Trivia Browser
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In 2018, Donkey Kong Country designer Gregg Mayles posted a tweet off the heels of King K. Rool's reveal as a playable character in Super Smash Bros. Ultimate featuring a naming sheet from the former game's development dated to March 8, 1994. This document contains several proposed names for various characters and the game itself, with Monkey Mayhem being listed as a working title. Other differences include the following:
• The names "Blonde Kong" and "Honey Kong" were suggested as alternate names for Candy Kong.
• King K. Rool was originally named "Kommander K. Rool".
• Rock Krock was originally named "Krocrock".
• Slippa was originally going to be called "Mr. Hister". This particular name appeared to be changed late in development, as an unused hint from Cranky Kong mentions Mr. Hister.
• Squidge was originally named "Mr. Squidge".
• Clambo was originally named "Ms. Clamity".
• Cranky Kong and Funky Kong's names were originally spelled "Crankey Kong" and "Funkey Kong".
Additionally, the naming sheet lists several proposed characters absent from the final game:
• An owl Animal Buddy named Hooter. In the replies to his tweet, Mayles stated that Hooter "was going to light the way with its night vision", and that it was eventually replaced by Squawks the parrot.
• A mole Animal Buddy named Miney, likely playing off of the counting rhyme "Eeny, meeny, miny, moe".
• A "Kremling Magician" named Kloak, who would later appear in Donkey Kong Country 2: Diddy's Kong Quest.
• A "Statue Kremling" named Krumble.
• A "Green Kremling" named Klanger.
• A "Robot Kremling" named Krocbot.
• A Moray eel enemy named Mobo.
• A fireball enemy named Fizzle.
• A yeti/"Iceman" enemy named Frozone. In the replies to his tweet, Mayles expressed amusement at "Frozone" also being the name of a character from the 2004 American animated film The Incredibles, stating that "We never used or copyrighted the name, so anyone could have used it." Indeed, "Frozone" is one of several entries on the naming sheet that doesn't have a trademark symbol attached to it. Coincidentally, the Donkey Kong Country television series would feature a yeti character of its own, Eddie the Mean Old Yeti.
• Two fish enemies named Bloop and Gloop; the latter would later appear as an enemy in Donkey Kong Land.
• A "nasty beetle" enemy named Veedub, who would later appear in Donkey Kong Country 2: Diddy's Kong Quest under the name Click-Clack.
• The names "Blonde Kong" and "Honey Kong" were suggested as alternate names for Candy Kong.
• King K. Rool was originally named "Kommander K. Rool".
• Rock Krock was originally named "Krocrock".
• Slippa was originally going to be called "Mr. Hister". This particular name appeared to be changed late in development, as an unused hint from Cranky Kong mentions Mr. Hister.
• Squidge was originally named "Mr. Squidge".
• Clambo was originally named "Ms. Clamity".
• Cranky Kong and Funky Kong's names were originally spelled "Crankey Kong" and "Funkey Kong".
Additionally, the naming sheet lists several proposed characters absent from the final game:
• An owl Animal Buddy named Hooter. In the replies to his tweet, Mayles stated that Hooter "was going to light the way with its night vision", and that it was eventually replaced by Squawks the parrot.
• A mole Animal Buddy named Miney, likely playing off of the counting rhyme "Eeny, meeny, miny, moe".
• A "Kremling Magician" named Kloak, who would later appear in Donkey Kong Country 2: Diddy's Kong Quest.
• A "Statue Kremling" named Krumble.
• A "Green Kremling" named Klanger.
• A "Robot Kremling" named Krocbot.
• A Moray eel enemy named Mobo.
• A fireball enemy named Fizzle.
• A yeti/"Iceman" enemy named Frozone. In the replies to his tweet, Mayles expressed amusement at "Frozone" also being the name of a character from the 2004 American animated film The Incredibles, stating that "We never used or copyrighted the name, so anyone could have used it." Indeed, "Frozone" is one of several entries on the naming sheet that doesn't have a trademark symbol attached to it. Coincidentally, the Donkey Kong Country television series would feature a yeti character of its own, Eddie the Mean Old Yeti.
• Two fish enemies named Bloop and Gloop; the latter would later appear as an enemy in Donkey Kong Land.
• A "nasty beetle" enemy named Veedub, who would later appear in Donkey Kong Country 2: Diddy's Kong Quest under the name Click-Clack.
Gregg Mayles' original tweet:
https://x.com/Ghoulyboy/status/1027946702270021638
Mayles' confirmation that Squawks replaced Hooter:
https://x.com/Ghoulyboy/status/1028581505566748674
Mayles' remark on the shared name "Frozone":
https://x.com/Ghoulyboy/status/1028884538381004802
The Cutting Room Floor article:
https://tcrf.net/Prerelease:Donkey_Kong_Country_(SNES)#Early_Naming_Sheet
https://x.com/Ghoulyboy/status/1027946702270021638
Mayles' confirmation that Squawks replaced Hooter:
https://x.com/Ghoulyboy/status/1028581505566748674
Mayles' remark on the shared name "Frozone":
https://x.com/Ghoulyboy/status/1028884538381004802
The Cutting Room Floor article:
https://tcrf.net/Prerelease:Donkey_Kong_Country_(SNES)#Early_Naming_Sheet
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The existence of a faction tentatively referred to as "Virtual Idols" was first leaked by an unknown party through illegal means of obtaining development data, including character design concept drafts. Rather than cover it up, however, the official Zenless Zone Zero bilibili account opted to reveal the group in a blog post and explain details about it. The idea first came about from students on the production team who had a fondness for idol culture and how they believe it can give people strength, giving descriptions on the individual members: "a lead singer who wants to ignite everyone's enthusiasm with her singing, an artist who is born to be the focus of the stage, and a creator with delicate emotions and great talent." They also expressed interest in making real virtual idols based on the group once the designs were finalized, and creating related projects such as character songs around them.
