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Sonic the Hedgehog
2
The bridge of Silver's theme in 2006's Sonic the Hedgehog, "Dreams of an Absolution", has a similarity to the original Green Hill Zone theme from 1991's Sonic the Hedgehog. Songwriter Bentley Jones has said that this was not intentional, but in retrospect he did notice it.
1
Attachment In the "Legendary Sandwich" episode of "Teen Titans Go!", the way that the characters hold up what they found in a treasure chest pays homage to the pose that Link makes whenever he obtains a new item in The Legend of Zelda series.
0
During the reboot of Archie's Sonic the Hedgehog comics, several characters and aspects adapted into the comic from the 1993 Sonic the Hedgehog cartoon (commonly referred to as "Sonic SatAM") were noticeably altered for a variety of factors:

• Ixis Naugus (referred to simply as Naugus in the show) was changed to "Walter Naugus". His species (which was never actually stated in the show, though the pre-reboot comics depicted him as a rhino-bat-lobster hybrid) was changed to that of a troll, with a tail being added to his design to help make him look as such, alongside his attire being updated to more resemble a warlock. Additionally, despite what was initially believed, the term "Ixis" was originally applied to Naugus' cartoon production materials, and was not invented by former writer Ken Penders. This meant it was still usable in the comics, and was later given to the deity worshipped by the troll species.
• Muttski was changed to "Ben "Mutt" Muttski", and was changed from a non-anthropomorphic dog to an anthropomorphic one. Notably, his new name was given in honor of Ben Hurst, the main writer of "Sonic SatAM" who sadly passed away in 2010.
• Snively Robotnik (referred to simply as Snively in the show) was changed to "Doctor Julian Snively", with his first name being a nod to "Sonic SatAM", as Dr. Robotnik's original name in the show was Julian. According to Ian Flynn, he is no longer related to Dr. Eggman in the reboot due to Sega's mandates not allowing other media to invent family members for the main "SegaSonic" cast. Ironically, while his half-sister Hope Kintobor was removed from the reboot, Snively inherited her position as G.U.N.'s R&D Specialist.
• Maximillian Acorn (referred to simply as "The King" in the show) was changed to "King Nigel Acorn". His name was most likely changed due to being coined by former writer Ken Penders. Notably, his new name, speech pattern and mannerisms are shared with Nigel Thornberry from the animated series "The Wild Thornberrys": Nigel was voiced by British actor Tim Curry, who also voiced the King in "Sonic SatAM".
• Nicole the Holo-Lynx's new backstory in the reboot has her being created by Dr. Ellidy in an attempt to digitize the consciousness of his dying daughter Nikki. This may have been loosely inspired by Ben Hurst's plans for the cancelled third season of "Sonic SatAM", where it would have been revealed that Nicole was originally a normal girl until she was tricked by Dr. Robotnik into having her entire personality transferred into a computer satellite.
• Although the Wolf Pack originated from "Sonic SatAM", the only member of the group who was not created by Ken Penders was their leader Lupe the Wolf, who also originated from the show. As such, when the comic was rebooted, she was the only member of the group to be carried over.
• Aside from King Acorn, the only parent of a "Sonic SatAM" character to make it into the reboot was Sabina, the mother of Dulcy the Dragon and herself a character from the show. However, while Ian Flynn did confirm that she was still Dulcy's mother in the reboot, she never actually appeared in the comic prior to its cancellation. Additionally, given that Dulcy refers to her with present tense, it's likely that Sabina is still alive in the reboot, whereas she had died in the original continuity.
person chocolatejr9 calendar_month January 7, 2024
Infestation: Origins
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2
Princess Peach: Showtime!
1
Similar to Super Mario Bros. 3, Princess Peach: Showtime! was conceived as a stage play. Unlike Super Mario Bros. 3, however, this idea was revealed early on, whereas with Super Mario Bros. 3 it was simply a fan theory until 2015 when Shigeru Miyamoto confirmed it was intentional.
Super Mario Bros. 3
subdirectory_arrow_right Super Mario Maker 2 (Game)
5
Attachment Many international Mario fans were confused by the design of the Angry Sun in the New Super Mario Bros. U style of Super Mario Maker 2, noticing how it appeared more stern than angry. This is due to the fact that "angry" is not part of the enemy's name in Japan, just being called "sun", meaning that anger is not an inherent part of the character and giving it a different expression would make more sense without knowledge of its localized name.

