Trivia Browser
![Bayonetta](/media/boxart/1/370.png)
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At the start of Bayonetta, a funeral is held for a notorious criminal known as "Eggman the Destroyer". This, to a Western audience, seems like a very obvious reference to Sonic the Hedgehog's main antagonist Dr. Eggman, as Bayonetta was published by Sega. However, series creator Hideki Kamiya claimed that he randomly chose the name Eggman and was not aware that there existed a popular Sega character with the name, choosing to leave it as is in the hopes that fans would "get a kick out of that".
![Game Boy Camera](/media/boxart/1/70.png)
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The unlockable end credits of the Game Boy Camera samples the Twinkle Elementary School theme music from Mother, better known as the Your Name, Please? theme in its internationally released sequel, EarthBound. The director of the Game Boy Camera, Hirokazu "Hip" Tanaka, had previously composed the soundtracks for both games.
Game Boy Camera credits:
https://www.youtube.com/watch?v=UuTyXG28YaY
Mother/EarthBound - Twinkle Elementary:
https://www.youtube.com/watch?v=v8T_BZrSI1U
https://www.youtube.com/watch?v=UuTyXG28YaY
Mother/EarthBound - Twinkle Elementary:
https://www.youtube.com/watch?v=v8T_BZrSI1U
![Nintendo World Championships: NES Edition](/media/boxart/5/5091.png)
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![Attachment](/media/thumbs/8/18970.jpg)
![Crush Crush](/media/boxart/3/2278.png)
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![Attachment](/media/thumbs/8/18969.png)
Holiday Outfit:
https://www.youtube.com/watch?v=8KStxym8kWs#t=988s
The Nightmare Before Christmas - "What's This?":
https://www.youtube.com/watch?v=ZuWD-mSUtrU
https://www.youtube.com/watch?v=8KStxym8kWs#t=988s
The Nightmare Before Christmas - "What's This?":
https://www.youtube.com/watch?v=ZuWD-mSUtrU
![Holocure: Save the Fans!](/media/boxart/5/4780.png)
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The "Sausage" and "Legendary Sausage" weapons in Holocure: Save the Fans! are based on the mobile games Sausage Legend and Sausage Legend 2, which are known for being played on livestreams by Hololive talent Oozora Subaru and her viewers. According to developer Kay Yu, he was granted permission by the Sausage Legend developers to reference the game via these weapons and its collaborations. In 2023, the references culminated in Hololive working with the Sausage Legend developers to release special skins for Sausage Legend 2 based on Subaru and fellow member Hakui Koyori.
Holocure Fandom wiki pages for the Sausage and Legendary Sausage weapons:
https://holocure.fandom.com/wiki/Sausage
https://holocure.fandom.com/wiki/Legendary_Sausage
Article about Sausage Legend 2 Hololive collaboration:
https://prtimes.jp/main/html/rd/p/000000947.000030268.html
Sausage Legend 2 - Oozura Subaru "Legendary Sausage" weapon:
https://www.youtube.com/watch?v=q0zw-fplbc0
Compilation of Subaru playing Sausage Legend with viewers:
https://www.youtube.com/watch?v=q8_8Wp2HR_M
Kay Yu confirming permission to use references:
https://x.com/kaynimatic/status/1667361461977649152
https://holocure.fandom.com/wiki/Sausage
https://holocure.fandom.com/wiki/Legendary_Sausage
Article about Sausage Legend 2 Hololive collaboration:
https://prtimes.jp/main/html/rd/p/000000947.000030268.html
Sausage Legend 2 - Oozura Subaru "Legendary Sausage" weapon:
https://www.youtube.com/watch?v=q0zw-fplbc0
Compilation of Subaru playing Sausage Legend with viewers:
https://www.youtube.com/watch?v=q8_8Wp2HR_M
Kay Yu confirming permission to use references:
https://x.com/kaynimatic/status/1667361461977649152
![Super Mario 3D Land](/media/boxart/1/220.png)
subdirectory_arrow_right Flipnote Studio (Game)
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![Attachment](/images/display/audio.png)
The Mario Drawing Song:
https://www.youtube.com/watch?v=m43W4o6its8
Special 8-Crown:
https://www.youtube.com/watch?v=s6-k1G7eXog
MarioWiki article:
https://www.mariowiki.com/The_Mario_Drawing_Song
https://www.youtube.com/watch?v=m43W4o6its8
Special 8-Crown:
https://www.youtube.com/watch?v=s6-k1G7eXog
MarioWiki article:
https://www.mariowiki.com/The_Mario_Drawing_Song
![For Honor](/media/boxart/3/2419.png)
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![Attachment](/media/thumbs/8/18958.png)
• An emote named "Number One", where the Berserker transforms into a statue raising a finger upwards, resembling a pose Robbie Rotten does leading into "We Are Number One", with the caption "In Memoriam - to our Number One villain".
