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Fire Emblem Fates: Birthright & Conquest
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If Takumi is reclassed to a Swordmaster, he has a unique model where he can be seen wearing Spoiler:the armor of his deceased father, Sumeragi.
Contributed by Kitsune Hawk
The Legend of Zelda: Breath of the Wild
The game is the first 3D game in the series to include manual jumping, though this feature was first planned for The Legend of Zelda: Ocarina of Time.
Contributed by ChocoPain
Street Fighter II
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Two non-playable fighters are shown during the opening scene of Street Fighter II: World Warrior. One punches the other, followed by the screen scrolling up a skyscraper to display the game's logo.

The fighters' names were revealed to be Max and Scott as part of Street Fighter V's "Shadaloo Activity Report" on Capcom's Japanese website.
Contributed by Kakariko Kid
Dark Souls III
An optional glitched route can be used early in the game to access the the top of Firelink Shrine for free. By running towards a tree situated next to the roof and performing an extremely well-timed jump, the player can make it onto the top of the shrine without having to spend 20,000 souls on the tower key, which is normally required to access the area. Doing this will also net the player an extra Estus Flask, which can found in the upper rafters of Firelink Shrine.
Contributed by Thehydraofficial
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Milla Jovovich, the actress who plays Alice from the Resident Evil live-action movie franchise, has previously expressed her desire to have her character appear in the game series. She was later disappointed that Capcom never took interest in the idea:

They use... set pieces from the movies in the games but for some reason, they don’t want to put my character, Alice, in the game... It’s a shame because I used to play the game with my little brother years ago and it would be so cool to be in one.
Contributed by Mass Distraction
Lego City Undercover
The buses seen driving around Lego City are named "Epona", a reference Link's horse from several of the Legend of Zelda games.
Shenmue II
The Jet Cola vending machines found in the US and European versions of the game were originally Coca-Cola machines. Sega only acquired the rights to use the brand name in the Japanese release, so the vending machines had to be changed for the others versions.
Contributed by Mr. Kite
Dynamite Headdy
After defeating a boss in the international version, the player has to collect 13 continue icons in order to get a continue. In the Japanese version, however, only 10 continue icons are needed. In addition to this, the international version starts the player with no continues, while the Japanese version starts with two.
Contributed by Mr. Kite
The Lion King
In the second stage "Can't Wait To Be King", if the player fails to jump over a giraffe using the ostrich, it's possible to trap Simba on a small island with no way to continue the game.
Contributed by Mr. Kite
Super Mario Galaxy 2
Twisty Trials Galaxy in World S, has a level which is the same as a level in Super Mario Sunshine. The level "Spinning Spinning and Spinning," is the same level as "The Secret of Ricco Harbor".
Tekken 2
Kuma's ending in this game is a parody of Paul Phoenix's ending in the first Tekken game.
Contributed by ZpaceJ0ck0
The Adventures of Bayou Billy
The Adventures of Bayou Billy is much harder than Mad City, the Japanese version of the game:

• Enemies in the beat-em-up stages move faster, deal twice as much damage, and take twice as many hits to kill.
• The optional alligator fights in the first few levels of Mad City are mandatory in Bayou Billy.
• The amount of ammo available at the beginning of the shooting stages is cut down from 150 to 50.
• There is less fuel for the car in the driving stages.
Contributed by Mr. Kite
Liyla and The Shadows of War
Liyla and The Shadows of War was originally rejected for iOS devices because Apple didn't think the app's strong political themes would be appropriate in the "Games" category. Apple then suggested that developer Rasheed Abueideh re-categorize the game as a "News" or "Reference" app. Apple rescinded this decision a week later after a public outcry, and the game is now available on iOS devices under the "Games" category.
Contributed by MeleeWaluigi
Pocket Card Jockey
In the Japanese version, a button with an image of a whip can be used in the final turn to speed up the horse. In the US version, the image of the whip was replaced with a green "Go!" button. This was likely changed to avoid complaints over animal abuse.
Contributed by MeleeWaluigi
Sonic Mega Collection
The games Comix Zone and The Ooze are only available in the Japanese version of Sonic Mega Collection. They can be unlocked through button codes:

• Comix Zone - Press Up, L, Down, R, Up, Z, Down, L, Up, R, Down, Z in the Options menu.
• The Ooze - Press Z, Z, Z, Up, Up, Up, Down, Down, Down, L, R, Z in the Manual menu.

Both games were eventually included in all versions of Sonic Mega Collection Plus, which was released for PlayStation 2 and Xbox.
Contributed by Mr. Kite
Super Mario Sunshine
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In the Japanese version, Isle Delfino is named Dolphic Island. However, both the English and Japanese release use the same English voice acting, so in the in-flight infomercial still mentions Isle Delfino in the Japanese version.
Contributed by Mr. Kite
F-Zero GX
There are 15 special custom parts which could only be unlocked through promotional events in Japan, which took place shortly after the game came out in 2003 and early 2004. The only other way to unlock these parts is through use of cheat codes.
Contributed by Mr. Kite
Mario Kart 7
A portion of the Bowser's Castle theme is remixed from Mario Kart: Double Dash!!'s Bowser's Castle theme.
Contributed by MeleeWaluigi
Faceball 2000
Faceball 2000 is a port of an earlier first person shooter maze game called MIDI Maze for the Atari ST. The game constructed multiplayer networks using the MIDI interface, and up to 16 computers could be networked in a "MIDI Ring" by connecting one computer's MIDI-OUT port to the next computer's MIDI-IN port.

The Game Boy version of Faceball 2000 retained this networking capability, and is the only Game Boy game capable of supporting 16 players simultaneously. It did so by connecting multiple copies of the Game Boy's Four Player Adapter to one another, so that each additional adapter added another two players up to the maximum. Seven such adapters were needed for a full 16 player experience. It currently holds the Guinness World Record for "Most players on a single Game Boy multiplayer session".
Contributed by KidDivinegon
Boktai: The Sun Is In Your Hands
In an animated trailer for Boktai: The Sun Is In Your Hands!, a boy can be heard playing Super Smash Bros. Melee on a Nintendo Gamecube.
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