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Latest Trivia

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On December 6th, 2020, an Itch.io user revealed that the game files contained a sprite sheet for Lucky Boy, the titular main character of the 2021 animated short film "LUCKYBOY" as well as an associated audio file called "vidyagames.ogg". This file was actually a low-quality version of the song "Video Games" by the band Black Out Band with a song length similar to that of the game's official songs. Upon this being shared, the game's creator and co-director ninjamuffin99 revealed these were added to the game by his friend Brandy and that they would both be removed as they were not meant to be part of the final game. Lucky Boy's animations were made by Dylee Dee, the 2D animation director for the "LUCKYBOY" short, with some of them (such as the tumbling animation) being used in the film.
Initial discovery and developer comment:
https://web.archive.org/web/20210127142443/https://itch.io/t/1097588/i-found-something-while-searching-the-song-files
Dylee Dee's animations:
https://twitter.com/dyleedee/status/1352646773035118593
https://twitter.com/dyleedee/status/1352646854878633984
https://web.archive.org/web/20210127142443/https://itch.io/t/1097588/i-found-something-while-searching-the-song-files
Dylee Dee's animations:
https://twitter.com/dyleedee/status/1352646773035118593
https://twitter.com/dyleedee/status/1352646854878633984

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In a livestreamed playthrough of Chapter 1, Dratula's voice actor, Twitch streamer and YouTuber Vinny Vinesauce, indicated that his dialogue was recorded with little context regarding when and where his lines would be spoken. Consequently, despite the volume of material provided, he did not realize that Dratula would be the first character that ENA encounters until he played the game for the first time on-stream.

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On March 12, 2024, Shiro Project's enhanced relaunch "Shiro Project:RE" expanded their collaboration with the Danganronpa series to include new sprites for several of the series' female characters. Notably, one of the featured characters added was Mukuro Ikusaba, marking the first time she had received new sprites that did not have her Spoiler:disguised as her sister Junko Enoshima.
Shiro Project:RE x Danganronpa announcement trailer:
https://www.youtube.com/watch?v=nZ0qTKpDKHM
Video discussing the new Mukuro sprites:
https://www.youtube.com/watch?v=7AsA7VI9-YY
https://www.youtube.com/watch?v=nZ0qTKpDKHM
Video discussing the new Mukuro sprites:
https://www.youtube.com/watch?v=7AsA7VI9-YY

subdirectory_arrow_right Pickles (Game)
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Ed, Edd n' Eddy: The Mis-Edventures uses gameplay concepts from an unreleased Nintendo GameCube and Xbox game called Pickles, particularly the idea of a team of characters stacking atop one another's heads. According to former Santa Cruz Games director and artist "Tiki" Andrew Webster, an unspecified producer on Ed, Edd n' Eddy: The Mis-Edventures (nobody in the game's credits is credited as a single producer on the development side) met the team behind Pickles at the 2005 Game Developers Conference and fell "head over heels" for the concept of the latter game. Webster claimed that after the former game's release, the developers of Pickles "confronted" the producer at a bar one night and confessed to taking the concept from Pickles before it could be released.
Interview with Pickles developers:
https://www.youtube.com/watch?v=gyBDK1cMp0M#t=2063s
Ed, Edd n' Eddy: The Mis-Edventures credits:
https://www.youtube.com/watch?v=oTlSy09qB88#t=5403s
https://www.mobygames.com/game/23747/ed-edd-n-eddy-the-mis-edventures/credits/ps2/
https://www.youtube.com/watch?v=gyBDK1cMp0M#t=2063s
Ed, Edd n' Eddy: The Mis-Edventures credits:
https://www.youtube.com/watch?v=oTlSy09qB88#t=5403s
https://www.mobygames.com/game/23747/ed-edd-n-eddy-the-mis-edventures/credits/ps2/

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One of the bonus downloadable animals Blue Fang developed and released for Zoo Tycoon was the mythical Yeti, although there is evidence that it was originally planned to be an unlockable Easter egg animal in the base game, similar to the Unicorn and Triceratops. An unused cheat code exists where the Yeti would have been unlocked by naming an exhibit "Kathmandu", the name of the most populous city in the landlocked South Asian country of Nepal located in the Himalayas, where the Yeti was purported to have inhabited in legend.
Company: Backbone Entertainment
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At one point, Backbone Entertainment was developing a PlayStation 2 game based on the animated series "¡Mucha Lucha!" titled "¡Mucha Lucha!: Mysterioso Grande". According to game artist Ken Cope, it would have allowed up to four players to play, contained levels such as "The School" and "The Arena", and featured almost every character from the show as a playable character. The game was nearly finished and was originally planned to be published by Ubisoft Entertainment, but Ubisoft would cancel the game in 2004 after the show was not renewed for further episodes due to poor ratings.
Unseen64 article:
https://www.unseen64.net/2008/04/15/mucha-lucha-unreleased/
Unused animations reel by Arvin Bautista:
https://www.youtube.com/watch?v=gKd1YDzOynA
https://www.unseen64.net/2008/04/15/mucha-lucha-unreleased/
Unused animations reel by Arvin Bautista:
https://www.youtube.com/watch?v=gKd1YDzOynA