• A bot named "RobbieBotten" who plays as the Berserker and wears blue and red stripes, a similar but not exact proximity to the color scheme of Rotten's outfit.
Number One emote:
https://www.dailydot.com/parsec/stefan-karl-stefansson-for-honor-easter-egg/
https://www.youtube.com/watch?v=C6uAiedbXBE
RobbieBotten:
https://www.thegamer.com/gaming-detail-for-honor-stefan-karl-steffansons-lazy-town-tribute/
https://www.reddit.com/r/GamingDetails/comments/akb6lh/theres_a_bot_in_for_honor_named_robbiebotten
https://www.dailydot.com/parsec/stefan-karl-stefansson-for-honor-easter-egg/
https://www.youtube.com/watch?v=C6uAiedbXBE
RobbieBotten:
https://www.thegamer.com/gaming-detail-for-honor-stefan-karl-steffansons-lazy-town-tribute/
https://www.reddit.com/r/GamingDetails/comments/akb6lh/theres_a_bot_in_for_honor_named_robbiebotten
![Another Crab's Treasure](/media/boxart/5/5089.png)
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Just before fighting Spoiler:Praya Dubia towards the end of the game, the background music that plays in the lead-up to the boss fight is a song titled "Crab Grave". The title of the song and its core notes (while not sharing the exact same melody) are a reference to "Crab Rave", a house song composed by Irish electronic music producer Noisestorm and accompanied by a CGI music video depicting crabs dancing on a remote island that later became a meme.
Another Crab's Treasure - Crab Grave:
https://www.youtube.com/watch?v=GR66yjbmZkY
Noisestorm - Crab Rave:
https://www.youtube.com/watch?v=LDU_Txk06tM
Another Crab's Treasure - Boss fight lead-up with Crab Grave song:
https://www.youtube.com/watch?v=hw1PtWzjPGw
KnowYourMeme article:
https://knowyourmeme.com/memes/crab-rave
https://www.youtube.com/watch?v=GR66yjbmZkY
Noisestorm - Crab Rave:
https://www.youtube.com/watch?v=LDU_Txk06tM
Another Crab's Treasure - Boss fight lead-up with Crab Grave song:
https://www.youtube.com/watch?v=hw1PtWzjPGw
KnowYourMeme article:
https://knowyourmeme.com/memes/crab-rave
![Another Crab's Treasure](/media/boxart/5/5089.png)
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After passing through the Shallows and New Carcinia, Kril will enter an area called The Sands Between, an homage to The Lands Between, the main setting of the game Elden Ring.
![Crush Crush](/media/boxart/3/2278.png)
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In 2023, the game's official Twitter account hosted a poll to decide the name of a character set to be added to a future "Beach Bash" event (the character was tentatively named "Crab-chan" on account of her being "literally a crab turned into a waifu"). The options given were all crab-based puns: "Crabitha" (a portmanteau of "crab" and "Tabitha"), "Shelly" (a reference to how many species of crab have shells), "Pearl" (a nod to how crabs are capable of creating "pearl sacs"), and "Crabigail" (a portmanteau of "crab" and "Abigail"). The name "Shelly" ultimately won, and she was added to the game as part of the Beach Bash Event 2024.
