Trivia Browser
subdirectory_arrow_right Lillymo Games (Company)
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Twin Breaker: A Sacred Symbols Adventure features characters based on Colin Moriarty and Chris "Ray Gun" Maldonado, the hosts of Sacred Symbols, a weekly podcast dedicated to discussing modern PlayStation consoles and games. Moriarty was credited as the game's writer, and would join developer Lillymo Games as its Chief Creative Officer three months after the game's release when he acquired a 49% minority stake in the company.
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As part of "The 8th KAC Original Song Contest", several artists affiliated with independent music label HARDCORE TANO*C collaborated on a song known as "BATTLE NO. 1". However, the song was rejected from the contest. It's theorized this was due to the artists being credited as "TANO*C Sound Team", a jab at the controversial "BEMANI Sound Team" rebranding of BEMANI's internal composers. "BATTLE NO. 1" would later be featured in other rhythm games such as WACCA, Arcaea, and the Maimai series.
YouTube Video of BATTLE NO. 1 (beginning of title roughly translates to "FLOOR failed to support):
https://www.youtube.com/watch?v=xt9j6bXQzyc
RemyWiki Page on HARDCORE TANO*C (Trivia):
https://remywiki.com/HARDCORE_TANO*C#Trivia
SilentBlue Page on BATTLE NO. 1:
https://silentblue.remywiki.com/BATTLE_NO.1
Gameplay of BATTLE NO. 1 in WACCA:
https://www.youtube.com/watch?v=o2nFOUoAQjM
Gameplay of BATTLE NO. 1 in Maimai:
https://www.youtube.com/watch?v=Znp7NwpFA7E
Gameplay of BATTLE NO. 1 in Arcaea (Also notes which composer is associated with each section):
https://www.youtube.com/watch?v=AmFPHNcqLG4
https://www.youtube.com/watch?v=xt9j6bXQzyc
RemyWiki Page on HARDCORE TANO*C (Trivia):
https://remywiki.com/HARDCORE_TANO*C#Trivia
SilentBlue Page on BATTLE NO. 1:
https://silentblue.remywiki.com/BATTLE_NO.1
Gameplay of BATTLE NO. 1 in WACCA:
https://www.youtube.com/watch?v=o2nFOUoAQjM
Gameplay of BATTLE NO. 1 in Maimai:
https://www.youtube.com/watch?v=Znp7NwpFA7E
Gameplay of BATTLE NO. 1 in Arcaea (Also notes which composer is associated with each section):
https://www.youtube.com/watch?v=AmFPHNcqLG4
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Naughty Dog's name was inspired by their first company mascot Morgan, a Labrador/Rhodesian Ridgeback mix born in 1989 who was the pet dog of co-founder Jason Rubin starting with the development of Rings of Power. During the development of Way of the Warrior, Morgan lived with both Rubin and co-founder Andy Gavin in poor living conditions and she was often fed some of their meals from the fast food chain McDonald's. While she first appeared in a game as a Special Thanks credit in Rings of Power, Morgan technically became part of the company when she was given her own photo ID card after Naughty Dog moved onto the Universal Interactive Studios premises for the development of Crash Bandicoot. She was credited as a member of Naughty Dog on their four Crash Bandicoot games and Jak and Daxter: The Precursor Legacy. She died in 2002 at the age of 13 during the development of Jak II, and several tributes to her were put into Jak II and Jak 3.
Jak II's manual and end credits feature a standard In Memoriam dedication for Morgan, but there are two more hidden tributes in the game. There is a green neon sign spelling Morgan's name written in the Precurian language inside the Hip Hog Saloon located to the left from the door. Additionally, in the Power Station in New Haven City, a set of random scrolling Precurian messages can be found on the large computer monitor. Translating these to English will reveal the following:
• "Morgan I miss you"
• "Morgan"
• "Thirteen years hard time"
• "There will never be another"
• "Good dog"
• "I will always love you"
Another message can be found on computer screens you can view at eye-level, which reads "Morgan is still missed even after a year has passed". These computer screen messages are re-used on the monitors in both the Power Station and the Freedom League buildings in Jak 3. Since Morgan's death, Naughty Dog have credited more pets as members of their team and/or company mascots, with the first successor being a Labrador puppy named Osiris who first appeared in the credits of the first Jak and Daxter game alongside Morgan.
