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Devil Dice was originally created using the Sony provided PlayStation homebrew development kit Net Yaroze. It is one of the very few Net Yaroze games that has gotten a commercial release and was Shift's first game release.

According to gamemuseum.es: "People like Kenkichi Shimooka, creator of Ape Escape, was introduced in the industry thanks to Net Yaroze. He got a job as a game programmer through... the official development kit. Or for example Devil Dice began as a project of Net Yaroze and thanks to Sony ended up being a commercial game that we could buy in stores next to games like Final Fantasy VII or Resident Evil."
Contributed by Mass Distraction
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When localizing the game to the US, Acclaim changed the main playable character Spud, a potato, to a tomato named Kwirk. Since Atlus localized the rest of the series themselves, they kept Spud as the protagonist in all subsequent titles.
Contributed by Mass Distraction
Super Smash Bros. Melee
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There is a glitch that makes Samus Aran's grapple beam three times longer than usual. It is performed by pressing: Z, up, down, up (on the D-pad) and Z.

By pressing the L button, the grapple will also home into opponents, but the A or Z button must be pressed again to grab enemies.
Contributed by mastermollo
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There is an unused Federation Emblem graphic called Federation4.jpg left in the game. It is the insignia for the United Federation of Planets with a crude 4 painted over, presumably for editor marker reference for scripts. It is never seen in-game.
Contributed by MeleeWaluigi
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There are two unfinished items in the game's memory that go unused in the final game:
• Tricorder - The tricorder gives you a sensor display to the bottom right with dots representing friends and foes, and describes what you point at in more detail with the left mouse button. The item was finished up late and made officially available in the Virtual Voyager expansion.
• Hypospray - The primary trigger fires a spray of blue particles. Using the alternate fire shows it's clearly unfinished by only spraying at an extremely high rate without sound. It also has an early icon, showing a different font. Ironically, attempting to obtain one by cheating will parse "health" and the letters as a negative number, killing the player in the process.
Contributed by MeleeWaluigi
Castlevania: Rondo of Blood
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There are unused sprites in the game's memory for a giant lizard-like creature which shoots a beam from its mouth.
Contributed by MeleeWaluigi
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The Japanese version of the game is called "悪魔城ドラキュラXX Akumajō Dorakyura Daburu Ekkusu" - which in English literally translates to "Devil's Castle Dracula Double X". The American version, however, is simply called "Castlevania: Dracula X". Likewise, the Australian & European versions were renamed to "Castlevania: Vampire's Kiss".

There are also several differences between the titles screens of the three games. The Australian/European version does not have blood on its title screen. The Japanese version also uses two religious crosses in its "Double X" title, rather than a single red X used by the American version. The "PASS WORD" option is also spelled incorrectly in the Japanese version, but was later corrected as "PASSWORD" in the International version.

In the Australian/European & Japanese versions, the boomerang cross weapon looks like a religious cross, but was replaced with a regular X-shaped cross in the International version. This was likely done to avoid any religious complaints.
Contributed by ProtoSnake
The "Main Title" theme sounds very similar to theme of the musical "The Phantom of the Opera" by Andrew Lloyd Webber.
Contributed by ProtoSnake
Overwatch
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The attacker spawn zone for the Hanamura stage is an aracde featuring several game cabinets containing references to other games:
•Fighters of the Storm, which features Tyrael from Diablo and Tychus Findlay from StarCraft 2.
•Fighters of the Storm 2, which features Sarah Kerrigan from Starcraft and Garrosh Hellscream from Warcraft.
•The Lost Vikings VI, an homage to the Blizzard game The Lost Vikings featuring a Starcaft 2 viking spaceship.
•Siege Mode 3, which depicts a marine and siege tank from the StarCraft universe and resembles the Metal Slug franchise.

The Fighters of the Storm arcade cabinets, which borrow characters from multiple Blizzard franchises, are named after the Blizzard game Heroes of the Storm, a MOBA game which also features a large cast of Blizzard characters.

The name of the arcade itself can be seen from outside of the building and is called 16-Bit Hero. It's mascot resembles a pixelated version of Jim Raynor from the StarCraft universe.
Contributed by Psychospacecow
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There is an unused ASCII font in the game's memory that was likely used for debugging purposes. The font is copied into the system's VRAM at boot-up, but is quickly overwritten with the Irem logo graphics. It also has an associated color palette, consisting of some very basic colors.
Contributed by MeleeWaluigi
If the game detects that you're playing a pirated copy of the game, a message will appear saying "This program will not run on the hardware found", making the pirated copy unplayable.
Contributed by MeleeWaluigi
Overwatch
In the Dorado stage, you can find pinatas styled to look like the Diablo character from the Blizzard game Diablo.
Contributed by Psychospacecow
Star Trek: 25th Anniversary
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In the NES version, there is an unused graphic featuring the letters "PIHL" being repeated.
Contributed by MeleeWaluigi
Overwatch
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The mascot for Rikimaru noodle bar in the Hanamura stage is a murloc from the Warcraft series. The logo for the shop can also be seen on the sides of trucks and buildings throughout the game. Shooting at the statue of the murloc above the store plays the iconic murloc sound clip.
Contributed by Psychospacecow
Overwatch
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The Blizzard game Hearthstone can be seen on numerous tablets and computers found throughout several of the maps.
Contributed by Psychospacecow
Marvel vs. Capcom 3: Fate of Two Worlds
When Deadpool starts his Level 3 Hyper Combo, he strikes a pose and says "Boop-oop-a-doop". This is a reference to the catchphrase of the classic cartoon character, Betty Boop.
Contributed by Doctor Ink
Overwatch
NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
On May 5th, Overwatch entered public beta. Coinciding with this event, the pornography-hosting website Pornhub had reported that its searches for the game had increased by 817%. More than 600,000 searches for Overwatch related content on Pornhub had been made by May 23rd. Additionally, a website dedicated to Overwatch content by the name of OverwatchHentai.net has been created.

Given the nature of said content and the game itself being intended for a more broad audience, numerous takedown orders have been filed against creators of this 3rd party content, allegedly due to some creators using stolen assets taken from the game.
Contributed by Psychospacecow
Overwatch
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The "Arrivals" board in the Numbani airport terminal features the locations of Activision Blizzard offices around the world: Seoul, Cork, Buenos Aires, Madrid, Paris, Shanghai, Austin, Mexico City, Los Angeles, Versailles, and Irvine.
Contributed by DrakeVagabond
Overwatch
According to sound design supervisor Paul Lackey, the "hit-pip" sound played when you successfully shoot another player was created using the sound of a beer can opening.

According to Lackey:

"Another extremely challenging sounds was the 'hit-pip.' When you hit someone, you need to know you made contact. The sounds needs to cut through the mix but not feel like it comes from any hero. It went through tons of iteration. Finally, one night I thought, 'It should be satisfying to hit an enemy.' Just think about what's satisfying: beer. So I literally opened a beer can. Pssht. The sound is reversed and tweaked a little, but that sound is our hit-pip."
Contributed by Psychospacecow
Overwatch
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The development crew working on the previous Titan project (the precursor to Overwatch) once received a frustrating constraint from higher-ups that banned the use of flying cars in their game. As a cheeky response to this, Overwatch Director Jeffrey Kaplan decided that every car must fly in Overwatch.
Contributed by Mass Distraction

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