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Silent Hill: The Short Message
2
Throughout 2022, there were several leaks in regards to the existence of Silent Hill: The Short Message. First, screenshots were leaked of a playable teaser for the game, where it was known under the working title "Silent Hill: Sakura". Then, in both September and December of that year, the game received age ratings in both South Korea and Taiwan, respectively. Additionally, when Konami began hiring for upcoming projects based on Silent Hill, one of the projects was an unannounced in-house game, which would later turn out to be Silent Hill: The Short Message.
person chocolatejr9 calendar_month March 27, 2024
Banjo-Kazooie: Nuts & Bolts
2
The vehicle-building gameplay of Banjo-Kazooie: Nuts & Bolts has been claimed by many Banjo-Kazooie fans, often with an underlying anti-Microsoft or pro-Nintendo console war motive, to have been a corporate mandate from Microsoft to Rare, who supposedly wanted to make another 3D platformer like the previous games in the series. However, this is a complete lie as the only known influence on Nuts & Bolts from Microsoft was that they wanted Rare to make games aimed toward a younger demographic. Otherwise, the creative decisions made with Nuts & Bolts were entirely on Rare's development team, which was burned out by 3D platformers and genuinely believed that vehicle-building was a natural evolution of the genre.
person Rocko & Heffer calendar_month March 14, 2024
Reddit posts collecting all of the below sources and specific quotes from them:
https://www.reddit.com/r/BanjoKazooie/comments/grmk7k/comprehensive_list_as_to_reasons_why_nuts_bolts/
https://www.reddit.com/r/BanjoKazooie/comments/gro2kc/child_post_list_of_comprehensive_quotes_from_rare/

GamesRadar 2008 interview revealing Nuts & Bolts has nothing to do with Microsoft's buyout:
https://www.gamesradar.com/banjo-kazooie-nuts-bolts-interview/

IGN 2012 interview revealing demographics mandate:
https://www.ign.com/articles/2012/08/22/ex-rare-member-shares-info-on-cancelled-game

Gregg Mayles 2018 interview revealing Rare wanted a different approach to platformers:
https://www.youtube.com/watch?v=9h9Y55vpHZo

VideoGamer 2008 interview revealing that they thought a platform-centric game would be boring to work on, and was not inspired by user-generated games like LittleBigPlanet:
https://www.videogamer.com/previews/banjo-kazooie-nuts-and-bolts-interview/

Wired 2008 interview revealing Rare thought platforming games stopped being innovative after the Nintendo 64, and the team expanded from 13 to 71 people so they could not make projects like they used to:
https://www.wired.com/2008/05/qa-banjo-kazooi/

Xbox Achievements 2008 interview revealing Rare thought the old movement system was stale, that they wanted players to come up with different solutions to problems, and assumed fans would be mad if they remade a game instead of a making a sequel:
https://www.xboxachievements.com/news/news-1567-x360a-Meets--Rare-and-Talks-Banjo-Kazooie--Nuts---Bolts.html

Gamereactor 2008 interview revealing Rare thought the blockier character designs felt more BK than the smooth versions of N64 models:
https://www.youtube.com/watch?v=rn9Il7IKgEI

The Rare Witch Project 2008 interview revealing Rare believed vehicle-building was the next evolution of platforming games, and that Nuts & Bolts was the third attempt at a third Banjo-Kazooie game:
https://web.archive.org/web/20081223105418/http://www.rarewitchproject.com/?id=1655

Kikizo 2008 interview revealing Rare wanted to test the power of the new Xbox 360 hardware:
http://archive.videogamesdaily.com/features/banjo-kazooie-nuts-and-bolts-rare-interview-p1.asp

Edge Magazine 2010 interview revealing Conker Live & Reloaded's negative fan reception caused Rare to rethink a remake:
https://web.archive.org/web/20101015012359/http://www.next-gen.biz/features/rare-vintage-part-two

Rare 2018 interview revealing Gregg Mayles was bored with the formula and did not know where to take it:
https://www.youtube.com/watch?v=p2QVnSJDAl4?t=3556

