▲
2
▼
▲
1
▼
![Attachment](/media/thumbs/8/18977.png)
Video archive of render:
https://www.youtube.com/watch?v=ZscnkElG-Iw#t=1920
Shadow the Hedgehog archived game website with render (can be found under fourth tab from the left side, the first tab with "New" underneath it):
https://web.archive.org/web/20051213003214/http://sonic.sega.jp/shadow/
https://www.youtube.com/watch?v=ZscnkElG-Iw#t=1920
Shadow the Hedgehog archived game website with render (can be found under fourth tab from the left side, the first tab with "New" underneath it):
https://web.archive.org/web/20051213003214/http://sonic.sega.jp/shadow/
subdirectory_arrow_right Sonic Rivals (Game)
▲
1
▼
This trivia has been marked as "Not Safe for Work".
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
▲
1
▼
▲
1
▼
There were plans to have Sonic in the game's multiplayer mode although this idea was cut early on in development. The only thing that remains of him in the game's memory is his Japanese voice clips.
▲
1
▼
A song created by Magna-Fi, "Who I Am", was originally intended to be used as the game's main theme song. This was later changed to "I Am... All Of Me" by Crush 40.
▲
1
▼
According to Takashi Iizuka, the game was created to appeal to the American market.
"The Japanese Studio was to develop a Sonic game in the standard style, and the US studio was to develop something different which could contribute to the Sonic franchise. That background generated the Shadow game as he appeared from Sonic Adventure. We wanted to offer other game systems to attract a different audience from traditional Sonic fans. In the US, first and third-person shooters were popular and we decided to go with a character who could work with them." - Takashi Iizuka, Game Director.
▲
1
▼
The game plays out depending on what missions (Hero, Neutral, Dark) are completed per level. In total, despite the game having 10 endings, there are 326 possible “endings” each with their own sequence of levels, cutscenes and unique library entry for each "ark".
This decision made the game notoriously difficult and tedious to 100%. The current segmented world record for a 100% speedrun is over 181 hours long as of September 2021.
This decision made the game notoriously difficult and tedious to 100%. The current segmented world record for a 100% speedrun is over 181 hours long as of September 2021.
Related Games
Team Sonic Racing
Sonic Labyrinth
Sonic Riders
Sonic Lost World
Sonic the Hedgehog 2
Sonic Advance 3
Dr. Robotnik's Mean Bean Machine
Sonic X
Sonic XS
Cream Flower Catch
Sonic Chronicles: The Dark Brotherhood
Sonic the Hedgehog: Spinball
Sonic the Hedgehog 4: Episode I
Sonic Dash
Sonic and the Secret Rings
Sonic Generations
Sonic Unleashed
Sonic Gems Collection
Sonic Mania
Sonic Heroes
Sonic the Fighters
Tails' Skypatrol
Sonic 3D Blast
Sonic Advance 2
Sonic & Sega All-Stars Racing
Sonic Riders: Zero Gravity
Sonic's Edusoft
Sonic & All-Stars Racing Transformed
Sonic Colors
Sonic Generations
Sonic at the Olympic Games
Sonic's Schoolhouse
Sonic CD
Sonic Colors
Sonic Forces: Speed Battle
Sonic Superstars
Sonic Adventure 2: Battle
Sonic Drift 2
Sega Superstars Tennis
Sonic X Shadow Generations
Tails and the Music Maker
Tails Soccer
Sonic Rush
Sonic the Hedgehog 2
Mario & Sonic at the Olympic Games Tokyo 2020
Sonic Origins
Sonic and the Black Knight
Sonic Classic Collection
Sega Superstars
Sonic Lost World