Franchise: Mario
Nintendo World Championships 1990
Mario Kart Arcade GP
Mario & Luigi: Dream Team
Super Paper Mario
Super Mario Advance
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Super Smash Bros. Ultimate
Mario Bros.
Mario no Photopi
Yoshi's New Island
Mario Super Sluggers
Donkey Kong
Mario Power Tennis
Super Mario Strikers
Fortune Street
New Super Mario Bros. Wii
Mario & Luigi: Paper Jam
Mario's Time Machine
Dr. Mario
Mario Party Advance
Mario vs. Donkey Kong
Super Mario Sunshine
Mario Party Superstars
Mini Mario & Friends: Amiibo Challenge
Yoshi's Woolly World
Mario & Luigi: Superstar Saga + Bowser's Minions
Super Mario RPG
Mario Kart Tour
New Super Luigi U
Super Mario Bros. Wonder: Nintendo Switch 2 Edition + Meetup in Bellabel Park
Mario Party 3
Super Mario Maker
Mario Superstar Baseball
Captain Toad: Treasure Tracker
Ultimate NES Remix
Nintendo Puzzle Collection
Super Mario Bros. 2
Captain Rainbow
Mario & Wario
Super Smash Bros. Melee
Mario Kart DS
Wrecking Crew
Yoshi
Mario Bros. Classic Serie
New Super Mario Bros.
Photos with Mario
SSX on Tour
Super Mario World 2: Yoshi's Island
Mario & Luigi: Brothership
Super Mario Bros. Wonder
subdirectory_arrow_right Super Mario 64 (Game)
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A popular internet joke upon the release of Super Mario 64 was "What happened to Super Mario 4 through 63?" If one is to calculate every Mario game released before Super Mario 64, including outliers such as ports and titles not released on Nintendo hardware like Mario Teaches Typing, the game would be the 113th title on the series. However, if you were to only count games released on non-devoted Nintendo hardware and remove ports, the title would be, very anti-climactically, the 63rd Mario game.
Article analysing the Mario numerical placement:
https://kemono.su/patreon/user/12809227/post/21844567
Note: the article concludes at Super Mario 64 being the 62nd game. However, this article's rules are "No games with the same name", not "No ports", which doesn't account for 1994's Donkey Kong on Game Boy, which was marketed as a remake, but is in reality a completely unique game.
https://kemono.su/patreon/user/12809227/post/21844567
Note: the article concludes at Super Mario 64 being the 62nd game. However, this article's rules are "No games with the same name", not "No ports", which doesn't account for 1994's Donkey Kong on Game Boy, which was marketed as a remake, but is in reality a completely unique game.
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Gottlieb pinball machine voice clips and demonstration:
https://www.youtube.com/watch?v=oUdCd5x9Hrs
https://www.youtube.com/watch?v=3aLaj10XfxE
Summer Consumer Electronics Show 1992 demonstration of Nintendo interactive exhibition:
https://www.youtube.com/watch?v=R1t6iNG28zI
Charles Martinet 2018 question:
https://pinside.com/pinball/forum/topic/nintendo-pinball-mystery-solved-voice-of-mario-in-super-mario-bros-/
[Below additional links were contributed by VinchVolt]
TheGamer article naming the CD-ROM version of Mario Teaches Typing as Martinet's first time voicing Mario in a video game:
https://www.thegamer.com/charles-martinet-how-long-voiced-mario/
Kiro 7 article:
https://www.kiro7.com/news/trending/marios-voice-charles-martinet-steps-down/KM6ZTKNXI5FHNKBZKSWJ4EA3QA/
Destructoid gallery incorrectly listing Mario's Game Gallery as Martinet's first time voicing Mario in a video game; an update is provided at the start of the article stating that it was actually the CD-ROM version of Mario Teaches Typing (though the update misdates it to 1995):