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When asked for his opinions on the popular webseries Skibidi Toilet using assets from Half-Life 2 while being aimed at an audience younger than the game itself, Half-Life series writer Marc Laidlaw claimed that he did not mind, because he felt no connection to the characters since he did not create their models. However, he felt that other developers who worked on the game may disagree:
Laidlaw compared the G-Man's sudden popularity through Skibidi Toilet to other pop culture figures from his youth who were also taken out of context from earlier works, particularly Alfred E. Neuman, the mascot of MAD magazine taken from advertisements 58 years older than the magazine itself.
"I think those who sunk a lot of time and expertise into creating HL2's facial animation system might feel differently when they see these models with their vertices twisted and distorted in ways that make the underlying models look broken and awful, but [creator DaFuq!?Boom!] clearly knows how to do careful facial animation when they want to, and they're using the typical [Garry's Mod] distortions to make the Skibidi Toilet people seem more alien. […] It's certainly a testament to something that these 20 year old character models are still robust enough to be repurposed and weaponized for the wholesale colonization of the YouTube eco-entertainment niche, but not to my role in their original design."
Laidlaw compared the G-Man's sudden popularity through Skibidi Toilet to other pop culture figures from his youth who were also taken out of context from earlier works, particularly Alfred E. Neuman, the mascot of MAD magazine taken from advertisements 58 years older than the magazine itself.

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Due to complaints from various Japanese government officials, including House of Councilors member Hiroyuki Kada and Prime Minister Shigeru Ishiba, Ubisoft released a day-one patch that removed the ability to destroy certain objects within temples (i.e. a shrine modelled after the real-life Itate Hyozu Shrine, the representatives of whom were not consulted about the inclusion of), and reduced the amount of blood shed by NPCs within said temples. These complaints were made out of concern that the in-game destruction would encourage vandalism at real-life temples and shrines.

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Hidden in the files of the game's arcade version is an unused character named Blodia, a reference to the giant robot piloted by Jeff Perkins in Capcom's Armored Warriors and Jin Saotome in the spin-off game Cyberbots: Fullmetal Madness. The character is unfinished, sharing its moveset with Gamof. Unusually, instead of looking like the Blodia, its appearance is that of a MS-09R Rick Dom from the 1979 anime "Mobile Suit Gundam".

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• An MA-04X Zakrello hidden in Mega Man's textures
• A RGM-79 GM hidden in Roll's textures
• An MSM-04 Acguy in Barrel's textures
• An MSM-10 Zock hidden in Gatz's Forbidden Island sprites

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Gameplay footage of Marisa and Remilia's conversation:
https://www.youtube.com/watch?v=LZ_ZOLBg9Ag#t=11541s
Scene from the anime adaptation of JoJo's Bizarre Adventure: Phantom Blood (Japanese version):
https://www.youtube.com/watch?v=SlA3GjQx0k4
Scene from the anime adaptation of JoJo's Bizarre Adventure: Phantom Blood (English version):
https://www.youtube.com/watch?v=c5jb9rw2eW8
KnowYourMeme article about the JoJo scene which mentions the reference to it in Embodiment of Scarlet Devil:
https://knowyourmeme.com/memes/how-many-breads-have-you-eaten-in-your-life
https://www.youtube.com/watch?v=LZ_ZOLBg9Ag#t=11541s
Scene from the anime adaptation of JoJo's Bizarre Adventure: Phantom Blood (Japanese version):
https://www.youtube.com/watch?v=SlA3GjQx0k4
Scene from the anime adaptation of JoJo's Bizarre Adventure: Phantom Blood (English version):
https://www.youtube.com/watch?v=c5jb9rw2eW8
KnowYourMeme article about the JoJo scene which mentions the reference to it in Embodiment of Scarlet Devil:
https://knowyourmeme.com/memes/how-many-breads-have-you-eaten-in-your-life

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In response to a comedic tweet about pirating indie games using Ultrakill as an example, the game's creator Arsi "Hakita" Patala expressed support for piracy among those in situations like poverty. He noted that Ultrakill only came to be thanks to inspiration from works that he pirated in his youth, and encouraged supporting a game via word of mouth as an acceptable substitute for a purchase, saying: "You should support indies if you can, but culture shouldn't exist only for those who can afford it."

