Franchise: Mario
Mario Teaches Typing
Mario & Sonic at the Olympic Winter Games
Mario's Tennis
Mario Kart 7
Yoshi's Woolly World
Super Mario Bros. / Duck Hunt / World Class Track Meet
Super Mario Land 2: 6 Golden Coins
Mario & Luigi: Paper Jam
Mario Golf: Toadstool Tour
Mario Party: Fushigi no Challenge World
Mario & Sonic at the Olympic Games Tokyo 2020
Mario & Sonic at the London 2012 Olympic Games
Donkey Kong: Original Edition
Nintendo Puzzle Collection
Mario & Sonic at the Olympic Games
Mario Super Sluggers
Paper Mario: Sticker Star
Mario & Wario
Luigi's Mansion
Wrecking Crew '98
Super Mario World
Skylanders: SuperChargers Racing
Super Mario Bros. Wonder
Super Mario 3D World + Bowser's Fury
Mario Artist: Communication Kit
Mario Party: The Top 100
Mario Artist: Talent Studio
Mario Sports Mix
Mario Tennis: Power Tour
Mario Kart Arcade GP DX
Donkey Kong no Ongaku Asobi
Super Mario Advance 4: Super Mario Bros. 3
Mario Party 2
Mario Party 3
Nintendo World Championships: NES Edition
Paper Mario
Mario Bros. Classic Serie
Mario Party 9
Super Mario Galaxy 2
Game & Watch Collection
Super Mario World: Super Mario Advance 2
Super NES Classic Edition
Super Mario Maker for Nintendo 3DS
Mario Party 6
Mario Bros.
Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition
Fortune Street
Mario Party Advance
Super Mario 64
Amiibo Tap: Nintendo's Greatest Bits
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The sounds that Donkey Kong makes in many earlier Mario spin-off games starting with Mario Kart 64 comes from "Chimpanzee Screeches and Vocalizes", a recording created by the stock audio company The Hollywood Edge in 1995.
Chimpanzee Screeches and Vocalizes:
https://www.youtube.com/watch?v=lObjlst2o3c
Thomas Game Docs video:
https://www.youtube.com/watch?v=Bm3Nq6co-mU#t=2m38s
Evolution of Donkey Kong minigames in Mario Party:
https://www.youtube.com/watch?v=Kb2PxQQ6anI
Donkey Kong's voice in Mario Kart 64 and Mario Golf:
https://themushroomkingdom.net/media/mk64/wav#DK
https://themushroomkingdom.net/media/mg-n64/wav#DK
https://www.youtube.com/watch?v=lObjlst2o3c
Thomas Game Docs video:
https://www.youtube.com/watch?v=Bm3Nq6co-mU#t=2m38s
Evolution of Donkey Kong minigames in Mario Party:
https://www.youtube.com/watch?v=Kb2PxQQ6anI
Donkey Kong's voice in Mario Kart 64 and Mario Golf:
https://themushroomkingdom.net/media/mk64/wav#DK
https://themushroomkingdom.net/media/mg-n64/wav#DK
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The sounds used for Yoshi's voice in Super Mario World were created by composer Koji Kondo by playing an orchestral hit keyboard preset and pitching it both higher and lower. This sound would go on to be used as Yoshi's voice in several of his appearances throughout the Mario series, even in some instances after Kazumi Totaka became his voice actor.