Bilibili blog post (Note: source is in Chinese):
https://www.bilibili.com/opus/931089295663431683?spm_id_from=333.999.0.0
Pre-release livestream showing concept art for the Virtual Idols:
https://www.youtube.com/watch?v=uACgiN-216s#t=495s
https://www.bilibili.com/opus/931089295663431683?spm_id_from=333.999.0.0
Pre-release livestream showing concept art for the Virtual Idols:
https://www.youtube.com/watch?v=uACgiN-216s#t=495s
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In 2023, the game's official Twitter account hosted a poll to decide the name of a character set to be added to a future "Beach Bash" event (the character was tentatively named "Crab-chan" on account of her being "literally a crab turned into a waifu"). The options given were all crab-based puns: "Crabitha" (a portmanteau of "crab" and "Tabitha"), "Shelly" (a reference to how many species of crab have shells), "Pearl" (a nod to how crabs are capable of creating "pearl sacs"), and "Crabigail" (a portmanteau of "crab" and "Abigail"). The name "Shelly" ultimately won, and she was added to the game as part of the Beach Bash Event 2024.
Initial poll:
https://twitter.com/CrushCrush/status/1685453078953361408
Shelly's addition:
https://twitter.com/CrushCrush/status/1806417216025538853
https://twitter.com/CrushCrush/status/1685453078953361408
Shelly's addition:
https://twitter.com/CrushCrush/status/1806417216025538853
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Bubsy in: the Purrfect Collection was produced by self-proclaimed "Bubsy World Heavyweight Champion" Audi Sorlie (who also worked on another tribute to maligned 1990s platformers, Arzette: The Jewel of Faramore), who had previously done a documentary video on the Bubsy franchise for the Digital Foundry YouTube channel. Sorlie has claimed that the overwhelmingly positive response to his Bubsy video was a major factor in preventing him from committing suicide, and promised that the Purrfect Collection is "sincere, fun, and personal", as opposed to the self-deprecation that had defined the Bubsy franchise during its ownership by Tommo Co.
Sorlie on his relationship with Bubsy:
https://twitter.com/PC98_Audi/status/1774775219439149136
Sorlie on Purrfect Collection:
https://twitter.com/PC98_Audi/status/1803883984809582652
https://twitter.com/PC98_Audi/status/1774775219439149136
Sorlie on Purrfect Collection:
https://twitter.com/PC98_Audi/status/1803883984809582652
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In 2020, to celebrate the launch of Shining Nikki in South Korea, Paper Games released a series of in-game wardrobe items based on the hanbok, a traditional Korean dress. This led to complaints from Chinese players, who objected to the hanbok being treated as a traditional Korean item and claimed that it was actually rooted in Chinese culture. On November 4, Paper Games released a statement supporting the argument that the hanbok was not Korean, and that "as a Chinese company, we want to reiterate that our stance is always consistent with our country China." They also announced that any accounts spreading misinformation about China or trying to insult the country would be blocked, implying that arguing that the hanbok was Korean counted as an offense. The hanbok items were ultimately removed from the game a day later.
This caused backlash from Korean players, who retaliated by deleting the game and applying for refunds for in-app purchases. On November 6, the game was delisted from Korean stores, resulting in demands that Paper Games be investigated for stealing Korea's cultural heritage and closing the service without offering compensation. This got to the point where Lee Sang-heon, a Democratic Party lawmaker from South Korea's National Assembly, called out Paper Games for siding with false claims from Chinese netizens and directing criticism towards Korean users. He also warned that their actions had violated South Korea's fair trade rules as they did not offer refunds and compensations prior to pulling the game from the country.
This caused backlash from Korean players, who retaliated by deleting the game and applying for refunds for in-app purchases. On November 6, the game was delisted from Korean stores, resulting in demands that Paper Games be investigated for stealing Korea's cultural heritage and closing the service without offering compensation. This got to the point where Lee Sang-heon, a Democratic Party lawmaker from South Korea's National Assembly, called out Paper Games for siding with false claims from Chinese netizens and directing criticism towards Korean users. He also warned that their actions had violated South Korea's fair trade rules as they did not offer refunds and compensations prior to pulling the game from the country.
subdirectory_arrow_right Ty the Tasmanian Tiger (Collection)
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Following the release of Ty the Tasmanian Tiger 3: Night of the Quinkan, development started on a fourth entry in the series titled "Ty the Tasmanian Tiger 4: Gunyip!". According to series co-creator Steve Stamatiadis, this game would have expanded upon the aerial combat sections featured in Ty 3, featuring a variety of Bunyip-inspired aircraft and factions, as well as both new and returning characters. It was ultimately cancelled around 2007 due to Krome Studios focusing their resources on developing ports for Star Wars: The Force Unleashed. Stamatiadis would later release a test reel of the game on his Tumblr page, which was later included as a piece of bonus content for Ty 3's PC remaster.
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The Givanium Citizens are primarily voiced by YouTubers who have played through the various games in the Garten of Banban series. Specifically:
• The Theater Witness is voiced by FusionZGamer.
• The Street Witness is voiced by Razzbowski.
• Jonasan is voiced by The Frustrated Gamer.
• Play Actor 2 is voiced by InquisitorMaster.
• The Dying Citizen is voiced by コロンボさん GAMES.
• The Apartment Witness is voiced by NightExtreme.
• The Ticketman is voiced by ORION (real name Brandon Zamora).
• The Bartender is voiced by UhYeah.
• The Strange Neighbor is voiced by Robzi.
• The Staring Citizen is voiced by IDzock.
• The Theater Witness is voiced by FusionZGamer.
• The Street Witness is voiced by Razzbowski.
• Jonasan is voiced by The Frustrated Gamer.
• Play Actor 2 is voiced by InquisitorMaster.
• The Dying Citizen is voiced by コロンボさん GAMES.