Initial poll:
https://twitter.com/CrushCrush/status/1685453078953361408
Shelly's addition:
https://twitter.com/CrushCrush/status/1806417216025538853
https://twitter.com/CrushCrush/status/1685453078953361408
Shelly's addition:
https://twitter.com/CrushCrush/status/1806417216025538853
![Star Fox Zero](/media/boxart/3/2137.png)
subdirectory_arrow_right Star Fox 2 (Game)
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By scanning a Fox or Falco amiibo in Star Fox Zero, the Arwings and Walkers will be swapped out with 16-bit era models as seen in Star Fox and Star Fox 2. The old Arwing model's Charge shot does not lock on to targets, which reflects how they did not have a lock-on feature in Star Fox, but only in Star Fox 2 did they have a Charge shot. At the time of Star Fox Zero's release in 2016, Star Fox 2 remained unreleased, with only leaked beta builds being available, including one that allowed you to lock on to enemies with the Charge shot. The game would eventually be completed by Nintendo and released in 2017, but with this lock-on feature removed. Since Nintendo only showed Star Fox 2 to developers actively working on the series, it's believed that PlatinumGames noticed this feature's removal and referenced it in Star Fox Zero over a year before the game's release by making the old Arwings behave accurately to a version of Star Fox 2 that players did not know about.
![Risk: Factions](/media/boxart/5/5075.png)
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The character Colonel Claus Von Stiffenberg is named in reference to Claus von Stauffenberg, a German army officer most famous for his failed assassination attempt of Adolf Hitler on July 20, 1944. Similarly, the speech that he gives as the Zombies declare war on the other factions is a reference to "Ich bin ein Berliner" (translated to "I am a Berliner"), a speech given by U.S. President John F. Kennedy during the Cold War, specifically the line "All free men, wherever they may live, are citizens of Berlin, and therefore, as a free man, I take pride in the words "Ich bin ein Berliner!"".
Introduction in game (timestamp 28:39):
https://www.youtube.com/watch?v=sjcsflt8IHo#t=1719s
Timeline of Stauffenberg's life (note that source is in German):
http://www.dhm.de/lemo/html/biografien/StauffenbergClaus/
Archive of Kennedy's speech:
https://americanrhetoric.com/speeches/jfkberliner.html
https://www.youtube.com/watch?v=sjcsflt8IHo#t=1719s
Timeline of Stauffenberg's life (note that source is in German):
http://www.dhm.de/lemo/html/biografien/StauffenbergClaus/
Archive of Kennedy's speech:
https://americanrhetoric.com/speeches/jfkberliner.html
![Final Fantasy](/media/boxart/1/229.png)
subdirectory_arrow_right Final Fantasy I & II: Dawn of Souls (Game)
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Cid, a recurring character in the series who is usually a mechanic with some relation to airships, first appeared in Final Fantasy II and did not appear in the first Final Fantasy game. For the Final Fantasy I & II: Dawn of Souls re-release however, the original game's plot was retroactively changed to make "Cid of the Lufaine" the ancient creator of the airship that the protagonists used.
Final Fantasy I & II: Dawn of Souls - Cid backstory in Lufenia:
https://www.youtube.com/watch?v=IuJzaYSa4AU#t=147
Cid in the first two Final Fantasy games blog post:
http://home.eyesonff.com/content.php/2631-The-Iterations-of-Cid-Part-1
https://www.youtube.com/watch?v=IuJzaYSa4AU#t=147
Cid in the first two Final Fantasy games blog post:
http://home.eyesonff.com/content.php/2631-The-Iterations-of-Cid-Part-1
![VeggieTales: The Mystery of Veggie Island](/media/boxart/5/5082.png)
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The television in the Observatory plays black and white clips of various "Silly Songs With Larry" segments from the VeggieTales TV show, specifically "The Hairbrush Song", "Love My Lips", "The Pirates Who Don't Do Anything", and "The Water Buffalo Song".
