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Collection: Croc
4
Due to the success of the Croc games, Fox Interactive considered creating an animated television series based on them. A show bible was written by Flint Dille complete with backstory and six episode synopses, but plans for the series were scrapped. These documents were considered lost for over 25 years until 2024, when Argonaut Games announced that the show bible (as well as accompanying meeting notes) would be included in the remaster of Croc: Legend of the Gobbos as part of the game's Crocipedia.
person chocolatejr9 calendar_month October 5, 2024
Untitled Goose Game
1
In 2021, the game's developer and publisher collaborated with the animation company Chromosphere Studio to create a 4-minute pitch pilot for a potential animated series based on the game called "Untitled Goose Programme". The show would have been presented as recorded TV feed flipping to different channels where the Goose bothers the host and/or villagers. It's not known which networks or streaming services it was pitched to, but due to a lack of interest, further plans for the show were shelved. The pitch pilot was later officially uploaded to YouTube in 2024.
Indivisible
2
In July 2020, Deadline Hollywood announced that Indivisible would be adapted into a TV series for NBCUniversal's streaming service Peacock by writers and executive producers Meg LeFauve and Jonathan Fernandez. No further updates were given on its production, and it was presumably cancelled after the closure of developer Lab Zero Games two months later. It's not known if the adaptation would have been animated or in live-action.
person MehDeletingLater calendar_month September 16, 2024
Deer Avenger 3D
2
Deer Avenger 3D was planned to be ported to the Sega Dreamcast, but the port was cancelled without ever being announced or previewed by gaming press. The Dreamcast version's development did not become known until 2017, when a prototype disc was discovered in New Jersey at a garage sale held in the basement of a women's club that was raising funds for high school seniors' scholarships.
Collection: MySims
1
According to artist Chris Neuman's portfolio website, an MMO based on the MySims series (tentatively referred to as "MySims Online MMO") was in development in 2009, with Neuman having served as the lead artist on the project. Based on the art shown and the description provided, it would have had character customization, an art style that provided a more "vinyl" look for the series cast, assets converted from the various Wii games, new and returning locations (such as Gino's Pizzeria from MySims Agents), and different minigames such as one taking place on a dance floor. Additionally, one of the art pieces shared featured several characters from throughout the MySims series (specifically Madame Zoe, DJ Candy, Chef Gino, Skip Rogers, Zack and Sapphire), suggesting that pre-existing characters were planned to appear here.
Collection: MySims
1
In 2010, development began on a MySims game for the Nintendo 3DS titled "MySims Friends", being made by Behaviour Interactive, the developers behind MySims Racing and MySims SkyHeroes. It would have featured extensive customization options (most notably the ability to customize the environment around you) and would have been an online-only game, requiring features such as StreetPass and Nintendo connectivity. It was cancelled after EA decided to move the The Sims franchise into a new direction, one that did not include the MySims series. Years later, art director Xavier Garcia would release pieces of concept art for the game.
person chocolatejr9 calendar_month September 4, 2024
MySims Agents
1
Attachment A sequel to MySims Agents called MySims Agents 2 was planned, but was ultimately shelved in Fall 2009. Years later on May 12, 2023, designer Brian Kaiser shared an old completed story outline for the game on his Twitter account. Based on the outline, the plot would have revolved around the player investigating a series of strange events involving an unknown energy source (later revealed to be seeping through portals from the Nightmare Realm), all while contending with the new S.P.A. director Morgan (a reworked version of the scrapped character Vice Admiral Morgan from MySims Kingdom) and her advisors Dragomir and Svetlana (reused from MySims SkyHeroes), who has shut down several branches of the agency as part of "restructuring" and captured Walker after he began to investigate them. Several characters from the original game would have returned, with Roxie Road, Jenny, Dr. F, Buddy, and Vic Vector all being part of the player's team as they solve cases all over the globe. While full gameplay details are unknown (aside from a new grapple hook mechanic), some pieces of concept art have been released since, such as designs for Morgan's various monster forms.
person chocolatejr9 calendar_month September 1, 2024
Story outline thread on Twitter:
https://x.com/VonKaiser/status/1657038598888120327

Location concept art posted by artist Norman Felchle (likely for Skip Rogers' mansion, mentioned at the start of the outline):
https://www.facebook.com/photo/?fbid=216206145073383&;set=pb.100063556808091.-2207520000.
https://www.facebook.com/photo/?fbid=216205668406764&;set=pb.100063556808091.-2207520000.

