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Garten of Banban
subdirectory_arrow_right Reincarnated (Game), Indigo Park (Game)
In 2023, after seeing online backlash towards Garten of Banban for its barebones quality and gameplay, YouTuber UniqueGeese (real name Mason Myers) decided to try recreating the game in a single week to see if game development could be that easy. He would go on to do so over his spring break, and showed the results of his work in a video titled "I Recreated Garten of Banban in One Week", which would go on to become his most popular video. He released the game as "Garten of Banban: Reincarnated", but would later change the name to simply "Reincarnated" per the request of Garten of Banban developers the Euphoric Brothers in order to avoid confusion regarding the original games. The popularity of Reincarnated inspired Myers to create his own unique horror game, resulting in the development of Indigo Park.
person chocolatejr9 calendar_month May 26, 2024
"I Recreated Garten of Banban in One Week" video:

Q&A video about Indigo Park development:
The game's creator David O'Reilly was friends with Daniel Kwan and Daniel Scheinert, also known as the "Daniels", the two writers and directors of the 2022 film "Everything Everywhere All at Once". During the climax of the film, protagonist Evelyn Wang and antagonist Jobu Tupaki appear in an alternate universe where they are both rocks overlooking a vista. In an interview with the Daniels, they revealed that this scene had two major influences. One being the children's book "Sylvester and the Magic Pebble" (about a donkey who turns into a rock and is isolated from his family), while the other inspiration was the core concept of O'Reilly's video game Everything, where the player can play as "literally anything". They described it as follows:

Kwan: "Literally, you can be a toenail clipping, you can be a fire hydrant, you can be an antelope, you can be a rock. And there’s maybe a dozen different kind of rocks you can be. Just rolling around —"

Scheinert: "— just feels good."

Kwan: "It feels good and that is really beautiful. The whole purpose of the game is you have to look at it and not press anything. It's a game where the longer you don't press anything —"

Scheinert: "— the more you progress."

Kwan: "He called it a relax-'em-up instead of a shoot-'em-up."
Crash Team Racing Nitro-Fueled
The Lumberjack Lab Assistant enemy from Crash Bandicoot 2: Cortex Strikes Back is usually portrayed wearing a red hat and shirt with blue overalls. This design is used for his NPC role in the Dragon Mines stage of Crash Team Racing Nitro-Fueled, but as a skin for the playable version of the Lab Assistant in that game, his colors are inverted, possibly to downplay potential similarities to Mario.
person Rocko & Heffer calendar_month May 19, 2024
Lumberjack Lab Assistant in Crash Bandicoot 2: Cortex Strikes Back:

NPC Lumberjack in Crash Team Racing Nitro-Fueled (split-second look):

Playable Lumberjack:
MultiVersus lead writer Eric Stirpē has stated that he writes each fighter as a "Multiversus version" by picking a point in a franchise's history for them to be chosen from by Reindog, in an effort to keep their dialogue in line with the source material. Some fighters from a single franchise are chosen from different time periods within it, but the points when they are chosen are not canon to the source material or the game's plot. It's unknown how every fighter fits into this writing guide, but it creates inconsistencies with some character designs in the game:

• Stripe and Gizmo were chosen just before Stripe's death in the first Gremlins film.
• Finn and Jake were chosen during the events of Adventure Time: Islands, though the lack of Finn's prosthetic arm is not explained, and Fern was chosen before he became a villain in Season 9 of Adventure Time.
• Steven and Garnet were chosen during Season 2 of Steven Universe.
• Bugs Bunny was not chosen, but rather emerged from hiding since the 1940s through a "hole in the page", with him being referred to as a "timeline hopper".
• Taz is from the 1990s (presumably tying him in to Taz-Mania).
• Marvin was chosen during the events of Space Jam: A New Legacy, and LeBron James was chosen two days after the end of the film.
• Tom and Jerry are from the 1960s, but are portrayed with a modern art style that does not resemble either the Gene Deitch or Chuck Jones runs of theatrical shorts from that time.
• Shaggy was chosen one year after the end of Scooby-Doo, Where Are You?, while Velma was chosen from an unspecified "cancelled 2000s reboot".
• The Iron Giant was chosen while returning to America after he re-assembles himself at the end of the film.
• Arya Stark was chosen during either Season 6 or 7 of the Game of Thrones TV series.
• Stirpē considers the DC Comics heroes and villains to all be original interpretations of the characters created for Multiversus.
person Rocko & Heffer calendar_month May 16, 2024
Attachment In 2012, Toby Fox posted several Yume Nikki fan songs to his Tumblr account. One of these, "waltz of seccom masada" (named after a fan nickname for the piano-playing NPC in the spaceship area), bears strong similarities to the Deltarune track "Man" (heard in the hidden rooms where Kris can obtain an egg from an invisible NPC behind a tree), indicating that Fox repurposed and rearranged the song for his own project years later.
person VinchVolt calendar_month May 12, 2024
Dance Dance Revolution X3 VS 2ndMix
Dance Dance Revolution X3 VS 2ndMix's interface and background music strongly resemble that which appeared in Dance Dance Revolution II/Hottest Party 5. This connection may possibly stem from both games releasing within a month of each other, suggesting they were developed simultaneously and shared development assets.
person aa1205 calendar_month May 5, 2024
Article on List of North American Console DDR Games:

RemyWiki articles on DDR X3 VS 2ndMix and DDRII/HP5:

Video of DDR II Interface:

Video of DDR X3 VS 2ndMix Interface:
The Legend of Zelda: Twilight Princess
subdirectory_arrow_right The Legend of Zelda: Twilight Princess (Game)
The character design of Purlo, who runs the STAR game in the thoroughfare of Castletown, was directly based on Tingle. According to Eiji Aonuma, he is what Tingle would look like if he was made with a realistic design.
person CuriousUserX90 calendar_month April 23, 2024
Doctor Lautrec and the Forgotten Knights
Doctor Lautrec and the Forgotten Knights features many similarities to the Professor Layton franchise by Level-5, namely in regards to the aesthetics and story. Noriaki Okamura, the game's designer, admitted that he was inspired by the series when making the game.
Donkey Kong
subdirectory_arrow_right Mario (Franchise)
Attachment While Mario's mustache, red shirt and blue overalls were described by Miyamoto as the result of technical limitations, there's a possibility that they were also inspired by an issue of the Japanese men's fashion magazine Popeye, named after the fictional character that Mario was already partly inspired by. The March 1980 issue of Popeye magazine features cover art of a man with a mustache wearing a red shirt with blue overalls.
Mario + Rabbids Kingdom Battle
Attachment The Ziggy enemies appear to be modeled after Ziggy Stardust, a stage persona created and portrayed by English rock musician David Bowie from 1972 to 1973. In addition to the identical names, the Garden Ziggy variety features brightly colored lightning bolts painted across each eye and a large yellow mohawk, with the results resembling the cover photo for Bowie's 1973 album Aladdin Sane (which depicts Bowie with a red lightning bolt on one eye and a large red mullet).
person VinchVolt calendar_month April 14, 2024
Nintendatos post (in Spanish):

Compilation of enemy splash screens (the Ziggy splash screen is the very first one):

YouTube video about the album Aladdin Sane (the cover art is discussed at 14:40):
Pepper Grinder
Upon its reveal, Pepper Grinder was compared by some gaming outlets to Game Freak's Drill Dozer, owing to a shared theme of drilling, some similar gameplay mechanics, and a ponytailed main character design very loosely resembling Drill Dozer's Jill. The game's solo developer Riv Hester did say that Drill Dozer was an influence on the game, but it was not intended as an outright spiritual successor, as he did not play it until after work had begun on Pepper Grinder.
BoKe Travelog
BoKe Travelog was a PC browser game released exclusively in China that ran from 2011 to 2013 before shutting down. The game was very clearly inspired by Poptropica, though notably included a background story for the game's events, unlike Poptropica. Set in an alternate timeline where climate change forced humans to move from land to sea due to rising water levels, it follows a group of people known as "BoKe" as they confront the evil Dr. Hedra, who wishes to take over the world and has begun attacking the various islands left from the climate change to do so. The game also featured various visual similarities to Poptropica, namely with its map layout and the plots of each island, though it did use its own spin on the character designs.