Thomas Game Docs video:
https://www.youtube.com/watch?v=r5cz6H3PTc4#t=2m50s
Yoshi sound clips in Mario Kart 64 and Mario Golf:
https://themushroomkingdom.net/media/mk64/wav#Yoshi
https://themushroomkingdom.net/media/mg-n64/wav#Yoshi
https://www.youtube.com/watch?v=r5cz6H3PTc4#t=2m50s
Yoshi sound clips in Mario Kart 64 and Mario Golf:
https://themushroomkingdom.net/media/mk64/wav#Yoshi
https://themushroomkingdom.net/media/mg-n64/wav#Yoshi
subdirectory_arrow_right Wario (Franchise)
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At the time Wario was created, he was originally intended to be German. In the Japanese version of Mario Kart 64, the western versions of Mario Party and all versions of Mario Party 2, Wario says the line "So ein mist!" (often misheard for many years as "Doh I missed!"), which means "Such a crap!" in German. These voice clips were provided by German translator Thomas Spindler, who lived in Japan at the time and was contracted by Nintendo to translate their games. During the development of Mario Kart 64, Spindler attended a voice recording session with French translator Julien Bardakoff (who would provide the voice of Luigi) and was picked by producer Takashi Tezuka for the role of Wario for his deep, German-accented voice because "You have the voice of a bad guy!" When Charles Martinet took on the role however, he was not made aware that Wario was supposed to be German, and voiced him with an Italian accent like he did with Mario and Luigi, which would then become a staple of the character's personality. Even though the idea of Wario being German was dropped after this change, his theme music in Mario Strikers Charged would be stylized off of German folk music.
Line in Mario Party gameplay:
https://www.youtube.com/watch?v=dCemXVoEPD8
Isolated Mario Party voice clip:
https://www.youtube.com/watch?v=2hcU8Yrqlqk
"So ein mist" meaning:
https://www.youtube.com/watch?v=QXAqN0C_SFw
Thomas Game Docs video (3:43 and 6:23 contains key info):
https://www.youtube.com/watch?v=qG9b8JOn6YQ
Siliconera article:
https://www.siliconera.com/voice-actor-says-wario-originally-intended-german-character/
Nintendo Life article:
https://web.archive.org/web/20201117135821/https://www.nintendolife.com/news/2020/11/random_charles_martinet_adds_to_decades-old_confusion_over_wario_doh_i_missed_dialogue
Wario's theme music in Mario Strikers Charged:
https://www.youtube.com/watch?v=Qx3mzihhI9U
https://www.youtube.com/watch?v=dCemXVoEPD8
Isolated Mario Party voice clip:
https://www.youtube.com/watch?v=2hcU8Yrqlqk
"So ein mist" meaning:
https://www.youtube.com/watch?v=QXAqN0C_SFw
Thomas Game Docs video (3:43 and 6:23 contains key info):
https://www.youtube.com/watch?v=qG9b8JOn6YQ
Siliconera article:
https://www.siliconera.com/voice-actor-says-wario-originally-intended-german-character/
Nintendo Life article:
https://web.archive.org/web/20201117135821/https://www.nintendolife.com/news/2020/11/random_charles_martinet_adds_to_decades-old_confusion_over_wario_doh_i_missed_dialogue
Wario's theme music in Mario Strikers Charged:
https://www.youtube.com/watch?v=Qx3mzihhI9U
subdirectory_arrow_right Star Fox (Game), Princess Peach: Showtime! (Game), Yoshi and the Mysterious Book (Game)
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According to Mario and Star Fox series creator Shigeru Miyamoto, the creation of spin-off games in the 2020s centered around other Mario characters like Peach and Yoshi, as well as the 2026 remake of Star Fox 64, were all created as a kind of case-by-case brand synergy in tandem with the development of licensed Nintendo films created by animation studio Illumination:
"I don't decide everything about the lineup, but we did discuss that 'we have an idea to include Fox in the script for [The Super Mario Galaxy Movie], so we definitely want a new Star Fox game.' [...] Sometimes things get decided after we've discussed them. We started working on the [The Super Mario Bros. Movie] and Princess Peach: Showtime! around the same time, and we talked about things like, 'If we have this game, shouldn't Peach be more energetic in the movie too?' It was decided early on that Yoshi would appear in The Super Mario Galaxy Movie, so we decided to make a Yoshi game, and that's how development of Yoshi and the Mysterious Book began."
