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Despite MultiVersus being positioned by the gaming press and certain players disappointed with the latter game's lack of content as being a "rival" for or having "killed" Nickelodeon All-Star Brawl, the development teams behind both games are fans of one another's work.
Also Appears On: Nickelodeon All-Star Brawl (Game)

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In an interview with the game's producer Yasunori Ogura published on PlayStation.Blog on August 21, 2023, he was asked how the series was able to be revived after ten years since the previous installment in the Armored Core series, and when did the initial planning and development began? He responded:
"First, I would like to thank everyone for their continued support of the Armored Core series throughout the years, especially our fans, who have been waiting for ten years since the previous installment, Armored Core: Verdict Day.
As for the process leading up to the development of this title, our company’s President, Hidetaka Miyazaki, myself, the director, Yamamura, and many other members of the development team all really wanted to create a new Armored Core game. We also fostered a team of very talented people through our experience in developing other titles, so we basically had no reason not to go ahead with the development of a new Armored Core.
So, around 2018, in the early stages of development, Miyazaki and a few others established a small team of initial directors who went back and reevaluated the fundamentals of the Armored Core series and began development of a prototype that helped them determine the direction of the new entry. After the release of Sekiro: Shadows Die Twice in 2019, Yamamura joined the project and took over as director. Full-scale development kicked off around 2020.
Meanwhile, because we had several projects underway at the same time, we had to allocate internal resources for the development of other titles. Which in turn resulted in a long ten-year wait for this game."

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According to English voice actor Aleks Le in his YouTube video "LUKE SINGS TMNT THEME SONG (OFFICIAL) SF6", he stated that in February 2023, he had dinner with the game's director Takayuki Nakayama, who said that he and his team really loved Aleks' passion and watching at all the cool and funny things Aleks did with the character both in-game and online. Nakayama then asked Aleks if he could get Luke to sing a song, to which he replied: "Me? No, I don't know how to sing... But Luke? Even if he's bad..." Nakayama's idea was to recruit Aleks to sing the lyrics to a new arrangement of the Teenage Mutant Ninja Turtles theme song, arranged by CAP-JAMS to promote Street Fighter 6's TMNT DLC. Aleks commented that this performance was his first time trying to sing and that his vocal coach for the recording sessions was Jason Miller, who provided vocals for the song "Rules of Nature" from Metal Gear Rising: Revengeance.

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Hajime Tabata worked on The 3rd Birthday and Final Fantasy Type-0 at the same time, both games having originally been intended for mobile devices, but were later changed to PlayStation Portable games. Square Enix requested Tabata to focus on The 3rd Birthday, which almost lead to Final Fantasy Type-0 being cancelled.
Also Appears On: Final Fantasy Type-0 (Game)
PSP announcement: https://www.famitsu.com/game/news/1217142_1124.html
Type-0's near cancellation: http://uk.ign.com/articles/2015/03/16/tabata-final-fantasy-type-0-was-almost-cancelled
Type-0's near cancellation: http://uk.ign.com/articles/2015/03/16/tabata-final-fantasy-type-0-was-almost-cancelled

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"The video game experimental group engaged in a 3D-platform video game training over a period of 6 months. [...] After training, a within-subject increase in grey matter within the hippocampus was significant only in the [video game] training group, replicating results observed in younger adults."
Original study: https://pubmed.ncbi.nlm.nih.gov/29211727/
Supper Mario Broth post: https://twitter.com/MarioBrothBlog/status/1522949969363324934
Supper Mario Broth post: https://twitter.com/MarioBrothBlog/status/1522949969363324934

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According to Luke's English voice actor Aleks Le, Luke was originally supposed to say "Yes! I won!" for one of his victory poses. However, Aleks Le was against this since he found the line to be generic and instead suggested "Woo! Let's go", taking inspiration from the Street Fighter competitive scene, where the phrase "let's go" is often heard. Voice director Jonathan Klein was against it since he didn't understand it, but after hearing Aleks Le performance he accepted the change.

