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On April 22, 2026, former Rare character designer Kevin Bayliss revealed that at one point during development, a kangaroo named Roo was planned to be playable but was dropped in favor of Pipsy the Mouse. He claimed she was taken out of the game purely for logic reasons, as the team felt it didn't make sense for a baby kangaroo to drive while wearing boxing gloves (he also noted that these boxing gloves were likely reused from a Thai boxer girl character he designed for a rejected pitch for Killer Instinct 3). Additionally, Roo was originally designed with realistic fur, but this was dropped due to how long it took to render the effect.
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When it was decided to incorporate Diddy Kong into the game and change the title to Diddy Kong Racing, it was also decided to turn the crocodile character into a Kremling named Krunch, perhaps to better tie it into the new Donkey Kong-infused lore. The decision to turn Krunch into a Kremling, a Nintendo-owned species, also automatically gave Nintendo the rights to the character as well, even retaining said rights after the Microsoft buyout in 2002, whereas all the other Diddy Kong Racing racers outside of obviously Diddy are now owned by Microsoft.
Source Gaming article on Krunch's history:
https://sourcegaming.info/2017/11/15/new-content-approaching-krunch/
DKVine article on Diddy Kong Racing's copyrights:
https://dkvine.com/?p=news_body&post=6391
Rare scribes confirming that Krunch is still owned by Nintendo:
http://web.archive.org/web/20070628215552/http://rareware.com/extras/scribes/25jun07/index.html
https://sourcegaming.info/2017/11/15/new-content-approaching-krunch/
DKVine article on Diddy Kong Racing's copyrights:
https://dkvine.com/?p=news_body&post=6391
Rare scribes confirming that Krunch is still owned by Nintendo:
http://web.archive.org/web/20070628215552/http://rareware.com/extras/scribes/25jun07/index.html
subdirectory_arrow_right Banjo-Tooie (Game), Banjo-Kazooie (Game), Dream: Land of Giants (Game), Pro-Am 64 (Game)
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In the Japanese version of Diddy Kong Racing, none of the boss characters outside of Wizpig are referred to by their original names and are instead simply translated to the names of their respective species.
• Tricky is called トリケラトプス (Torikeratopusu), which translates to "Triceratops"
• Bluey is called セイウチ (Seiuchi), which translates to "Walrus"
• Bubbler is called タコ (Tako), which translates to "Octopus"
• Smokey is called ドラゴン (Doragon), which translates to "Dragon"
• Tricky is called トリケラトプス (Torikeratopusu), which translates to "Triceratops"
• Bluey is called セイウチ (Seiuchi), which translates to "Walrus"
• Bubbler is called タコ (Tako), which translates to "Octopus"
• Smokey is called ドラゴン (Doragon), which translates to "Dragon"
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Star Fox Adventures began development as Dinosaur Planet, which originally began development as a direct sequel to Diddy Kong Racing, starring Timber the Tiger (who himself was intended as the main character of DKR when it was Pro-Am 64, before Donkey Kong characters were incorporated into it). According to former Rare artist Kevin Bayliss in an interview in 2021, it was pitched as an adventure/racing hybrid where Timber, equipped with a rucksack, little fingerless gloves, and a baseball cap would go back in time and team up with a small dinosaur named Tricky, seemingly a younger form of the boss from the first DKR; interestingly, in 2026, Bayliss also claimed that Timber was going to be a galactic explorer that landed on Dinosaur Planet. According to Rare scribes in 2008, Wizpig, the main antagonist and final boss of the first Diddy Kong Racing, was to also be involved. It would seem a working title for this iteration of the game was Dino Island, going by several posts on former Rare employee Ed Bryan's Twitter account.
Eventually it was decided to rework the concept into an entirely new original IP with no story connections to DKR and two new main characters, named Sabre and Krystal, and also make it a full-on action-adventure game directly inspired by The Legend of Zelda: Ocarina of Time. DP/SFA's various racing segments are said to be remnants of the original DKR successor concept, and while he retained the name of the DKR boss (something Rare seems to regret), Tricky would wind up becoming his own distinct character. Several files within DP/SFA's data also mention Timber, obviously a remnant from when he was the star.
Sabre and Krystal were in turn eventually replaced by Fox McCloud as the main playable character when the game was rebranded into what we know today as Star Fox Adventures, though Tricky would remain as his sidekick and Krystal would remain as a main character.
Eventually it was decided to rework the concept into an entirely new original IP with no story connections to DKR and two new main characters, named Sabre and Krystal, and also make it a full-on action-adventure game directly inspired by The Legend of Zelda: Ocarina of Time. DP/SFA's various racing segments are said to be remnants of the original DKR successor concept, and while he retained the name of the DKR boss (something Rare seems to regret), Tricky would wind up becoming his own distinct character. Several files within DP/SFA's data also mention Timber, obviously a remnant from when he was the star.
Sabre and Krystal were in turn eventually replaced by Fox McCloud as the main playable character when the game was rebranded into what we know today as Star Fox Adventures, though Tricky would remain as his sidekick and Krystal would remain as a main character.