https://www.destructoid.com/behold-the-first-mario-game-voiced-by-charles-martinet/
Behind the Voice Actors page for the MS-DOS version of Mario Teaches Typing:
https://www.behindthevoiceactors.com/video-games/Mario-Teaches-Typing/
https://www.youtube.com/watch?v=oUdCd5x9Hrs
https://www.youtube.com/watch?v=3aLaj10XfxE
Summer Consumer Electronics Show 1992 demonstration of Nintendo interactive exhibition:
https://www.youtube.com/watch?v=R1t6iNG28zI
Charles Martinet 2018 question:
https://pinside.com/pinball/forum/topic/nintendo-pinball-mystery-solved-voice-of-mario-in-super-mario-bros-/
[Below additional links were contributed by VinchVolt]
TheGamer article naming the CD-ROM version of Mario Teaches Typing as Martinet's first time voicing Mario in a video game:
https://www.thegamer.com/charles-martinet-how-long-voiced-mario/
Kiro 7 article:
https://www.kiro7.com/news/trending/marios-voice-charles-martinet-steps-down/KM6ZTKNXI5FHNKBZKSWJ4EA3QA/
Destructoid gallery incorrectly listing Mario's Game Gallery as Martinet's first time voicing Mario in a video game; an update is provided at the start of the article stating that it was actually the CD-ROM version of Mario Teaches Typing (though the update misdates it to 1995):
https://www.destructoid.com/behold-the-first-mario-game-voiced-by-charles-martinet/
Behind the Voice Actors page for the MS-DOS version of Mario Teaches Typing:
https://www.behindthevoiceactors.com/video-games/Mario-Teaches-Typing/
subdirectory_arrow_right Super Mario 64 (Game)
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The audio used for Bob-ombs, Monty Moles and Goombas in various games starting with Super Mario 64 is actually pieces of Mario's voice saying "Here We Go" from said game after being pitch-shifted. This would continue being the case even after Charles Martinet was replaced with Kevin Afghani starting with Super Mario Bros. Wonder.
Mario - Here We Go Reused Voice:
https://www.youtube.com/watch?v=3e4PUW0CQag
Evolution of Bob-omb voice:
https://www.youtube.com/watch?v=6sNA_6ooWGo
Evolution of Monty Mole voice:
https://www.youtube.com/watch?v=grRBgQGYUqA
Mario Kart Tour - Monty Mole voice:
https://www.youtube.com/watch?v=dF2j5afew_w
Evolution of Goomba voice:
https://www.youtube.com/watch?v=_4vI4eYGUlo
Evidence of Same Audio in a Game with Kevin Afghani:
https://www.youtube.com/watch?v=pvpE_eN7os8 (4:11 and 5:03)
https://www.youtube.com/watch?v=3e4PUW0CQag
Evolution of Bob-omb voice:
https://www.youtube.com/watch?v=6sNA_6ooWGo
Evolution of Monty Mole voice:
https://www.youtube.com/watch?v=grRBgQGYUqA
Mario Kart Tour - Monty Mole voice:
https://www.youtube.com/watch?v=dF2j5afew_w
Evolution of Goomba voice:
https://www.youtube.com/watch?v=_4vI4eYGUlo
Evidence of Same Audio in a Game with Kevin Afghani:
https://www.youtube.com/watch?v=pvpE_eN7os8 (4:11 and 5:03)
subdirectory_arrow_right Nintendo (Company)
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On February 14, 2013, Satoru Iwata announced the "Year of Luigi" in honor of the character's 30th anniversary. Over the next 13 months until the end of the Year on March 18, 2014, Nintendo released several games starring Luigi, including New Super Luigi U, Luigi's Mansion: Dark Moon, Dr. Luigi, and Mario & Luigi: Dream Team. Additionally, Luigi was prominently featured in Super Mario 3D World and NES Remix 2, along with being featured in merchandise.
Beffitingly for Nintendo's famous underdog, Nintendo later reported $457 million in annual operating losses for 2013, making it one of the worst years in the company's history.