The new design of the "Angry" Sun seems to be based on pre-colonial mythology based on the sun, most particularly the Inca sun god Inti, a design inspiration that seems to exist in anthropomoprhic suns from multiple other Nintendo games such as The Legend of Zelda: Ocarina of Time, Mole Mania, and Kid Icarus: Of Myths and Monsters
person Rocko & Heffer calendar_month December 18, 2023
Pokémon Scarlet
subdirectory_arrow_right Pokémon Violet (Game)
1
In "The Indigo Disk", the second half of "The Hidden Treasure of Area Zero" DLC, a unique rock formation with a cliff can be found in the Savannah Biome just north of Crispin's battle arena. When you travel up to the edge of the cliff, a wild male Pyroar overlooking the Savannah will spawn in, and is a fixed spawn point for this specific Pokémon. This appears to be a reference to the 1994 animated film "The Lion King", where a kingdom of lions reside on Pride Rock (which this rock formation looks extremely similar to) and rule over the Pride Lands.
Super Smash Bros. Melee
subdirectory_arrow_right Super Smash Bros. Ultimate (Game)
1
Attachment King K. Rool's render pose in Super Smash Bros. Ultimate seems to be lifted from an unused character select screen render for Zelda in Super Smash Bros. Melee.
Net High
1
Net High's gameplay is noted to be similar to the Ace Attorney series of games in regards to its puzzle-solving, though instead of solving cases in a courtroom, the goal is to reveal the identity of people on the internet. According to an interview with XSeed, the reason the game was not localized was because most of the puzzles were based on Japanese puns and wordplay using written kanji characters that often have multiple meanings, made more difficult by the fact that a lot of the text was displayed from top to bottom rather than from left to right.
Super Danganronpa Another 2 ~The Moon of Hope and Sun of Despair~
1
Attachment Iroha Nijiue's design was heavily inspired by Kise Yayoi from the anime series "Smile PreCure!", as LINUJ had been inspired to create original characters similar to his favorite characters in other media. When the game first began, LINUJ thought this was easy to notice due to lack of development. Iroha's crybaby personality was one of the aforementioned similarities to Kise. Her first design was directly based on Kise, but with certain changes to make her design her own. LINUJ later redesigned Iroha when coming up with ideas for the story, before Void was officially created. At the time, Iroha wore a pair of boots instead of shoes, and her skirt had a different pattern that was removed later on. When more of the story was created, LINUJ began to start the process of redesigning Iroha, as well as many other characters, coming up with a design that was closer to what her finalized design was: the only difference before she received her final design was the pattern on her socks.

LINUJ has stated that Iroha is his favorite character from the series, but had attempted to be as unbiased as possible with her involvement and fate. During Chapters 3 and 4 specifically, LINUJ began to have more fun when writing the dialogue for her during the later part of the series and eventually reached a point where he didn't think much about what she was saying, as Iroha "doesn't think about what she's saying" from his perspective. He also worried that many people wouldn't like her, but was surprised when she later began to gain popularity in the Korean and Western fandoms.
Bubsy in Claws Encounters of the Furred Kind
subdirectory_arrow_right Bubsy (Collection)
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1
person Rocko & Heffer calendar_month November 30, 2023
Beelzebubsy's posts:
https://aminoapps.com/c/bubsythebobcat/page/user/beelzebubsy/33xp_lViMf7dR2vJa7zoYX7DlWq0er2xRRCV

Example of SqrlyJack's infamy within the Bubsy fandom, not the subject of the fact, but moreso just backing up that she is a controversial figure to Bubsy fans:
https://tsknew999.tumblr.com/post/179917221391/who-wrote-this-stuff

Xindictive's claim in the comment section of a Slope's Game Room video on Bubsy that presents the fake concept art as real:
https://www.youtube.com/watch?v=Jea5BBMIA0A&lc=UgwIn_sCDJ1pf0goZ214AaABAg

Tweet from Xindictive about the forgery, a reply shows a magazine scan that one of the forged images was traced from:
https://twitter.com/TSKNew999/status/1140301796201529344

Advertisement for the now-closed Discord server claming that Berlyn was on it:
https://www.reddit.com/r/the_Bubsy/comments/mq1xda/long_overdue_update_post/