• The Apartment Witness is voiced by NightExtreme.
• The Ticketman is voiced by ORION (real name Brandon Zamora).
• The Bartender is voiced by UhYeah.
• The Strange Neighbor is voiced by Robzi.
• The Staring Citizen is voiced by IDzock.
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In 2023, after seeing online backlash towards Garten of Banban for its barebones quality and gameplay, YouTuber UniqueGeese (real name Mason Myers) decided to try recreating the game in a single week to see if game development could be that easy. He would go on to do so over his spring break, and showed the results of his work in a video titled "I Recreated Garten of Banban in One Week", which would go on to become his most popular video. He released the game as "Garten of Banban: Reincarnated", but would later change the name to simply "Reincarnated" per the request of Garten of Banban developers the Euphoric Brothers in order to avoid confusion regarding the original games. The popularity of Reincarnated inspired Myers to create his own unique horror game, resulting in the development of Indigo Park.
"I Recreated Garten of Banban in One Week" video:
https://www.youtube.com/watch?v=34HLlRRd2XQ
Q&A video about Indigo Park development:
https://www.youtube.com/watch?v=WdR6iTbPgHU
https://www.youtube.com/watch?v=34HLlRRd2XQ
Q&A video about Indigo Park development:
https://www.youtube.com/watch?v=WdR6iTbPgHU
Company: Vanpool
subdirectory_arrow_right Punchline (Company), Love-de-Lic (Company), Onion Games (Company), Skip Ltd. (Company)
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After making only three games (Moon: Remix RPG Adventure, UFO: A Day in the Life, and L.O.L.: Lack of Love), Love-de-Lic folded in 2000, with many of its staff members going on to work for other companies. These include:
• Skip Ltd., a company with a close relationship to Nintendo, who published all their Japanese releases (with the exception of LOL, which was published by Skip themselves). They eventually changed their name to Skip Inc. and became inactive on social media, leading to reports that the company had gone defunct, something that was ultimately confirmed true by former employee Hiroshi Moriyama on Twitter in March 2024.
• Vanpool, who were known primarily for their work on the Dillon's Rolling Western series and co-developing the Kirby series starting with Super Kirby Clash. They were ultimately shut down on May 31, 2023.
• Punchline, who only developed two games (Chulip and Rule of Rose) before shutting down as well.
Later, several former staff members from Love-de-Lic such as Yoshiro Kimura, Kazuyuki Kurashima, and Hirofumi Taniguchi would go on to join Onion Games, where they not only released a port of Moon to modern consoles, but also gave it an official English release for the first time.
• Skip Ltd., a company with a close relationship to Nintendo, who published all their Japanese releases (with the exception of LOL, which was published by Skip themselves). They eventually changed their name to Skip Inc. and became inactive on social media, leading to reports that the company had gone defunct, something that was ultimately confirmed true by former employee Hiroshi Moriyama on Twitter in March 2024.
• Vanpool, who were known primarily for their work on the Dillon's Rolling Western series and co-developing the Kirby series starting with Super Kirby Clash. They were ultimately shut down on May 31, 2023.
• Punchline, who only developed two games (Chulip and Rule of Rose) before shutting down as well.
Later, several former staff members from Love-de-Lic such as Yoshiro Kimura, Kazuyuki Kurashima, and Hirofumi Taniguchi would go on to join Onion Games, where they not only released a port of Moon to modern consoles, but also gave it an official English release for the first time.
Article about Love-de-Lic:
https://web.archive.org/web/20171003094433/http://www.hardcoregaming101.net:80/lovedelic/lovedelic.htm
Skip name change and social media abandonment:
https://www.nintendolife.com/news/2019/10/whats_going_on_with_chibi-robo_developer_skip
Report on possible Skip closure:
https://www.nintendolife.com/news/2020/08/has_the_chibi-robo_studio_skip_pulled_the_plug_on_development
Skip closure confirmation from former employee Hiroshi Moriyama:
https://x.com/picmory/status/1773796266851606668
Vanpool closure:
https://www.nintendolife.com/news/2023/06/dillons-rolling-western-and-kirby-developer-vanpool-shuts-down
Article about Chulip:
https://web.archive.org/web/20071018112703/http://www.1up.com/do/feature?cId=3108537&did=1
Article about Rule of Rose:
https://www.gamedeveloper.com/disciplines/thank-heaven-for-little-girls-why-i-rule-of-rose-i-may-be-2006-s-most-controversial-game
Onion Games founded:
https://web.archive.org/web/20130203120707/http://twinfinite.net/blog/2012/06/30/news-yoshiro-kimura-opens-up-his-own-studio/
Moon English release confirmation:
http://oniongames.jp/news/moon-is-coming-to-nintendo-switch-in-english
https://web.archive.org/web/20171003094433/http://www.hardcoregaming101.net:80/lovedelic/lovedelic.htm
Skip name change and social media abandonment:
https://www.nintendolife.com/news/2019/10/whats_going_on_with_chibi-robo_developer_skip
Report on possible Skip closure:
https://www.nintendolife.com/news/2020/08/has_the_chibi-robo_studio_skip_pulled_the_plug_on_development
Skip closure confirmation from former employee Hiroshi Moriyama:
https://x.com/picmory/status/1773796266851606668
Vanpool closure:
https://www.nintendolife.com/news/2023/06/dillons-rolling-western-and-kirby-developer-vanpool-shuts-down
Article about Chulip:
https://web.archive.org/web/20071018112703/http://www.1up.com/do/feature?cId=3108537&did=1
Article about Rule of Rose:
https://www.gamedeveloper.com/disciplines/thank-heaven-for-little-girls-why-i-rule-of-rose-i-may-be-2006-s-most-controversial-game
Onion Games founded:
https://web.archive.org/web/20130203120707/http://twinfinite.net/blog/2012/06/30/news-yoshiro-kimura-opens-up-his-own-studio/
Moon English release confirmation:
http://oniongames.jp/news/moon-is-coming-to-nintendo-switch-in-english
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In Jenny's showcase, her neutral air light attack is referred to as a "lingair". This is a reference to a tweet made by developer Thaddeus Crews prior to her reveal, where he questioned the appropriateness of the "sex kick", a competitive fighting game term originating from the Super Smash Bros. series for an aerial attack that stays out for an elongated period and slowly becomes less powerful, and suggested "lingering air" as a sanitized alternative.