Beffitingly for Nintendo's famous underdog, Nintendo later reported $457 million in annual operating losses for 2013, making it one of the worst years in the company's history.
Nintendo Direct (February 14, 2013):
https://www.youtube.com/watch?v=cntz1GyM1Bs
Year of Luigi end date:
https://hardcoregamer.com/news/the-year-of-luigi-ends-miyamoto-takes-to-miiverse-to-say-farewell-to-it/79012/
2013 losses:
https://www.theverge.com/2014/5/7/5689878/nintendo-earnings-fy-2013
https://www.youtube.com/watch?v=cntz1GyM1Bs
Year of Luigi end date:
https://hardcoregamer.com/news/the-year-of-luigi-ends-miyamoto-takes-to-miiverse-to-say-farewell-to-it/79012/
2013 losses:
https://www.theverge.com/2014/5/7/5689878/nintendo-earnings-fy-2013
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The Japanese name for the recurring Mario series enemy Dry Bones is "Karon" ("カロン"), which is derived from "karakara" ("からから"), a Japanese ideophone that can be used as an adverb for clattering or rattling, or as an adjective meaning "dry". While one would presume that the English name "Dry Bones" was derived from that, it has instead been theorized by some that the name could have been taken from an episode in the Book of Ezekiel in the Hebrew Bible and Christian Old Testament. In Ezekiel 37:1–14, the titular prophet describes an event where God leads him to a valley full of skeletons, referred to as "dry bones" in multiple English translations of the passage. Ezekiel then restores them to life by preaching to them, with the book stating:
Although Dry Bones in the Mario series don't regain their flesh, they otherwise bear similarities to the Biblical prophecy in that they are undead, skeletal Koopa Troopas that can reform moments after being stomped on while making a rattling sound. Despite this, it's unknown if Nintendo has ever officially explained the origins of its English name, or intended these similarities in the enemy's design.
"A sound started up, as I was prophesying, rattling like thunder. The bones came together, bone joining to bone. As I watched, sinews appeared on them, flesh grew over them, skin covered them on top, but there was no breath in them."
Although Dry Bones in the Mario series don't regain their flesh, they otherwise bear similarities to the Biblical prophecy in that they are undead, skeletal Koopa Troopas that can reform moments after being stomped on while making a rattling sound. Despite this, it's unknown if Nintendo has ever officially explained the origins of its English name, or intended these similarities in the enemy's design.
Super Mario Bros. 3 Japanese manual (page 40 in the manual):
https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAACJ.pdf
Cambridge Dictionary entry:
https://dictionary.cambridge.org/ja/dictionary/japanese-english/からから
DidYouKnowGaming video:
https://www.youtube.com/watch?v=l4nbjX4iB18
Ezekiel 37 (Hebrew text and English translation from Hasidic Jewish website Chabad):
https://www.chabad.org/library/bible_cdo/aid/16135
Ezekial 37:1–14 (Christian King James Version, and New American Bible Revised Edition translations):
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=KJV
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=NABRE
Christian translation comparisons of Ezekiel 37:2 and Ezekial 37:4, where the phrase "dry bones" appears (depending on the edition):
https://www.biblegateway.com/verse/en/Ezekiel%2037:2
https://www.biblegateway.com/verse/en/Ezekiel%2037%3A4
https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAACJ.pdf
Cambridge Dictionary entry:
https://dictionary.cambridge.org/ja/dictionary/japanese-english/からから
DidYouKnowGaming video:
https://www.youtube.com/watch?v=l4nbjX4iB18
Ezekiel 37 (Hebrew text and English translation from Hasidic Jewish website Chabad):
https://www.chabad.org/library/bible_cdo/aid/16135
Ezekial 37:1–14 (Christian King James Version, and New American Bible Revised Edition translations):
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=KJV
