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Dance Dance Revolution Solo Bass Mix
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Both Dance Dance Revolution Solo Bass Mix and Solo 2000 are the only Arcade releases to feature a female announcer. The same announcer is also used in the console game Dance Dance Revolution Extra Mix.
person aa1205 calendar_month February 27, 2024
RemyWiki page on DDR Solo Bass Mix: https://remywiki.com/AC_DDR_Solo_BASS

RemyWiki page on DDR Solo 2000: https://remywiki.com/AC_DDR_Solo_2000

RemyWiki page on DDR Extra Mix: https://remywiki.com/CS_DDR_EXTRA_MIX
Shipwrecked 64
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As revealed by Squeaks D'Corgeh, the Spoiler:Dwellers are not "patrolling enemies". The reason why players are so easily spotted by them is because they are always tracking the player's location: they receive a ping on your location, head there, then check again and head to wherever you are now. The only time the Spoiler:Dwellers ever "wander" is when the player is hiding in one of the numerous barrels scattered throughout the area.
sell
Super Smash Bros. Ultimate
subdirectory_arrow_right Nickelodeon All-Star Brawl (Game)
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When it was announced that Nickelodeon All-Star Brawl's paid DLC characters were due to be revealed, it was with a tweet reading "Back to the lab again". Some theorized this was a tease for either Jimmy Neutron or Jenny Wakeman, both highly-requested characters with a technology theme. However, this seems to actually be a reference to a livestream by Super Smash Bros. Ultimate YouTuber GimR from two days earlier. GimR advertised the livestream for days prior, promising a new technique that would change the game's competitive scene, only to fail to actually start the stream due to technical issues. During the time he was live, he played a looping intermission animation depicting him as Dexter from the Cartoon Network series Dexter's Laboratory and playing the song "Back to the Lab" by Prince Paul and Wordsworth for over an hour. This mistake would become a meme within the Super Smash Bros. community for a short while afterwards. Ultimately, Jenny, Rocko and Hugh Neutron, the latter two not being related to technology, were revealed, and GimR would separately reveal the promised new technique, the "Slingshot", two days after the failed livestream.
person Rocko & Heffer calendar_month February 26, 2024
Super Mario Maker 2
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Super Mario Maker 2 is the first Mario game to be released during the Reiwa era – the reign of Naruhito as Emperor of Japan – following the abdication of Akihito on April 30, 2019. To commemorate this, Nintendo of Japan's Instagram account posted a video concurrently with Akihito's ascension on May 1 where Mario travels through each of Japan's imperial eras since the franchise's inception, with each one being represented by a different style in Super Mario Maker 2. The Super Mario Bros. style represents the Shōwa era (Hirohito's reign), the Super Mario World style represents the Heisei era (Akihito's reign), and the Super Mario 3D World style represents the Reiwa era. Coincidentally, although Super Mario 3D World was released during the Heisei era, it would later be ported to the Nintendo Switch in 2021, two years after the Reiwa era's onset.
Reynatis
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In an interview with the game's director Takumi Isobe published in Famitsu on February 22, 2024, Isobe explained that the game's title "Reynatis" holds deep significance to the game's story and is derived from two words. The first is "renatus", which means "birth" or "rebirth" in Latin. The second word is "rey" which means "king" in Spanish; additionally, "renatus" on its own can also refer to a "born king" in Spanish.
Shantae
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In a 2020 interview with SiliconEra, series co-creator Matt Bozon described the development and distribution of each entry in the series as reflective of various changes in the video game industry and its treatment of smaller developers.

The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."

Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.

Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
Neopets Browser
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When the Grey Faerie's Neopedia article was released, a "Bottled Grey Faerie" item was found in the game's servers. Neopian Times Editorial #90 would later imply that a plotline involving the Grey Faeries was on the way, however nothing has been heard about this since, likely meaning that whatever plotline was planned was either cancelled or delayed indefinitely.
person chocolatejr9 calendar_month February 26, 2024
Crash Team Racing Nitro-Fueled
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person VinchVolt calendar_month February 26, 2024
Company: Cyberdreams
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"Wes Craven's Principles of Fear" was a planned collaboration between Asylum Entertainment and Cyberdreams for the PC meant to release in 1997 during the Halloween season, but this never happened. As its name implies, the game was based on a concept by film director Wes Craven (best known for films such as "A Nightmare on Elm Street," "The People Under the Stairs," and "The Serpent and the Rainbow"), and would have been his first time working on a CD-ROM game. Described as "the ultimate test of nerves", players assumed the role of an individual trapped in a house of darkness and forced to confront the "Seven Mortal Fears": Fear of the Bad Parent, Fear of the Predator, Fear of Immobility, Fear of Falling, Fear of Drowning, Fear of Loss of Self, and Fear of Chaos. Each fear was tested through various challenges, both real and imaginary. For example, spider webs would hinder the player's mobility, nightmares and hallucinations would feed into the fear of chaos, and supernatural stalkers would lead to a death match with the predator. The player's ability to reason with and come to grips with their inner demons would have been crucial to escaping the house.

