Trivia Browser
![Lion and the King](/media/boxart/5/5083.png)
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While the other Code Monkeys games featuring mockbuster films used images from the films themselves for their sliding puzzle and coloring minigames, Lion and the King instead uses unauthorized frames from the 1965 anime adaptation of the manga Kimba the White Lion. Coincidentally, TV and film adaptations in this franchise have also been used in various plagiarism allegations relating to Disney's 1994 film The Lion King, the movie that Lion and the King plagiarizes.
![Like a Dragon Gaiden: The Man Who Erased His Name](/media/boxart/5/4366.png)
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The game features cabaret club minigames with fully live-action cutscenes instead of the usual 3D animated cutscenes. This ended up using a massive amount of storage, and Ryu Ga Gotoku Studio's technical manager Yutaka Ito estimates it to have taken up 77% of the game’s total cutscene data.
![Foodfight!](/media/boxart/4/4141.png)
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![Attachment](/media/thumbs/8/18784.jpg)
• The red, yellow, and blue M&M's carrying vitamin supplement boxes with muscular hammer-wielding arms coming out of them.
• The Keebler Elves firing bows and arrows with flaming Tootsie Pops.
• A team-up of the Green Giant, a muscular version of Poppin' Fresh the Pillsbury Doughboy, and a jacket-wearing Kool-Aid Man.
• Mr. Clean commanding an army of Scrubbing Bubbles.
• Cap'n Crunch shooting a bazooka made out of a Pringles can.
• Hawaiian Punch's mascot Punchy punching a soup can made by Brand X, a fictional brand from the movie.
The game scenarios seem to feature various mini-games among main game missions, including:
• An early human version of Dex Dogtective swinging with a grappling hook, finding shortcuts between products, being launched from Hamburger Helper's mascot Lefty in platforming sections.
• What appears to be a mini-game where Dex and a Brand X mascot would bump into one another on shopping trolleys.
• A mission where fictional mascot Daredevil Dan flies above the supermarket in his plane.
• The Green Giant rolling over tiny Brand X bots with either a barrel or a mango bowling ball. This mini-game has two pieces of concept art, one that presents it as akin to the game Tempest and another that shows the Green Giant stepping on robots.
• Dex commanding the M&M's in a shooting mini-game.
• A platforming mini-game with Cap'n Crunch jumping off of barrels.
• A mini-game where fictional mascot Polar Penguin must destroy pillars on the ice.
• A cow-herding mini-game featuring Twinkie the Kid.
• A food-fighting mini-game, like the climax of the movie, specifically themed around Chef Boyardee.
• A mini-game where Dex throws Lucky Charms at Brand X drones.
Of the licensed characters featured in this concept art, only Mr. Clean, Punchy, Chef Boyardee, and Twinkie the Kid would appear in the film when it eventually released in 2012.
![Criminal Girls](/media/boxart/5/5005.png)
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![Bully](/media/boxart/1/474.png)
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In a tweet by Dennis Opel (an uncredited animator for the game who mostly did fighting animations), he revealed that early in development he proposed the Boxing minigame to have more depth when it came to attacking and dodging, citing the Punch-Out!! series as an inspiration. This idea was rejected by Rockstar Vancouver.
Original Twitter/X post:
https://twitter.com/Dennis__Opel/status/1636382610753753093
The Cutting Room Floor mirror:
https://tcrf.net/Prerelease:Bully_(PlayStation_2)#Dennis_Opel
https://twitter.com/Dennis__Opel/status/1636382610753753093
The Cutting Room Floor mirror:
https://tcrf.net/Prerelease:Bully_(PlayStation_2)#Dennis_Opel
![South Park: Chef's Luv Shack](/media/boxart/5/4603.png)
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South Park: Chef's Luv Shack has an unused minigame called WBALL, where the boys would throw water balloons at passerby from a tall building. It exists in the PlayStation version and a prototype of the Dreamcast version, but it is not currently known to be playable.
![Kurohyou 2: Ryuu ga Gotoku Ashura-hen](/media/boxart/4/3352.png)
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Kurohyou 2 features a song which Ukyo can sing in the karaoke mini-game titled "Majima no MajiROCK", which features the voice of Goro Majima and his character profile on the song cover. Goro Majima is a character from the first Yakuza game who has appeared in every single mainline title since, but never made an appearance in either of the Kurohyou spin-offs besides this cameo, implying that he had to have recorded this song himself at some point.
![Yakuza 0](/media/boxart/3/3103.png)
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Kan Ogita, Haruka's dance teacher in Yakuza 5 (considered a relatively obscure character) would later have a brief cameo in the prequel game Yakuza 0, where he was one of the opponents Kiryu could face in the Dance Battle minigames.
Yakuza 5 - Ogita boss battle:
https://www.youtube.com/watch?v=2JCUzwIvHEQ
Yakuza 0 - Ogita Dance Battle:
https://www.youtube.com/watch?v=0V8dyRPUcD0
https://www.youtube.com/watch?v=2JCUzwIvHEQ
Yakuza 0 - Ogita Dance Battle:
https://www.youtube.com/watch?v=0V8dyRPUcD0
![GamePigeon](/media/boxart/5/4396.png)
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In 2020, as an April Fools' Day prank in response to temporary school closures due to the COVID-19 pandemic, The Chronicle, the independent student news outlet for Duke University in North Carolina, published an article announcing that the university's athletics department added GamePigeon's Cup Pong minigame as an official varsity sport.