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=NABRE
Christian translation comparisons of Ezekiel 37:2 and Ezekial 37:4, where the phrase "dry bones" appears (depending on the edition):
https://www.biblegateway.com/verse/en/Ezekiel%2037:2
https://www.biblegateway.com/verse/en/Ezekiel%2037%3A4
subdirectory_arrow_right New Super Mario Bros. Wii (Game)
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Planet Attractions article:
https://web.archive.org/web/20210215204651/https://www.planetattractions.com/news/Universal-may-have-accidentally-included-a-fan-made-design-in-Super-Nintendo-World/228
Yoshi's Adventure (Orlando, Florida version):
https://www.youtube.com/watch?v=ckgyiqxdBU0
https://web.archive.org/web/20210215204651/https://www.planetattractions.com/news/Universal-may-have-accidentally-included-a-fan-made-design-in-Super-Nintendo-World/228
Yoshi's Adventure (Orlando, Florida version):
https://www.youtube.com/watch?v=ckgyiqxdBU0
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One criticism that the 2023 film "The Super Mario Bros. Movie" received is that while composer Bryan Tyler collaborated with Nintendo veteran composer Koji Kondo to create a score that incorporates orchestrated rearrangements of iconic songs from the Mario franchise, there were too many moments of Illumination-mandated pop songs replacing the score in certain scenes. The most infamous example of this being the replacement of the original composition "Driving Me Bananas", a medley of songs from the Donkey Kong Country games, with a-ha’s "Take on Me" feeling somewhat out of context.
According to Jamey Scott, who worked in the film's sound department, Tyler fought hard to keep his orchestrated rendition of the Super Star theme in the film over the studio's suggestion of Van Halen's "Jump", and succeeded.
According to Jamey Scott, who worked in the film's sound department, Tyler fought hard to keep his orchestrated rendition of the Super Star theme in the film over the studio's suggestion of Van Halen's "Jump", and succeeded.
subdirectory_arrow_right Yoshi and the Mysterious Book (Game), Star Fox (Game), Princess Peach: Showtime! (Game)
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According to Mario and Star Fox series creator Shigeru Miyamoto, the creation of spin-off games in the 2020s centered around other Mario characters like Peach and Yoshi, as well as the 2026 remake of Star Fox 64, were all created as a kind of case-by-case brand synergy in tandem with the development of licensed Nintendo films created by animation studio Illumination:
"I don't decide everything about the lineup, but we did discuss that 'we have an idea to include Fox in the script for [The Super Mario Galaxy Movie], so we definitely want a new Star Fox game.' [...] Sometimes things get decided after we've discussed them. We started working on the [The Super Mario Bros. Movie] and Princess Peach: Showtime! around the same time, and we talked about things like, 'If we have this game, shouldn't Peach be more energetic in the movie too?' It was decided early on that Yoshi would appear in The Super Mario Galaxy Movie, so we decided to make a Yoshi game, and that's how development of Yoshi and the Mysterious Book began."
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According to Super Mario Bros. Wonder's art director Masanobu Sato, Shigeru Miyamoto reportedly explained during the development of the first Super Mario Bros. that the reason why Goombas damage Mario when walking into them is because they bite Mario on impact. Due to graphical and hardware limitations, this could not be shown at the time. However, while Super Mario Bros. Wonder is thought to be the first game in the mainline series that shows this detail in gameplay, it's not the first game in the overall franchise to show it, as Goombas had been seen biting in earlier spin-off games like Super Mario RPG: Legend of the Seven Stars.
