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Final Fantasy X
subdirectory_arrow_right Final Fantasy X/X-2 HD Remaster (Game), Final Fantasy X-2 (Game), Final Fantasy (Franchise)
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person MehDeletingLater calendar_month April 14, 2024
Unofficial Japanese to French to English translation of Final Fantasy X-2.5 ~Eien no Daishō~ (3 page forum thread):

Final Fantasy -Will- (links include Japanese audio, English subtitles, and English audio):

Amazon link to the novella with mixed user reviews:永遠の代償~-ノベルズ/dp/4757541570

Article about novella criticism:

Satirical article criticizing the novella:

Videos covering X-2.5 and Will:

Blog posts discussing the plots of X-2.5 and Will:
Fallout: New Vegas
subdirectory_arrow_right Fallout (Franchise)
During an interview with Variety Fair, Todd Howard revealed that the 2024 live-action "Fallout" TV series was considered canon to the games, having wanted to tell an original story within the game's world rather than adapt any of the previous games. However, when the show came out, this lead to complaints from fans accusing the show of retconning the events of Fallout: New Vegas. Specifically, the sixth episode "The Trap" featured a shot of a blackboard seemingly depicting the fall of Shady Sands (the capital of the New California Republic) as taking place in the year 2277. Fallout: New Vegas takes place in the year 2281, yet Shady Sands is stated to still exist in the game without any mention of a fall (although the city cannot be visited in-game). Emil Pagliarulo, a design director for Bethesda, would try to assure fans on Twitter that Fallout: New Vegas is still considered canon, claiming to being overprotective of the series' lore and going as far as to post a timeline of the Fallout series. While the timeline not only featured both Fallout: New Vegas, the TV series, and also confirmed that Fallout Tactics: Brotherhood of Steel is considered canon to the series, it did not address the timeline inconsistency brought about by the blackboard scene in the show. This reportedly lead some fans to accuse Bethesda of holding a grudge against Obsidian Entertainment for making what many fans consider to be the best Fallout game and using the show as a way to spite them. However, it's worth noting that there are three other possible explanations for the inconsistency:

• Whoever wrote "2277" was misinformed due to the post-apocalyptic setting forcing many to rely on guesswork for event dates.
• It could be a simple mistake in writing for a series with large amounts of lore to it.
• It could be a reference to the "Lonesome Road" DLC expansion for New Vegas, where the player is given the option to nuke the NCR, though there is no confirmation that this ending is canon.
person chocolatejr9 calendar_month April 14, 2024
Beatmania IIDX 4th style
According to a tweet by dj TAKA, the song "ABSOLUTE" was originally called "Special Thanks". The name was changed after CG Designer VJ GYO and illustrator GOLI thought the name was "lame".
person aa1205 calendar_month April 13, 2024
Street Fighter 6
Attachment When Street Fighter 6's preliminary logo was revealed, it was mocked for a variety of reasons, particularly a disconnect from previous series logos and aligning with a widely criticized trend of generic, minimalist or "oversimplified" logos. Some fans noted that the logo strongly resembled an $80 design for an "SF" logo posted on the Adobe Stock Image store by user xcoolee, which had previously been used for a sci-fi convention in France. xcoolee did offer to sell exclusive rights to the logo to Capcom, but was seemingly denied. It was also discovered that a Taiwanese electronics and appliances retailer, Sunfar, had a similar hexagonal logo. On the day after Street Fighter 6's logo reveal, the front page of their website displayed an advertisement with the logo featuring a paint splatter reading the number 6 promoting gaming products, most likely as a promotional parody. It is unknown if either resemblance was a coincidence on Capcom's part, and xcoolee did not state if they knew whether Capcom bought anything from their store or not. The logo of Street Fighter 6 would be updated to appear more stylized before the game's launch in response to the negative reception, although the fan reception to the new logo was not much more positive.
person Rocko & Heffer calendar_month April 11, 2024
Cooking Mama: Cookstar
subdirectory_arrow_right Yum Yum Cookstar (Game)
Yum Yum Cookstar appears to have been made as some kind of contingency over Cooking Mama: Cookstar's infamous legal disputes, being made by the same developers and publishers and having gone on sale on Steam a mere week before Cooking Mama: Cookstar was withdrawn from sale. While it is not known to what extent Yum Yum Cookstar is based on Cooking Mama: Cookstar, it does have a substantial difference in gameplay, having a psuedo-rhythm element that does not exist in the latter game.