subdirectory_arrow_right Yume Koujou: Doki-doki Panic (Game), Super Mario Bros. 2 (Game), Captain Rainbow (Game)
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Yume Koujou: Doki-doki Panic manual (page 35 in the manual):
https://www.gamingalexandria.com/highquality/fds/Doki%20Doki%20Panic/
Super Mario Bros. 2 English manual (page 27 in the manual):
https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAADE.pdf
Super Mario USA Japanese manual (page 29 in the manual):
https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAADJ.pdf
Super Mario USA Japanese commercial:
https://www.youtube.com/watch?v=rGvidwiVOb4#t=31s
BS Super Mario USA playthroughs:
https://www.youtube.com/watch?v=lguEnktutFU
https://www.youtube.com/watch?v=jKqr2oeoui4
Mario & Luigi: Superstar Saga - Birdo:
https://www.youtube.com/watch?v=KlfrbM5XXp8
Super Smash Bros. Brawl - Birdo trophy:
https://www.youtube.com/watch?v=LYOk7D8jxNQ#t=314s
Captain Rainbow - Birdo:
https://www.youtube.com/watch?v=hlhPb0LXjkw#t=131s
Captain Rainbow - Boxer trailer:
https://www.youtube.com/watch?v=4uHJXDSadus
2015 Nintendo representative statement:
https://nlab.itmedia.co.jp/cont/articles/3240691/
Thrilling Tales of Old Video Games article:
http://archive.today/2026.01.26-163024/https://www.thrillingtalesofoldvideogames.com/blog/birdo-gender-trans-female-male
Medium article:
http://archive.today/2023.07.21-005958/https://alexhasopinions.medium.com/nintendos-birdo-is-not-a-trans-icon-326dd4c08f2c
JLect page:
https://www.jlect.com/entry/414/nyuuhaafu/
Kotobank page:
https://kotobank.jp/word/にゆーはーふ-351044
Legends of Localization articles:
https://web.archive.org/web/20251115030339/https://legendsoflocalization.com/articles/okama-in-game-translation/
https://web.archive.org/web/20240528221521/https://legendsoflocalization.com/personal-pronouns-in-japanese/
https://www.gamingalexandria.com/highquality/fds/Doki%20Doki%20Panic/
Super Mario Bros. 2 English manual (page 27 in the manual):
https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAADE.pdf
Super Mario USA Japanese manual (page 29 in the manual):
https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAADJ.pdf
Super Mario USA Japanese commercial:
https://www.youtube.com/watch?v=rGvidwiVOb4#t=31s
BS Super Mario USA playthroughs:
https://www.youtube.com/watch?v=lguEnktutFU
https://www.youtube.com/watch?v=jKqr2oeoui4
Mario & Luigi: Superstar Saga - Birdo:
https://www.youtube.com/watch?v=KlfrbM5XXp8
Super Smash Bros. Brawl - Birdo trophy:
https://www.youtube.com/watch?v=LYOk7D8jxNQ#t=314s
Captain Rainbow - Birdo:
https://www.youtube.com/watch?v=hlhPb0LXjkw#t=131s
Captain Rainbow - Boxer trailer:
https://www.youtube.com/watch?v=4uHJXDSadus
2015 Nintendo representative statement:
https://nlab.itmedia.co.jp/cont/articles/3240691/
Thrilling Tales of Old Video Games article:
http://archive.today/2026.01.26-163024/https://www.thrillingtalesofoldvideogames.com/blog/birdo-gender-trans-female-male
Medium article:
http://archive.today/2023.07.21-005958/https://alexhasopinions.medium.com/nintendos-birdo-is-not-a-trans-icon-326dd4c08f2c
JLect page:
https://www.jlect.com/entry/414/nyuuhaafu/
Kotobank page:
https://kotobank.jp/word/にゆーはーふ-351044
Legends of Localization articles:
https://web.archive.org/web/20251115030339/https://legendsoflocalization.com/articles/okama-in-game-translation/
https://web.archive.org/web/20240528221521/https://legendsoflocalization.com/personal-pronouns-in-japanese/
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According to former Nintendo of America localization manager Leslie Swan, the production of the North American manual for Super Mario Bros. was outsourced to an unspecified American advertising agency. In the process, they were the ones who coined Princess Peach's original western name, Princess Toadstool. During the development of Super Mario 64, series creator Shigeru Miyamoto relayed his confusion about this change to Swan and his preference for the original name. To compromise, Swan came up with the idea of Princess Toadstool using Peach as an informal nickname, and at the beginning of the latter game, Peach formally signs her invitation to Mario as "Princess Toadstool" before writing "Peach" on top of it to appear more casual.