Jenny Showcase:
https://www.youtube.com/watch?v=1WM3AoVxDFw?t=64
Lingering air tweet:
https://twitter.com/Repiteo/status/1512259022346412032
Confirmation of tweet's connection:
https://twitter.com/Repiteo/status/1525204198727593984
Sex kick SSBWiki page:
https://www.ssbwiki.com/Sex_kick
https://www.youtube.com/watch?v=1WM3AoVxDFw?t=64
Lingering air tweet:
https://twitter.com/Repiteo/status/1512259022346412032
Confirmation of tweet's connection:
https://twitter.com/Repiteo/status/1525204198727593984
Sex kick SSBWiki page:
https://www.ssbwiki.com/Sex_kick
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One of the game's dual protagonists Yasuke, an African samurai, is the first main character in the series to be based on a real historical figure, but his real-life identity and status serving under Japanese daimyo Oda Nobunaga has been the subject of a contentious debate among historians. There are few scholarly/historical resources available describing him and his life, and no known resources from when he was alive that refer to him as a samurai, with the most common belief being his title was a retainer.
His reveal as a lead in the game on May 15, 2024 caused polarizing reactions worldwide on social media. Fans critical of the decision claimed Ubisoft were going against the series' penchant for accurate historical backgrounds and misrepresented Japan, which the series had never covered in-depth, by inflating Yasuke's role in history and not having both protagonists be Japanese (the other protagonist, Naoe, is Japanese), claiming he was not actually a samurai. Fans in support of his role claiming he was actually a samurai called these objections racist and based on narrow-minded arguments and inferences, with some claiming that Asian samurai protagonists in media were oversaturated and that complaints would be the same if the game was set in Africa and starred an African protagonist. This intense fighting led to an edit war on Yasuke's English Wikipedia article, with administrators publicly calling its Talk page "a complete dumpster fire". As of July 3, the consensus that the Talk page reached appears to be that the available historical resources are inconclusive as to if he was or was not a samurai, but that scholars consistently describe Yasuke as a samurai without any sources found where scholars do not describe him as one.
This lack of clarity allows popular media to take creative liberties in adapting him, often depicting him as a high-ranking samurai, and Ubisoft seemed to take a similar direction from the outset. A press release at the game's announcement stated:
Despite the header used, the quote is carefully worded to stop short of directly calling Yasuke a samurai, with more advertising describing him as a "samurai of historical legend". Game director Charles Benoit later acknowledged his life "is surrounded by mysteries" and that "[Yasuke] told us to tell" his story seen in the game, which was also described by associate narrative director Brooke Davies as historical fiction.
Creative director Jonathan Dumont stated in interviews with Famitsu on May 15 that they chose Yasuke to fit with the story of a foreigner who fights off oppressing forces like the Portuguese slave trade, while exploring a country unknown to him alongside the player, stating that they were "first looking for "our samurai," someone who could be our non-Japanese eyes". The following day, the interviews were edited to remove this quote, and to change quotes either directly or contextually referring to Yasuke as an "outsider" to being a "foreign-born samurai". After further mounting controversy, Ubisoft posted a statement to Twitter in English and Japanese on July 23 apologizing for elements in their promotional materials that "caused concern within the Japanese community", reiterating that the game's story was intended to be historical fiction and not an accurate recreation of events, and that Yasuke's real-life status was "a matter of debate and discussion". The Japanese statement received Community Notes pointing out that the stance taken was contradictory, citing several quotes from both the Famitsu interviews and an Xbox interview that emphasized confirming historical accuracy, but was removed from the statement hours later.
His reveal as a lead in the game on May 15, 2024 caused polarizing reactions worldwide on social media. Fans critical of the decision claimed Ubisoft were going against the series' penchant for accurate historical backgrounds and misrepresented Japan, which the series had never covered in-depth, by inflating Yasuke's role in history and not having both protagonists be Japanese (the other protagonist, Naoe, is Japanese), claiming he was not actually a samurai. Fans in support of his role claiming he was actually a samurai called these objections racist and based on narrow-minded arguments and inferences, with some claiming that Asian samurai protagonists in media were oversaturated and that complaints would be the same if the game was set in Africa and starred an African protagonist. This intense fighting led to an edit war on Yasuke's English Wikipedia article, with administrators publicly calling its Talk page "a complete dumpster fire". As of July 3, the consensus that the Talk page reached appears to be that the available historical resources are inconclusive as to if he was or was not a samurai, but that scholars consistently describe Yasuke as a samurai without any sources found where scholars do not describe him as one.
This lack of clarity allows popular media to take creative liberties in adapting him, often depicting him as a high-ranking samurai, and Ubisoft seemed to take a similar direction from the outset. A press release at the game's announcement stated:
"Yasuke: A Real-Life Samurai:
Ubisoft Quebec wanted to include a Samurai, and Yasuke's story was open-ended enough to allow for creativity; there are still plenty of questions and speculation surrounding him. The fascinating facts, though, were undisputable: of African origin, he arrived in Japan enslaved by the Portuguese; he impressed with size, strength, and wits; he served under the Japanese daimyo Oda Nobunaga. There must have been something exceptional about Yasuke to succeed in the service of a personality like Nobunaga's, [...] and the goal has been to expound on this in [the game] through his curiosity, openness, respect for values and tradition, valor, warmth, and charisma."
