Company: Capcom
Tatsunoko vs. Capcom: Ultimate All Stars
Marvel vs. Capcom 2: New Age of Heroes
Zack & Wiki: Quest for Barbaros' Treasure
1942
Monster Hunter 4
Mega Man Battle Network
Destiny of an Emperor
Street Fighter II Turbo: Hyper Fighting
Mega Man
Onimusha: Dawn of Dreams
SNK vs. Capcom: The Match of the Millennium
Mega Man X6
Capcom Fighting Collection
The Getaway
Mega Man X: Command Mission
The Great Ace Attorney: Adventures
Gyakuten Saiban 3
Vulgus
Mega Man X4
Resident Evil: Dead Aim
Night Warriors: Darkstalkers' Revenge
Disney's DuckTales
Ultimate Marvel vs. Capcom 3
Street Fighter V
Mega Man X2
Phoenix Wright: Ace Attorney - Spirit of Justice
Demon's Crest
Resident Evil Code: Veronica
Mickey Mousecapade
The Legend of Zelda: Mystical Seed of Wisdom
Umbrella Corps
Final Fight
Mega Man Star Force: Dragon
Marvel vs. Capcom 3: Fate of Two Worlds
Street Fighter
Super Street Fighter II: The New Challengers
Mega Man Legends
Mega Man Battle Chip Challenge
Devil May Cry
Street Fighter II: The World Warrior
Resident Evil Portable
Biohazard i Survivor
Dead Rising 4: Frank's Big Package
Mega Man X5
Mega Man ZX Advent
Phoenix Wright: Ace Attorney Trilogy
God of War: Chains of Olympus
Bionic Commando
Resident Evil 2
Mega Man X
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It is often said that Mega Man was once used as Capcom's mascot in the 1980s, in a similar way to how Nintendo and Sega use Mario and Sonic respectively. Like many other statements of platforming characters being used as corporate mascots, this is untrue, as Mega Man has never been used to promote the wider Capcom brand of software outside of his own games or crossovers in which he appears. However, Capcom did have a mascot in the 1980s: the titular hero of Captain Commando - many earlier NES Capcom games were branded as part of the "Captain Commando Challenge Series", including licensed titles such as DuckTales, with game manuals having signed messages "written" by Captain Commando. Despite this, Captain Commando was never released on the NES.
Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:
"...we don't have an "official" mascot. We have a logo, that’s it.
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.
So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
Example of a Challenge Series manual:
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf
Example of a Challenge Series box:
https://imgur.com/AktT0EB
Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
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According to former former Capcom artist Katsuya Akitomo, sometime around the late 90's/early 2000's, DC Comics approached Capcom to make a Justice League fighting game. Capcom asked for Mr. Akimoto's opinion and he rejected it. He rejected the idea for three reasons:
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
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The word "Capcom" was created from taking the first 3 letters from each word in "Capsule Computers" (from the subsidiary Japan Capsule Computer Co).