Trivia Browser



Star Fox
Attachment The hand-operated puppets utilized in Japanese promotional material for the first Star Fox game, as well as the cover of one of its guidebooks, were created by Takashi Yamazaki, a Japanese filmmaker and visual effects supervisor best known internationally for his 2023 film "Godzilla Minus One".
person Dinoman96 calendar_month May 15, 2024
Star Fox - Japanese promo store video featuring puppets:

Time Extenstion article:

Takashi Yamazaki interview featuring attached image (text in Japanese):

Star Fox - Japanese guidebook cover with puppets:
WWF In Your House
Behind-the-scenes pictures from the game's development show that former wrestler Jeff Jarrett did green screen capture work for appearing in the game as a playable character. However, due to his departure from the WWF (now known as the WWE) in 1995 regarding a contractual dispute before the game's release, he was subsequently removed from the roster.
person Tuli0hWut calendar_month May 7, 2024
Sonic Adventure
Just before Sonic transforms into Super Sonic near the end of the game, the surviving crowd in Station Square can be heard in the background chanting Sonic's name to encourage him. This crowd recording is actually comprised of over one thousand attendants in the audience for the official reveal of the game at the Tokyo International Forum on August 22, 1998. The chant was led by special guest Hiroshi Fujioka portraying Segata Sanshiro, the Japanese advertising mascot for the Sega Dreamcast's predecessor the Sega Saturn, and recorded by Sega to use in the game.
person MehDeletingLater calendar_month April 29, 2024
Sonic Adventure reveal at the Tokyo International Forum on August 22, 1998:

Final chant recording at the event used in the game:

Sonic Adventure - Super Sonic transformation chant:

SonicRetro article:
Mario + Rabbids Kingdom Battle
Attachment The Ziggy enemies appear to be modeled after Ziggy Stardust, a stage persona created and portrayed by English rock musician David Bowie from 1972 to 1973. In addition to the identical names, the Garden Ziggy variety features brightly colored lightning bolts painted across each eye and a large yellow mohawk, with the results resembling the cover photo for Bowie's 1973 album Aladdin Sane (which depicts Bowie with a red lightning bolt on one eye and a large red mullet).
person VinchVolt calendar_month April 14, 2024
Nintendatos post (in Spanish):

Compilation of enemy splash screens (the Ziggy splash screen is the very first one):

YouTube video about the album Aladdin Sane (the cover art is discussed at 14:40):
L.O.L.: Lack of Love
The game's concept was born out of a series of emails between writer Kenichi Nishi and Japanese electronic/classical musician Ryuichi Sakamoto regarding the Gaia hypothesis, a proposed ecological model by James Lovelock which claims that life on Earth exists as a self-sufficient network of mutualistic relationships.