Ubisoft Quebec wanted to include a Samurai, and Yasuke's story was open-ended enough to allow for creativity; there are still plenty of questions and speculation surrounding him. The fascinating facts, though, were undisputable: of African origin, he arrived in Japan enslaved by the Portuguese; he impressed with size, strength, and wits; he served under the Japanese daimyo Oda Nobunaga. There must have been something exceptional about Yasuke to succeed in the service of a personality like Nobunaga's, [...] and the goal has been to expound on this in [the game] through his curiosity, openness, respect for values and tradition, valor, warmth, and charisma."
Despite the header used, the quote is carefully worded to stop short of directly calling Yasuke a samurai, with more advertising describing him as a "samurai of historical legend". Game director Charles Benoit later acknowledged his life "is surrounded by mysteries" and that "[Yasuke] told us to tell" his story seen in the game, which was also described by associate narrative director Brooke Davies as historical fiction.
Creative director Jonathan Dumont stated in interviews with Famitsu on May 15 that they chose Yasuke to fit with the story of a foreigner who fights off oppressing forces like the Portuguese slave trade, while exploring a country unknown to him alongside the player, stating that they were "first looking for "our samurai," someone who could be our non-Japanese eyes". The following day, the interviews were edited to remove this quote, and to change quotes either directly or contextually referring to Yasuke as an "outsider" to being a "foreign-born samurai". After further mounting controversy, Ubisoft posted a statement to Twitter in English and Japanese on July 23 apologizing for elements in their promotional materials that "caused concern within the Japanese community", reiterating that the game's story was intended to be historical fiction and not an accurate recreation of events, and that Yasuke's real-life status was "a matter of debate and discussion". The Japanese statement received Community Notes pointing out that the stance taken was contradictory, citing several quotes from both the Famitsu interviews and an Xbox interview that emphasized confirming historical accuracy, but was removed from the statement hours later.
Game website with "samurai of historical legend" quote:
https://www.ubisoft.com/en-us/game/assassins-creed/shadows
Ubisoft press release:
https://news.ubisoft.com/en-us/article/2LH4Ael4X1TlNJY3B3aYg5/assassins-creed-shadows-launches-november-15-features-dual-protagonists-in-feudal-japan
Ubisoft Forward - June 10, 2024:
https://www.youtube.com/watch?v=zPoJUPrCkkg#t=4602s
IGN Japan interview with Brooke Davies:
https://www.youtube.com/watch?v=bqwitaREyd0
Ubisoft article with several videos explaining historical backgrounds behind previous Assassin's Creed games:
https://news.ubisoft.com/en-us/article/6d4zQXyH0VF6z75Ab7jfss/discover-the-real-history-behind-every-assassins-creed
IGN articles:
https://www.ign.com/articles/when-and-where-is-assassins-creed-shadows-set
https://www.ign.com/articles/assassins-creed-shadows-yasuke-asian-protagonist
TheGamer article:
https://www.thegamer.com/african-assassins-creed-shadows-controversy/
Time article:
https://time.com/6978997/assassins-creed-shadow-yasuke-controversy/
Forbes article mentioning Wikipedia edit war and international reactions:
https://www.forbes.com/sites/olliebarder/2024/05/15/japanese-fans-are-puzzled-that-yasuke-is-in-assassins-creed-shadows/
Yasuke English Wikipedia article (Note: while much of this controversy occurred on English language Wikipedia, bear in mind that Wikipedia articles by themselves are not reliable sources for historical research, and the English article is not a uniform representation of the information on Yasuke across the different language versions of Wikipedia that have this article. There are varying primary, secondary, historical and pop culture sources suggested for and used in all of these articles either backing up verified information about him, or making different claims that may not be accurate.):
https://en.wikipedia.org/wiki/Yasuke
https://en.wikipedia.org/wiki/Talk:Yasuke
Wikipedia administrator discussion:
https://web.archive.org/web/20240518220622/https://en.wikipedia.org/wiki/Wikipedia:Administrators'_noticeboard/Incidents#Talk:Yasuke_is_a_complete_dumpster_fire
Earliest archive of original Famitsu interview (in Japanese; English machine translations for all archives of this article compared between Google Translate and DeepL prior to publishing this submission. Deleted quote in Japanese is "まず“私たちの侍”、つまり日本人ではない私たちの目になれる人物を探していましたが、これは") (May 15):
https://web.archive.org/web/20240515185159/https://www.famitsu.com/article/202405/5194
Archived edited interview (May 16):
https://web.archive.org/web/20240516194746/https://www.famitsu.com/article/202405/5194
Latest archived edit (May 18):
https://web.archive.org/web/20240518034336/https://www.famitsu.com/article/202405/5194
Ubisoft July statement (in English and Japanese; third link contains archived screenshots of the Japanese Community Notes):
https://x.com/assassinscreed/status/1815674592444187116
https://x.com/UBISOFT_JAPAN/status/1815674629643719061
https://x.com/DLibryum/status/1816342689127772542
Xbox interview:
https://news.xbox.com/ja-jp/2024/05/16/assassins-creed-shadows-interview/
https://www.ubisoft.com/en-us/game/assassins-creed/shadows
Ubisoft press release:
https://news.ubisoft.com/en-us/article/2LH4Ael4X1TlNJY3B3aYg5/assassins-creed-shadows-launches-november-15-features-dual-protagonists-in-feudal-japan
Ubisoft Forward - June 10, 2024:
https://www.youtube.com/watch?v=zPoJUPrCkkg#t=4602s
IGN Japan interview with Brooke Davies:
https://www.youtube.com/watch?v=bqwitaREyd0
Ubisoft article with several videos explaining historical backgrounds behind previous Assassin's Creed games:
https://news.ubisoft.com/en-us/article/6d4zQXyH0VF6z75Ab7jfss/discover-the-real-history-behind-every-assassins-creed
IGN articles:
https://www.ign.com/articles/when-and-where-is-assassins-creed-shadows-set
https://www.ign.com/articles/assassins-creed-shadows-yasuke-asian-protagonist
TheGamer article:
https://www.thegamer.com/african-assassins-creed-shadows-controversy/
Time article:
https://time.com/6978997/assassins-creed-shadow-yasuke-controversy/
Forbes article mentioning Wikipedia edit war and international reactions:
https://www.forbes.com/sites/olliebarder/2024/05/15/japanese-fans-are-puzzled-that-yasuke-is-in-assassins-creed-shadows/