Jak II's manual and end credits feature a standard In Memoriam dedication for Morgan, but there are two more hidden tributes in the game. There is a green neon sign spelling Morgan's name written in the Precurian language inside the Hip Hog Saloon located to the left from the door. Additionally, in the Power Station in New Haven City, a set of random scrolling Precurian messages can be found on the large computer monitor. Translating these to English will reveal the following:
• "Morgan I miss you"
• "Morgan"
• "Thirteen years hard time"
• "There will never be another"
• "Good dog"
• "I will always love you"
Another message can be found on computer screens you can view at eye-level, which reads "Morgan is still missed even after a year has passed". These computer screen messages are re-used on the monitors in both the Power Station and the Freedom League buildings in Jak 3. Since Morgan's death, Naughty Dog have credited more pets as members of their team and/or company mascots, with the first successor being a Labrador puppy named Osiris who first appeared in the credits of the first Jak and Daxter game alongside Morgan.
Wired Magazine - February 1995 issue (page 46 in the magazine):
https://archive.org/details/eu_Wired-1995-02_OCR/page/n47/mode/2up
IGN article:
https://www.ign.com/articles/2013/10/04/rising-to-greatness-the-history-of-naughty-dog?page=4
Andy Gavin blog posts:
https://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/
https://all-things-andy-gavin.com/2013/06/11/osiris-he-who-walks-in-the-west/
Rings of Power credits:
https://www.youtube.com/watch?v=-OvH3FFAIYs#t=473s
Crash Bandicoot credits:
https://www.youtube.com/watch?v=-WKCGCtYd3M#t=28s
Crash Bandicoot 2: Cortex Strikes Back credits:
https://www.youtube.com/watch?v=vfKXU_HfZGg#t=58s
Crash Bandicoot 3: Warped credits:
https://www.youtube.com/watch?v=GpvzveP3vSk#t=222s
Crash Team Racing credits:
https://www.youtube.com/watch?v=PXLkfyX71O0#t=27s
Jak and Daxter: The Precursor Legacy credits:
https://www.youtube.com/watch?v=J56g-ULzfBQ#t=37s
Jak II Morgan tribute:
https://www.youtube.com/watch?v=UCEzToJ3OK4#t=75s
Jak II manual (page 18 in the manual):
https://archive.org/details/ps2_Jak_II_USA/page/n19/mode/2up
Jak II credits:
https://www.youtube.com/watch?v=3pPv_heaDoY
Jak 3 Morgan tributes:
https://www.youtube.com/watch?v=TlXnkC3UyqU#t=93s
https://www.youtube.com/watch?v=0v6Z57aoWL8
Precurian to English guide source:
https://jakanddaxter.fandom.com/wiki/Precursor_alphabet
https://archive.org/details/eu_Wired-1995-02_OCR/page/n47/mode/2up
IGN article:
https://www.ign.com/articles/2013/10/04/rising-to-greatness-the-history-of-naughty-dog?page=4
Andy Gavin blog posts:
https://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/
https://all-things-andy-gavin.com/2013/06/11/osiris-he-who-walks-in-the-west/
Rings of Power credits:
https://www.youtube.com/watch?v=-OvH3FFAIYs#t=473s
Crash Bandicoot credits:
https://www.youtube.com/watch?v=-WKCGCtYd3M#t=28s
Crash Bandicoot 2: Cortex Strikes Back credits:
https://www.youtube.com/watch?v=vfKXU_HfZGg#t=58s
Crash Bandicoot 3: Warped credits:
https://www.youtube.com/watch?v=GpvzveP3vSk#t=222s
Crash Team Racing credits:
https://www.youtube.com/watch?v=PXLkfyX71O0#t=27s
Jak and Daxter: The Precursor Legacy credits:
https://www.youtube.com/watch?v=J56g-ULzfBQ#t=37s
Jak II Morgan tribute:
https://www.youtube.com/watch?v=UCEzToJ3OK4#t=75s
Jak II manual (page 18 in the manual):
https://archive.org/details/ps2_Jak_II_USA/page/n19/mode/2up
Jak II credits:
https://www.youtube.com/watch?v=3pPv_heaDoY
Jak 3 Morgan tributes:
https://www.youtube.com/watch?v=TlXnkC3UyqU#t=93s
https://www.youtube.com/watch?v=0v6Z57aoWL8
Precurian to English guide source:
https://jakanddaxter.fandom.com/wiki/Precursor_alphabet
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Sometime in 1987-88, Sega and the Japanese magazine "Beep!" held a "Story Recruitment Campaign" to let readers submit ideas to be considered for Phantasy Star II. This contest was held both to set a base for the start of development and to market the game to a wider audience on the name value of Phantasy Star, with the game being heavily advertised in Beep! thereafter. Despite the contest's name, Sega accepted any idea and gave out awards for scenario writing, illustrations, and game mechanics. Out of over 2000 entries, 29 were selected as winners and awarded with individually numbered "Associate Planner" certificates. They were also offered to meet with the game's developers for a planning meeting on March 20, 1988 at Sega's headquarters in Otorii, Tokyo, among other prizes. The events of the planning meeting and the top 7 winners were published in the June 1988 issue of Beep!, including a picture of the full roundtable. Producer/programmer Yuji Naka and artist Rieko Kodama were two of the developers in attendance.