Examples of Ken Macklin's real signature:
https://postimg.cc/gallery/YWFZ1P8/2fd8ba45
Sonic Adventure
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Attachment In Speed Highway, several billboards can be found depicting an unknown female character. In 2020, Satoshi Okano, a former designer at Sega who worked on Sonic Adventure, revealed that this was a scrapped spider character he designed with the prototype name "Spider Girl", and posted an old sketch of the character alongside a sketch of another scrapped character, a bat named "Fly the Vampire". In 2023, Okano posted an inked version of the original Spider Girl sketch from the same time period alongside several inked sketches from the development of Samba de Amigo. Spider Girl's appearance on the billboards in Sonic Adventure suggests that the character lasted far enough into the game's development to receive a 3D model, but the character was ultimately scrapped for unknown reasons, and this 3D model has yet to surface on its own. It's unknown what role either Spider Girl or Fly were intended to have, though fans have noted that Spider Girl has some similarities to Rouge the Bat from Sonic Adventure 2, namely that both characters have large bosoms and prominent heart-based/romantic imagery.
person MehDeletingLater calendar_month November 29, 2023
Super Smash Flash 2
4
Simon Belmont was originally slated to be revealed for Super Smash Flash 2 on August 10th, 2018 during that year's Super Smash Con event. Coincidentially, Simon would be announced for Super Smash Bros. Ultimate two days later in an August 8th Nintendo Direct. The trailer for Super Smash Flash 2 would poke fun at the timing of the two announcements.
person FazDude calendar_month November 28, 2023
Super Smash Bros. Ultimate - Simon and Richter reveal trailers:
https://www.youtube.com/watch?v=3VrbkoWUyIg

Super Smash Flash 2 - Simon trailer:
https://www.youtube.com/watch?v=-tQrVkb97rc
Pizza Tower
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2
person FazDude calendar_month November 28, 2023
Counter-Strike 1.6 - DOOR STUCK! DOOR STUCK!:
https://www.youtube.com/watch?v=VqB1uoDTdKM

Pizza Tower - "Peppino's Sauce Machine":
https://www.youtube.com/watch?v=m34Cls1Vmd8

Mr. Sauceman - "Peppino's Door Problem":
https://www.youtube.com/watch?v=l6ZUqNGcpro
Kingdom Hearts III
subdirectory_arrow_right Kingdom Hearts Union χ[Cross] (Game), Kingdom Hearts (Franchise)
1
Attachment In 2013, a Kingdom Hearts online mobile game was in development that never saw the light of day. It was to be called "Kingdom Hearts: Fragmented Keys". The game was rumored to feature customizable avatar characters (like Union Cross). It would also have been in 3D instead of Union cross' 2D art style. Most interesting and exciting of all though (gathered from concept art no less) was the Disney world list as the game would feature returning worlds like: Agrabah, Wonderland, a Lilo & Stitch Hawaii world, Space Paranoids/The Grid, London/Neverland, and Dwarf Woodlands. It also included worlds that didn't appear in the series yet but would appear in later games like Union Cross and Kingdom Hearts III, such as: Arendell (Frozen), Kingdom of Corona (Tangled), and Niceland/Game Central Station (Wreck-It Ralph). Finally, and most shockingly, a world based on the Star Wars franchise, although this world's chronology is unknown as concept art show different conflicting eras, such as an image of characters Anakin, Obi-wan, Padme, and Master Yoda in their exact looks from Star Wars: The Clone Wars movie and series in a separatist gunship's hanger as well as a planet that looks similar to Tatooine and an anachronistic Death Star power station room. It is unknown why this game was cancelled.
person PirateGoofy calendar_month November 28, 2023
The Outfoxies
subdirectory_arrow_right Savage Reign (Game), Captain America and the Avengers (Game), Super Smash Bros. (Franchise)
1
The platform fighter genre has typically been thought of as having originated with the Super Smash Bros. franchise, to the point where it is common for the genre to be called "Smash Clones". However, while Smash did introduce almost all of the defining mechanics to the subgenre, such as ring-out based KOs, wavedashing, and the 3/4-way-input special move system, there are at least two titles that predate Nintendo's crossover and attempted to merge platforming with fighting gameplay - the multiplayer mode within 1991's Captain America and the Avengers for NES, and 1995's arcade title The Outfoxies. Both titles had characters with limited movepools compared to the style Smash would popularise and were lifebar-based. The Outfoxies also included damaging stage hazards and items, two mechanics popular within Smash but scantly used in other platform fighters.