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The game was first announced as "Marvel vs. EA", in reference to how it featured several iconic Marvel characters going up against a group of original characters created by Electronic Arts. In March 2005, the game's final title was revealed, as well as the involvement of comic artist Jae Lee and designer Paul Catling in the creation of EA's original characters, the titular Imperfects. This game and the 2005 promotional tie-in comic "Marvel Nemesis: The Imperfects" are their only major appearances in any Marvel property to date, likely because of the game's poor reception. While it was previously thought that EA owned the rights to the Imperfects since they created them, comic book writer Jonathan Maberry revealed in 2012 that Marvel actually owns the rights to them.
Initial name:
https://www.ign.com/articles/2004/05/07/marvel-gets-serious-on-games
Official reveal:
https://www.ign.com/articles/2005/03/15/marvel-vs-ea-revealed-at-last
Marvel Nemesis: The Imperfects comic series:
https://www.marvel.com/comics/series/881/marvel_nemesis_the_imperfects_2005
Jonathan Maberry testimony at New York Comic Con 2012:
https://4thletter.net/2012/10/bride-of-the-ghost-of-the-revenge-of-the-son-of-the-return-of-the-wrath-of-comic-con/
https://www.reddit.com/r/Marvel/comments/6ky24m/til_that_marvel_owns_the_imperfects_from_the_game/?rdt=65180
https://www.ign.com/articles/2004/05/07/marvel-gets-serious-on-games
Official reveal:
https://www.ign.com/articles/2005/03/15/marvel-vs-ea-revealed-at-last
Marvel Nemesis: The Imperfects comic series:
https://www.marvel.com/comics/series/881/marvel_nemesis_the_imperfects_2005
Jonathan Maberry testimony at New York Comic Con 2012:
https://4thletter.net/2012/10/bride-of-the-ghost-of-the-revenge-of-the-son-of-the-return-of-the-wrath-of-comic-con/
https://www.reddit.com/r/Marvel/comments/6ky24m/til_that_marvel_owns_the_imperfects_from_the_game/?rdt=65180

subdirectory_arrow_right Sonic The Hedgehog (Franchise)
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The Japanese manual for Sonic & Knuckles alludes to the game's Special Stages in its story section, which includes a moment where Sonic gets sucked through a Super Ring and arrives at the Master Emerald Alter, where the player accesses the Special Stages in the game. However, writer Ian Flynn would later claim the Special Stages seen throughout the series are not considered canon, instead only existing as a gameplay mechanic.
Ian Flynn statement:
https://www.youtube.com/watch?v=oKQNTyGQrCE#t=2230s
Japanese manual translation (page 12 in the manual):
https://info.sonicretro.org/File:S%26K_MD_JP_manual.pdf
https://web.archive.org/web/20151220201009/http://www.sonic-jam.org/sisghzs:md-sonick-t1
https://www.youtube.com/watch?v=oKQNTyGQrCE#t=2230s
Japanese manual translation (page 12 in the manual):
https://info.sonicretro.org/File:S%26K_MD_JP_manual.pdf
https://web.archive.org/web/20151220201009/http://www.sonic-jam.org/sisghzs:md-sonick-t1

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According to former Mojang business and production director Daniel Kaplan, he came up with the original name for the mobile version of Minecraft, "Minecraft: Pocket Edition", a nod to the Game Boy Pocket, because he was a Nintendo fan.

subdirectory_arrow_right Pokémon White Version (Game)
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Music video:
https://www.youtube.com/watch?v=3GKykZ5zmqU
Nintendo World performance:
https://www.youtube.com/watch?v=1YpFb_vdzaw&t=306s
Promotional DVD:
https://www.discogs.com/release/15793431-The-Presidents-Of-The-United-States-Of-America-Cant-Stop-Catchin-Em-All
https://www.youtube.com/watch?v=3GKykZ5zmqU
Nintendo World performance:
https://www.youtube.com/watch?v=1YpFb_vdzaw&t=306s
Promotional DVD:
https://www.discogs.com/release/15793431-The-Presidents-Of-The-United-States-Of-America-Cant-Stop-Catchin-Em-All