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When asked about why Super Mario Maker would be releasing on September 11, Nintendo representative Julie Gagnon responded:
Due to this awkward release timing, promotional materials for the game would word the release date as the "11th of September", even in countries that use an MM/DD format.
“Nintendo is really respectful of this date, but the thing is that when we launched Super Mario Bros back in 1985, it was September 13th. And, as we have worked with retailers on Friday as a launch day, the date worked out as Friday, September 11th for this year.”
Due to this awkward release timing, promotional materials for the game would word the release date as the "11th of September", even in countries that use an MM/DD format.

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In an interview with the game's creative director/artist Tetsuya Nomura published on Dengeki Online on September 21, 2023, he revealed that the late voice actor Keiji Fujiwara would still be the voice of Reno for the Japanese dub of the game. Fujiwara passed away from cancer on April 12, 2020, at the age of 55, just two days after the release of Final Fantasy VII Remake. The news of his death came shortly before the recording sessions for FFVII Rebirth commenced, leaving the developers unable to replace him immediately. Because of this, Nomura asked the scenario team to let him use past recordings of Fujiwara’s voice for Reno in Rebirth, and "they made the necessary adjustments.” As a result of this, Reno's screentime in the game had been reduced to account for his death, and after apologizing to fans both domestic and international, Nomura revealed that the third part of the Final Fantasy VII Remake series will introduce a new Japanese voice actor for the role of Reno and that the character's presence will increase.

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Franchise: Super Smash Bros.
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When Tsuyoshi Tozak, director of Bubble Bobble 4 Friends, was asked about if Bub and Bob would appear in the Super Smash Bros. franchise, they simply responded "let's skip that question". The interviewer theorized that they may have been under a non-disclosure agreement, citing a similar response when asking the developers of Cuphead about if they wanted to make a TV cartoon, which would eventually happen, but come the end of Super Smash Bros. Ultimate's DLC cycle, Bubble Bobble content did not appear in any form, meaning that Tozak was likely indifferent on Smash rather than under NDA.
Also Appears On: Bubble Bobble (Franchise)

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A PlayStation version of the game was being developed by The Code Monkeys, but was cancelled in favor of a PlayStation 2 version. When asked why, the Neopets team revealed that they "felt that it couldn't achieve everything we wanted it to on the PS1", but also noted that "the graphics will be much better."
PlayStation version: https://www.uvlist.net/game-166849-Neopets+The+Darkest+Faerie
Explanation: https://www.neopets.com/nf.phtml?nf_date=2003-10-27
Explanation: https://www.neopets.com/nf.phtml?nf_date=2003-10-27

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In an interview with the game's music supervisor Keiji Kawamori published on the PlayStation.Blog on September 14, 2023, he was asked what he could reveal about the soundtrack and music for the game. He responded that because the game's world is much larger than Final Fantasy VII Remake, the team made a variety of new music to go alongside it and also expanded the variety of musical genres used, so he thought there would be a lot to enjoy. They also made many re-arrangements of classic tracks from the original Final Fantasy VII, and Kawamori hoped fans would enjoy comparing both iterations of the same song to see what's the difference. He cited the Release Date Announcement trailer's music being a re-arrangement of the Final Fantasy VII main theme as a battle music track as an example of this to give players a taste of the direction the team chose to take in Final Fantasy VII Rebirth.

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Ed Boon revealed that he had hoped to include John Wick from the franchise of the same name as a guest character in Mortal Kombat 1, but that said plans didn't work out. While the exact reason why is unknown, it's worth noting that John Wick's actor Keanu Reeves had said in 2021 that he did not think the character was a good fit for the Mortal Kombat series.

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Nintendo Treehouse did not expect for WarioWare to receive more installments after Touched!, and believed that Ashley would not make any further appearances in the Wario franchise as a whole, and cast a random localisation employee to play Ashley in the English version of the game instead of a professional voice actress. This would become problematic as the WarioWare series proved its longevity, with the actress being forced to abandon projects to record Ashley's lines. Ashley would eventually be recast - alongside the entire WarioWare cast sans Wario - in WarioWare Gold
Also Appears On: WarioWare (Collection)

