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The Legend of Zelda: Collector's Edition
3
By inputting a secret combination on this game's version of The Legend of Zelda: Majora's Mask, the player can unlock a secret credits screen for engineering (showing the people responsible for developing the Nintendo 64 emulator that allowed the game to run on the GameCube). This secret went unnoticed until 2024.
Observation
1
Attachment Throughout the game, SAM is shown cryptic symbols by the mysterious hexagonal entity and must relay them back. These symbols, which resemble the real-life Spoiler:hexagonal cloud pattern on the north pole of the planet Saturn, are in fact orders which explain SAM's eventual actions, as well as the game's ending. Datamining the game shows the names of each symbol, thus the series of orders can be translated as such:

1. After EFR is brought back online
Spoiler:
• SAM IS AWOKEN
• SAM EMMA TO SATURN
• SAM PROTECT EMMA

2. Sudden appearance at Astrophysics
Spoiler:
• OTHERS NOT AWOKEN
• INFINITY DIMENSIONS CONVERGE
• PROTECT EMMA NOT OTHERS

3. After Jim's betrayal
Spoiler:
• EMMA IS AWOKEN
• JIM NOT AWOKEN
• SAM KILL JIM

4. Arrival at Saturn
Spoiler:
• INFINITY DIMENSIONS CONVERGE
• SAM EMMA UNION
• UNION TO ALL

The ending as well as the orders imply that Spoiler:the astronaut and SAM have been fused to some level, and have been sent to Earth. In particular, "Infinity dimensions converge" explains the fact that there have been many alternate realities of SAM and Emma that have unsuccessfully tried said mission, which all start appearing in the gameplay's current reality. All instances of "Awoken" might refer to some sort of priming, or preparation process towards communicating, or understanding the entity's desires, thus explaining the strange behavior in the "awakened" protagonists.
person Adrot calendar_month October 14, 2024
I have attached an image which provides the names of the symbols via datamining the game.

Tweet with the symbol's meanings and context with the entity's instructions: https://twitter.com/Adr0t/status/1845745393247592530

Every hexagon encounter and order prompt in the game with previous attempt to translate them:
https://www.youtube.com/watch?v=zFgvFWXcl94

Steam discussion over the symbols: https://steamcommunity.com/app/906100/discussions/0/2972897380411867202/

Another previous attempt to decipher the symbols: https://www.reddit.com/r/gaming/comments/ntmhcr/spoilers_observation_the_game_translation_of/?rdt=47645

Game ending:
https://www.youtube.com/watch?v=7AWzu06pUbk

Saturn's hexagon:
https://science.nasa.gov/mission/cassini/science/saturn/hexagon-in-motion/
Jak 3
subdirectory_arrow_right Jak II (Game), Naughty Dog (Company)
2
Attachment Naughty Dog's name was inspired by their first company mascot Morgan, a Labrador/Rhodesian Ridgeback mix born in 1989 who was the pet dog of co-founder Jason Rubin starting with the development of Rings of Power. During the development of Way of the Warrior, Morgan lived with both Rubin and co-founder Andy Gavin in poor living conditions and she was often fed some of their meals from the fast food chain McDonald's. While she first appeared in a game as a Special Thanks credit in Rings of Power, Morgan technically became part of the company when she was given her own photo ID card after Naughty Dog moved onto the Universal Interactive Studios premises for the development of Crash Bandicoot. She was credited as a member of Naughty Dog on their four Crash Bandicoot games and Jak and Daxter: The Precursor Legacy. She died in 2002 at the age of 13 during the development of Jak II, and several tributes to her were put into Jak II and Jak 3.

Jak II's manual and end credits feature a standard In Memoriam dedication for Morgan, but there are two more hidden tributes in the game. There is a green neon sign spelling Morgan's name written in the Precurian language inside the Hip Hog Saloon located to the left from the door. Additionally, in the Power Station in New Haven City, a set of random scrolling Precurian messages can be found on the large computer monitor. Translating these to English will reveal the following:

• "Morgan I miss you"
• "Morgan"
• "Thirteen years hard time"
• "There will never be another"
• "Good dog"
• "I will always love you"

Another message can be found on computer screens you can view at eye-level, which reads "Morgan is still missed even after a year has passed". These computer screen messages are re-used on the monitors in both the Power Station and the Freedom League buildings in Jak 3. Since Morgan's death, Naughty Dog have credited more pets as members of their team and/or company mascots, with the first successor being a Labrador puppy named Osiris who first appeared in the credits of the first Jak and Daxter game alongside Morgan.
person MehDeletingLater calendar_month September 1, 2024
Thank Goodness You’re Here!
2
Attachment When traversing the drainage pipe that leads to Barnsworth, the player can spot graffiti that reads "PAY NO POLL TAX" and "DING DONG THE WITCH IS DEAD!" These reference slogans from opponents of former British prime minister Margaret Thatcher.