Associate Planner No. 001, the Grand Prize winner, was Fumiko Sato. Of the 29 winners, three of them are known to have gone on to work in the video game industry and returned for work at Sega:
• No. 004 was 17-year old Masahiro Sakurai, who won the "Game System Award". Sakurai often recalled the contest without mentioning the game by name, claiming he came up with "something like the action-focused Active Time Battle system seen in JRPGs" before it existed. It's believed that this meeting was what prompted Sakurai to drop out of vocational school to pursue a full-time career in game design, using the award to advance his professional image until he was hired by HAL Laboratory after graduating high school in 1989. Sakurai became known for his work with them and Nintendo, creating the Kirby and Super Smash Bros. series.
• No. 005 was Yukinobu Arikawa, who won the "Game System Special Award" for his entry titled "Those who inherit the legend". While it's not known if he attended the planning meeting, Arikawa would join Sega's AM2 team in 1990 and is still employed at Sega as of 2022. He became known for the comedic touches he adds to the games he works on, having worked as a game designer, writer, localizer and texture artist on different games in the Yakuza: Like a Dragon, Super Monkey Ball, Virtua Fighter, and Daytona USA series.
• No. 011 was middle schooler Keisuke Ōuchi, who described his proposal as being full of "middle school syndrome", but was unable to attend the planning meeting because he lived in the countryside at the time. Ōuchi worked on games as a character designer and graphics artist in various capacities, and created and directed the 1998 visual novel Ojou-sama Express, which similarly to Phantasy Star II held a long-term reader participation contest in the gaming magazine "Dengeki G's Magazine". He also works as a collectors' toy designer under the name Alan Moriguchi, specializing in mechs and robots.
It's unknown if or how any of the winners' ideas were used in the final game, as all of the developers used pseudonyms in the credits and no Associate Planners were credited.
Associate Planner No. 001, the Grand Prize winner, was Fumiko Sato. Of the 29 winners, three of them are known to have gone on to work in the video game industry and returned for work at Sega:
• No. 004 was 17-year old Masahiro Sakurai, who won the "Game System Award". Sakurai often recalled the contest without mentioning the game by name, claiming he came up with "something like the action-focused Active Time Battle system seen in JRPGs" before it existed. It's believed that this meeting was what prompted Sakurai to drop out of vocational school to pursue a full-time career in game design, using the award to advance his professional image until he was hired by HAL Laboratory after graduating high school in 1989. Sakurai became known for his work with them and Nintendo, creating the Kirby and Super Smash Bros. series.
• No. 005 was Yukinobu Arikawa, who won the "Game System Special Award" for his entry titled "Those who inherit the legend". While it's not known if he attended the planning meeting, Arikawa would join Sega's AM2 team in 1990 and is still employed at Sega as of 2022. He became known for the comedic touches he adds to the games he works on, having worked as a game designer, writer, localizer and texture artist on different games in the Yakuza: Like a Dragon, Super Monkey Ball, Virtua Fighter, and Daytona USA series.
• No. 011 was middle schooler Keisuke Ōuchi, who described his proposal as being full of "middle school syndrome", but was unable to attend the planning meeting because he lived in the countryside at the time. Ōuchi worked on games as a character designer and graphics artist in various capacities, and created and directed the 1998 visual novel Ojou-sama Express, which similarly to Phantasy Star II held a long-term reader participation contest in the gaming magazine "Dengeki G's Magazine". He also works as a collectors' toy designer under the name Alan Moriguchi, specializing in mechs and robots.
It's unknown if or how any of the winners' ideas were used in the final game, as all of the developers used pseudonyms in the credits and no Associate Planners were credited.
