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Contra
1
Attachment Although Billy and Lance on the NES cover art are believed to be inspired by Arnold Schwarzenegger and Sylvester Stallone, both characters' poses and attire were based on only Arnold Schwarzenegger's appearance in the movie "Predator".
person Kakariko Kid calendar_month December 21, 2023
Clips from Predator showing Arnold Schwarzenegger's attire matching Billy and Lance on the box art:
https://www.youtube.com/watch?v=wgzxSr6l9Y4?t=85
https://www.youtube.com/watch?v=TU7CDejp6Lw?t=115
Zoo Tycoon
2
Attachment The adoption icon and information plaque for the mythological Yeti lists them to be from the Arctic instead of the Himalayas.
person CuriousUserX90 calendar_month December 21, 2023
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
3
Contrary to popular belief, Shigeru Miyamoto and Nintendo did not singlehandedly force Rare (who was never even fully owned by Nintendo) to convert Dinosaur Planet into Star Fox Adventures. It was merely an offer and suggestion Miyamoto gave to Rare, and at the very least, the higher ups such as the Stamper Bros. and Kevin Bayliss were on board with it. An October 2004 edition of Rare's Scribes says as such:

Q: First of all, what’s the true story here, did Rare approach Microsoft because Nintendo raped Dinosaur Planet, or did Microsoft approach you guys because of your talent?

A: None of it had anything to do with Dinosaur Planet. That was way before the negotiations started, and besides, the Rare-Nintendo relationship didn’t work in such a way that they’d just force the SFA switch on us.
person Dinoman96 calendar_month December 19, 2023
Dinosaur Planet/Star Fox Adventures Development Explained:
https://www.youtube.com/watch?v=j-bPiQr9AoE

Rare Scribes – October 19th 2004:
http://www.raregamer.co.uk/scribes-october-19th-2004/
War Thunder
2
Starting in 2021, War Thunder's official forums became notorious for being the center point of multiple leaks of export-restricted or regionally classified military documents from around the world detailing how various weapons and transportation equipment like tanks and fighter jets are built. The leaks are attributed to the fact that the game strives to depict the minutiae of warfare as realistically as possible, leading to players with military connections, or access to resources that are publicly available in other regions, sharing the documents on the forums in order to prove points regarding what would or would not be accurate in-game. Despite the forum moderators quickly removing these posts and issuing multiple warnings about them breaching international law, the issue became so prominent and recurring that laypeople began spreading rumors that the United States military had to start filtering out War Thunder players during the recruitment process, which American weapons contractor RTX Corporation denied.
person VinchVolt calendar_month December 13, 2023
Company: Nintendo
3
Nintendo's development philosophy is often described with the quote "a delayed game is eventually good, but a rushed game is forever bad," which is generally attributed to Shigeru Miyamoto. However, there is no evidence that he actually said the quote: a 2022 investigation by video game researcher Ethan Johnson revealed that it was first documented as "an industry catchphrase" in a November 1997 issue of Gamepro magazine. The quote was first tied to Nintendo in the June 1998 issue of Edge, in which an article about the protracted development of The Legend of Zelda: Ocarina of Time alleges that Nintendo saw it on a poster in a developer's office and took it to heart.

Over the next three years, the quote circulated among Usenet forum members when describing a variety of game developers, Nintendo included, and in 2003 it started being attributed to Miyamoto specifically. Johnson speculates that this came from people conflating it with comments Miyamoto made in a 2001 interview looking back on the making of Ocarina of Time, where he stated that "the entire staff starts to feel like 'if I let the game be released in this state, I will be ashamed.' Because if the development team doesn't end up feeling like craftsmen, artisans... then it won't be a good game." Johnson attributed the quote's longevity to the emergence of modern hype culture and growing public awareness about the significantly longer development periods needed for 3D games.
person VinchVolt calendar_month December 13, 2023
Article about Johnson's findings:
https://gamerant.com/miyamoto-famous-quote-delayed-games-good-misattributed/

Johnson's original Twitter thread, including a correction about his statement regarding the poster Nintendo allegedly saw:
https://twitter.com/GameResearch_E/status/1504850248107188234
Bug!
1
A well-known claim relating to Bug! is that legendary film director Steven Spielberg endorsed the game as "the character that is going to do it for [the Sega] Saturn." This claim is somewhat dubious however, as both the 2009 IGN article the quote was popularized by and the internal pitch video for the game's sequel that the quote originated from cite the origin as being from his visit to the 1995 Consumer Electronics Show, which was in January, 5 months before Bug! would be revealed to the public at E3. Bug! creator David Warhol has stated that he was not there to actually see Spielberg approve of the game, but did know that he approved of the game.
person Rocko & Heffer calendar_month December 9, 2023
Twitter thread researching quote history:
https://twitter.com/PandaMoniumGR/status/1637489008950362117

IGN article the quote originated from:
https://www.ign.com/articles/2009/02/02/what-hath-sonic-wrought-vol-10

GameFan magazine Volume #3, Issue #7 (Page 52):
https://retrocdn.net/images/d/db/GameFan_US_0307.pdf
Star Fox Adventures
1
Attachment The WarpStone, despite living on a planet filled with dinosaurs, is infamously somehow incapable of warping them, hence why Tricky can't accompany Fox to Krazoa Palace.

In the Japanese version of Star Fox Adventures, the WarpStone, whose Japanese name is ワープ魔人 (Wāpu majin) or Warp Demon, offers a different explanation of why he can't warp Tricky through Japanese subtitles:

すまない 、1つ言い忘れたことがある。恐竜たちはワープをこわがるんだ! (Sorry, I forgot to mention one thing. Dinosaurs are afraid of teleporting!)