Steve Mayles 2020 interview stating Banjo-Threeie is Nuts & Bolts, putting work into reimagined worlds from Banjo-Kazooie is the same amount of work as new worlds, at one point Rare's management moved all but two people from the Banjo-Kazooie project, Xbox Market was different than the Nintendo market so they weren't sure it'd sell, and Rare was burnt out from making 3D platformers:
https://www.youtube.com/watch?v=Dp8n7QKJZHs
The Getaway
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1
person ProtoSnake calendar_month January 24, 2024
Super Smash Bros. for Nintendo 3DS
subdirectory_arrow_right Super Smash Bros. for Wii U (Game)
3
On August 18th and 19th, 2014, several weeks before Super Smash Bros. for Nintendo 3DS launched in Japan, one of the most influential leaks in the series occurred. Footage of the gameplay and the roster (including fighters who were not announced by Nintendo at the time) were uploaded to 4chan, and then YouTube. The legitimacy of the leaks were brought into question by fans (such as the consistency of the rosters compared to the one that was shown at E3 that year), with some speculating that the leaks originated from an employee connected to the Entertainment Software Ratings Board (ESRB), leading fans to refer to the leak as the ESRB leak. It was not until Nintendo took down the YouTube videos very shortly after they were uploaded when they were confirmed to be legitimate. Days later, Shulk would be revealed for the game in a Japanese Nintendo Direct, confirming the rest of the game's unannounced roster.

In 2023, it was discovered that the leaker was a child of a Nintendo of America employee. According to a DidYouKnowGaming? video researching the history of various video game leaks, the employee recorded footage of the game in action, which would be sent to the ESRB for review. The child gained access to it and shared the footage with his friends, before spreading out of control. Nintendo of America fired the employee shortly after word got out.
Street Fighter V
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2
person ZpaceJ0ck0 calendar_month January 23, 2024
Paper Mario: The Thousand-Year Door
subdirectory_arrow_right Paper Mario: The Thousand-Year Door (Game)
1
Both the original GameCube release and the Nintendo Switch remake are rated E by the Entertainment Software Ratings Board (ESRB), but the GameCube version's rating was simply given the descriptor "Mild Cartoon Violence". The remake’s ESRB rating was updated to replace it with the descriptors "Mild Fantasy Violence" and "Mild Suggestive Themes". These "Mild Suggestive Themes" most likely refer to flirtatious dialogue (i.e. "Aren’t you a fine specimen of a man"; "Perhaps if I…grabbed you and gave you a little sugar") and a character with a large chest/exaggerated proportions, referencing Madame Flurrie.
person NintendOtaku calendar_month December 31, 2023
Sonic Classic Collection
2
When Sonic Classic Collection was rated by the British Board of Film Classification, they rated three pieces of content not present in the final game:
•A trailer for Sonic Chronicles: The Dark Brotherhood
•A "history of Sonic" documentary video
•An unknown item titled "GAMEPLAY FOOTAGE", which was most likely a video. However, all other non-interactive elements in the game such as the credits and aforementioned videos have a runtime, which GAMEPLAY FOOTAGE does not.
Yoshi's Story
subdirectory_arrow_right Mario (Franchise)
1
Yoshi's Story was the first Mario series game to be rated E for Everyone instead of K-A for Kids to Adults due to the changeover by the ESRB from the previously used K-A rating in 1998.
LittleBigPlanet
1
The description for the level "Frying Saucers" contains the only use of profanity in the series: "Face the big alien boss, and kick his big alien ass." As such, this is the only game in the series to receive an E10+ rating from the Entertainment Software Ratings Board.
Monster Rancher DS
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1
person MehDeletingLater calendar_month February 28, 2022
Mortal Kombat 3
1
Attachment The Game Boy version of Mortal Kombat 3 was released in North America in 1995, one year after the formation of the Entertainment Software Rating Board (ESRB), and became the only original Game Boy game to receive a Mature 17+ (M) rating.
Spider-Man
2
Attachment If you put in the cheat code "girlnextdoor" you can play the game as Mary Jane Watson. At the end of the game, where Spider-Man and Mary Jane usually kiss, Mary Jane will kiss herself. This code was removed from later versions of the game, presumably because of the lesbian kiss in an E-rated game.