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The Japanese name for the recurring Mario series enemy Dry Bones is "Karon" ("カロン"), which is derived from "karakara" ("からから"), a Japanese ideophone that can be used as an adverb for clattering or rattling, or as an adjective meaning "dry". While one would presume that the English name "Dry Bones" was derived from that, it has instead been theorized by some that the name could have been taken from an episode in the Book of Ezekiel in the Hebrew Bible and Christian Old Testament. In Ezekiel 37:1–14, the titular prophet describes an event where God leads him to a valley full of skeletons, referred to as "dry bones" in multiple English translations of the passage. Ezekiel then restores them to life by preaching to them, with the book stating:
Although Dry Bones in the Mario series don't regain their flesh, they otherwise bear similarities to the Biblical prophecy in that they are undead, skeletal Koopa Troopas that can reform moments after being stomped on while making a rattling sound. Despite this, it's unknown if Nintendo has ever officially explained the origins of its English name, or intended these similarities in the enemy's design.
"A sound started up, as I was prophesying, rattling like thunder. The bones came together, bone joining to bone. As I watched, sinews appeared on them, flesh grew over them, skin covered them on top, but there was no breath in them."
Although Dry Bones in the Mario series don't regain their flesh, they otherwise bear similarities to the Biblical prophecy in that they are undead, skeletal Koopa Troopas that can reform moments after being stomped on while making a rattling sound. Despite this, it's unknown if Nintendo has ever officially explained the origins of its English name, or intended these similarities in the enemy's design.
Super Mario Bros. 3 Japanese manual (page 40 in the manual):
https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAACJ.pdf
Cambridge Dictionary entry:
https://dictionary.cambridge.org/ja/dictionary/japanese-english/からから
DidYouKnowGaming video:
https://www.youtube.com/watch?v=l4nbjX4iB18
Ezekiel 37 (Hebrew text and English translation from Hasidic Jewish website Chabad):
https://www.chabad.org/library/bible_cdo/aid/16135
Ezekial 37:1–14 (Christian King James Version, and New American Bible Revised Edition translations):
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=KJV
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=NABRE
Christian translation comparisons of Ezekiel 37:2 and Ezekial 37:4, where the phrase "dry bones" appears (depending on the edition):
https://www.biblegateway.com/verse/en/Ezekiel%2037:2
https://www.biblegateway.com/verse/en/Ezekiel%2037%3A4
https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAACJ.pdf
Cambridge Dictionary entry:
https://dictionary.cambridge.org/ja/dictionary/japanese-english/からから
DidYouKnowGaming video:
https://www.youtube.com/watch?v=l4nbjX4iB18
Ezekiel 37 (Hebrew text and English translation from Hasidic Jewish website Chabad):
https://www.chabad.org/library/bible_cdo/aid/16135
Ezekial 37:1–14 (Christian King James Version, and New American Bible Revised Edition translations):
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=KJV
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=NABRE
Christian translation comparisons of Ezekiel 37:2 and Ezekial 37:4, where the phrase "dry bones" appears (depending on the edition):
https://www.biblegateway.com/verse/en/Ezekiel%2037:2
https://www.biblegateway.com/verse/en/Ezekiel%2037%3A4
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In 2022, Flynn revealed that Archie Comics' editor at the time Paul Kaminski had hoped to include Mario characters in "Worlds at War", a planned third crossover between the Sonic the Hedgehog and Mega Man comics. The story (which was noted to be similar to the "Secret Wars" storyline by Marvel Comics) would have taken place on a "battle planet" within the multiverse's nexus, and the Mario cast's unfamiliarity with the other heroes would have been used to help explain the crossovers to newer readers. This idea would not come to pass either, as Kaminski left Archie shortly after the second crossover "Worlds Unite" wrapped up, before having a chance to pitch the idea to Nintendo.