Morgan boss concept art:
https://beyondsims.com/2010/11/mysims-agents-2-canceled-boss-details-on-morgan/
Collection: MySims
2
In 2008, an animated series based on the MySims series was announced as part of a deal between Electronic Arts and the United Talent Agency to turn their games into motions pictures and television shows, alongside a film based on the The Sims series announced the year prior. However, while The Sims film has since received numerous updates on its development, the MySims series has not been acknowledged since, suggesting it was eventually cancelled.
Martin Mystère: Operation Dorian Gray
1
In an October 2003 interview with Artematica's founder Riccardo Cangini, he revealed that a port for Xbox was in development, but it was never completed. Additionally, a PlayStation 2 port was being considered, but it was cancelled.
Martin Mystère: Operation Dorian Gray
1
In a September 2003 interview with Artematica's founder Riccardo Cangini, he revealed that a Mac port was being considered for the game. It was cancelled during the evaluation stage, however.
Kien
2
Kien was originally developed between 2002 and 2004 by AgeOfGames, a group of five Italian developers who had no prior experience making video games, aiming to be the first company in their country to develop a game for the Game Boy Advance. The game's release would end up being cancelled three separate times when multiple publishers picked up the game and then decided that releasing it would be too risky for sales. At the time, the game was completed and sent to gaming publications, with one known review appearing in the American magazine Nintendo Power in 2003. The game remained unreleased for over 20 years, but a prototype ROM of it did leak online at one point. Game designer Fabio Belsanti would be the only member of the game's original development team to remain at AgeOfGames, who had shifted to developing educational games to stay afloat. Eventually, with the rising popularity in retro games and lowered cost to produce GBA cartridges, AgeOfGames was able to release Kien in 2024 both digitally and on physical cartridges through retro game publisher Incube8 Games. The game's release garnered attention for it possibly having taken the record for the longest delayed video game release in history, surpassing Duke Nukem Forever and Beyond Good & Evil 2 by taking 22 years to release.
person MehDeletingLater calendar_month July 6, 2024
Mario Party: Fushigi no Challenge World
1
Although it was only released in Japan, there were plans for an international version of Mario Party: Challenge World slated for release in Spring 2018. A demo for an English-translated version was shown off at the 2017 Attractions Expo for the International Association of Amusement Parks and Attractions (IAAPA) using the Japanese version's six-player roulette design. However, this release date came and went with no further announcements. On May 30, 2018, the game's manufacturer Raw Thrills accidentally uploaded and quickly delisted a video on their YouTube channel showing the international version's boot-up process (using a Windows OS) with the game's title screen fully translated into English, before crashing. In October, photos were leaked to the arcade news blog Arcade Heroes revealing that the international version was still being tested, but sported a heavily revamped cabinet design that ditched the roulette and redesigned the game for only three players. This was most likely due to its original design as a roulette gambling game keeping it from being sold to most American arcades. After more radio silence and it missing IAAPA's 2018 Expo, Raw Thrills confirmed to Arcade Heroes in April 2019 that the game was cancelled, and its few prototype cabinets were sold off to select luxury entertainment centers. One confirmed location housing it as of April 2019 was the Tulsa, Oklahoma branch of Cinergy Entertainment.
person GamerBen144 calendar_month July 4, 2024
Ty the Tasmanian Tiger 4: Gunyip!
subdirectory_arrow_right Ty the Tasmanian Tiger (Collection)
1
Following the release of Ty the Tasmanian Tiger 3: Night of the Quinkan, development started on a fourth entry in the series titled "Ty the Tasmanian Tiger 4: Gunyip!". According to series co-creator Steve Stamatiadis, this game would have expanded upon the aerial combat sections featured in Ty 3, featuring a variety of Bunyip-inspired aircraft and factions, as well as both new and returning characters. It was ultimately cancelled around 2007 due to Krome Studios focusing their resources on developing ports for Star Wars: The Force Unleashed. Stamatiadis would later release a test reel of the game on his Tumblr page, which was later included as a piece of bonus content for Ty 3's PC remaster.
Deltarune
1
In Volume 5 of his Famitsu column "Toby's Secret Base", creator and director Toby Fox revealed that Ralsei's name came from a period in elementary school where he and his brothers constantly experimented with RPG Maker, having long had a shared interest in game development. Fox's oldest brother spent years working on a game called New Genesis, which featured a protagonist named Ralse; Fox simply appended an "i" to the name when incorporating it into Deltarune years later.

