Platform: Sega Saturn
Super Adventure Rockman
Space Harrier
Alien Resurrection
BattleSport
Pandemonium!
Virtua Cop
Bug Too!
NBA Jam Tournament Edition
Darkstalkers 3
Primal Rage
Samurai Shodown III
Virtua Fighter
Astal
Twinkle Star Sprites
Fighters Megamix
Suiko Enbu Fuunsaiki
Metal Black
Brain Dead 13
Frankenstein: Through the Eyes of the Monster
Enemy Zero
Black Dawn
The King of Fighters '96
Space Jam
The King of Fighters '97
Guardian Heroes
Tokimeki Memorial Drama Series Vol. 1: Niji-iro no Seishun
Castlevania: Symphony of the Night
Tactics Ogre: Let Us Cling Together
Panzer Dragoon Saga
Clockwork Knight
Castle of Illusion Starring Mickey Mouse
The King of Fighters '95
Worms
Sonic Jam
Strikers 1945
Dungeons & Dragons: Shadow over Mystara
Sonic R
Theme Park
Amok
Forsaken
Policenauts
Sonic 3D Blast
Phantasmagoria
Riven: The Sequel to Myst
Silhouette Mirage
The Incredible Hulk: The Pantheon Saga
Hi-Octane
V.R. Virtua Racing
Mega Man X3
Lunar 2: Eternal Blue Complete
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/