Beep! - screenshots of March 1988 issue (in Japanese; it's believed that this issue is where the full list of winners were first published, but no full scan of the issue is available online):
https://retoge-mag.websa.jp/archives/215
Beep! - June 1988 issue (in Japanese; Page 86 in the magazine):
https://archive.org/details/beep-1988-06/page/86/mode/2up
Beep! - September 1989 issue translated developer interview:
https://shmuplations.com/psiirelease/
Masahiro Sakurai (No. 004) on Creating Games video:
https://www.youtube.com/watch?v=Yk8WsbCQXGc#t=194s
Sakurai translated magazine column on school/early work experience:
https://sourcegaming.info/2015/07/06/school-work-and-specialists-sakurais-famitsu-column-vol-3334/
Sakurai - The Guardian interview:
https://www.theguardian.com/games/2018/aug/08/super-smash-bros-ultimate-masahiro-sakurai-35-years-gaming-history-nintendo
A conversation between gamers and game journalists about the future of computer games, held on August 15, 1989 at Dempa Publications, Inc. (19-year old Sakurai partook in this, and is credited with winning the Game System Award in the Phantasy Star II contest) [published in "CHALLENGE!! Personal Computer AVG & RPG 5 JP Book"] (Pages 341-355 in the book, Sakurai only appears on page 348 and did not participate in the rest of the conversation):
https://retrocdn.net/images/d/d5/CHALLENGE%21%21_Personal_Computer_AVG_%26_RPG_5_JP_Book.pdf
Yukinobu Arikawa (No. 005) career history:
https://segaretro.org/Yukinobu_Arikawa
https://www.mobygames.com/person/69425/yukinobu-arikawa/credits/
Keisuke Ōuchi (No. 011) tweets:
https://x.com/AlanMoriguchi/status/1320302751096553472
https://x.com/AlanMoriguchi/status/1321068321450553347
Alan Moriguchi (Ōuchi) revealing his identity in 2014:
https://x.com/AlanMoriguchi/status/520581151493070849
Ōuchi MobyGames page:
https://www.mobygames.com/person/456584/keisuke-ouchi/
Dengeki G's Magazine - August 1998 issue (Pages 49-61 in the magazine):
https://archive.org/details/dengeki-gs-magazine-013-august-1998/page/48/mode/2up
Japanese Wikipedia article on Ojou-sama Express with magazine citations (including the above issue):
https://ja.wikipedia.org/wiki/お嬢様特急
Sega Associate Planner No. 017 tweet:
https://x.com/suginov/status/1321062605033664513
Sega Associate Planner No. 019 tweet:
https://x.com/unlucky_numbers/status/1539132578120486912
1988 contest materials were reportedly republished in the reprint mook " Beep(ビープ) 復刻版―特別付録 音楽CD2枚組 ":
https://www.amazon.co.jp/Beep-%E5%BE%A9%E5%88%BB%E7%89%88%E2%80%95%E7%89%B9%E5%88%A5%E4%BB%98%E9%8C%B2-%E9%9F%B3%E6%A5%BDCD2%E6%9E%9A%E7%B5%84-Softbank-mook/dp/4797326239
Tweets that served as a starting point for researching this submission:
https://x.com/gosokkyu/status/1585114095329898496
https://x.com/gosokkyu/status/1705220228828045506
https://retoge-mag.websa.jp/archives/215
Beep! - June 1988 issue (in Japanese; Page 86 in the magazine):
https://archive.org/details/beep-1988-06/page/86/mode/2up
Beep! - September 1989 issue translated developer interview:
https://shmuplations.com/psiirelease/
Masahiro Sakurai (No. 004) on Creating Games video:
https://www.youtube.com/watch?v=Yk8WsbCQXGc#t=194s
Sakurai translated magazine column on school/early work experience:
https://sourcegaming.info/2015/07/06/school-work-and-specialists-sakurais-famitsu-column-vol-3334/
Sakurai - The Guardian interview:
https://www.theguardian.com/games/2018/aug/08/super-smash-bros-ultimate-masahiro-sakurai-35-years-gaming-history-nintendo
A conversation between gamers and game journalists about the future of computer games, held on August 15, 1989 at Dempa Publications, Inc. (19-year old Sakurai partook in this, and is credited with winning the Game System Award in the Phantasy Star II contest) [published in "CHALLENGE!! Personal Computer AVG & RPG 5 JP Book"] (Pages 341-355 in the book, Sakurai only appears on page 348 and did not participate in the rest of the conversation):
https://retrocdn.net/images/d/d5/CHALLENGE%21%21_Personal_Computer_AVG_%26_RPG_5_JP_Book.pdf
Yukinobu Arikawa (No. 005) career history:
https://segaretro.org/Yukinobu_Arikawa
https://www.mobygames.com/person/69425/yukinobu-arikawa/credits/
Keisuke Ōuchi (No. 011) tweets:
https://x.com/AlanMoriguchi/status/1320302751096553472