Some prints of the box art have a printed sticker noting the game's connection to Cooking Mama: Cookstar, in spite of the controversy. The official website, TikTok account, and trailers for Yum Yum Cookstar proclaim the game to be made by "the creators of the best-selling hitgame[sic] Cookstar" (without acknowledging the Cooking Mama series by name) and use the slogan "This ain't your mama's kitchen!". The veracity of the claim of the first Cookstar being a best-seller is not known as sales figures have not been released.
person Rocko & Heffer calendar_month April 11, 2024
Fruit Ninja
subdirectory_arrow_right Fruit Ninja (Collection)
According to Fruit Ninja creator Luke Muscat in a comment on a YouTube video comparing the 1993 and 2023 Super Mario Bros. movies, there was a massive push following Fruit Ninja's success to have it be adapted for TV or cinema, something he attributed to other members of the studio feeling that the other 2 mediums were more "legitimate" in the face of an era where games were not taken as seriously. All of the characters and stories added to Fruit Ninja were made for the purpose of facilitating these unmade adaptations, something Muscat described as "divisive" and compared to having to try and adapt a film that does not exist into a game rather than the other way around.
person Rocko & Heffer calendar_month April 2, 2024
Video comment:

Comment archived in case it gets deleted (YouTube link contains a comment hyperlink tag):
"Great video Patrick and team. I was the designer / creator of Fruit Ninja, which obviously had absolutely ZERO story or character development. After the huge success of the game, (and as I was leaving the project), a push started to get film and TV adaptions made. For some at the studio, getting an adaptation made the whole thing more legitimate, like the property had "made it". Games were still struggling to be taken seriously despite being such a huge global business, but film and TV didn't have that problem.
But given how narratively thin the source material was, new characters and story started getting added into the game specifically to support those future jumps to film and TV (and merch I guess). This was very... divisive. It was like having to adapt a film into an existing game... except the film didn't exist yet. It was a time."
Baldur's Gate 3
Baldur's Gate 3 was originally revealed with a CGI trailer at a conference for the Google Stadia cloud gaming service in June 2019 as part of an Early Access exclusivity deal that would ultimately be cancelled when Stadia was shut down in 2023. The game's director Swen Vincke touted the service at the time for its purported accessibility, and the potential for in-game community feedback to directly affect the game's development and playthroughs via Stadia's Crowd Choice feature. However, Vincke later expressed regret over having the game be revealed this way, calling it "a really stupid deal" due to the challenges of releasing an Early Access build to a second platform, but that "it allowed me to pay for the CGI."
person Rocko & Heffer calendar_month March 29, 2024
Drawn to Life: The Next Chapter
subdirectory_arrow_right UDraw: Dood's Big Adventure (Game), THQ (Company)
Attachment The uDraw was conceived after THQ employees noticed how difficult drawing was with the Wii Remote in the Wii version of Drawn to Life: The Next Chapter, and was originally called the Drawn to Life Pal. Multiple pitches for other licensed Drawn to Life titles in the same vein as Drawn to Life: SpongeBob SquarePants Edition were made, with Marvel Comics, Pixar, Star Wars, and Conan the Barbarian being pitched as examples. However, no Drawn to Life game with uDraw compatibility would ever release, though one uDraw launch title, Dood's Big Adventure, bears a fair resemblance to the series. No reason has been given for the series' absence or why a new IP was made with Dood's Big Adventure instead of using the brand recognition of Drawn to Life, but it may be connected to the controversial ending of the DS version of The Next Chapter and its finality for the core Drawn to Life Raposa universe.
Company: Funomena
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person chocolatejr9 calendar_month March 26, 2024
On April 8th, 2022 (the American release date for the film "Sonic the Hedgehog 2"), former Archie Comics writer Ken Penders revealed that he was contacting his legal team in regards to the Echidnas and their backstory featured in the film. According to Penders, both Knuckles' unnamed father and the workings of the film's depiction of the Master Emerald were derivitive of two of his characters, Locke and Enerjak. Despite the fact that the powers of the game version of the Master Emerald had been established back in 1994 with the release of Sonic & Knuckles, Penders has claimed to have legal ownership over the ideas he created in 1996. However, as of March 2024, no lawsuit has materialized.
person chocolatejr9 calendar_month March 25, 2024
The SpongeBob SquarePants Movie
In 2012, The SpongeBob SquarePants Movie was ported to the PlayStation 3's PlayStation Network under the PlayStation 2 Classics line. However, it was taken down shortly afterwards with no official explanation. Audiences quickly inferred that the port's withdrawal was due to the poor reception it drew thanks to various emulation issues involved with it, though it may have also been due to THQ going bankrupt and Activision acquiring the license to make games based on Nickelodeon properties around the same time. Among these emulation issues, the 16:9 display (which was the default option) stretched the game rather than properly re-rendering it at a higher aspect ratio, the audio for in-engine cutscenes frequently stuttered and fell behind by up to a second, certain textures were noticeably blurry due to the game being displayed at a higher resolution than what it was designed for, and gameplay suffered from prominent input lag compared to the original release.
person VinchVolt calendar_month March 25, 2024
Platform: ZX Spectrum
The ZX Spectrum is more widely remembered today as a video game console rather than its originally intended purpose as an affordable computer for word processing and real-world problem-solving. Hardware creator Sir Clive Sinclair reportedly considered games to be "fundamentally unserious" and was horrified that the computer he invented was becoming primarily seen as a gaming platform.
Bubsy in Fractured Furry Tales
The developers of Bubsy in Fractured Furry Tales got very agitated with having to listen to Bubsy's catchphrases on loop, and would repeat them to one another mockingly. For one of producer Faran Thomason's co-workers, Bubsy's catchphrase "What could possibly go wrong?" became a 20-year long in-joke with other developers of the game (in spite of said catchphrase not even being said in Fractured Furry Tales outside of the ending text scroll).
Banjo-Kazooie: Nuts & Bolts
The vehicle-building gameplay of Banjo-Kazooie: Nuts & Bolts has been claimed by many Banjo-Kazooie fans, often with an underlying anti-Microsoft or pro-Nintendo console war motive, to have been a corporate mandate from Microsoft to Rare, who supposedly wanted to make another 3D platformer like the previous games in the series. However, this is a complete lie as the only known influence on Nuts & Bolts from Microsoft was that they wanted Rare to make games aimed toward a younger demographic. Otherwise, the creative decisions made with Nuts & Bolts were entirely on Rare's development team, which was burned out by 3D platformers and genuinely believed that vehicle-building was a natural evolution of the genre.
person Rocko & Heffer calendar_month March 14, 2024
Reddit posts collecting all of the below sources and specific quotes from them:

GamesRadar 2008 interview revealing Nuts & Bolts has nothing to do with Microsoft's buyout:

IGN 2012 interview revealing demographics mandate:

Gregg Mayles 2018 interview revealing Rare wanted a different approach to platformers:

VideoGamer 2008 interview revealing that they thought a platform-centric game would be boring to work on, and was not inspired by user-generated games like LittleBigPlanet:

Wired 2008 interview revealing Rare thought platforming games stopped being innovative after the Nintendo 64, and the team expanded from 13 to 71 people so they could not make projects like they used to:

Xbox Achievements 2008 interview revealing Rare thought the old movement system was stale, that they wanted players to come up with different solutions to problems, and assumed fans would be mad if they remade a game instead of a making a sequel:

Gamereactor 2008 interview revealing Rare thought the blockier character designs felt more BK than the smooth versions of N64 models:

The Rare Witch Project 2008 interview revealing Rare believed vehicle-building was the next evolution of platforming games, and that Nuts & Bolts was the third attempt at a third Banjo-Kazooie game:

Kikizo 2008 interview revealing Rare wanted to test the power of the new Xbox 360 hardware:

Edge Magazine 2010 interview revealing Conker Live & Reloaded's negative fan reception caused Rare to rethink a remake:

Rare 2018 interview revealing Gregg Mayles was bored with the formula and did not know where to take it:

Steve Mayles 2020 interview stating Banjo-Threeie is Nuts & Bolts, putting work into reimagined worlds from Banjo-Kazooie is the same amount of work as new worlds, at one point Rare's management moved all but two people from the Banjo-Kazooie project, Xbox Market was different than the Nintendo market so they weren't sure it'd sell, and Rare was burnt out from making 3D platformers:
BlazBlue: Cross Tag Battle
Prior to release, Arc System Works announced that the game would feature twenty characters as paid DLC for the game's first season, meaning that the game would launch with only half of its planned roster. This prompted backlash from fans, who pointed out that the game reused assets from past fighting games and that half of Team RWBY would be sold separately while the other half was in the base game. In response, Toshimichi Mori announced that the remaining Team RWBY members (Blake Belladonna and Yang Xiao Long) would be free of charge, and that the costs for the characters would not exceed that of the game's base retail cost.
person chocolatejr9 calendar_month March 11, 2024
subdirectory_arrow_right Intellivision Productions (Company)
Attachment In an interview with YouTube channel "The Geek Getaway", the CFO and COO of the revived Intellivision, Nick Richards, could be seen in front of a door reading "Amico Hater Dungeon". According to a comment by the channel, Richards said his daughter put up this sign.
person Rocko & Heffer calendar_month March 9, 2024
Alan Wake II
subdirectory_arrow_right Suicide Squad: Kill the Justice League (Game), Sweet Baby Inc. (Company)
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person chocolatejr9 calendar_month March 8, 2024
"Sweet Baby Inc detected" Steam Curator list:

Sweet Baby Inc. front page:

General info:

Article about the group (note the article is in German):,3409770.html

Accusation of "woke agenda":

Employee statement:

Steam follower number:

Kyle Rowley statement:

Kyle Rowley tweet:

Stacey Henley quote:

Curator statement about list purpose:

Employee complaints:

Zoë Quinn and Maya Felix Kramer DDoS tweets that were mentioned in the above article but not actually linked:

Steam Curator About page:

Chris Kindred account limit and archived reaction:

Curator Steam Support tweet:

Curator Steam Support community post:

Article about claims of Sweet Baby's extent of their involvement:

Suicide Squad: Kill the Justice League end credits with Sweet Baby section:

Alan Wake II Game Developer article:
BlazBlue: Central Fiction
BlazBlue: Central Fiction is the first title in the BlazBlue series to not feature an English dub for its international release. According to Aksys Games, this was done to ensure that the game would release sooner, as they would have had to delay the game by six-to-eight months if they tried to add an English dub. This lead to a fan petition to try and convince Aksys to either delay the game or add an English dub as DLC, which even included support from various actors involved with the BlazBlue series, such as Patrick Seitz (the English voice of series protagonist Ragna the Bloodedge).
In the v. patch released at the end of February 2024, there were alterations made that were not listed in the patch notes, primarily involving censoring profanities and slurs. These changes apply even in single-player mode, where while players can still name things whatever they want, offensive words and names are replaced with asterisks. These changes were most likely made due to Palworld developer Pocket Pair's partnership with Microsoft, who agreed earlier that month to help develop the Xbox releases of the game and possibly the Steam version as well. Unlike Steam however, Xbox has very strict guidelines on what can and can't be said like other console platforms, suggesting that Pocket Pair was catering to Microsoft with this censorship, although neither company officially commented on these changes. While some players understand the need for such measures, others criticized the restrictions and advocated for optional toggles to allow individual customization.
person ProtoSnake calendar_month March 4, 2024
Regular Show: Mordecai and Rigby in 8-Bit Land
Attachment The game's main antagonist Garrett Bobby Ferguson Jr., and his father of the same name (both originally characters featured in the series' two-part episode "Exit 9B" which the game is based on), are based on Donkey Kong record-holder Billy Mitchell, who has notably gained controversy for cheating on the Donkey Kong arcade game. At one point in 2015, Mitchell sued Cartoon Network over the characters, claiming that the show infringed on his likeness. The case was later dismissed in court by New Jersey Federal District Judge Anne Thompson, who stated in her final ruling that:

"The television character does not match the plaintiff in appearance: GBF appears as a non-human creature, a giant floating head with no body from outer space, while Plaintiff is a human being, […] And when GBF loses his title, the character literally explodes, unlike Plaintiff."
person Tuli0hWut calendar_month March 2, 2024
Final boss fight against Garrett Bobby Ferguson Jr. and Sr.:

Garrett Bobby Ferguson Jr. backstory in the series:

Article on Billy Mitchell Cartoon Network lawsuit:
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