▲
1
▼
There are fully functional unused Diggin' Chuck, Bullet Bill, Fishbone, and Spiny enemies in the code of Hummer Team's Super Mario World, as well as sprites for crushers, Lakitu, and Clappin' Chuck without associated coding.
▲
1
▼

subdirectory_arrow_right Hummer Team (Company)
▲
1
▼
Hummer Team's bootleg version of Super Mario World for the Famicom took over a year to develop, and was supposedly the hardest project that they worked on.
subdirectory_arrow_right Tagin' Dragon (Game)
▲
1
▼

Related Games
Somari
Faria: A World of Mystery and Danger!
Batman: The Video Game
Donkey Kong 3
10-Yard Fight
Bases Loaded 4
Donkey Kong no Ongaku Asobi
Super Spike V'Ball
Ultima: Quest of the Avatar
Pac-Land
Titenic
Duck Hunt
Mega Man
Clu Clu Land
Bio Miracle Bokutte Upa
Bomberman II
RoboWarrior
Gyromite
Atlantis no Nazo
Transformers: Mystery of Comvoy
Teenage Mutant Ninja Turtles II: The Arcade Game
Final Fantasy III
Ganso Saiyuuki: Super Monkey Daibouken
Hogan's Alley
Barcode World
Devil World
Family Trainer: Rai-rai Kyonshis - Baby Kyonshi no Amida Daibouken
Mach Rider
Street Fighter 2010: The Final Fight
Punch-Out!!
GetsuFumaDen
Mother
Super Mario Bros. 3
Dragon Warrior III
Binary Land
Zombie Nation
Godzilla: Monster of Monsters
The Tower of Druaga
Mario Bros.
Famicom Wars
Crystalis
Baseball
Dragon Ball Z Gaiden: Saiya-jin Zetsumetsu Keikaku
Son Son
Teenage Mutant Ninja Turtles III: The Manhattan Project
Little Nemo: The Dream Master
Hudson's Adventure Island
Final Lap
Kirby's Adventure
Final Fantasy II