https://x.com/AlanMoriguchi/status/1321068321450553347
Alan Moriguchi (Ōuchi) revealing his identity in 2014:
https://x.com/AlanMoriguchi/status/520581151493070849
Ōuchi MobyGames page:
https://www.mobygames.com/person/456584/keisuke-ouchi/
Dengeki G's Magazine - August 1998 issue (Pages 49-61 in the magazine):
https://archive.org/details/dengeki-gs-magazine-013-august-1998/page/48/mode/2up
Japanese Wikipedia article on Ojou-sama Express with magazine citations (including the above issue):
https://ja.wikipedia.org/wiki/お嬢様特急
Sega Associate Planner No. 017 tweet:
https://x.com/suginov/status/1321062605033664513
Sega Associate Planner No. 019 tweet:
https://x.com/unlucky_numbers/status/1539132578120486912
1988 contest materials were reportedly republished in the reprint mook " Beep(ビープ) 復刻版―特別付録 音楽CD2枚組 ":
https://www.amazon.co.jp/Beep-%E5%BE%A9%E5%88%BB%E7%89%88%E2%80%95%E7%89%B9%E5%88%A5%E4%BB%98%E9%8C%B2-%E9%9F%B3%E6%A5%BDCD2%E6%9E%9A%E7%B5%84-Softbank-mook/dp/4797326239
Tweets that served as a starting point for researching this submission:
https://x.com/gosokkyu/status/1585114095329898496
https://x.com/gosokkyu/status/1705220228828045506
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The unlockable end credits of the Game Boy Camera samples the Twinkle Elementary School theme music from Mother, better known as the Your Name, Please? theme in its internationally released sequel, EarthBound. The director of the Game Boy Camera, Hirokazu "Hip" Tanaka, had previously composed the soundtracks for both games.
Game Boy Camera credits:
https://www.youtube.com/watch?v=UuTyXG28YaY
Mother/EarthBound - Twinkle Elementary:
https://www.youtube.com/watch?v=v8T_BZrSI1U
https://www.youtube.com/watch?v=UuTyXG28YaY
Mother/EarthBound - Twinkle Elementary:
https://www.youtube.com/watch?v=v8T_BZrSI1U
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The male Berserker class in For Honor was voiced by Stefán Karl Stefánsson, an Icelandic actor best known for portraying the villain Robbie Rotten in the live-action children's series LazyTown. The character was the subject of various internet memes throughout the show's run, the most popular of which being the song "We Are Number One" from the episode "Robbie's Dream Team". Following Stefánsson's widely-publicized death from bile duct cancer, a pair of Robbie Rotten references were added to the game as a tribute. These include:
• An emote named "Number One", where the Berserker transforms into a statue raising a finger upwards, resembling a pose Robbie Rotten does leading into "We Are Number One", with the caption "In Memoriam - to our Number One villain".
• A bot named "RobbieBotten" who plays as the Berserker and wears blue and red stripes, a similar but not exact proximity to the color scheme of Rotten's outfit.
• An emote named "Number One", where the Berserker transforms into a statue raising a finger upwards, resembling a pose Robbie Rotten does leading into "We Are Number One", with the caption "In Memoriam - to our Number One villain".
• A bot named "RobbieBotten" who plays as the Berserker and wears blue and red stripes, a similar but not exact proximity to the color scheme of Rotten's outfit.
Number One emote:
https://www.dailydot.com/parsec/stefan-karl-stefansson-for-honor-easter-egg/
https://www.youtube.com/watch?v=C6uAiedbXBE
RobbieBotten:
https://www.thegamer.com/gaming-detail-for-honor-stefan-karl-steffansons-lazy-town-tribute/
https://www.reddit.com/r/GamingDetails/comments/akb6lh/theres_a_bot_in_for_honor_named_robbiebotten
https://www.dailydot.com/parsec/stefan-karl-stefansson-for-honor-easter-egg/
https://www.youtube.com/watch?v=C6uAiedbXBE
RobbieBotten:
https://www.thegamer.com/gaming-detail-for-honor-stefan-karl-steffansons-lazy-town-tribute/
https://www.reddit.com/r/GamingDetails/comments/akb6lh/theres_a_bot_in_for_honor_named_robbiebotten
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Super Smash Bros. Ultimate marked the 100th credited time that Charles Martinet voiced Mario in a video game. This voice credit would earn Martinet the Guinness World Record for the most video game voiceover performances as the same character, which currently stands at 104 credits as of August 14, 2019.
