game Docs video (3:43 and 6:23 contains key info):
https://www.youtube.com/watch?v=qG9b8JOn6YQ
Siliconera article:
https://www.siliconera.com/voice-actor-says-wario-originally-intended-german-character/
Nintendo Life article:
https://web.archive.org/web/20201117135821/https://www.nintendolife.com/news/2020/11/random_charles_martinet_adds_to_decades-old_confusion_over_wario_doh_i_missed_dialogue
Wario's theme music in Mario Strikers Charged:
https://www.youtube.com/watch?v=Qx3mzihhI9U
https://www.youtube.com/watch?v=dCemXVoEPD8
Isolated Mario Party voice clip:
https://www.youtube.com/watch?v=2hcU8Yrqlqk
"So ein mist" meaning:
https://www.youtube.com/watch?v=QXAqN0C_SFw
Thomas Game Docs video (3:43 and 6:23 contains key info):
https://www.youtube.com/watch?v=qG9b8JOn6YQ
Siliconera article:
https://www.siliconera.com/voice-actor-says-wario-originally-intended-german-character/
Nintendo Life article:
https://web.archive.org/web/20201117135821/https://www.nintendolife.com/news/2020/11/random_charles_martinet_adds_to_decades-old_confusion_over_wario_doh_i_missed_dialogue
Wario's theme music in Mario Strikers Charged:
https://www.youtube.com/watch?v=Qx3mzihhI9U
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The Snack World: TreJarers features leftover content from games in the Yo-kai Watch series. Specifically, graphics used in Yo-Kai Watch 3: Sushi can be found in the game files, and the sub-directory "archive_a.fa/data/txt/en/movie/sw1_evop_0001_en.cfg.bin" features the following text from the intro of the Yo-kai Watch 2 games:
It's likely these lines were used for testing the game's text engine.
"Ahh... The Yo-kai Watch.
The loathsome device that
connects humans and Yo-kai...
has no place in our ideal world!
Hee hee hee!
Ha ha ha ha ha!"
The loathsome device that
connects humans and Yo-kai...
has no place in our ideal world!
Hee hee hee!
Ha ha ha ha ha!"
It's likely these lines were used for testing the game's text engine.
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Ports for the Sega Saturn and PlayStation were announced, but were later cancelled.
Electronic Gaming Monthly issue #69 (April 1995) (page 82 in the magazine):
https://archive.org/details/electronic-gaming-monthly-issue-069-april-1995_202106/page/82/mode/1up
https://archive.org/details/electronic-gaming-monthly-issue-069-april-1995_202106/page/82/mode/1up