Super Mario Bros. Wonder developer interview:
https://www.nintendo.co.uk/News/2023/October/Ask-the-Developer-Vol-11-Super-Mario-Bros-Wonder-Chapter-2-2460633.html
Super Mario RPG Goombas biting:
https://youtu.be/uoggsLQDf5I?t=148
https://www.nintendo.co.uk/News/2023/October/Ask-the-Developer-Vol-11-Super-Mario-Bros-Wonder-Chapter-2-2460633.html
Super Mario RPG Goombas biting:
https://youtu.be/uoggsLQDf5I?t=148
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Article on March 31 meme:
https://www.ign.com/articles/the-internet-dubs-march-31-the-day-mario-dies
Article on Netflix removal of DIC Mario cartoons:
https://www.nintendolife.com/news/2021/03/netflix_joins_marios_doomsday_celebrations_will_remove_super_mario_bros_3_cartoon_on_31st_march
https://www.ign.com/articles/the-internet-dubs-march-31-the-day-mario-dies
Article on Netflix removal of DIC Mario cartoons:
https://www.nintendolife.com/news/2021/03/netflix_joins_marios_doomsday_celebrations_will_remove_super_mario_bros_3_cartoon_on_31st_march
subdirectory_arrow_right Mario & Sonic (Collection), Mario & Sonic at the Olympic Games (Collection), Mario Kart (Collection)
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There are a total of 19 modern-day countries Mario has been to in an official Mario game to date.
Mario’s Time Machine has him visit Greece, Egypt, China, France, Germany, Italy, United Kingdom, United States, Austria, India, and Japan.
The Mario & Sonic at the Olympic Games series adds Canada, Brazil, and Russia.
Finally, Mario Kart Tour features tracks based on cities from a few new countries: Australia, Singapore, The Netherlands, Thailand, and Spain.
Mario’s Time Machine has him visit Greece, Egypt, China, France, Germany, Italy, United Kingdom, United States, Austria, India, and Japan.
The Mario & Sonic at the Olympic Games series adds Canada, Brazil, and Russia.
Finally, Mario Kart Tour features tracks based on cities from a few new countries: Australia, Singapore, The Netherlands, Thailand, and Spain.
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According to former Nintendo of America localization manager Leslie Swan, the production of the North American manual for Super Mario Bros. was outsourced to an unspecified American advertising agency. In the process, they were the ones who coined Princess Peach's original western name, Princess Toadstool. During the development of Super Mario 64, series creator Shigeru Miyamoto relayed his confusion about this change to Swan and his preference for the original name. To compromise, Swan came up with the idea of Princess Toadstool using Peach as an informal nickname, and at the beginning of the latter game, Peach formally signs her invitation to Mario as "Princess Toadstool" before writing "Peach" on top of it to appear more casual.
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• Their Father, voiced by Charles Martinet (and bears a resemblance to Talon from The Legend of Zelda: Ocarina of Time)
• Their Mother, who previously appeared in "The Super Mario Bros. Super Show!" and is voiced here by Jessica DiCicco
• Uncle Arthur, voiced by John DiMaggio
• Uncle Tony, voiced by Rino Romano (and was coincidentally mentioned in live-action segment "Glasnuts" from the TV series "The Super Mario Bros. Super Show!")
• Aunt Marie, who's presumably married to Uncle Arthur
• An unnamed niece, who's most likely Marie and Arthur's daughter, being a first cousin once removed that's referred to as a "(second) niece"
• An unnamed grandfather, who's implied by the co-director Aaron Horvath to previously have been a boxer and wears an outfit similar to Luigi in the 1983 commercial for the Atari ports of Mario Bros.
Interestingly, all of the credited voice actors for the family are all of Italian descent to stay true to the family's Italian heritage.
According to Shigeru Miyamoto, the design of the family were based on character design sheets that former Nintendo illustrator Yoichi Kotabe drew decades before the film began production.