Yasuke English Wikipedia article (Note: while much of this controversy occurred on English language Wikipedia, bear in mind that Wikipedia articles by themselves are not reliable sources for historical research, and the English article is not a uniform representation of the information on Yasuke across the different language versions of Wikipedia that have this article. There are varying primary, secondary, historical and pop culture sources suggested for and used in all of these articles either backing up verified information about him, or making different claims that may not be accurate.):
https://en.wikipedia.org/wiki/Yasuke
https://en.wikipedia.org/wiki/Talk:Yasuke
Wikipedia administrator discussion:
https://web.archive.org/web/20240518220622/https://en.wikipedia.org/wiki/Wikipedia:Administrators'_noticeboard/Incidents#Talk:Yasuke_is_a_complete_dumpster_fire
Earliest archive of original Famitsu interview (in Japanese; English machine translations for all archives of this article compared between Google Translate and DeepL prior to publishing this submission. Deleted quote in Japanese is "まず“私たちの侍”、つまり日本人ではない私たちの目になれる人物を探していましたが、これは") (May 15):
https://web.archive.org/web/20240515185159/https://www.famitsu.com/article/202405/5194
Archived edited interview (May 16):
https://web.archive.org/web/20240516194746/https://www.famitsu.com/article/202405/5194
Latest archived edit (May 18):
https://web.archive.org/web/20240518034336/https://www.famitsu.com/article/202405/5194
Ubisoft July statement (in English and Japanese; third link contains archived screenshots of the Japanese Community Notes):
https://x.com/assassinscreed/status/1815674592444187116
https://x.com/UBISOFT_JAPAN/status/1815674629643719061
https://x.com/DLibryum/status/1816342689127772542
Xbox interview:
https://news.xbox.com/ja-jp/2024/05/16/assassins-creed-shadows-interview/
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Sexualization complaints:
https://www.denofgeek.com/games/stellar-blade-controversy-explained/
South Korean rating:
https://en.as.com/meristation/news/stellar-blade-gets-an-adults-only-rating-due-to-nudity-and-explicit-gore-n/
Design choice quote:
https://fandomwire.com/hyung-tae-kim-stellar-blade-avoid-controversy/
Day 1 patch censorship:
https://esports.gg/news/stellar-blade/players-outraged-at-unexpected-stellar-blade-outfit-censorship/
Compilation of outfits in base game before Day 1 patch (uncensored versions of Cybernetic Bondage at 2:30, and Holiday Rabbit at 4:52):
https://www.youtube.com/watch?v=fMT6z9xejeA
Compilation of outfits after Day 1 patch (censored versions of Cybernetic Bondage at 1:03, Holiday Rabbit at 2:19, and Moutan Peony at 3:02):
https://www.youtube.com/watch?v=kAcvYBGPoGk
Nano Suit tutorial pop-up montage with uncensored Moutan Peony costume (this is the only footage I could find of anyone sitting through this video start to finish):
https://www.youtube.com/watch?v=eHJhViruQKM?t=3761
Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449
Video of Hyung-Tae Kim defending update changes:
https://www.reddit.com/r/stellarblade/comments/1cdlllp/directors_answer_to_the_change_in_the_outfitvideo/
GameAbout interview with Kim (article in Korean):
https://www.gameabout.com/news/articleView.html?idxno=87017
Holiday Rabbit and Cybernetic Bondage costume reversal:
https://www.pushsquare.com/news/2024/05/stellar-blade-ps5-quietly-adds-uncensored-new-costumes-in-controversy-aftermath
IGN interview with Yoko Taro and Kim:
https://www.ign.com/articles/stellar-blade-x-nier-automata-taro-yoko-hyung-tae-kim
https://www.denofgeek.com/games/stellar-blade-controversy-explained/
South Korean rating:
https://en.as.com/meristation/news/stellar-blade-gets-an-adults-only-rating-due-to-nudity-and-explicit-gore-n/
Design choice quote:
https://fandomwire.com/hyung-tae-kim-stellar-blade-avoid-controversy/
Day 1 patch censorship:
https://esports.gg/news/stellar-blade/players-outraged-at-unexpected-stellar-blade-outfit-censorship/
Compilation of outfits in base game before Day 1 patch (uncensored versions of Cybernetic Bondage at 2:30, and Holiday Rabbit at 4:52):
https://www.youtube.com/watch?v=fMT6z9xejeA
Compilation of outfits after Day 1 patch (censored versions of Cybernetic Bondage at 1:03, Holiday Rabbit at 2:19, and Moutan Peony at 3:02):
https://www.youtube.com/watch?v=kAcvYBGPoGk
Nano Suit tutorial pop-up montage with uncensored Moutan Peony costume (this is the only footage I could find of anyone sitting through this video start to finish):
https://www.youtube.com/watch?v=eHJhViruQKM?t=3761
Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449
Video of Hyung-Tae Kim defending update changes:
https://www.reddit.com/r/stellarblade/comments/1cdlllp/directors_answer_to_the_change_in_the_outfitvideo/
GameAbout interview with Kim (article in Korean):
https://www.gameabout.com/news/articleView.html?idxno=87017
Holiday Rabbit and Cybernetic Bondage costume reversal:
https://www.pushsquare.com/news/2024/05/stellar-blade-ps5-quietly-adds-uncensored-new-costumes-in-controversy-aftermath
IGN interview with Yoko Taro and Kim:
https://www.ign.com/articles/stellar-blade-x-nier-automata-taro-yoko-hyung-tae-kim
subdirectory_arrow_right Nintendo Switch (Platform)
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Within the Nintendo Switch firmware prior to Version 4.0.0 (for Japanese, US and European systems only), there is a hidden NES emulator stub called "flog" that can only be unlocked on the Home Screen and when the console's internal clock is set to July 11th (if the date is changed in System Settings, but the console is connected to the internet and can see the actual date, this method will not work). The method to unlock it involves detaching the Joy-Cons from the console, holding them pointing forwards/downwards, then moving them to a vertical position and holding it for a few seconds. This gesture may take time to hone due to it being a specific movement tracked by the Joy-Cons, but when it is matched, the system will check to see if flog is installed. When checked, an audio clip of a man saying "chokusetsu" ("直接"), the Japanese word for "direct", will play and the screen will cut to black and launch the 1984 NES title Golf. This emulator is unique in that it includes instructions in English and Japanese on how to play depending on how the Joy-Cons are held, and has a more simplistic appearance than the emulators that would be used for Nintendo Switch Online. Pressing the Home button while playing Golf will return you to the Home Screen without any visible software running there.