Also of mention is Savage Reign, a traditional fighting game from 1995 featuring a platform gimmick, though this game has far less in common with platform fighters than The Outfoxies or Captain America, simply serving as a traditional fighting game with two planes to stand on as opposed to mobility-based platforming.

It is not known if anyone who worked on Super Smash Bros. was aware of or conciously took inspiration from these 3 games.
person Rocko & Heffer calendar_month November 26, 2023
The Outfoxies gameplay:
https://www.youtube.com/watch?v=0gK9v4NXwIc

Captain America and the Avengers multiplayer gameplay:
https://www.youtube.com/watch?v=p8NUvK409kg

Savage Reign gameplay:
https://www.youtube.com/watch?v=gayz-lgn_po
Ico
2
Attachment In the area beside The Watermill, there is a tree with a small low-poly representation of a Japanese Rhinoceros Beetle attached to it. This pairs well with a bit of cut content recently found within the game's code for the same area, where Ico could have gained a secret weapon that took the form of an Insect Net.

How these two elements could have come together remains unknown, but it was likely part of a reference to Ico's voice actor, Kazuhiro Shindō, and his prior role as 'Boku' in the first installment of the Boku no Natsuyasumi series.

Boku no Natsuyasumi had an extensive bug-catching and beetle fighting system. These features reappearing in ICO were potentially meant to be an elaborate reference, playing on the idea that Kazuhiro Shindō is once again voicing a young boy, who might refer to himself with the first-person pronoun 'boku', if he were to speak Japanese.
person Mystic_Ode calendar_month November 25, 2023
This video displays both the Japanese Rhinoceros Beetle and the wireframe of the unused Insect Net weapon:
https://www.youtube.com/watch?v=qkyGF-8bSsg

The credits for both ICO and Boku No Nastuyasumi show that both protagonists' voice actors have the same name. I have highlighted both names in a combined screenshot attached.

ICO credits:
https://www.youtube.com/watch?v=PqL1OIvveN8#t=240

Boku no Natsuyasumi credits:
https://www.youtube.com/watch?v=gu3bOtajQLs#t=41058

Additionally, Kazuhiro Shindō's Japanese Wikipedia article confirms his video game roles. Providing evidence that he really was the voice of both characters:
https://ja.wikipedia.org/wiki/進藤一宏#ゲーム
Nickelodeon All-Star Brawl 2
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3
Star Fox: Assault
subdirectory_arrow_right Super Smash Bros. for Wii U (Game)
1
Attachment Some of the Aparoid infected Cornerian ships that appear in Star Fox: Assault's campaign look very similar in design to its iteration of the Arwing. This is because, canonically, they actually are said to be mass produced Arwing models, according to both the official Japanese guidebook (where are they are given the fitting name of "P.A.W.N") and also the "Arwing (Assault)" trophy description in Super Smash Bros. for Wii U.
person Dinoman96 calendar_month November 17, 2023
Wiki list of Smash Bros. 4 Star Fox trophies:
https://www.ssbwiki.com/List_of_SSB4_trophies_(Star_Fox_series)

User's English translation of official Japanese Star Fox: Assault guidebook:
https://www.reddit.com/r/starfox/comments/10m82rq/for_all_you_star_fox_assault_fans_some_pictures/
Super Smash Bros. Brawl
subdirectory_arrow_right Kid Icarus: Of Myths and Monsters (Game)
2
Pit was first depicted with blue eyes and a laurel crown in promotional artwork for Kid Icarus: Of Myths and Monsters, which was not released in Japan until 2012. If the eye color and crown of Pit's design in 2008's Super Smash Bros. Brawl was influenced by Of Myths and Monsters and wasn't simply a coincidence, that would make it the first and so far only instance of Super Smash Bros. referencing content from a game without any kind of Japanese release at the time within gameplay, and shared with a sticker originating from Of Myths and Monsters as the first representation of a game without a Japanese release whatsoever outside of the Chronicle (which is also technically tied with trophies in the same game from Elite Beat Agents, a heavily modified localization of Osu! Tatakae! Ouendan).
person Rocko & Heffer calendar_month November 15, 2023
Super Smash Bros. Brawl - Pit render:
https://www.ssbwiki.com/images/d/d0/Pit_SSBB.jpg

Super Smash Bros. Brawl - Kid Icarus stickers:
https://www.ssbwiki.com/List_of_stickers_(Kid_Icarus_series)
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