Starting from Yakuza 6: The Song of Life, most games in the Yakuza franchise have featured destructible environmental objects, even extending to stores and businesses. However, real-life businesses like Yoshinoya that were put into the series have never been able to be destroyed in-game even when fictional stores are breakable. You also cannot enter a real-life store when in combat, and any aggroed enemies that chase after you will suddenly no longer want to fight you should you enter a real-life store in the game.
subdirectory_arrow_right Yakuza 4 (Game)
Through out the Yakuza series, the character of Goro Majima speaks with a Kansai accent, a Japanese accent associated with the Kansai region where Osaka is located. This accent is also stereotyped as being associated with criminals or gangsters. There are multiple instances where Goro Majima seemingly slips back into speaking in a Kanto accent, more associated with Tokyo and without this connotation, and this is even commented on by other characters, (with one notable instance being in Yakuza 4 where his sworn brother Taiga Saejima who speaks in a more natural Kansai accent informs him his accent is slipping) suggesting he puts up the accent to make himself seem tougher or more serious.
subdirectory_arrow_right Yakuza: Like a Dragon (Game), Yakuza (Game)
Attachment The antagonist of the original Yakuza was voiced by Kazuhiro Nakaya, who later went on to voice Ichiban Kasuga, the protagonist of Yakuza: Like A Dragon. The two characters also have the same koi tattoo, leading fans to speculate on the parallels between both characters, but aside from their voice actors and tattoos, there are only surface-level parallels.
person Kirby Inhales Jotaro calendar_month November 5, 2023