Retro Gamer Issue #122:
https://issuu.com/roylazarovich/docs/retro_gamer_122
Rare Scribes - June 5, 2000:
https://www.raregamer.co.uk/scribes-june-5th-2000/
Rare Scribes - November 5, 2008:
https://www.raregamer.co.uk/scribes-november-5th-2008/
Article by Kev Bayliss about a leaked Dinosaur Planet build:
https://www.videogameschronicle.com/features/opinion/dinosaur-planet-leak/
Tweets from Kevin Bayliss saying that Timber being a space traveler that landed on Dinosaur Planet was also considered for the plot:
https://x.com/Kev_Bayliss/status/2027725408544735505
https://x.com/Kev_Bayliss/status/2028015796840960170
E3 1998 internal notes saved by Ed Bryan:
https://archive.is/XS2nc
https://i.ibb.co/sdvWmZkH/dinoisland.jpg
The Cutting Room Floor article on SFA's E3 2002 demo:
https://tcrf.net/Proto:Star_Fox_Adventures/E3_2002_Demo
https://issuu.com/roylazarovich/docs/retro_gamer_122
Rare Scribes - June 5, 2000:
https://www.raregamer.co.uk/scribes-june-5th-2000/
Rare Scribes - November 5, 2008:
https://www.raregamer.co.uk/scribes-november-5th-2008/
Article by Kev Bayliss about a leaked Dinosaur Planet build:
https://www.videogameschronicle.com/features/opinion/dinosaur-planet-leak/
Tweets from Kevin Bayliss saying that Timber being a space traveler that landed on Dinosaur Planet was also considered for the plot:
https://x.com/Kev_Bayliss/status/2027725408544735505
https://x.com/Kev_Bayliss/status/2028015796840960170
E3 1998 internal notes saved by Ed Bryan:
https://archive.is/XS2nc
https://i.ibb.co/sdvWmZkH/dinoisland.jpg
The Cutting Room Floor article on SFA's E3 2002 demo:
https://tcrf.net/Proto:Star_Fox_Adventures/E3_2002_Demo
subdirectory_arrow_right Conker: Live & Reloaded (Game)
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"Things were different back then, you know, I was different - it goes without saying that you wouldn't catch me hanging out with any of those freaks these days. Last I heard at least one of 'em was in jail, anyway."
On May 18, 2012, a Q&A on the Rare Mini-Scribes answered a question about what their beloved characters do when their not in a new game, to which they responded "Where do the characters go between games? Well, they’re all off having crazy adventures too expensive and asset-heavy to adapt into game form … Except for Bumper the badger, who’s in jail."
On October 6, 2021, Rare's official Twitter account provided another update in response to this piece of trivia being headlined on the Super Mario Wiki, stating that Bumper is currently on parole and is "superficially sorry for all those bad things he did."
Promotional e-mail:
https://web.archive.org/web/20080804094926/http://www.the-nextlevel.com/feature/conkers-public-address/
Rare Scribes - May 18th, 2012:
https://www.raregamer.co.uk/scribes-may-18th-2012/
Rare tweet:
https://twitter.com/RareLtd/status/1445797744640208896
https://web.archive.org/web/20080804094926/http://www.the-nextlevel.com/feature/conkers-public-address/
Rare Scribes - May 18th, 2012:
https://www.raregamer.co.uk/scribes-may-18th-2012/
Rare tweet:
https://twitter.com/RareLtd/status/1445797744640208896
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The music for Frosty Village seems to be a faster-paced, copyright-law-friendly version of the popular Christmas song "Winter Wonderland".
Part of the Walrus Cove theme also resembles Gene Autry's "Here Comes Santa Claus" in the same regard as well.
Part of the Walrus Cove theme also resembles Gene Autry's "Here Comes Santa Claus" in the same regard as well.
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subdirectory_arrow_right Diddy Kong Racing Adventure (Game)
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The story of the game focuses on Wizpig seeking revenge on Diddy by teaming up with the Kremlings to turn Kongo Isle into a series of race tracks. Diddy gets his buddies to stop Wizpig and the Kremlings to take back Kongo Isle.
Climax presented the demo of Diddy Kong Racing Adventures to Nintendo, but they didn't give Climax approval to develop the game.
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There are unused balloons in the game which feature most of the racers' faces. Diddy Kong, Conker and T.T. are the only racers without one of these balloons.
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subdirectory_arrow_right Diddy Kong Racing DS (Game)
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Krunch is actually one of King K. Rool's spies, sent to investigate why Diddy Kong and his friends are on Timber's Island, and to see if they're hatching some kind of anti-Kremling plot. This information is not shown in-game, but is described in the backstory in the original game's manual. The opening cutscene for the Nintendo DS remake of the game opts to show this.
Diddy Kong Racing manual (page 5 in the manual):
https://archive.org/details/diddy-kong-racing-n64-manual-nus-ndye-usa/page/n2/mode/1up
DS remake intro:
https://www.youtube.com/watch?v=iho7rMSQufQ#t=125s
https://archive.org/details/diddy-kong-racing-n64-manual-nus-ndye-usa/page/n2/mode/1up
DS remake intro:
https://www.youtube.com/watch?v=iho7rMSQufQ#t=125s
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subdirectory_arrow_right Pro-Am 64 (Game)
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Early in Diddy Kong Racing's development, when it was known as Pro-Am64, Timber was the game's main character.
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There are a grand total of 6 unused tracks present in the game's data. One called "Horseshoe Gulch" can be accessed using a cheat device, and seems to be used for the title screen intro. Two of the other maps seem to be early versions of Hot Top Volcano. Another, simply called Cube Test, is also found within the data of Jet Force Gemini and Mickey's Speedway USA.
subdirectory_arrow_right Pro-Am 64 (Game)
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An unused character selection song suggests that Taj was going to be a playable character in the game. The track is played with sitar strings which are associated with that character. Taj would later become a playable character in Diddy Kong Racing DS.
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