Polygon article:
https://www.polygon.com/nintendo/2018/12/15/18142347/charles-martinet-voice-of-mario-guinness-book-of-world-records-super-smash-bros-ultimate
Guinness World Record listing:
https://www.guinnessworldrecords.com/world-records/539489-most-videogame-voiceover-performances-as-the-same-character
https://www.polygon.com/nintendo/2018/12/15/18142347/charles-martinet-voice-of-mario-guinness-book-of-world-records-super-smash-bros-ultimate
Guinness World Record listing:
https://www.guinnessworldrecords.com/world-records/539489-most-videogame-voiceover-performances-as-the-same-character
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The hand-operated puppets utilized in Japanese promotional material for the first Star Fox game, as well as the cover of one of its guidebooks, were created by Takashi Yamazaki, a Japanese filmmaker and visual effects supervisor best known internationally for his 2023 film "Godzilla Minus One".
Star Fox - Japanese promo store video featuring puppets:
https://www.youtube.com/watch?v=5hR4G8BK59c?t=130
Time Extenstion article:
https://www.timeextension.com/news/2024/05/seems-like-godzilla-minus-ones-director-worked-on-star-foxs-puppets
Takashi Yamazaki interview featuring attached image (text in Japanese):
https://cgworld.jp/interview/1502-entry010-admiration.html
Star Fox - Japanese guidebook cover with puppets:
https://twitter.com/ayano_harumaki/status/1790292102796153093
https://www.youtube.com/watch?v=5hR4G8BK59c?t=130
Time Extenstion article:
https://www.timeextension.com/news/2024/05/seems-like-godzilla-minus-ones-director-worked-on-star-foxs-puppets
Takashi Yamazaki interview featuring attached image (text in Japanese):
https://cgworld.jp/interview/1502-entry010-admiration.html
Star Fox - Japanese guidebook cover with puppets:
https://twitter.com/ayano_harumaki/status/1790292102796153093
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Tweenies: Doodles' Bones unusually credits the costume actors for the Tweenies TV series in the credits, despite no live-action footage or screenshots of them being present in the game.
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During Palworld's development, PocketPair hired over forty additional employees on a budget of one billion yen. Some of the staff hired notably came about under varied circumstances. For example, the character animator (despite having no prior industry experience) was hired by Takuro Mizobe after seeing his works on YouTube, where he posted combat animation videos and fan content based on the game Girls' Frontline as a hobbyist animator. Likewise, the director applied for the role during a Twitter recruitment run despite already lining up for a position at NetEase at the time. Finally, the main character designer for the game's Pals was initially rejected during a separate recruitment drive dedicated to finding illustrators that occurred in October 2020, but was ultimately hired after reapplying in February 2021.
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Race Ace is the only game in Don't Buy This to have been released as an individual cassette prior to the compilation's release, credited to Tony Rainbird, who helped create the Firebird label that Don't Buy This was published under, meaning its inclusion may have been an in-joke.
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The developers of Bubsy in Fractured Furry Tales got very agitated with having to listen to Bubsy's catchphrases on loop, and would repeat them to one another mockingly. For one of producer Faran Thomason's co-workers, Bubsy's catchphrase "What could possibly go wrong?" became a 20-year long in-joke with other developers of the game (in spite of said catchphrase not even being said in Fractured Furry Tales outside of the ending text scroll).
subdirectory_arrow_right Zaccaria Pinball (Game)
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The Poostall Dude is voiced by a fan known as Christian Hunter, who also did uncredited voice work as the announcer for the Postal: Redux and Postal 2 DLCs of the game Zaccaria Pinball.