Observatory area:
https://www.youtube.com/watch?v=pdFJua3wQ8k#t=1490s
VeggieTales - "The Hairbrush Song":
https://www.youtube.com/watch?v=LtHr7gluh08
VeggieTales - "Love My Lips":
https://www.youtube.com/watch?v=j1FGaCNN1aw
VeggieTales - "The Pirates Who Don't Do Anything":
https://www.youtube.com/watch?v=XaWU1CmrJNc
VeggieTales - "The Water Buffalo Song":
https://www.youtube.com/watch?v=ltG37Bbx1qk
https://www.youtube.com/watch?v=pdFJua3wQ8k#t=1490s
VeggieTales - "The Hairbrush Song":
https://www.youtube.com/watch?v=LtHr7gluh08
VeggieTales - "Love My Lips":
https://www.youtube.com/watch?v=j1FGaCNN1aw
VeggieTales - "The Pirates Who Don't Do Anything":
https://www.youtube.com/watch?v=XaWU1CmrJNc
VeggieTales - "The Water Buffalo Song":
https://www.youtube.com/watch?v=ltG37Bbx1qk
![Yume Nikki](/media/boxart/5/5027.png)
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![Attachment](/media/thumbs/8/18895.gif)
Vinesauce Joel highlights video featuring clips of Joel comparing the goblins in Yume Nikki to Bokosuka Wars:
https://www.youtube.com/watch?v=gUj67tB01ww
Bokosuka Wars playthrough video showcasing the win screen:
https://www.youtube.com/watch?v=Ak6lMYLXsk4
Direct comparison of the two games' sprites:
https://www.deviantart.com/dexter-the-scorpio/art/Bokosuka-wars-X-Yume-Nikki-GIF-580943480
https://www.youtube.com/watch?v=gUj67tB01ww
Bokosuka Wars playthrough video showcasing the win screen:
https://www.youtube.com/watch?v=Ak6lMYLXsk4
Direct comparison of the two games' sprites:
https://www.deviantart.com/dexter-the-scorpio/art/Bokosuka-wars-X-Yume-Nikki-GIF-580943480
![Risk: Factions](/media/boxart/5/5075.png)
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The character Commandant SixFour is named in reference to the Commodore 64, the console where the first video game based on Risk was released on. This is alluded to in the game's Campaign Mode, where it's shown that Commandant SixFour uses outdated visual technology reminiscent of the Commodore 64's graphics, which leads to him Spoiler:betraying General McGutterpants shortly after activating, as he cannot tell the difference between the Humans and the Cats, thus declaring war on both.
Campaign Mode gameplay (0:19:19):
https://www.youtube.com/watch?v=sjcsflt8IHo#t=1160s
Risk on Commodore 64:
https://web.archive.org/web/20080709011042/https://www.islandnet.com/~kpolsson/c64hist/c641988jun.htm
https://www.youtube.com/watch?v=sjcsflt8IHo#t=1160s
Risk on Commodore 64:
https://web.archive.org/web/20080709011042/https://www.islandnet.com/~kpolsson/c64hist/c641988jun.htm
![MultiVersus](/media/boxart/4/3268.png)
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When putting The Joker against Black Adam, the former will mockingly ask "Weren't you supposed to be 'rearranging the hierarchy' or something?". This is a jab at the 2022 film "Black Adam" starring Dwayne Johnson in the titular role. In the lead-up to the film's release, Johnson released a series of real life promos in which he declared that Black Adam would "change the hierarchy of power in the DC Universe". This quickly became an internet meme, and was poked at even further after the film bombed at the box office (the film had grossed $390 million, but needed to reach $600 million in order to break even).
![Yume Nikki](/media/boxart/5/5027.png)
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![Attachment](/images/display/audio.png)
Due to a lack of public statements from Kikiyama, it is unknown if the song was composed with Yume Nikki in mind from the outset or if the KALIMBA event was included as an Easter egg referencing their non-game work.