Article about the pitch:
https://web.archive.org/web/20151106122349/http://www.gamnesia.com/news/archie-comics-pitched-a-super-mario-comic-but-nintendo-rejected-it
Flynn's Twitter thread:
https://twitter.com/IanFlynnBKC/status/1166822538242117633
Estimated pitch date (May 2011 - April 2013):
https://twitter.com/IanFlynnBKC/status/1171207122085978113
BumbleKast - December 5, 2022:
https://www.youtube.com/watch?v=uZzxzLFFU5U#t=1710s
https://web.archive.org/web/20151106122349/http://www.gamnesia.com/news/archie-comics-pitched-a-super-mario-comic-but-nintendo-rejected-it
Flynn's Twitter thread:
https://twitter.com/IanFlynnBKC/status/1166822538242117633
Estimated pitch date (May 2011 - April 2013):
https://twitter.com/IanFlynnBKC/status/1171207122085978113
BumbleKast - December 5, 2022:
https://www.youtube.com/watch?v=uZzxzLFFU5U#t=1710s
subdirectory_arrow_right Nintendo (Company)
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On February 14, 2013, Satoru Iwata announced the "Year of Luigi" in honor of the character's 30th anniversary. Over the next 13 months until the end of the Year on March 18, 2014, Nintendo released several games starring Luigi, including New Super Luigi U, Luigi's Mansion: Dark Moon, Dr. Luigi, and Mario & Luigi: Dream Team. Additionally, Luigi was prominently featured in Super Mario 3D World and NES Remix 2, along with being featured in merchandise.
Beffitingly for Nintendo's famous underdog, Nintendo later reported $457 million in annual operating losses for 2013, making it one of the worst years in the company's history.
Beffitingly for Nintendo's famous underdog, Nintendo later reported $457 million in annual operating losses for 2013, making it one of the worst years in the company's history.
Nintendo Direct (February 14, 2013):
https://www.youtube.com/watch?v=cntz1GyM1Bs
Year of Luigi end date:
https://hardcoregamer.com/news/the-year-of-luigi-ends-miyamoto-takes-to-miiverse-to-say-farewell-to-it/79012/
2013 losses:
https://www.theverge.com/2014/5/7/5689878/nintendo-earnings-fy-2013
https://www.youtube.com/watch?v=cntz1GyM1Bs
Year of Luigi end date:
https://hardcoregamer.com/news/the-year-of-luigi-ends-miyamoto-takes-to-miiverse-to-say-farewell-to-it/79012/
2013 losses:
https://www.theverge.com/2014/5/7/5689878/nintendo-earnings-fy-2013
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A common belief relating to Rare's work with Nintendo in the 1990s is that the Banjo-Kazooie series and the early family-friendly iteration of the Conker series were originally intended to share a universe with Donkey Kong. By extension, this would also connect them to the Mario series. This belief stemmed from Banjo and Conker's debuts as playable characters in Diddy Kong Racing, other shared characters (e.g. Gnawty, a beaver who appears in both Donkey Kong Country and Banjo-Kazooie), and other planned appearances like the Ice Key from the Banjo-Kazooie series' unused Stop 'n' Swop feature being found in the data for Donkey Kong 64. This interpretation was so popular at one point that the largest English-language Mario fan wiki, Super Mario Wiki, hosted articles about Banjo-Kazooie and Conker characters.
However, Banjo-Kazooie creator Gregg Mayles has stated that Rare's non-Donkey Kong games were never intended to share a universe with Donkey Kong (although he did entertain the idea of them traveling between universes for crossover appearances), while Conker's Bad Fur Day director Chris Seavor has gone on to say that Banjo-Kazooie and Conker also do not share a universe.
However, Banjo-Kazooie creator Gregg Mayles has stated that Rare's non-Donkey Kong games were never intended to share a universe with Donkey Kong (although he did entertain the idea of them traveling between universes for crossover appearances), while Conker's Bad Fur Day director Chris Seavor has gone on to say that Banjo-Kazooie and Conker also do not share a universe.