In the same column, Fox stated that the prolonged development of New Genesis discouraged him from making games for a long time. When he finally returned to the field in his teenage years, he sought to temper his expectations from the outset by making smaller-scale titles and preemptively planning out his approach to development to avoid biting off more than he could chew.
Foodfight!
1
Attachment Concept art for the 2001 build of the cancelled Foodfight! game developed by Midway Games West was released on artist Jason Leong's website, showing a set of character concepts and game scenarios with various fictional and real-life product mascots. The character concepts shown include:

• The red, yellow, and blue M&M's carrying vitamin supplement boxes with muscular hammer-wielding arms coming out of them.
• The Keebler Elves firing bows and arrows with flaming Tootsie Pops.
• A team-up of the Green Giant, a muscular version of Poppin' Fresh the Pillsbury Doughboy, and a jacket-wearing Kool-Aid Man.
• Mr. Clean commanding an army of Scrubbing Bubbles.
• Cap'n Crunch shooting a bazooka made out of a Pringles can.
• Hawaiian Punch's mascot Punchy punching a soup can made by Brand X, a fictional brand from the movie.

The game scenarios seem to feature various mini-games among main game missions, including:

• An early human version of Dex Dogtective swinging with a grappling hook, finding shortcuts between products, being launched from Hamburger Helper's mascot Lefty in platforming sections.
• What appears to be a mini-game where Dex and a Brand X mascot would bump into one another on shopping trolleys.
• A mission where fictional mascot Daredevil Dan flies above the supermarket in his plane.
• The Green Giant rolling over tiny Brand X bots with either a barrel or a mango bowling ball. This mini-game has two pieces of concept art, one that presents it as akin to the game Tempest and another that shows the Green Giant stepping on robots.
• Dex commanding the M&M's in a shooting mini-game.
• A platforming mini-game with Cap'n Crunch jumping off of barrels.
• A mini-game where fictional mascot Polar Penguin must destroy pillars on the ice.
• A cow-herding mini-game featuring Twinkie the Kid.
• A food-fighting mini-game, like the climax of the movie, specifically themed around Chef Boyardee.
• A mini-game where Dex throws Lucky Charms at Brand X drones.

Of the licensed characters featured in this concept art, only Mr. Clean, Punchy, Chef Boyardee, and Twinkie the Kid would appear in the film when it eventually released in 2012.
Rhythm Thief & the Emperor's Treasure
2
In June 2012, game director Shun Nakamura expressed interest in making a port of Rhythm Thief & the Emperor's Treasure for the Wii U and a sequel for the Nintendo 3DS, revealing that he wanted "to create a virtual play version of the "Looting the Louvre" part because moving the body really fits into rhythm games." However, the plans for these games never materialized.
Five Nights at Freddy's: Help Wanted
1
In December 2020, Steel Wool Studios announced that the "Curse of Dreadbear" DLC originally released for the game in 2019 would be ported to Xbox consoles and Nintendo Switch. While the DLC would be released for the Switch version of the game on September 28, 2021, development on the Xbox version appears to have been abandoned as there have been no updates on it since the initial announcement in 2020.
person Violett calendar_month April 24, 2024
Company: Kane Carter
1
Attachment Kane Carter is known for being the creator of the Five Nights at Freddy's fangame series "POPGOES", and all the titles that he has made or conceptualized since 2015 have has been part of that series. However, in August 2023, Carter revealed that he, his girlfriend (known as "Turntail" online), and fellow developer Emil Macko worked on a scrapped concept for an original Unreal Engine horror game around 2017-2018, named "Floodbound." Carter described the basic story as:

"You play as a murderer, trapped in a rainy purgatory parallel world, after almost dying in a car crash that happened while you were fleeing the scene of your third victim. [...] It's home to a single, bizarre villain named Drain Face - a creature who was once human, turned into a mutated monster that survives only off of the rainwater that falls in the rainy parallel world. [...]"

Carter also stated that the goal of the game was to travel through three large areas while dodging Drain Face.

The original programmer was going to be Nikson, known for his work on The Joy of Creation fangame series and Glowstick Entertainment games. Nikson replied to the post offering to continue work on the game if Carter ever decided to go back to it, saying that he loved the idea and the enemy design proposed for it.
person Violett calendar_month April 21, 2024
Disgaea 5: Alliance of Vengeance
1
Disgaea 5: Alliance of Vengeance was originally considered to have a multi-platform release, including a release on the PlayStation 3. According to Nippon Ichi Software president Sohei Niikawa, this was scrapped as this would have made the PS3 version the standard version of the game, whereas the development team wanted to "offer something that could only be done with the PlayStation 4.”
Platform: DVD Player
1
Bubble, a failed DVD game console that exclusively had licensed games based on preschool TV properties, had 6 cancelled games:
Angelina Ballerina
Bob the Builder
Dora the Explorer
The Koala Brothers
Pingu
Postman Pat
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