The Cutting Room Floor articles:
https://tcrf.net/Prerelease:Yume_Nikki#Listed_Music
https://tcrf.net/Proto:Yume_Nikki/Map_and_Event_Differences/Main_Maps#Madotsuki.27s_Room
Reupload of the full version of "KALIMBA":
https://www.youtube.com/watch?v=3a0gd-eU1DA
https://tcrf.net/Prerelease:Yume_Nikki#Listed_Music
https://tcrf.net/Proto:Yume_Nikki/Map_and_Event_Differences/Main_Maps#Madotsuki.27s_Room
Reupload of the full version of "KALIMBA":
https://www.youtube.com/watch?v=3a0gd-eU1DA
![Gabriel Knight 3: Blood of the Sacred, Blood of the Damned](/media/boxart/5/5072.png)
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The game is notable for two puzzles considered by fans and critics to respectively be one of the best and worst ever made for an adventure game.
The puzzle "Le Serpent Rouge" ("The Red Snake") involves decoding torn-up poem stanzas by hunting for information during the game and solving geometric mapping puzzles. This puzzle was widely praised for its overarching complexity and intriguing nature regardless of the player's interest in the real-life mysteries of Rennes-le-Château, a Southern French commune crucial to the game's plot that has been covered in various books and conspiracy theories. The poem was originally included in the "Secret Files of Henri Lobineau", a 1967 dossier about the fraternal organization the Priory of Sion, and was modified to make the puzzle solvable. Lead designer Jane Jensen named it her favorite and most challenging puzzle, designing it around the game's fully controllable 3D camera.
Meanwhile, a puzzle designed by producer Steven Hill was disliked internally and was meant to be replaced with a puzzle by Jensen, but they were forced to leave it in the game due to time constraints. It starts with Gabriel Knight finding that his friend Detective Mosely arrived in France the night before in a tour group and is scheduled to rent a motorcycle that day, so he goes to rent one himself. The nearsighted rental stand clerk requires a passport to confirm arrivals, revealing that the only rides he has left are a bike saved for Mosely and a cheap scooter. To get the bike, Knight plans to disguise as Mosely by Spoiler:stealing his coat and passport, and hiding his long blonde hair in a hat, despite putting it in a visible ponytail. He then draws a mustache on Mosely's passport photo to obscure their facial differences, goes to a shed, puts masking tape on a hole in the shed door, sprays a nearby cat with water causing it to run into the tape and stick fur to it, and applies it to his face with some maple syrup from breakfast to make a fake mustache. The disguise inexplicably works, and Knight gets the bike.
Moreso than Le Serpent Rouge was praised, the disguise puzzle was roundly criticized for its lack of hints, the impossibility of Knight convincingly impersonating Mosely, and the cartoonish roundabout way of Spoiler:making the mustache clashing with the game's serious tone. Critics felt that while it was not the most difficult puzzle, the solution was too absurd for the average player to think it would work. The most scathing review came from future Valve writer Eric Wolpaw, who blamed Jensen for the poor design (it was not known at the time that she did not design it), and called the process of Spoiler:making the mustache "deranged", controversially declaring it was proof that adventure games "committed suicide". While Jensen disliked the puzzle, she thought it being the death of adventure games was "kinda overblown", and the "length of the sequence and the lack of hints" was what made it bad.
The puzzle "Le Serpent Rouge" ("The Red Snake") involves decoding torn-up poem stanzas by hunting for information during the game and solving geometric mapping puzzles. This puzzle was widely praised for its overarching complexity and intriguing nature regardless of the player's interest in the real-life mysteries of Rennes-le-Château, a Southern French commune crucial to the game's plot that has been covered in various books and conspiracy theories. The poem was originally included in the "Secret Files of Henri Lobineau", a 1967 dossier about the fraternal organization the Priory of Sion, and was modified to make the puzzle solvable. Lead designer Jane Jensen named it her favorite and most challenging puzzle, designing it around the game's fully controllable 3D camera.