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The Pop'n Music songs "Dance to Blue (Respect Style)" and "Mychronicle", along with the Sound Voltex song "GERBERA" were all initially credited to "BEMANI Sound Team" (Or "伊藤賢治 Remixed by BEMANI Sound Team" in the case of "Dance to Blue (Respect Style)").
These songs marked the first usages of such a moniker in BEMANI games.
It wouldn't be until December 2017 that these songs received the altered credits "伊藤賢治 Remixed by BEMANI Sound Team 'PON'", "BEMANI Sound Team 'positive MAD-crew'", and "BEMANI Sound Team 'TAG'" respectively.
Since then, all in-house BEMANI songs have been credited as BEMANI Sound Team "Artist Name".
Though no official breakdown for the BEMANI Sound Team moniker has been given, some theorize the change was either to distinguish in-house composers from commissioned artists (i.e. kors k and Ryu☆), or due to policies from a pachinko company merger with Konami, mandating reduced visibility of staff.
These songs marked the first usages of such a moniker in BEMANI games.
It wouldn't be until December 2017 that these songs received the altered credits "伊藤賢治 Remixed by BEMANI Sound Team 'PON'", "BEMANI Sound Team 'positive MAD-crew'", and "BEMANI Sound Team 'TAG'" respectively.
Since then, all in-house BEMANI songs have been credited as BEMANI Sound Team "Artist Name".
Though no official breakdown for the BEMANI Sound Team moniker has been given, some theorize the change was either to distinguish in-house composers from commissioned artists (i.e. kors k and Ryu☆), or due to policies from a pachinko company merger with Konami, mandating reduced visibility of staff.
RemyWiki page on BEMANI Sound Team:
https://remywiki.com/BEMANI_Sound_Team
RemyWiki page on Dance to Blue (Respect Style):
https://remywiki.com/Dance_to_Blue_(Respect_Style)
Pop'n Music footage of Dance to Blue (Respect Styel) with BEMANI Sound Team credit:
https://youtu.be/5ttNrmlyApU?si=XoBpYu99YFNM7nzn
RemyWiki page on Mychronicle:
https://remywiki.com/Mychronicle
Pop'n Music footage of Mychronicle:
https://youtu.be/lPAyl856a8g?si=2fXsyAuHC75V-8RR
RemyWiki page on GERBERA:
https://remywiki.com/GERBERA
Sound Voltex footage of GERBERA:
https://youtu.be/-10mmR24P_0?si=KTfLSB7eqCpD-CRi
https://remywiki.com/BEMANI_Sound_Team
RemyWiki page on Dance to Blue (Respect Style):
https://remywiki.com/Dance_to_Blue_(Respect_Style)
Pop'n Music footage of Dance to Blue (Respect Styel) with BEMANI Sound Team credit:
https://youtu.be/5ttNrmlyApU?si=XoBpYu99YFNM7nzn
RemyWiki page on Mychronicle:
https://remywiki.com/Mychronicle
Pop'n Music footage of Mychronicle:
https://youtu.be/lPAyl856a8g?si=2fXsyAuHC75V-8RR
RemyWiki page on GERBERA:
https://remywiki.com/GERBERA
Sound Voltex footage of GERBERA:
https://youtu.be/-10mmR24P_0?si=KTfLSB7eqCpD-CRi

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Boss Rush (Ver. SN2) is widely considered one of the hardest Challenge Courses in the Dance Dance Revolution series, if not the hardest overall.
As of September 25th, 2023, there are only two recorded instances of people beating this song on original arcade hardware: first by Kaze.573 on February 14th, 2017, and second by FEFEMZ on September 28th, 2018.
As of September 25th, 2023, there are only two recorded instances of people beating this song on original arcade hardware: first by Kaze.573 on February 14th, 2017, and second by FEFEMZ on September 28th, 2018.
Video detailing the course and its history:
https://youtu.be/R5hLBKsKSZw?si=I90Hq5CjZvmREY4K
Video of Kaze.573's clear of the course:
https://youtu.be/nDj0EmIfKBM?si=-4bS7Km4ciMvWzWN
Video of FEFEMZ's clear of the course:
https://youtu.be/bqUS8jUwI64?si=1aMLfNxFdN2i9kMy
https://youtu.be/R5hLBKsKSZw?si=I90Hq5CjZvmREY4K
Video of Kaze.573's clear of the course:
https://youtu.be/nDj0EmIfKBM?si=-4bS7Km4ciMvWzWN
Video of FEFEMZ's clear of the course:
https://youtu.be/bqUS8jUwI64?si=1aMLfNxFdN2i9kMy