![Harry Potter and the Prisoner of Azkaban](/media/boxart/5/4286.png)
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![Attachment](/media/thumbs/7/17675.png)
![Spot Goes to Hollywood](/media/boxart/5/4260.png)
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![Attachment](/media/thumbs/7/17629.png)
![Slap City](/media/boxart/4/3461.png)
subdirectory_arrow_right Ittle Dew 2 (Game)
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Slap City was originally envisioned as a mini-game in Ittle Dew 2 before being reworked into a full title. The scrapped mini-game had intentionally poor presentation, being locked to 30FPS with interlacing, something that was not retained in Slap City given it's focus on competitive play, and a low-poly style inspired by the original Super Smash Bros. The polygonal alternate form of Fluffy Fields, where the Clone Team is fought in arcade mode, is based on this version of the game.
![Frog Fractions](/media/boxart/5/4241.png)
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![Attachment](/media/thumbs/7/17602.png)
Two years after the Kickstarter was funded, the game was discovered within the game Glittermitten Grove. Frog Fractions creator Jim Crawford would later state that he believed the Glittermitten Grove Easter egg to not be Frog Fractions 2, but rather Frog Fractions 3, with the ARG to locate the game being the second installment in the franchise.
Article on the game being located:
https://www.polygon.com/2016/12/26/14085102/frog-fractions-2-found
Frog Fractions' creator clarification on the numerical placement of FF2:
https://www.polygon.com/2020/8/4/21354069/frog-fractions-3-discovered-hops-iconic-hat-dlc
Article from Game Detectives Wiki, which also discovered the game's identity, going through the ARG:
https://wiki.gamedetectives.net/index.php?title=Frog_Fractions_2
https://www.polygon.com/2016/12/26/14085102/frog-fractions-2-found
Frog Fractions' creator clarification on the numerical placement of FF2:
https://www.polygon.com/2020/8/4/21354069/frog-fractions-3-discovered-hops-iconic-hat-dlc
Article from Game Detectives Wiki, which also discovered the game's identity, going through the ARG:
https://wiki.gamedetectives.net/index.php?title=Frog_Fractions_2
Platform: Family Computer
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The HVC Controller Test, a cartridge used internally at Nintendo to test Famicom controllers, contains a hidden Simon-style game, accessed by pressing B and Down on Controller 2.
![The Flintstones: King Rock Treasure Island](/media/boxart/4/4157.png)
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The Flintstones: King Rock Treasure Island has two secret cheat codes:
•Press Down, Down, Down, Down, Up, Up, Up, Up to invert the colors of the screen.
•Press Select, B, A, A, B, Select, B, A, Start to play a minigame similar to Helmet where Fred must avoid falling rocks and get to his house.
•Press Down, Down, Down, Down, Up, Up, Up, Up to invert the colors of the screen.
•Press Select, B, A, A, B, Select, B, A, Start to play a minigame similar to Helmet where Fred must avoid falling rocks and get to his house.
![Reversi](/media/boxart/4/3988.png)
subdirectory_arrow_right PC (Microsoft Windows) (Platform)
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![Microsoft Minesweeper](/media/boxart/4/3985.png)
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![Microsoft Minesweeper](/media/boxart/4/3985.png)
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![Attachment](/media/thumbs/7/17144.png)
Article on the origins of Flower Garden:
https://www.instantfundas.com/2010/02/minesweeper-controversy-how-flower.html
The Cutting Room Floor articles on regional differences:
https://tcrf.net/Minesweeper_(Windows,_2007)
https://tcrf.net/Minesweeper_(Windows,_1990)#Regional_Differences
https://tcrf.net/Microsoft_Minesweeper
https://www.instantfundas.com/2010/02/minesweeper-controversy-how-flower.html
The Cutting Room Floor articles on regional differences:
https://tcrf.net/Minesweeper_(Windows,_2007)
https://tcrf.net/Minesweeper_(Windows,_1990)#Regional_Differences
https://tcrf.net/Microsoft_Minesweeper
![3D Pinball: Space Cadet](/media/boxart/4/3984.png)
subdirectory_arrow_right PC (Microsoft Windows) (Platform)
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At an unknown point after 3D Pinball: Space Cadet's removal from Windows hardware starting with Vista, there was an attempt within Microsoft Garage (Microsoft's program for experimental, non-profitable employee projects) to revive the game with compatibility for current Windows operating systems. While the port was finished, it could not be publicly released due to the 1994 contract with Cinematronics (now merged into THQ Nordic) stipulating that the game could not be released as an independent entity, only bundled with Windows hardware.
![Big Bumpin'](/media/boxart/4/3891.png)
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Big Bumpin' was originally an adaptation of the Sumo minigame from Fuzion Frenzy, where characters would push one another around inside caged metal zorb balls. However, Burger King wanted all of the mascot characters to be visible in gameplay, leading to the game being reworked into a dodgems game as you could see the characters' heads.
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