With Version 4.0.0, Nintendo removed all of the code required to launch flog and play Golf, but the company seemed unusually hesitant to even acknowledge its existence when asked by news outlets. One month before its removal, Nintendo of America president Reggie Fils-Amie released two statements regarding it when asked by Kotaku:
While this seems to allude that the secret emulator and Golf's inclusion were not authorized, this all but confirms that their purpose was to act as a tribute to Nintendo's late CEO Satoru Iwata. Iwata, who programmed Golf and previously hosted the Nintendo Direct showcase series, passed away on July 11, 2015, with the method to unlock the emulator mimicking a gesture he used during Nintendo Directs. Japanese fans on social media referred to the Easter egg as an "omamori", amulets that if kept close are said to protect the bearer and bring good luck, speculating that Golf was included by Iwata as a secret charm to watch over every Nintendo Switch unit after his death.
With Version 4.0.0, Nintendo removed all of the code required to launch flog and play Golf, but the company seemed unusually hesitant to even acknowledge its existence when asked by news outlets. One month before its removal, Nintendo of America president Reggie Fils-Amie released two statements regarding it when asked by Kotaku:
"So, two comments on this. It was identified by folks playing around in the firmware. We've got nothing officially to announce for that content or what the plans are for that content. So that's that. Certainly anything that pays respect to my friend Mr. Iwata is something that is near and dear to me personally, but in terms of that execution and what it was meant to do or what the plans are, we've got nothing to announce."
"I'm struck whenever I go back to Kyoto and spend time in our headquarters and spend time in the offices where Mr. Iwata, myself and others would be meeting. It's always personally touching. And so, again, no comment on that particular execution."
"I'm struck whenever I go back to Kyoto and spend time in our headquarters and spend time in the offices where Mr. Iwata, myself and others would be meeting. It's always personally touching. And so, again, no comment on that particular execution."
While this seems to allude that the secret emulator and Golf's inclusion were not authorized, this all but confirms that their purpose was to act as a tribute to Nintendo's late CEO Satoru Iwata. Iwata, who programmed Golf and previously hosted the Nintendo Direct showcase series, passed away on July 11, 2015, with the method to unlock the emulator mimicking a gesture he used during Nintendo Directs. Japanese fans on social media referred to the Easter egg as an "omamori", amulets that if kept close are said to protect the bearer and bring good luck, speculating that Golf was included by Iwata as a secret charm to watch over every Nintendo Switch unit after his death.
Video demonstrations:
https://www.youtube.com/watch?v=CGN6QXv7sfs
https://www.youtube.com/watch?v=DmkAvnnFICE
Polygon articles covering the discovery and removal of Golf:
https://www.polygon.com/2017/9/17/16323452/nintendo-switch-golf-emulator
https://www.polygon.com/nintendo-switch/2017/9/20/16338508/nintendo-switch-golf-iwata-theory
https://www.polygon.com/2017/12/27/16822340/nintendo-switch-golf-game-hidden-removed
Reggie Fils-Amie statements:
https://kotaku.com/nintendo-is-still-oddly-tight-lipped-about-the-switch-s-1820050815
The Cutting Room Floor article:
https://tcrf.net/Nintendo_Switch#Golf
Chokusetsu definition:
https://en.wiktionary.org/wiki/ちょくせつ#Japanese
https://www.youtube.com/watch?v=CGN6QXv7sfs
https://www.youtube.com/watch?v=DmkAvnnFICE
Polygon articles covering the discovery and removal of Golf:
https://www.polygon.com/2017/9/17/16323452/nintendo-switch-golf-emulator
https://www.polygon.com/nintendo-switch/2017/9/20/16338508/nintendo-switch-golf-iwata-theory
https://www.polygon.com/2017/12/27/16822340/nintendo-switch-golf-game-hidden-removed
Reggie Fils-Amie statements:
https://kotaku.com/nintendo-is-still-oddly-tight-lipped-about-the-switch-s-1820050815
The Cutting Room Floor article:
https://tcrf.net/Nintendo_Switch#Golf
Chokusetsu definition:
https://en.wiktionary.org/wiki/ちょくせつ#Japanese
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The virtual YouTuber KSon voices the character Kei in both the English and Japanese dubs of Like a Dragon: Infinite Wealth. KSon noted that while she found it easier to voice act in Japanese, the staff in the studio praised her pronunciation during voice recording.
subdirectory_arrow_right Yum Yum Cookstar (Game)
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Yum Yum Cookstar appears to have been made as some kind of contingency over Cooking Mama: Cookstar's legal disputes, being made by the same developers and publishers and having gone on sale on Steam a mere week before Cooking Mama: Cookstar was withdrawn from sale. While it is not known to what extent Yum Yum Cookstar is based on Cooking Mama: Cookstar, it does have a substantial difference in gameplay, having a psuedo-rhythm element that does not exist in the latter game.