Poostall Royale credits:
https://www.youtube.com/watch?v=SFkWoR1zTLM#t=1772
https://www.mobygames.com/game/201280/poostall-royale/
Zaccaria Pinball Postal Redux/Postal 2 DLC announcer voice work (when you start up the DLC you hear his voice):
https://www.youtube.com/watch?v=MEgeFZQvBOA
https://www.youtube.com/watch?v=SFkWoR1zTLM#t=1772
https://www.mobygames.com/game/201280/poostall-royale/
Zaccaria Pinball Postal Redux/Postal 2 DLC announcer voice work (when you start up the DLC you hear his voice):
https://www.youtube.com/watch?v=MEgeFZQvBOA
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"Sweet Baby Inc detected" Steam Curator list:
https://store.steampowered.com/curator/44858017-Sweet-Baby-Inc-detected/?appid=1934570
Sweet Baby Inc. front page:
https://sweetbabyinc.com/
General info:
https://kotaku.com/sweet-baby-inc-consulting-games-alan-wake-2-dei-1851312428
Article about the group (note the article is in German):
https://www.gamestar.de/artikel/sweet-baby-inc-detected-steam-kurator-hasskampagne,3409770.html
Accusation of "woke agenda":
https://www.eurogamer.net/spider-man-alan-wake-ridiculous-fishing-devs-speak-up-in-support-of-consultancy-studio-sweet-baby-inc
Employee statement:
https://dotesports.com/general/news/sweet-baby-inc-detected-drama-explained
Steam follower number:
https://www.themarysue.com/sweet-baby-inc-controversy-explained/
Kyle Rowley statement:
https://www.thegamer.com/going-after-alan-wake-2-for-being-woke-really-gives-the-game-away/
Kyle Rowley tweet:
https://twitter.com/TimePirateNinja/status/1764697135344202183
Stacey Henley quote:
https://www.thegamer.com/diversity-consultants-sweet-baby-inc-gaming-worse-live-service/
Curator statement about list purpose:
https://steamcommunity.com/groups/sweetbabyinc-detected/discussions/0/4302697419069965949/
Employee complaints:
https://thatparkplace.com/sweet-baby-inc-employee-begs-followers-to-report-steam-curator-that-tracks-sweet-baby-inc-s-involvement-in-video-games/
Zoë Quinn and Maya Felix Kramer DDoS tweets that were mentioned in the above article but not actually linked:
https://twitter.com/legobutts/status/439565200576892928
https://twitter.com/UnburntWitch/status/439565409780383744
https://twitter.com/UnburntWitch/status/439565723996655616
Steam Curator About page:
https://store.steampowered.com/about/curators/
Chris Kindred account limit and archived reaction:
https://thatparkplace.com/sweet-baby-inc-employee-who-tried-to-cancel-gamer-over-boycott-list-gets-x-account-limited/
Curator Steam Support tweet:
https://twitter.com/kabrutusrambo/status/1765907696887173127
Curator Steam Support community post:
https://steamcommunity.com/groups/sweetbabyinc-detected/announcements/detail/4128183566040620693
Article about claims of Sweet Baby's extent of their involvement:
https://thatparkplace.com/sweet-baby-inc-misinformation-campaign-about-how-much-influence-the-company-has-quickly-gets-exposed/
Suicide Squad: Kill the Justice League end credits with Sweet Baby section:
https://www.youtube.com/watch?v=gxWTfD9CHtQ#t=4475
Alan Wake II Game Developer article:
https://www.gamedeveloper.com/design/why-remedy-entertainment-went-all-in-on-saga-anderson-in-i-alan-wake-2-i-
https://store.steampowered.com/curator/44858017-Sweet-Baby-Inc-detected/?appid=1934570
Sweet Baby Inc. front page:
https://sweetbabyinc.com/
General info:
https://kotaku.com/sweet-baby-inc-consulting-games-alan-wake-2-dei-1851312428
Article about the group (note the article is in German):
https://www.gamestar.de/artikel/sweet-baby-inc-detected-steam-kurator-hasskampagne,3409770.html
Accusation of "woke agenda":
https://www.eurogamer.net/spider-man-alan-wake-ridiculous-fishing-devs-speak-up-in-support-of-consultancy-studio-sweet-baby-inc
Employee statement:
https://dotesports.com/general/news/sweet-baby-inc-detected-drama-explained
Steam follower number:
https://www.themarysue.com/sweet-baby-inc-controversy-explained/
Kyle Rowley statement:
https://www.thegamer.com/going-after-alan-wake-2-for-being-woke-really-gives-the-game-away/
Kyle Rowley tweet:
https://twitter.com/TimePirateNinja/status/1764697135344202183
Stacey Henley quote:
https://www.thegamer.com/diversity-consultants-sweet-baby-inc-gaming-worse-live-service/
Curator statement about list purpose:
https://steamcommunity.com/groups/sweetbabyinc-detected/discussions/0/4302697419069965949/
Employee complaints:
https://thatparkplace.com/sweet-baby-inc-employee-begs-followers-to-report-steam-curator-that-tracks-sweet-baby-inc-s-involvement-in-video-games/
Zoë Quinn and Maya Felix Kramer DDoS tweets that were mentioned in the above article but not actually linked:
https://twitter.com/legobutts/status/439565200576892928
https://twitter.com/UnburntWitch/status/439565409780383744
https://twitter.com/UnburntWitch/status/439565723996655616
Steam Curator About page:
https://store.steampowered.com/about/curators/
Chris Kindred account limit and archived reaction:
https://thatparkplace.com/sweet-baby-inc-employee-who-tried-to-cancel-gamer-over-boycott-list-gets-x-account-limited/
Curator Steam Support tweet:
https://twitter.com/kabrutusrambo/status/1765907696887173127
Curator Steam Support community post:
https://steamcommunity.com/groups/sweetbabyinc-detected/announcements/detail/4128183566040620693
Article about claims of Sweet Baby's extent of their involvement:
https://thatparkplace.com/sweet-baby-inc-misinformation-campaign-about-how-much-influence-the-company-has-quickly-gets-exposed/
Suicide Squad: Kill the Justice League end credits with Sweet Baby section:
https://www.youtube.com/watch?v=gxWTfD9CHtQ#t=4475
Alan Wake II Game Developer article:
https://www.gamedeveloper.com/design/why-remedy-entertainment-went-all-in-on-saga-anderson-in-i-alan-wake-2-i-
subdirectory_arrow_right Eternity's Child (Game)
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Eternity's Child features the first video game credit for DidYouKnowGaming creator and VGFacts co-founder Shane Gill, who contributed art and animation to the game.