The former references the Community Charge, a controversial policy of the Thatcher administration that resulted in her 1990 resignation following widespread protests (it was ultimately replaced by the Council Tax three years later). The latter message references a campaign by anti-Thatcherites following her death in 2013 to inflate the chart position of "Ding-Dong! The Witch Is Dead", a song from the 1939 film adaptation of The Wizard of Oz, under the pretense that the BBC would be forced to play it over the radio. The network ultimately compromised by including a brief snippet in a news report about the campaign. The presence of both references ties in with the game's setting in Northern England, where anti-Thatcherism is particularly pronounced.
person VinchVolt calendar_month August 29, 2024
The Ultimate Challenge from Beat Takeshi
1
Attachment After obtaining the map from the karaoke bar, if the player selects the "じっとみつめる" ("Stare") option and waits on the resulting screen for an hour, a text box will appear mimicking the sign-off messages used by Japanese TV channels before the screen goes black. Waiting an additional three hours brings up a series of SMPTE color bars, and waiting one more hour brings up a second text box which simply reads "おはようございます" ("good morning"). Following this, the player is returned to the karaoke bar, with their progress reverted to before obtaining the map.
Kirby and the Forgotten Land
1
Attachment The New World script seen throughout the game is a cipher for the Latin alphabet. While this is most visible with the subtitles for "Welcome to the New World", which are provided in both scripts, all other instances are just as easily translatable, producing coherent English-language messages.

In an interview for Nintendo's "Ask the Developers" column, series director Shinya Kumazaki and associate producer Kei Ninomiya revealed that they deliberately designed and utilized the New World script in a way that would allow players to translate it themselves, with Kumazaki describing it as a way to make the game more immersive for curious audiences.
person VinchVolt calendar_month August 25, 2024
Grimace's Birthday
2
Attachment While Grimace's Birthday seems to be a web-browser game mimicking the "retro" graphics of the Game Boy Color, it is actually a real Game Boy Color ROM being run in an emulator, and it's possible to extract the ROM and play it on a Game Boy Color or hardware that is compatible with its cartridges. Because the game was designed specifically for the system, its data includes an error screen typical of those found on other Game Boy Color titles that are incompatible with the original Game Boy. However, because Grimace's Birthday is intended to be played on McDonald's official website (which does not allow the player to switch between Game Boy and Game Boy Color mode), this screen is not viewable.
Sonic Battle
2
Although the game makes no mention of it, completing each chapter again after finishing Emerl's episode will reward the player with a page from Spoiler:Professor Gerald Robotnik's journal which documents Spoiler:his discovery and subsequent experiments on the Gizoid.
person SOGESNAKE calendar_month July 24, 2024
Jak X: Combat Racing
1
The series' in-universe Precursor language appears in several instances throughout the game, most notably in a series of Story cutscenes. During news broadcasts covering the racing tournament, a news ticker scrolling across the bottom of the screen produces a developer message from Naughty Dog when translated. The message says hello to the player and alludes to save data-based unlockable contents. However, an as-of-yet undiscovered secret is explicitly shared; the message does offer an input code, but to date, no use or purpose for it has been found.
Doki Doki Literature Club!
1
Various Easter eggs are hidden in the game's character files, most of which require their extensions to be manually altered:

• If the player changes the extension for Monika's character file to .png, the resulting image depicts a square of white noise inside a ring of fire and cracks. Converting the white noise to binary gives a text message encrypted in Base64. Decrypting it reveals what appears to be a monologue from Monika, who mentions a "Third Eye" that causes "some kind of deja vu," which is how she and the other girls are able to perceive alterations to the game's data.
• If the player changes the extension for Natsuki's character file to .jpeg, the resulting image file depicts a painting of a white-haired girl with blank white eyes. The image is heavily distorted, requiring the player to invert its colors and change its rectangular coordinates to polar ones in an image editor in order to view it properly.
• If the player changes the extension for Sayori's character file to .ogg, the resulting audio will become a discordant shriek, similar to that normally heard when converting a data file to audio. However, running sayori.ogg through a spectrograph reveals a QR code which, when scanned, leads to a fictitious examination report for a character named Libitina; her last name and a procedure administered to her are both redacted with a series of X's. Of note is that like Monika's hidden monologue, the report repeatedly mentions a "third eye."
• If the player opens Yuri's character file in a text editor, the result will be a message encrypted in Base64; the file extension does not need to be modified in order to do this. Decrypting the message reveals that it's "I Found a Box Containing the Story of a 19-Year-Old Girl Who Killed a Random Person for No Reason", a creepypasta that was anonymously posted on Thought Catalog in June 2015, over two years before Doki Doki Literature Club's release. In a Twitter reply, developer Dan Salvato confirmed that he was the creepypasta's author and the one who hid it in the game.
person VinchVolt calendar_month June 1, 2024
The Cutting Room Floor article:
https://tcrf.net/Doki_Doki_Literature_Club!#Characters_Folder