Some prints of the box art have a printed sticker noting the game's connection to Cooking Mama: Cookstar, in spite of the controversy. The official website, TikTok account, and trailers for Yum Yum Cookstar proclaim the game to be made by "the creators of the best-selling hitgame[sic] Cookstar" (without acknowledging the Cooking Mama series by name) and use the slogan "This ain't your mama's kitchen!". The veracity of the claim of the first Cookstar being a best-seller is not known as sales figures have not been released.
Some prints of the box art have a printed sticker noting the game's connection to Cooking Mama: Cookstar, in spite of the controversy. The official website, TikTok account, and trailers for Yum Yum Cookstar proclaim the game to be made by "the creators of the best-selling hitgame[sic] Cookstar" (without acknowledging the Cooking Mama series by name) and use the slogan "This ain't your mama's kitchen!". The veracity of the claim of the first Cookstar being a best-seller is not known as sales figures have not been released.
Steam page with release date:
https://store.steampowered.com/app/1827430/Yum_Yum_Cookstar/
Article about Cookstar being withdrawn, note the release dates:
https://www.gamedeveloper.com/business/-i-cooking-mama-cookstar-i-to-be-delisted-following-court-ruling
The TikTok:
https://www.tiktok.com/@cookstar/video/7150753875803311402?lang=en
Box art scan with Cooking Mama: Cookstar sticker:
https://gamefaqs.gamespot.com/switch/328786-yum-yum-cookstar/boxes/908306
Yum Yum webpage:
https://galaxygames.co/yum-yum-cookstar/
https://store.steampowered.com/app/1827430/Yum_Yum_Cookstar/
Article about Cookstar being withdrawn, note the release dates:
https://www.gamedeveloper.com/business/-i-cooking-mama-cookstar-i-to-be-delisted-following-court-ruling
The TikTok:
https://www.tiktok.com/@cookstar/video/7150753875803311402?lang=en
Box art scan with Cooking Mama: Cookstar sticker:
https://gamefaqs.gamespot.com/switch/328786-yum-yum-cookstar/boxes/908306
Yum Yum webpage:
https://galaxygames.co/yum-yum-cookstar/
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Anton was originally created as series creator Tony Grayson's profile picture for a forum when he was 9 years old in 2007, under the name "Red Guy". Because the first Antonball was black and white, Red Guy was renamed to Anton. One of the Anton variant characters in Antonball Deluxe is named after Red Guy.
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Felix the Cat, the new playable character announced alongside the Kickstarter campaign for the game's story mode DLC RULE of Inverse Ninjas, was decided through a Twitter poll. The other three characters on the poll were The Continental Op (a private investigator character created by Dashiell Hammett in 1923 whose copyright expired in 2019), Gnorm Gnat (an insect character created by Jim Davis prior to Garfield who entered the public domain as a result of his original comics not having a copyright notice), and Tarcis the Lover (a joke slot seemingly originating from a dating simulator made by this game's co-developer Trainwreck Studios, and that voting for was actively discouraged by the developers).
Twitter poll and joke slot discouragement:
https://twitter.com/InverseNinjas/status/1769566363029500056
https://twitter.com/InverseNinjas/status/1769566860343964112
Kickstarter link featuring Felix announcement:
https://www.kickstarter.com/projects/herosoftgames/rule-of-inverse-ninjas-inverse-ninjas-story-mode
https://twitter.com/InverseNinjas/status/1769566363029500056
https://twitter.com/InverseNinjas/status/1769566860343964112
Kickstarter link featuring Felix announcement:
https://www.kickstarter.com/projects/herosoftgames/rule-of-inverse-ninjas-inverse-ninjas-story-mode
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During Palworld's development, Pocket Pair hired over forty additional employees on a budget of one billion yen. Some of the staff hired notably came about under varied circumstances. For example, the character animator (despite having no prior industry experience) was hired by Takuro Mizobe after seeing his works on YouTube, where he posted combat animation videos and fan content based on the game Girls' Frontline as a hobbyist animator. Likewise, the director applied for the role during a Twitter recruitment run despite already lining up for a position at NetEase at the time. Finally, the main character designer for the game's Pals was initially rejected during a separate recruitment drive dedicated to finding illustrators that occurred in October 2020, but was ultimately hired after reapplying in February 2021.
Company: Funomena
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Allegations:
https://www.gamedeveloper.com/culture/funomena-co-founder-robin-hunicke-accused-of-workplace-emotional-abuse
Supposed closure:
https://www.pcgamer.com/two-weeks-after-workplace-abuse-allegations-funomena-is-reportedly-closing/
Roblox move:
https://www.washingtonpost.com/video-games/2022/06/07/people-make-games-roblox-indie-devs/
Funomena overview:
https://www.fanbyte.com/features/the-hopeful-beginning-and-abrupt-shuttering-of-funomena/
Second report:
https://www.rockpapershotgun.com/new-funomena-report-charts-downfall-amid-abuse-allegations
https://www.gamedeveloper.com/culture/funomena-co-founder-robin-hunicke-accused-of-workplace-emotional-abuse
Supposed closure:
https://www.pcgamer.com/two-weeks-after-workplace-abuse-allegations-funomena-is-reportedly-closing/
Roblox move:
https://www.washingtonpost.com/video-games/2022/06/07/people-make-games-roblox-indie-devs/
Funomena overview:
https://www.fanbyte.com/features/the-hopeful-beginning-and-abrupt-shuttering-of-funomena/
Second report:
https://www.rockpapershotgun.com/new-funomena-report-charts-downfall-amid-abuse-allegations