According to David Mullich, a creative director for Cyberdreams, the goal was to create an action-adventure game that "encompasses all levels of human fear and conflict within a challenging game scenario,", adding:

"Many games today do justice in rendering ferocious combat, while others take great care in presenting a psychological challenge, but few successfully combine both elements. 'Wes Craven's Principles of Fear' does just that."
person chocolatejr9 calendar_month February 25, 2024
Kingdom Hearts
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In the Bizarre Room in Wonderland, the fireplace's flames can be "put out" if Sora attacks the fireplace's grated opening with a Blizzard spell, and it can be lit anew if the grated opening is hit with Fire magic instead. Being able to put out the fire makes the second phase of the Trickmaster Heartless boss fight even easier, as the frantic boss cannot light their juggling apparatuses and fling their own Fire at Sora. This is also possibly why the Cheshire Cat gifts Sora a Blizzard spell/upgrade when Sora obtains and shows him at least the Claw Marks piece of evidence during Alice's trail, and also why the grated opening itself is able to be locked onto.
Star Fox Command
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Attachment When Peppy Hare appears as a playable pilot in the "Goodbye Fox" story route, he dons his classic outfit from the original Star Fox and Star Fox 64, his green scarf in particular hailing from the former (in the latter game, he instead wears a red scarf).
Iron Lung
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Iron Lung received a notable surge in popularity in June 2023 following the disappearance and implosion of the Titan submersible with five people on-board. Some have compared certain aspects of the game to the circumstances of those on-board the Titan, namely the inability to open the submersible from the inside. The game's creator, David Szymanski, expressed discomfort over this through a series of tweets, the first of which included a weekly sales chart from Steam with the words "This feels so wrong." He then remarked:

"I definitely see the dark humor in this whole Titanic sub thing, it's just... like, I made Iron Lung the most nightmarish thing I could think of, and knowing real people are in that situation right now is pretty horrific, even if it was their own bad decisions. Like all the jokes I've been seeing are hilarious but also good lord nobody should have to die like that."
person chocolatejr9 calendar_month February 24, 2024
Dark Souls
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Every environmental object in Dark Souls has an associated damage and health value, with breakable objects having a defense value of 0, 3, 90, 199, or 999 and unbreakable objects having an HP of -1. The player is only capable of destroying objects with defense values of either 0 or 3 such as boxes or tables while certain objects like the breakable wall at Sen’s Fortress, or the raised platform above the Asylum Demon at the beginning of the game, have higher defense values and can only be destroyed by enemies or hazards.
Company: Cyberdreams
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During the 1995 Winter Consumer Electronics Show, Cyberdreams announced "Hunters of Ralk", a role-playing game designed by Gary Gygax, the co-creator of "Dungeons & Dragons". Not much is known about the game, other than that it was meant to be the start of a series and would have featured 3D combat in a first-person perspective and texture-mapped graphics. It was slated for Fall of that year for Windows platforms, but was never released.
Reynatis
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In an interview with the game's director Takumi Isobe published in Famitsu on February 22, 2024, he mentioned that the Kingdom Hearts and Final Fantasy series significantly impacted his sense of values and influenced the development of Reynatis.
Franchise: Final Fantasy
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The arcade game Dino Pop, manufactured by the South African company Amusement Warehouse, features an unlicensed rendition of the recurring Chocobo theme from the Final Fantasy series. Based on a demonstration video uploaded by the manufacturer, it's also believed that other renditions of the game use an unlicensed version of the Gold Saucer theme from Final Fantasy VII.
person Kirby Inhales Jotaro calendar_month February 22, 2024
Franchise: Killer Instinct
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On the 19th of February 2024, designer Kevin Baylis revealed a pitch he made for Killer Instinct 3 for the Nintendo 64. It was meant to be a prequel featuring younger versions of the characters, where players could hone the characters' moves, then gaining more before moving on to "the next chapters of their lives". The game didn't make past the concept phase because the people at Rare thought that "the fighting game ‘fad’ was over".
Kingdom Hearts III
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Tetsuya Nomura had requested for the character Oswald the Lucky Rabbit to be used in Kingdom Hearts III, but Disney responded that he would be "too difficult" to use, though they never clarified why. While his plans for Oswald had he been added to the game are unknown, it's worth noting that Nomura has admitted that Oswald is one of his favorite Disney characters.
person chocolatejr9 calendar_month February 22, 2024
Epic Mickey
subdirectory_arrow_right Férias Frustradas do Pica-Pau (Game)
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Despite popular belief, Epic Mickey is not the first video game to include the character Oswald the Lucky Rabbit. The actual first game to feature him was Férias Frustradas do Pica-Pau (also known as "Woody Woodpecker's Frustrated Vacations"), where Oswald (based on his "Oswald Rabbit" iteration owned by Universal at the time) was one of Woody's friends that had been kidnapped by Buzz Buzzard.
The Incredible Shrinking Character
subdirectory_arrow_right Cyberdreams (Company)
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"The Incredible Shrinking Character" was a cancelled action adventure game to be developed by Go-Go Interactive Studios and published by Cyberdreams for the PlayStation, Sega Saturn, and PC. Set in the year 1959, players would have assumed the role of a private investigator, hired to find Julie Caldwell (the daughter of a wealthy industrial family) after she had disappeared while visiting the castle of Dr. Warren Franklin. When the player arrives, however, the doctor springs a trap on them that causes them to start gradually shrinking. Thus, the player must not only save Julie (who is implied to be trapped in the castle's dungeon, due to the sound of a female screaming), but also find an antidote to their shrinking as they contend with otherwise harmless creatures (i.e. the doctor's house cat) that become more dangerous the smaller they get. The game would have included at least ten levels, with the player being smaller in each one, and would have included several size puzzles. The exact reason why the game was cancelled is unknown, though may have been in part due to Cyberdreams going defunct in 1997.
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