Meanwhile, a puzzle designed by producer Steven Hill was disliked internally and was meant to be replaced with a puzzle by Jensen, but they were forced to leave it in the game due to time constraints. It starts with Gabriel Knight finding that his friend Detective Mosely arrived in France the night before in a tour group and is scheduled to rent a motorcycle that day, so he goes to rent one himself. The nearsighted rental stand clerk requires a passport to confirm arrivals, revealing that the only rides he has left are a bike saved for Mosely and a cheap scooter. To get the bike, Knight plans to disguise as Mosely by Spoiler:stealing his coat and passport, and hiding his long blonde hair in a hat, despite putting it in a visible ponytail. He then draws a mustache on Mosely's passport photo to obscure their facial differences, goes to a shed, puts masking tape on a hole in the shed door, sprays a nearby cat with water causing it to run into the tape and stick fur to it, and applies it to his face with some maple syrup from breakfast to make a fake mustache. The disguise inexplicably works, and Knight gets the bike.
Moreso than Le Serpent Rouge was praised, the disguise puzzle was roundly criticized for its lack of hints, the impossibility of Knight convincingly impersonating Mosely, and the cartoonish roundabout way of Spoiler:making the mustache clashing with the game's serious tone. Critics felt that while it was not the most difficult puzzle, the solution was too absurd for the average player to think it would work. The most scathing review came from future Valve writer Eric Wolpaw, who blamed Jensen for the poor design (it was not known at the time that she did not design it), and called the process of Spoiler:making the mustache "deranged", controversially declaring it was proof that adventure games "committed suicide". While Jensen disliked the puzzle, she thought it being the death of adventure games was "kinda overblown", and the "length of the sequence and the lack of hints" was what made it bad.
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned - Le Serpent Rouge poem and walkthrough:
https://www.youtube.com/watch?v=y7b47CJrnyc
https://sierrachest.com/index.php?a=games&id=39&title=gabriel-knight-3&fld=walkthrough&pid=101
Hunting Shadows: The Making of Gabriel Knight - Chapter 5:
https://web.archive.org/web/20200513021453/https://episodiccontentmag.com/2015/11/20/hunting-shadows-the-making-of-gabriel-knight-chapter-5-of-5/
Anastasia Salter - "Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects" (2017) - Influential Video Game Designers. Bloomsbury Publishing USA. ISBN 978-1501327452. (Pages 58-60):
https://books.google.com/books?id=cPEkDgAAQBAJ
Jane Jensen Adventure Gamers interview:
https://web.archive.org/web/20190715214638/https://adventuregamers.com/articles/view/18170
Le Serpent Rouge real poem article:
https://www.renneslechateau.nl/2012/01/13/the-red-serpent/
Le Serpent Rouge puzzle miscellaneous Adventure Gamers acclaim:
https://web.archive.org/web/20210715000329/https://adventuregamers.com/articles/view/18643/page/page4/page7/page10/N100/page15
https://web.archive.org/web/20170428013712/http://www.adventuregamers.com/articles/view/17459
https://web.archive.org/web/20170311222718/http://www.adventuregamers.com/articles/view/18586
Computer Gaming World - Issue #179, June 1999 (Page 63 in magazine):
https://archive.org/details/Computer_Gaming_World_Issue_179/page/n66/mode/1up?q=serpent
The Games Machine - No. 6, March 2008 (Page 68 in magazine):
https://archive.org/details/the-games-machine-italia-speciali-06/page/n67/mode/1up?q=serpent
Detective Mosely tour group context just before the puzzle:
https://www.youtube.com/watch?v=9hjzZ0z4b5E
Disguise puzzle footage:
https://www.youtube.com/watch?v=5hpcmJLrseI
https://www.youtube.com/watch?v=Xx3D9xb_sFg
Kotaku interview snippet:
https://web.archive.org/web/20200619041238/https://kotaku.com/how-we-survived-adventure-gamings-most-hair-tearingly-r-5903932
Computer Gaming World - Issue #189, April 2000 (Pages 74-75):
https://archive.org/details/Computer_Gaming_World_Issue_189
Old Man Murray (Eric Wolpaw) - Death of Adventure Games:
https://web.archive.org/web/20200405052244/http://www.oldmanmurray.com/features/79.html
Gamasutra interview mentioning impact of Old Man Murray blog post:
https://web.archive.org/web/20200618200402/https://www.gamasutra.com/view/feature/134850/spyparty_and_the_indie_ethos_.php?page=3
GamesRadar+ article:
https://web.archive.org/web/20200603224407/https://www.gamesradar.com/the-top-7-stupidest-puzzles/4/
InVisible Culture article (counterargument about the "death of adventure games"):
https://web.archive.org/web/20200622204402/http://ivc.lib.rochester.edu/the-kinesthetic-index-video-games-and-the-body-of-motion-capture/
https://www.youtube.com/watch?v=y7b47CJrnyc
https://sierrachest.com/index.php?a=games&id=39&title=gabriel-knight-3&fld=walkthrough&pid=101
Hunting Shadows: The Making of Gabriel Knight - Chapter 5:
https://web.archive.org/web/20200513021453/https://episodiccontentmag.com/2015/11/20/hunting-shadows-the-making-of-gabriel-knight-chapter-5-of-5/
Anastasia Salter - "Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects" (2017) - Influential Video Game Designers. Bloomsbury Publishing USA. ISBN 978-1501327452. (Pages 58-60):
https://books.google.com/books?id=cPEkDgAAQBAJ
Jane Jensen Adventure Gamers interview:
https://web.archive.org/web/20190715214638/https://adventuregamers.com/articles/view/18170
Le Serpent Rouge real poem article:
https://www.renneslechateau.nl/2012/01/13/the-red-serpent/
Le Serpent Rouge puzzle miscellaneous Adventure Gamers acclaim:
https://web.archive.org/web/20210715000329/https://adventuregamers.com/articles/view/18643/page/page4/page7/page10/N100/page15
https://web.archive.org/web/20170428013712/http://www.adventuregamers.com/articles/view/17459
https://web.archive.org/web/20170311222718/http://www.adventuregamers.com/articles/view/18586
Computer Gaming World - Issue #179, June 1999 (Page 63 in magazine):
https://archive.org/details/Computer_Gaming_World_Issue_179/page/n66/mode/1up?q=serpent
The Games Machine - No. 6, March 2008 (Page 68 in magazine):
https://archive.org/details/the-games-machine-italia-speciali-06/page/n67/mode/1up?q=serpent
Detective Mosely tour group context just before the puzzle:
https://www.youtube.com/watch?v=9hjzZ0z4b5E
Disguise puzzle footage:
https://www.youtube.com/watch?v=5hpcmJLrseI
https://www.youtube.com/watch?v=Xx3D9xb_sFg
Kotaku interview snippet:
https://web.archive.org/web/20200619041238/https://kotaku.com/how-we-survived-adventure-gamings-most-hair-tearingly-r-5903932
Computer Gaming World - Issue #189, April 2000 (Pages 74-75):
https://archive.org/details/Computer_Gaming_World_Issue_189
Old Man Murray (Eric Wolpaw) - Death of Adventure Games:
https://web.archive.org/web/20200405052244/http://www.oldmanmurray.com/features/79.html
Gamasutra interview mentioning impact of Old Man Murray blog post:
https://web.archive.org/web/20200618200402/https://www.gamasutra.com/view/feature/134850/spyparty_and_the_indie_ethos_.php?page=3
GamesRadar+ article:
https://web.archive.org/web/20200603224407/https://www.gamesradar.com/the-top-7-stupidest-puzzles/4/
InVisible Culture article (counterargument about the "death of adventure games"):
https://web.archive.org/web/20200622204402/http://ivc.lib.rochester.edu/the-kinesthetic-index-video-games-and-the-body-of-motion-capture/
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