Sakamoto devised the game's scenario from these conversations, with Nishi developing them into the game's plot. Sakamoto additionally provided the game's soundtrack, composing thirteen songs using methods designed to compliment the naturalistic setting and enigmatic presentation.
person VinchVolt calendar_month March 27, 2024
Death Stranding
Keanu Reeves was originally intended to portray Cliff, but in the end Mads Mikkelsen was chosen for the role instead.
FIFA Soccer 97
subdirectory_arrow_right FIFA Soccer 97 (Game)
Attachment If you insert the PlayStation or PC versions of the game into a CD player, or play the Sega Saturn version's disc in the console's music player, you can access a hidden song on track 6 titled "Motty's Rap". The song consists of humorous phrases recorded by longtime FIFA commentator John Motson that mostly comment on the song's techno/rock instrumental with some mild innuendos, including: "That is the fattest bottom end I've ever heard" and "This reminds me of touring with the Sex Pistols". The song was the work of EA composer/audio designer Robert Bailey, who got Motson to record lines for the song during his time in the recording booth. In a 2024 interview, Bailey stated that the song was one of many obscure Easter eggs involving Motson's dialogue that the developers put together, with "Motty's Rap" being pulled from "just all of the stupidest phrases John said" and were put into the context of the music. The song was approved to be put into the game by its executive producer Bruce McMillan.
person MehDeletingLater calendar_month March 17, 2024
Attachment In 2023, the YouTuber Markiplier collaborated with Lilith Games to appear as a collectible hero in Dislyte. In-game, he is a space engineer and temporary member of the Esper Union, having supposedly traveled to Dislyte's world through space and possibly time. While Dislyte released a CGI trailer for the collaboration, Markiplier also made his own video to advertise it titled "I Was Abducted...", where he talks directly to the viewers about how he was "abducted" into the world of Dislyte and his experiences there, seemingly losing his sanity over the course of the skit, until it eventually cuts to him advertising the game normally and remarking how he is both in the game and real-life at the same time.
person chocolatejr9 calendar_month March 3, 2024
Zelda's Adventure
In an interview with Nintendo Player, Jason Bakutis, who designed the game's monster models and prosthetics, claimed that Viridis Corporation intended to commission English neo-psychedelia band Echo & the Bunnymen to compose the game's soundtrack. However, these plans fell through for unknown reasons. Ultimately, the soundtrack was provided by Mark Andrade, who also played Gaspra in the opening FMV; however, most of his compositions were omitted from the final game, which instead uses ambient environmental noises for the majority of gameplay.
person VinchVolt calendar_month February 29, 2024
Wes Craven's Principles of Fear
subdirectory_arrow_right Cyberdreams (Company)
"Wes Craven's Principles of Fear" was a planned collaboration between Asylum Entertainment and Cyberdreams for the PC meant to release in 1997 during the Halloween season, but this never happened. As its name implies, the game was based on a concept by film director Wes Craven (best known for films such as "A Nightmare on Elm Street," "The People Under the Stairs," and "The Serpent and the Rainbow"), and would have been his first time working on a CD-ROM game. Described as "the ultimate test of nerves", players assumed the role of an individual trapped in a house of darkness and forced to confront the "Seven Mortal Fears": Fear of the Bad Parent, Fear of the Predator, Fear of Immobility, Fear of Falling, Fear of Drowning, Fear of Loss of Self, and Fear of Chaos. Each fear was tested through various challenges, both real and imaginary. For example, spider webs would hinder the player's mobility, nightmares and hallucinations would feed into the fear of chaos, and supernatural stalkers would lead to a death match with the predator. The player's ability to reason with and come to grips with their inner demons would have been crucial to escaping the house.

According to David Mullich, a creative director for Cyberdreams, the goal was to create an action-adventure game that "encompasses all levels of human fear and conflict within a challenging game scenario,", adding:

"Many games today do justice in rendering ferocious combat, while others take great care in presenting a psychological challenge, but few successfully combine both elements. 'Wes Craven's Principles of Fear' does just that."
person chocolatejr9 calendar_month February 25, 2024
Hunters of Ralk
subdirectory_arrow_right Cyberdreams (Company)
During the 1995 Winter Consumer Electronics Show, Cyberdreams announced "Hunters of Ralk", a role-playing game designed by Gary Gygax, the co-creator of "Dungeons & Dragons". Not much is known about the game, other than that it was meant to be the start of a series and would have featured 3D combat in a first-person perspective and texture-mapped graphics. It was slated for Fall of that year for Windows platforms, but was never released.
Stellar Blade
Some of the character models in Stellar Blade were created using a 3D scanning process. This is most notable with the game's protagonist Eve, whose character model was based on the real life Korean model Shin Jae-eun.
Glass Rose
Masahiro Matsuoka, a Japanese actor and drummer for the band Tokio, lent his likeness for the main protagonist Takashi Kagetani, as well as doing the motion capture and voice acting for the character.
Poker Night 2
Claptrap's bounty item is his 2012 Character of the Year award from the Spike Video Game Awards. In the cutscene of him putting the bounty on the table for the tournament, GLaDOS says that it looks familiar. This is a reference to how Portal 2 was nominated for and won six awards at the 2011 Spike VGAs, with GLaDOS and Wheatley's voice actors, Ellen McLain and Stephen Merchant, also winning awards for Best Performance by a Human Female/Male respectively.
person Venomspino calendar_month January 24, 2024
Disney Magic Kingdoms
This game marks the final appearance of R. Lee Ermey as the voice of Sarge from the "Toy Story" franchise, as he passed away in 2018.
person chocolatejr9 calendar_month January 10, 2024
Star Fox 64
subdirectory_arrow_right Star Fox 64 3D (Game)
Attachment One of Falco Lombardi's most famous lines in Star Fox 64 is "Hey, Einstein! I'm on your side!"

