Platform: Sega Saturn
NHL Breakaway 98
Sonic Championship
Darius Gaiden
Atelier Marie: The Alchemist of Salburg
Zoop
NBA Jam Tournament Edition
The King of Fighters '96
Metal Slug
Doom
Virtua Fighter
Lunar: Silver Star Story Complete
Virtua Cop
Destruction Derby
Astal
Forsaken
Twinkle Star Sprites
Dungeons & Dragons: Shadow over Mystara
WWF In Your House
Pandemonium!
Mortal Kombat II
Super Puzzle Fighter II Turbo
Clockwork Knight 2
Myst
Gunbird
Marvel Super Heroes vs. Street Fighter
Discworld II: Mortality Bytes!
Strikers 1945
Mega Man 8
Panzer Dragoon Saga
Darkstalkers 3
SimCity 2000
WWF WrestleMania: The Arcade Game
Time Gal
Mega Man X3
The House of the Dead
Fantastic Four
The Incredible Hulk: The Pantheon Saga
Devil Summoner: Soul Hackers
Madden NFL 98
Samurai Shodown III
Marvel Super Heroes
Amok
Fighting Vipers
Wipeout XL
Castle of Illusion Starring Mickey Mouse
Brain Dead 13
Sonic X-treme
The King of Fighters '97
X-Men vs. Street Fighter
Uncharted Waters: New Horizons
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/