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subdirectory_arrow_right Striking Distance Studios (Company)
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On January 9, 2023, a report was released by GamesIndustry.biz revealing that over 20 developers who worked on The Callisto Protocol were not included in the game's end credits, including multiple full-time developers and other key contributors. The decision to leave out these developers was described as "egregious" by one unnamed employee, while another accused the game’s developer, Striking Distance, of "playing favorites" and only crediting those that "they liked or had some sort of relationship with". The report also highlighted the intense work culture at Striking Distance with a controversy involving the studio's director Glen Schofield in September 2022, where he made a tweet about his employees working "six-seven days a week" for "12-15 hour days". At the time before the report's release, this tweet about the crunch culture at the studio was roundly criticized; it was later deleted and Schofield issued an apology, stating that the studio valued "passion and creativity, not long hours." In June 2023, an update was released for the game that added the names of over 50 previously uncredited developers to the credits, a notably higher head count than the numbers in the original report. These credits were added to the "Miscellaneous" group, which originally had only 18 names, and was also now renamed to "Additional Development".
Callisto Protocol developers left out of credits:
https://www.gamesindustry.biz/callisto-protocol-developers-left-out-of-credits
Glen Schofield back pedals Callisto Protocol crunch comments:
https://www.gamesindustry.biz/glen-schofield-back-pedals-callisto-protocol-crunch-comments
The Callisto Protocol Reportedly Left Around 20 Devs Out Of The Credits:
https://www.thegamer.com/the-callisto-protocol-left-20-devs-out-of-credits/
Developers left out of The Callisto Protocol credits accuse Striking Distance of "playing favourites":
https://www.eurogamer.net/developers-left-out-of-the-callisto-protocol-credits-accuse-striking-distance-of-playing-favourites
Callisto Protocol update restores omitted developers to credits:
https://www.gamesindustry.biz/callisto-protocol-update-restores-omitted-developers-to-credits/
https://www.gamesindustry.biz/callisto-protocol-developers-left-out-of-credits
Glen Schofield back pedals Callisto Protocol crunch comments:
https://www.gamesindustry.biz/glen-schofield-back-pedals-callisto-protocol-crunch-comments
The Callisto Protocol Reportedly Left Around 20 Devs Out Of The Credits:
https://www.thegamer.com/the-callisto-protocol-left-20-devs-out-of-credits/
Developers left out of The Callisto Protocol credits accuse Striking Distance of "playing favourites":
https://www.eurogamer.net/developers-left-out-of-the-callisto-protocol-credits-accuse-striking-distance-of-playing-favourites
Callisto Protocol update restores omitted developers to credits:
https://www.gamesindustry.biz/callisto-protocol-update-restores-omitted-developers-to-credits/
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This game marks the final appearance of R. Lee Ermey as the voice of Sarge from the "Toy Story" franchise, as he passed away in 2018.
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Nickelodeon All-Star Brawl has an unused file of the logo of Nickelodeon's parent company, ViacomCBS (now known as Paramount Global). In the final game, ViacomCBS is only mentioned by name in the credits instead of with a logo, and the opening of the game shows a Nickelodeon logo instead of a ViacomCBS logo.
ViacomCBS logo:
https://tcrf.net/Nickelodeon_All-Star_Brawl/Unused_Graphics
NASB credits:
https://youtu.be/Co3zlixup2o
NASB opening:
https://youtu.be/rteAJKWS_04
https://tcrf.net/Nickelodeon_All-Star_Brawl/Unused_Graphics
NASB credits:
https://youtu.be/Co3zlixup2o
NASB opening:
https://youtu.be/rteAJKWS_04