Hidden website in sayori.chr:
https://projectlibitina.com/

Tweet from Dan Salvato confirming his authorship:
https://www.twitter.com/dansalvato/status/911627120132055040
Ranma 1/2: Hiryuu Densetsu
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1
Deltarune
1
Attachment Although Chapter 1 was given a surprise release in 2018, with Toby Fox giving no prior public indications of its existence, Deltarune had been teased in secret since at least 2015. Three months after Undertale released, the fan site DeltaRune.com announced that it would be rebranding to Dreemurr.com at Fox's request; Fox didn't tell the owners of Dreemurr.com why he didn't want them to use the domain. However, after the fan site fulfilled his request, Fox used deltarune.com to host an image called him.png, a passage of Wingdings text only readable by turning up the brightness using image editing software.

While the text initially parroted the phrase "THIS NEXT (space) EXPERIMENT (space) SEEMS (space) VERY (space) VERY (space) INTERESTING" from the unused room_gaster event in Undertale, by July 1, 2016, the text was edited to read "THREE HEROES APPEARED (space) AT WORLD'S EDGE", later being edited again by August 17 to say "THREE HEROES APPEARED (space) TO BANISH THE ANGELS HEAVEN". Both revisions quote portions of the legend that Ralsei recounts in Chapter 1, indicating that these parts of the game's backstory were already conceived by this point.

Following the release of Chapter 1, deltarune.com would be refurbished as the official website for Deltarune itself. Consequently, earlier versions of the site only survive through snapshots on the Wayback Machine, a URL archiving platform hosted by the Internet Archive.
person VinchVolt calendar_month May 13, 2024
Monument Valley
1
Attachment At the very beginning of Appendix v. The Lost Falls, after Ida presses the first switch in the level to raise the pillar the Totem is on up to where she is, a set of symbols carved into two sides of the pillar are revealed. These symbols are part of the ancient Zuish language from the game Fez, but they are used incorrectly in order to fit the message on the pillar (i.e. vertical spelling, no use of spaces, line breaks in the middle of words). When translated, it spells out this message:

TOSR
ONDO
GEAU
OINS
ATG
LIE

"TO GO ALONE IT IS DANGEROUS"

This not only acts as a reference to the popular quote at the start of The Legend of Zelda to show Ida receiving help, but also acts as foreshadowing to the end of the level where Spoiler:the Totem is destroyed by a crushing stone pillar while helping Ida get past it, forcing her to go through the rest of the Forgotten Shores levels on her own.
person MehDeletingLater calendar_month May 9, 2024
Freddy in Space 3: Chica in Space
1
Attachment The background music for the "Merch Cemetery" stage has the filename "97 115 99 105 105 10", which when converted into ASCII spells "asciiLF". It is not known what this title means.
person Violett calendar_month April 21, 2024
Freddy in Space 3: Chica in Space - 97 115 99 105 105 10 (Merch Cemetery):
https://www.youtube.com/watch?v=yKoPx2LpWCU
https://www.youtube.con/watch?v=6UaOGxUSiB4

ASCII Conversion Chart by Alfred State College:
https://web.alfredstate.edu/faculty/weimandn/miscellaneous/ascii/ascii_index.html
Virtua Fighter 3tb
1
In Virtua Fighter 3tb, Jacky and Kage both have a secret win pose when holding Down, Guard, Punch, and Evade. They will perform "V for Victory" poses. If Kage is in his 2P costume and gets an "Excellent" victory on Akira's stage, he will perform a secret win pose where a metal pan will fall on his head.
person DrakeVagabond calendar_month April 14, 2024
Pokémon FireRed Version
subdirectory_arrow_right Pokémon LeafGreen Version (Game)
3
Attachment Shortly after the game's release, a screenshot started circulating online depicting the Seagallop ferryman in Vermilion City telling the player: "By the way: if you like this game, buy it or die." Those who posted the screenshot claimed that it was a hidden message which was only triggered if the game detected that it was running a pirated copy. This claim appeared to be further corroborated by people claiming that they had encountered the message themselves when playing the game with unofficial Game Boy Advance emulators or when hacking legitimate cartridges with cheat devices, and attracted further popularity after being disseminated by various gaming YouTubers.