Polygon article:
https://www.polygon.com/23673074/mario-movie-family-members-dad-mom-uncles-aunt
The Super Mario Bros. Movie - Family Dinner scene:
https://www.youtube.com/watch?v=W9S6M_l2FrE
The Super Mario Bros. Movie - End credits:
https://www.youtube.com/watch?v=GhM8c5sUhPg?t=239
Mario Bros. 1983 Atari commercial:
https://www.youtube.com/watch?v=dduvx-dEySY
https://www.polygon.com/23673074/mario-movie-family-members-dad-mom-uncles-aunt
The Super Mario Bros. Movie - Family Dinner scene:
https://www.youtube.com/watch?v=W9S6M_l2FrE
The Super Mario Bros. Movie - End credits:
https://www.youtube.com/watch?v=GhM8c5sUhPg?t=239
Mario Bros. 1983 Atari commercial:
https://www.youtube.com/watch?v=dduvx-dEySY
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In 2022, Flynn revealed that Archie Comics' editor at the time Paul Kaminski had hoped to include Mario characters in "Worlds at War", a planned third crossover between the Sonic the Hedgehog and Mega Man comics. The story (which was noted to be similar to the "Secret Wars" storyline by Marvel Comics) would have taken place on a "battle planet" within the multiverse's nexus, and the Mario cast's unfamiliarity with the other heroes would have been used to help explain the crossovers to newer readers. This idea would not come to pass either, as Kaminski left Archie shortly after the second crossover "Worlds Unite" wrapped up, before having a chance to pitch the idea to Nintendo.
Article about the pitch:
https://web.archive.org/web/20151106122349/http://www.gamnesia.com/news/archie-comics-pitched-a-super-mario-comic-but-nintendo-rejected-it
Flynn's Twitter thread:
https://twitter.com/IanFlynnBKC/status/1166822538242117633
Estimated pitch date (May 2011 - April 2013):
https://twitter.com/IanFlynnBKC/status/1171207122085978113
BumbleKast - December 5, 2022:
https://www.youtube.com/watch?v=uZzxzLFFU5U#t=1710s
https://web.archive.org/web/20151106122349/http://www.gamnesia.com/news/archie-comics-pitched-a-super-mario-comic-but-nintendo-rejected-it
Flynn's Twitter thread:
https://twitter.com/IanFlynnBKC/status/1166822538242117633
Estimated pitch date (May 2011 - April 2013):
https://twitter.com/IanFlynnBKC/status/1171207122085978113
BumbleKast - December 5, 2022:
https://www.youtube.com/watch?v=uZzxzLFFU5U#t=1710s
subdirectory_arrow_right Nintendo (Company)
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In the E3 2019 Nintendo Direct presentation, the new CEO of Nintendo of America, Doug Bowser, was introduced with a joke comparing his last name to the antagonist of the Mario series, Bowser. However, in Japanese, the character’s name is “Koopa”, so in the Japanese broadcast of the Nintendo Direct, they clarified the joke with subtitles explaining that his name is Bowser in English-language releases.
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Marc Graue, Ronald B. Ruben, Charles Martinet and Kevin Afghani are the only people to voice Mario in the video games. Marc Graue and Charles Martinet would later go on to voice the characters 'Mr. Zurkon' and 'Orvus' in the Ratchet and Clank Future Trilogy.
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According to a interview with ABC News, when Shigeru Miyamoto was asked why Daisy and Wario aren't a part of the main Mario titles, Miyamoto replied that "Both Daisy and Wario were originally drawn as part of the "Mario Land" games and had the same illustrator. The art style of those games was different from the "Mario World" series with Mario, Luigi and Princess Peach, and for a long time that was the reason that we didn't have those characters enter into each other's stories." This question and answer were removed in a later update to this article.
Despite this statement, Wario did appear in the DS update of Super Mario 64 and Mario faced off against the enemies of Wario Land 3 in Dr. Mario 64. This not only explains their absence in main Mario games, but also might explain the lack of direct representation of their games in the Mario spin off games in terms locations, enemies, characters, and special moves such as Wario's iconic shoulder bash.
Daisy would eventually be included in the main Mario games as a character added to the mobile game Super Mario Run in the Ver. 3.0.4 update, in addition to having a role in Super Mario Bros. Wonder.
Despite this statement, Wario did appear in the DS update of Super Mario 64 and Mario faced off against the enemies of Wario Land 3 in Dr. Mario 64. This not only explains their absence in main Mario games, but also might explain the lack of direct representation of their games in the Mario spin off games in terms locations, enemies, characters, and special moves such as Wario's iconic shoulder bash.