BoKe Travelog had eight islands, each one of which was based on an island seen in Poptropica. The islands were:

• "Potato Island", based on "24 Carrot Island".
• "Octopus Island", based on "Shark Tooth Island".
• "BoKe Island", based on "Early Poptropica Island".
• "Time Tangled Island", based on the island of the same name.
• "Haunted House Island", based on the mini-quest of the same name.
• "Diamond Island", based on "Counterfeit Island".
• "Superman Island", based on "Super Power Island".
• "Battle Island", which had various aspects of Poptropica's multiplayer interactions, such as the Paint war, Hoops, and Pathwise minigames.

Also like Poptropica, a book series based on BoKe Travelog (called "Mystery Island Adventures") was released, featuring stories unrelated to the in-game islands. The game was ultimately shutdown on December 22nd, 2013 according to a news post on the site: while the post does not state why it was shutdown, it emphasized that it was a difficult decision to end the game.
Dead or Alive 2
Attachment Alongside being in the same key, Ryu Hayabusa's theme music "The shooted" and Ein's theme "Vigaku" both feature a recurring guitar solo. While "Vigaku" plays a few different arrangements of its solo throughout the song, the solo as heard in "The shooted" is played the same way throughout the majority of the song except for the very end, where a different take on it is played. When comparing the primary solos in both "Vigaku" and "The shooted", while both solos play through a similar scale of notes, there are some individual notes in each solo that are different to distinguish them from each other rather than fully recycling them. In the game's soundtrack released on CD, "The shooted" is placed ahead of "Vigaku", suggesting that the solo heard in Ein's theme is meant to be an interpolation of the solo in Ryu's theme. As such, it appears the entire point of these solos being so similar is to highlight the connection between Ein and Ryu as friends that the amnesiac Ein forgot in the game's storyline. The solo that is repeated in the same way in "The shooted" seems to represent who Ryu is, while the different interpolated versions of the solo in "Vigaku" may represent Ein trying to remember his past or Ryu's role in doing so. In Ryu's Story Mode, he knocks Ein out of the tournament, causing him to regain some of his memories including who Ryu is, and he eventually regains the rest of his memories after battling Kasumi at Ryu's request.
person MehDeletingLater calendar_month February 29, 2024
Dragon's Crown
Attachment The character design of Tiki appears to be based on Tinker Bell from Disney's 1953 animated film adaptation of the J.M. Barrie stage play "Peter Pan". Aside from general similarities like them both having blonde hair in a bun, an hourglass figure and a green strapless dress with triangles cut out across the hemline, the strongest similarity connecting them is in the form of a logo animation that appears when starting up the game and in several trailers, showing Tiki swiping fairy dust over the Atlus logo to reveal it. This appears to be a reference to a recurring transitional animation commonly used by Disney where Tinker Bell sprinkles or shoots pixie dust at something (oftentimes the Disney logo) to enhance it or cut to something else.
person MehDeletingLater calendar_month February 28, 2024
Iron Lung
Iron Lung received a notable surge in popularity in June 2023 following the disappearance and implosion of the Titan submersible with five people on-board. Some have compared certain aspects of the game to the circumstances of those on-board the Titan, namely the inability to open the submersible from the inside. The game's creator, David Szymanski, expressed discomfort over this through a series of tweets, the first of which included a weekly sales chart from Steam with the words "This feels so wrong." He then remarked:

"I definitely see the dark humor in this whole Titanic sub thing, it's just... like, I made Iron Lung the most nightmarish thing I could think of, and knowing real people are in that situation right now is pretty horrific, even if it was their own bad decisions. Like all the jokes I've been seeing are hilarious but also good lord nobody should have to die like that."
person chocolatejr9 calendar_month February 24, 2024
Epic Mickey
Attachment In 2021, a 15-second clip of early animation tests for the game dating back to 2006-2007 was discovered on the website of animator Michael Daubert, who worked on animations for an early iteration of the game, but went uncredited in the final release as everything in the test footage was scrapped. These tests showcase a completely different art style from the final game and unused gameplay elements, with Mickey shooting ink out of his body to quickly surf around, and jumping and slamming the ground to summon a tidal wave of ink to attack large Blotling enemies. This tidal wave attack also causes Mickey to lose all of his colors, turn white and become exhausted, suggesting that the known early idea of ink/paint/thinner usage changing his physical appearance was going to involve a stamina meter tied to his attacks. Mickey's early design was more stylized compared to his traditional appearance in the final game, featuring a prominently tall forehead, a lanky, stretched body, no visible mouth, and crooked oval ears. This early design would live on through an emblem used in promotional materials and as a recurring icon throughout the final game, with the inky black outline of the early design's head forming an "M".
person MehDeletingLater calendar_month February 15, 2024
Yo! Noid 2
The entrance to the final boss in Yo! Noid 2, where the player must hurl a dice into a TV screen showing Mike Hatsune's head, is assumed by many players to be a reference to another 1980s commercial, the "1984" commercial for Macintosh computers aired in 1983 and during Super Bowl XVIII in 1984, where a woman throws a sledgehammer into a TV screen showing the face of a Big Brother figure. Despite "literally everyone" he has seen play the game making the comparison, Aska, who designed this portion of the stage, said this was unintentional and he simply wanted something fragile to make it clear that the dice could be hurled, with a cracked TV screen working as the stage already had a lot of TV screens.
person Rocko & Heffer calendar_month February 8, 2024
Developer interview:

Article discussing the "1984" ad's airing during Super Bowl XVIII in 1984:
Disney Heroes: Battle Mode
During the dialogue between Little John and Baloo as part of their Friendship Campaign "Bear Country", they both point out how they each look and sound similar to the other. This is a reference to how they were both voiced by Phil Harris in their respective films, as well as the fact that some of Little John's animations in "Robin Hood" were copied from Baloo's animations in "The Jungle Book".
Super Smash Bros. Melee
subdirectory_arrow_right Mach Rider (Game), Captain Rainbow (Game), Vs. Mach Rider (Game), Mach Rider (Collection)
Attachment Both Mach Rider's identity and gender are ambiguous. They are portrayed with a muscular build, and the NES and Famicom versions' manuals never use any gendered pronouns to refer to them. The arcade port Vs. Mach Rider's stage clear screens slowly introduce piece-by-piece an image of a skimpily-dressed woman (bearing similarities to Jane Fonda's appearance in the 1968 film Barbarella) holding a dagger, but it is never specified if this character is Mach Rider, or one of the other wasteland survivors. However, Mach Rider's trophy description in Super Smash Bros. Melee years later lists them as a male character with he/him pronouns. Even later on, Captain Rainbow, a game centered around obscure and neglected Nintendo heroes, has an unused model for Mach Rider that, while not having visible breasts due to wearing armor, portrays them with a feminine skinny waist.
Contrary to popular belief, the Pokémon franchise was not the main inspiration for Palworld. According to Pocket Pair CEO Takuro Mizobe, the game was actually based on Ark: Survival Evolved, which also had monster companions in the form of dinosaurs. Similarly, the survival mechanics and in-game tasks were inspired by Rust, and the creature designs were inspired by the Dragon Quest series.
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