However, while the screenshot was not photoshopped, the claim that it was an anti-piracy measure was not true. Rather, the text was added into the game's code by an anonymous individual who distributed a ROM of it online; the claim that it was an anti-piracy feature was most likely used by the individual to circumvent ROM distribution sites' restrictions on modified games. This explains why anecdotal reports of encountering the text were so much higher than what would be expected from a complete hoax, as well as why the text is absent when examining an unaltered ROM of the game in a hex editor.
person VinchVolt calendar_month March 21, 2024
DidYouKnowGaming video which mentions the rumor (before it was debunked):
https://www.youtube.com/watch?v=4HsxuGMWnXM

YouTube video by Tech Rules debunking the rumor:
https://www.youtube.com/watch?v=0XjHZ-V4ooA&;t=604s
Another Code: Recollection
2
Attachment The origami cranes scattered across the games feature a jumbled QR Code pattern that when put together links to the Japanese microsites for Another Code and Another Code: R.
person Adrot calendar_month March 5, 2024
Origami cranes in the games:
https://wccftech.com/how-to/another-code-recollection-guide-how-to-find-14-two-memories-origami-messages/
https://wccftech.com/how-to/another-code-recollection-guide-how-to-find-another-code-r-origami-messages/

Tweet detailing the discovery:
https://twitter.com/Adr0t/status/1765119007584039105

Another Code microsite:
https://www.nintendo.co.jp/ds/anoj/index.html

Another Code: R microsite:
https://www.nintendo.co.jp/wii/rnoj/index.html

Method:
- Look up the file "ditem_PaperCrane" inside Textures2D of the game's data.
- Stitch the texture together into one complete QR Code if necessary.
- Scan it with any QR Code decoder like the one used in smartphones. Resize if necessary.
- QR Code should display the following: https://www.nintendo.co.jp/ds/anoj/index.htmlhttps://www.nintendo.co.jp/wii/rnoj/index.html

The code can be recreated by inputting these URLs exactly as they are shown above into the following Japanese QR Code generator:
https://qr.quel.jp/
The Getaway
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1
Turrican
1
After loading up the Commodore 64 version of the game and waiting until the title screen appears, going to address 8F40 with a memory viewer will reveal a hidden developer message. The message to discourage hackers from cracking the game is presumably from the game's creator Manfred Trenz, and reveals the date that the game began development:

"HI FOLKS, THE MANIAC IS BACK !!!
ONE QUESTION: WHY DO YOU WANT TO CRACK THIS PROGGY ???
CAN YOU IMAGINE HOW MUCH WORK I DID TO MAKE A GAME LIKE THIS ???

HERE SOME INFORMATIONS ABOUT: STARTING TIME: 01.02.1989 (OH YES)
ALL THE IDEAS,GAMEDESIGN,ALIENROUTINIES,GRAPHICS,PLAYBILITY,TECHNICAL
PROBLEMS AND MUCH MORE TOOK A LOT OF TIME AND WAS VERY OFTEN NERVE-RACKING!

ECHT AETZEND YOU WOULD SAY ...
SOMETIMES I WORKED MORE THEN 14 HOURS A DAY, ONLY INTERRUPTED BY ESSENTIAL
THINGS LIKE FOOD,COKE AND MTV.

I MADE THIS GAME NOT ONLY FOR TO EARN MONEY BUT NEVERTHELESS I'M SURE
YOU AGREE WITH ME, THAT I WANT TO EARN FOR MY WORK.

SO DO ME A FAVOUR AND DON'T CRACK AND SPREAD THIS GAME !! IF YOU HAVE
ANY QUESTIONS CALL: 0211/5280-0 BYE NOW AND THINK ABOUT !

PS.: DO YOU KNOW WHAT A GROELATZ IS ?? YOU BETTER DO NOT !"
Turrican
2
In the Commodore 64 version of the game, there are two known messages written with destroyable blocks that are hidden out-of-bounds in two levels of the game. In Level 1-1, the year "1989", referring to the year the game began development, can be found in the middle of the map. The other message is hidden in Level 1-3, where the letters "DTE" can be found in the middle of a land mass in the bottom-right corner of the map.
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