Daisy would eventually be included in the main Mario games as a character added to the mobile game Super Mario Run in the Ver. 3.0.4 update, in addition to having a role in Super Mario Bros. Wonder.
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When Samantha Kelly voiced Princess Peach, Toad and Toadette from 2007 to 2025, she said would always record her voice lines for Peach first whenever recording new dialogue. This is because her voice is unable to go high enough after doing the more extreme sort of voice that Toad has.
subdirectory_arrow_right Mario Kart Tour (Game), Mario Tennis (Game), Mario Golf (Game), Super Mario 64 DS (Game)
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Mario Tennis on the Game Boy Color and Mario Kart Tour are the only Mario multiplayer games where Mario is unlockable. In terms of single-player games, Mario is also unlockable in the single-player mode of Mario Golf on Nintendo 64, as well as Super Mario 64 DS.
GBC Tennis unlocks list:
https://gamefaqs.gamespot.com/gbc/375072-mario-tennis/cheats
Golf N64 unlocks list:
https://mariopartylegacy.com/guides/mario-golf-64/characters-courses-cheats-unlockables/
Rescuing Mario in 64 DS:
https://www.youtube.com/watch?v=lDpHgRVGl2A?t=172
Mario Kart Tour playthrough portion showing every character needs to be unlocked through gameplay progression:
https://www.youtube.com/watch?v=rECi0_mbnng
https://gamefaqs.gamespot.com/gbc/375072-mario-tennis/cheats
Golf N64 unlocks list:
https://mariopartylegacy.com/guides/mario-golf-64/characters-courses-cheats-unlockables/
Rescuing Mario in 64 DS:
https://www.youtube.com/watch?v=lDpHgRVGl2A?t=172
Mario Kart Tour playthrough portion showing every character needs to be unlocked through gameplay progression:
https://www.youtube.com/watch?v=rECi0_mbnng
subdirectory_arrow_right Super Mario Bros. 3 (Game), Super Mario 3D World (Game), Super Mario 64 (Game)
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"The area around his hips is a big "joint" that controls which way his body moves. We created all his movements from that point of origin: when he accelerates and inclines forward, when he turns and leans left or right, etc. So Mario sort of runs like Arale-chan, with the correct sense of weight in the body."
However, Dr. Slump's influence throughout the Mario series could trace back even further. Some particular examples from Mario games include:
• His running speed, animation, the Racoon and Tanooki Suits from Super Mario Bros. 3
• The Wing Cap from Super Mario 64
• The Cat Suit from Super Mario 3D World
Even traits of Mario's happy cartoonish personality, his short stature and gloves, and blue-red-overalls color scheme bear enough similarities that they all could have been taken from Arale's appearances and other elements throughout Dr. Slump. Despite this, outside of Miyamoto's comment, these connections are not known to have been elaborated on by any other employee from Nintendo.
Shigeru Miyamoto interview:
https://shmuplations.com/mario64/
Super Mario Bros. 3 Tanuki article:
https://www.thrillingtalesofoldvideogames.com/blog/smb3-tanuki-fly-ringed-tail
Similar Tanooki Suit in Dr. Slump:
https://twitter.com/HG_101/status/1451610500614270978
Similar Wing Cap and Raccoon/Tanooki Suit run in Dr. Slump:
https://twitter.com/the_pico_cafe/status/1451622885781540869
Similar Cat Suit in Dr. Slump:
https://twitter.com/QuickPaw/status/1451612717530460166
https://shmuplations.com/mario64/
Super Mario Bros. 3 Tanuki article:
https://www.thrillingtalesofoldvideogames.com/blog/smb3-tanuki-fly-ringed-tail
Similar Tanooki Suit in Dr. Slump:
https://twitter.com/HG_101/status/1451610500614270978
Similar Wing Cap and Raccoon/Tanooki Suit run in Dr. Slump:
https://twitter.com/the_pico_cafe/status/1451622885781540869
Similar Cat Suit in Dr. Slump:
https://twitter.com/QuickPaw/status/1451612717530460166