This line is somewhat controversial because it implies that there exists some version of scientist Albert Einstein within the Star Fox universe. It is worth pointing out that this was added in for the Western localization of Star Fox 64, as in the Japanese version of the game, Falco simply just says:

クッ!敵と味方の区別も出来ねえのか!(Damn it! Can't you even distinguish between friend and foe?!)

Ultimately, the Western version of Star Fox 64 3D would have this line be changed to: "Hey, genius! I'm on your side!"
person Dinoman96 calendar_month January 8, 2024
Star Fox 64 Uncompressed Audio - Falco Lombardi:

Star Fox 64 3D - Falco Lombardi's Quotes:

Star Fox 64 Falco voice clips (Japanese):
Giana Sisters: Twisted Dreams
While the game's Project Giana Kickstarter campaign was active, voice actress Cristina Vee went to Black Forest Games' forums and offered to voice Giana for the game. While her offer was considered, voice actress Katie Leigh got the role instead.
person GianaSistersFan64 calendar_month December 18, 2023
Alan Wake II
During the mission "Initiation 4" (also known as "We Sing"), Alan goes through a surreal set while his psyche Mr. Door and other characters sing "Herald of Darkness", a musical summarizing Alan's story up to that point. Notably, the music for this sequence was provided by Poets of the Fall as the fictional band "The Old Gods of Asgard". According to director Sam Lake, the idea was inspired by both the first Alan Wake's concert standoff and the Ashtray Maze level from Control, both of which were set to Poets of the Fall's music. Lake knew that both Michael Porretta and David Harewood (the actors behind Alan Wake and Mr. Door, respectively) could sing, and Poets of the Fall helped with the choreography.

During development, however, developers questioned the need of the musical sequence due to both the strangeness of the sequence in a horror game and the difficulties that came with pulling it off. Despite this, Lake insisted that the sequence be kept. The sequence proved to be highly popular, so much so that "Herald of Darkness" was performed live at The Game Awards 2023 by Poets of the Fall, with Ikka Villi, Matthew Porretta, David Harewood, and Sam Lake all reprising their roles from the game during the performance.
person chocolatejr9 calendar_month December 12, 2023
A well-known claim relating to Bug! is that legendary film director Steven Spielberg endorsed the game as "the character that is going to do it for [the Sega] Saturn." This claim is somewhat dubious however, as both the 2009 IGN article the quote was popularized by and the internal pitch video for the game's sequel that the quote originated from cite the origin as being from his visit to the 1995 Consumer Electronics Show, which was in January, 5 months before Bug! would be revealed to the public at E3. Bug! creator David Warhol has stated that he was not there to actually see Spielberg approve of the game, but did know that he approved of the game.
person Rocko & Heffer calendar_month December 9, 2023
Twitter thread researching quote history:

IGN article the quote originated from:

GameFan magazine Volume #3, Issue #7 (Page 52):
God of War Ragnarök
subdirectory_arrow_right Call of Duty: Modern Warfare III (Game)
During The Game Awards 2022, Christopher Judge's acceptance speech for the "Best Performance" award (given to him for his performance as Kratos in God of War Ragnarök) ran for 7 minutes and 59 seconds. This speech has been noted for surpassing the Guinness World Record for the "Longest speech accepting an Oscar award", which is currently held by actress Greer Garson for her speech at the 15th Academy Awards in 1943, which lasted for 5 minutes and 30 seconds. The length of Judge's speech was referenced during his appearance at The Game Awards 2023, where he presented that year's award for "Best Performance". Prior to announcing the nominees, he took the opportunity to poke fun at the length of Call of Duty: Modern Warfare III's campaign, claiming "my speech last year was longer than this year's Call of Duty campaign". Following the ceremony, several developers who currently and formerly worked on the Call of Duty series responded negatively to the roast, with Sledgehammer Games engineer Darcy Sandall saying:

"Honestly, as COD developers, we've heard way worse. But we don't expect it from a peer, at an event that supposed to be celebrating this years achievements in gaming. Especially with all the information that was leaked about it's development."

It's worth noting that both before and after release, Modern Warfare III's campaign mode was heavily criticized, with many describing it as shallow, short, rushed, and disappointing in spite of its technical aspects.
person chocolatejr9 calendar_month December 9, 2023
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