Gregg Mayles tweets:
https://x.com/Ghoulyboy/status/1087327241346920448
https://x.com/Ghoulyboy/status/1323591288164438017
Chris Seavor tweet:
https://x.com/GoryDetail/status/1241106477135298566
Mario Wiki staff talk about the removal of Conker and Banjo content:
https://www.marioboards.com/threads/857/
https://x.com/Ghoulyboy/status/1087327241346920448
https://x.com/Ghoulyboy/status/1323591288164438017
Chris Seavor tweet:
https://x.com/GoryDetail/status/1241106477135298566
Mario Wiki staff talk about the removal of Conker and Banjo content:
https://www.marioboards.com/threads/857/
subdirectory_arrow_right Donkey Kong (Game)
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subdirectory_arrow_right Paper Mario: Color Splash (Game)
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Paper Mario: Color Splash concept art:
https://www.spriters-resource.com/wii_u/papermariocolorsplash/sheet/84046/
Pronto in The Super Mario Bros. Super Show:
https://www.youtube.com/watch?v=So1O3wAB5LE#t=346
https://www.spriters-resource.com/wii_u/papermariocolorsplash/sheet/84046/
Pronto in The Super Mario Bros. Super Show:
https://www.youtube.com/watch?v=So1O3wAB5LE#t=346
subdirectory_arrow_right New Super Mario Bros. Wii (Game)
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Planet Attractions article:
https://web.archive.org/web/20210215204651/https://www.planetattractions.com/news/Universal-may-have-accidentally-included-a-fan-made-design-in-Super-Nintendo-World/228
Yoshi's Adventure (Orlando, Florida version):
https://www.youtube.com/watch?v=ckgyiqxdBU0
https://web.archive.org/web/20210215204651/https://www.planetattractions.com/news/Universal-may-have-accidentally-included-a-fan-made-design-in-Super-Nintendo-World/228
Yoshi's Adventure (Orlando, Florida version):
https://www.youtube.com/watch?v=ckgyiqxdBU0
subdirectory_arrow_right Super Mario 64 (Game)
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A popular internet joke upon the release of Super Mario 64 was "What happened to Super Mario 4 through 63?" If one is to calculate every Mario game released before Super Mario 64, including outliers such as ports and titles not released on Nintendo hardware like Mario Teaches Typing, the game would be the 113th title on the series. However, if you were to only count games released on non-devoted Nintendo hardware and remove ports, the title would be, very anti-climactically, the 63rd Mario game.
Article analysing the Mario numerical placement:
https://kemono.su/patreon/user/12809227/post/21844567
Note: the article concludes at Super Mario 64 being the 62nd game. However, this article's rules are "No games with the same name", not "No ports", which doesn't account for 1994's Donkey Kong on Game Boy, which was marketed as a remake, but is in reality a completely unique game.
https://kemono.su/patreon/user/12809227/post/21844567
Note: the article concludes at Super Mario 64 being the 62nd game. However, this article's rules are "No games with the same name", not "No ports", which doesn't account for 1994's Donkey Kong on Game Boy, which was marketed as a remake, but is in reality a completely unique game.
subdirectory_arrow_right Nintendo (Company)
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In the E3 2019 Nintendo Direct presentation, the new CEO of Nintendo of America, Doug Bowser, was introduced with a joke comparing his last name to the antagonist of the Mario series, Bowser. However, in Japanese, the character’s name is “Koopa”, so in the Japanese broadcast of the Nintendo Direct, they clarified the joke with subtitles explaining that his name is Bowser in English-language releases.
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Article on March 31 meme:
https://www.ign.com/articles/the-internet-dubs-march-31-the-day-mario-dies
Article on Netflix removal of DIC Mario cartoons:
https://www.nintendolife.com/news/2021/03/netflix_joins_marios_doomsday_celebrations_will_remove_super_mario_bros_3_cartoon_on_31st_march
https://www.ign.com/articles/the-internet-dubs-march-31-the-day-mario-dies
Article on Netflix removal of DIC Mario cartoons:
https://www.nintendolife.com/news/2021/03/netflix_joins_marios_doomsday_celebrations_will_remove_super_mario_bros_3_cartoon_on_31st_march
subdirectory_arrow_right Yoshi's Story (Game)
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Yoshi's Story was the first Mario series game to be rated E for Everyone instead of K-A for Kids to Adults due to the changeover by the ESRB from the previously used K-A rating in 1998.
