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Poppy Playtime
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When the Smiling Critters, an in-universe toy line heavily featured in Chapter 3, was first revealed on Mob Entertainment's Twitter account, the image posted featured the full line-up of characters. However, an hour after posting this, a second version of the line-up was posted, this one removing the character CatNap. The reason for this would be revealed in a video titled "CatNap Recall", which was first discovered through an elaborate ARG held by the developers to tease Chapter 3, and also serves as the intro for Chapter 3. The video depicts a news report centered around the Smiling Critters, which reveals that CatNap was removed from the toy line after parents began to report that their children had experienced violent nightmares after inhaling the scent the toy emitted.
person chocolatejr9 calendar_month February 2, 2024
Atari 50: The Anniversary Celebration
subdirectory_arrow_right SwordQuest: AirWorld (Game), Swordquest: Waterworld (Game), Swordquest: Earthworld (Game), Swordquest: Fireworld (Game), Swordquest (Collection)
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Attachment The SwordQuest series was a series of 4 games developed by Atari, each one having an associated contest to win a one-of-a-kind item from the game made of real gold by finding clues in the game and using them to uncover hidden messages in the attached comic book, then coming to Atari headquarters to compete in a contest version of the respective game. The advertised prizes were:

•Talisman of Penultimate Truth, Earthworld's prize
•Chalice of Light, Fireworld's prize
•Crown of Life, Waterworld's prize
•The Philosopher's Stone, Airworld's prize
•The Sword of Ultimate Sorcery, the grand prize

Halfway through the series, the video game crash of 1983 hit, and it was put to a halt, leaving Airworld, the Philosopher's Stone, and the Sword of Ultimate Sorcery unreleased. The Chalice of Light is the only item known to still exist, with all others being believed to have been melted down at some point.

In Atari 50, a game based on Airworld would see release, though it was not based on the work done for the game back in the 1980s.
Frog Fractions
subdirectory_arrow_right Glittermitten Grove (Game), Frog Fractions (Collection)
2
Attachment Frog Fractions 2 was a Kickstarter campaign for a mysterious sequel to the satirical browser game Frog Fractions, where the game would be hidden inside another, unrelated title with no announcement. Backers would only receive codes for the game once Frog Fractions fans managed to discover the game's identity, with many bizarre and highly cryptic clues being given until the game's discovery, unravelling a surreal story about time travelers and alternate universes involving fake websites and files stored on them, as well as physical appearances and merchandise.

Two years after the Kickstarter was funded, the game was discovered within the game Glittermitten Grove. Frog Fractions creator Jim Crawford would later state that he believed the Glittermitten Grove Easter egg to not be Frog Fractions 2, but rather Frog Fractions 3, with the ARG to locate the game being the second installment in the franchise.
person Rocko & Heffer calendar_month November 20, 2023
Article on the game being located:
https://www.polygon.com/2016/12/26/14085102/frog-fractions-2-found

Frog Fractions' creator clarification on the numerical placement of FF2:
https://www.polygon.com/2020/8/4/21354069/frog-fractions-3-discovered-hops-iconic-hat-dlc

Article from Game Detectives Wiki, which also discovered the game's identity, going through the ARG:
https://wiki.gamedetectives.net/index.php?title=Frog_Fractions_2
Crash Bandicoot 4: It's About Time
subdirectory_arrow_right Crash Team Rumble (Game)
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Attachment Crash Team Rumble had been teased officially as far back as Crash Bandicoot 4: It's About Time's release date in 2020 - first in It's About Time! where, after 106% completing the game, the player could return to the start of the game and spin Crash's TV multiple times to show a mysterious Wumpa Fruit symbol. This would shortly be followed by a cross promotional video for Uncharted, where the symbol could be seen again on a banner with the words "Wumpa League".

Later in 2021, a Game Designers Conference talk with Toys for Bob studio head Paul Yan would show two hints towards the game's existence: one on a graphic made to show the game's goals with a set of green "this game is..." post-it notes (such as "new vehicles" or "cartoony animation" and red "this game isn't..." post-it notes (such as "beat 'em up" and "open world") with Wumpa League put in the middle as a yellow "might be", obscured by another note; and a second where the screen very briefly flashes to concept art of "Wumpa League". Crash content creators and game journalists would soon receive Wumpa Fruit-shaped pinatas with the Wumpa League branding and colors, which was then followed by a set of meme tweets on the Crash Twitter account relating to Wumpa Fruit, one of which being a play on the It's Always Sunny in Philadelphia Pepe Silvia conspiracy board meme. Toys for Bob would later release a Crash anniversary celebration video showing the Wumpa League logo again along with a Gem variant. The Wumpa League logos would show once more in the background of a PlayStation crossover commercial. The final tease of 2021 would be in a Christmas package sent to the press which had the Gem sticker placed on the side of the box.

In 2022, the hints started rolling in again on St. Patrick's Day, when Toys for Bob posted a piece of concept art for Crash 4 edited to have four-leaf clovers littered throughout, asking players to find the seasonal hidden objects. However, the Wumpa League symbol was hidden alongside the clovers. Later, the press and Crash fandom would recieve another package, this time an Aku-Aku-branded pizza box promoting Crash 4's release on Steam, with "HUNGRY FOR MORE? TRY OUR NEW WUMPA PIZZA FOR $12.08!" written on the side - the price translating into the date of August 12, which was the date of the Game Awards, which is ultimately where Crash Team Rumble would be revealed.
Metal Gear Rising: Revengeance
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Attachment In April 2012, to promote the game prior to its first playable appearance at E3, Konami created an alternate reality game (ARG) entitled "Make It Right" which primarily involved fans performing instructions revealed on the official Metal Gear Solid and Metal Gear Rising Facebook pages and websites weekly leading up to E3. The campaign started on April 25th, when Konami released a new teaser for the game hinting at news to be revealed five days later. In addition, Konami manufactured two replicas of Raiden's severed left arm and sent them to Game Informer and Electronic Gaming Monthly. Connected to each of the arms was a USB drive that contained several cryptic images related to the game's plot, as well as the first in a series of short, live-action trailers promoted as secret video files found in Raiden's arm which were released by Konami over the course of the ARG. These videos depicted flashbacks to Raiden (voiced by Quinton Flynn) undergoing surgical procedures initiated by Maverick Security Counseling, Inc. that ultimately turn him into a Cyborg Ninja, as well as flashbacks to his time training as a child soldier under Solidus Snake (voiced by John Cygan). The last flashback trailer depicting Solidus killing a hostage, released on May 17th, ended with a binary code message "01000101 00110011" which translates to "E3", and the final trailer released during the ARG was a short clip of the title screen to the game's E3 2012 demo. The events in the videos were meant to hint at what would be shown in the story to Metal Gear Rising: Revengeance, but these events would end up only being mentioned in an optional codec call between Raiden and Doktor about left arm data.

Two other recognized actors featured in the videos include an interrogator played by Noah Nelson, the voice of Cunningham from Metal Gear Solid: Portable Ops, and a surgeon played by James Horan, who would later voice Skull Face in Metal Gear Solid V.
person MehDeletingLater calendar_month September 23, 2021