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One criticism that the 2023 film "The Super Mario Bros. Movie" received is that while composer Bryan Tyler collaborated with Nintendo veteran composer Koji Kondo to create a score that incorporates orchestrated rearrangements of iconic songs from the Mario franchise, there were too many moments of Illumination-mandated pop songs replacing the score in certain scenes. The most infamous example of this being the replacement of the original composition "Driving Me Bananas", a medley of songs from the Donkey Kong Country games, with a-ha’s "Take on Me" feeling somewhat out of context.
According to Jamey Scott, who worked in the film's sound department, Tyler fought hard to keep his orchestrated rendition of the Super Star theme in the film over the studio's suggestion of Van Halen's "Jump", and succeeded.
According to Jamey Scott, who worked in the film's sound department, Tyler fought hard to keep his orchestrated rendition of the Super Star theme in the film over the studio's suggestion of Van Halen's "Jump", and succeeded.
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As of 2023, Mario has prominently appeared in at least one theatrical film per decade since he was created in 1981:
•1986’s Super Mario Bros: The Great Mission to Rescue Princess Peach, which is one of the first film adaptations of a video game.
•1993’s Super Mario Bros, the first live-action film adaptation of a video game.
•2007’s The King of Kong: A Fistful of Quarters, a documentary that revolves around Steve Wiebe attempting to usurp Billy Mitchell’s high score on Donkey Kong.
•2015’s Pixels, which incorporates Donkey Kong as the final boss of the film’s climax (alongside Mario making a brief cameo).
•2023’s The Super Mario Bros. Movie, which is the first video game film to make $1 billion dollars at the box office.
Interestingly, the two films that weren’t direct adaptations of the games, The King of Kong and Pixels, were directed and produced respectively by Seth Gordon, who considered making a 3D film adaptation of Super Paper Mario back in 2008.
•1986’s Super Mario Bros: The Great Mission to Rescue Princess Peach, which is one of the first film adaptations of a video game.
•1993’s Super Mario Bros, the first live-action film adaptation of a video game.
•2007’s The King of Kong: A Fistful of Quarters, a documentary that revolves around Steve Wiebe attempting to usurp Billy Mitchell’s high score on Donkey Kong.
•2015’s Pixels, which incorporates Donkey Kong as the final boss of the film’s climax (alongside Mario making a brief cameo).
•2023’s The Super Mario Bros. Movie, which is the first video game film to make $1 billion dollars at the box office.
Interestingly, the two films that weren’t direct adaptations of the games, The King of Kong and Pixels, were directed and produced respectively by Seth Gordon, who considered making a 3D film adaptation of Super Paper Mario back in 2008.
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According to Super Mario Bros. Wonder's art director Masanobu Sato, Shigeru Miyamoto reportedly explained during the development of the first Super Mario Bros. that the reason why Goombas damage Mario when walking into them is because they bite Mario on impact. Due to graphical and hardware limitations, this could not be shown at the time. However, while Super Mario Bros. Wonder is thought to be the first game in the mainline series that shows this detail in gameplay, it's not the first game in the overall franchise to show it, as Goombas had been seen biting in earlier spin-off games like Super Mario RPG: Legend of the Seven Stars.
Super Mario Bros. Wonder developer interview:
https://www.nintendo.co.uk/News/2023/October/Ask-the-Developer-Vol-11-Super-Mario-Bros-Wonder-Chapter-2-2460633.html
Super Mario RPG Goombas biting:
https://youtu.be/uoggsLQDf5I?t=148
https://www.nintendo.co.uk/News/2023/October/Ask-the-Developer-Vol-11-Super-Mario-Bros-Wonder-Chapter-2-2460633.html
Super Mario RPG Goombas biting:
https://youtu.be/uoggsLQDf5I?t=148