Essentially, it's not that the WarpStone can't teleport dinosaurs like Tricky, it's just that they're merely afraid of being warped.
person Dinoman96 calendar_month December 8, 2023
Collection: Shantae
1
Attachment On April 16, 2015, WayForward's official Twitter account claimed that the title character of the series is approximately 16 years old in response to a fan's inquiry on the topic. This generated controversy from audiences due to the series' heavy emphasis on fanservice, including provocative depictions of Shantae herself, drawing concerns that the series was sexualizing a minor.

Following the 2015 tweet, a user on the Shantae subreddit claimed that they contacted WayForward staffer James Montagna about the controversy. According to the user, Montagna stated that the tweet on the official account was made by an intern without the approval of higher-ups, that the staff at WayForward did not work on the series under the pretense of Shantae being a 16-year-old, and that they seek to avoid doing anything with her that would make people feel uncomfortable. The Reddit post included a link to a screencap of the conversation with Montagna; both the post and image have since been deleted. Commenters on the post additionally speculated that the tweet was referring to the age of the series rather than the age of the character. Corroborating these claims, series creator Matt Bozon stated in a June 2015 tweet that although "I write her as a 16 year old," Shantae doesn't have an official age.

The controversy over Shantae's age would finally be settled in a 2020 AMA on Limited Run Games' Discord server. In response to another question about Shantae's age, Bozon clarified his remarks from five years prior, stating that he and the other developers consider Shantae an adult of ambiguous age throughout the series.
person VinchVolt calendar_month December 8, 2023
Kingdom Hearts
subdirectory_arrow_right Kingdom Hearts (Franchise)
1
In each Dive to the Heart segment in almost every game in the series, there is a disembodied voice that can only speak through text that guides the characters (and thus the player as well) through the tutorial of each game. The identity of these voices has been unidentified in every game but Kingdom Hearts: Birth by Sleep (where it is obviously child Sora) and the first Kingdom Hearts. For the latter, in the Kingdom Hearts Ultimania, Nomura was asked who the voice is for the opening of the first game and he finally gave it's identity as being none other than King Mickey. However, this interview was done in the early 2000's before most of the sequels were produced, so it's unknown if this explanation was retconned or not.
2
In the aftermath of Ken Penders' lawsuit against Archie Comics that lead to their Sonic the Hedgehog comics getting rebooted, a common misconception among fans is that one of the characters he acquired the rights to as a result was Fiona Fox. This is not actually true: while Penders did help "recreate" the character, the initial character (an Auto-Automaton dubbed "Auto-Fiona"), was created by another former writer, Michael Gallagher. While it's uncertain if that he means he owns the character, Penders has stated that he did not want to claim a character that he did not create.
person chocolatejr9 calendar_month December 3, 2023
Sonic the Hedgehog Issue #28 where Michael Gallagher created the character:
https://readcomiconline.li/Comic/Sonic-The-Hedgehog/Issue-28?id=20261

Knuckles the Echidna Issue #26 where Ken Penders redesigned the character:
https://readcomiconline.li/Comic/Knuckles-the-Echidna/Issue-26?id=50225

Ken Penders tweet:
https://twitter.com/KenPenders/status/428688547114004481
Freshly-Picked Tingle's Rosy Rupeeland
subdirectory_arrow_right Ripened Tingle's Balloon Trip of Love (Game), The Legend of Zelda (Franchise), Tingle (Collection)
1
Tingle's effeminate mannerisms have caused many fans to assume the character is supposed to be gay, and so much so that in 2006, GayGamer named Tingle as gaming's #1 "gayest character". The Legend of Zelda series producer Eiji Aonuma would say to Kotaku in 2015: "He's not gay. He's just an odd person." The Tingle spin-off games very overtly portray Tingle as a heterosexual man, with Ripened Tingle's Balloon Trip of Love being a combination of a dating simulator and point-and-click adventure where every date is female, while in Freshly-Picked Tingle's Rosy Rupeeland, part of Tingle's motivation is that he wants to be with beautiful women.
person Rocko & Heffer calendar_month December 1, 2023
Eiji Aonuma confirming that Tingle is not gay:
https://kotaku.com/nintendo-explains-where-tingle-came-from-1686538751

List of Ripened Tingle's Balloon Trip of Love characters, including the dates:
https://zeldawiki.wiki/wiki/Characters_in_Ripened_Tingle%27s_Balloon_Trip_of_Love

Tingle being tempted by beautiful women in Freshly-Picked Tingle's Rosy Rupeeland:
https://www.youtube.com/watch?v=QdYPxI-REgI#t=199
1
It has been claimed in interviews that the name "PaRappa" is a pun on "parappa", a supposed Japanese word meaning "flat" or "paper-thin", and the English word "rapper". This appears to be a slight mistranslation, as the word "parappa" does not exist within Japanese, but the word "パラパラ" (para para) seems to be a more likely origin, a Japanese term for flipping through a book, which would have flat pages. The term is also used for a Japanese form of disco dancing, which could also be seen as part of a pun, given that the series takes influence from a lot of different genres as opposed to just rap, with PaRappa the Rapper 2 having a noticeable disco influence.
person Rocko & Heffer calendar_month November 29, 2023
Cuphead
2
On August 24, 2017, a video was uploaded by gaming news outlet VentureBeat where lead writer Dean Takahashi, who specializes in general industry articles, strategy games and first/third person shooters and normally does not cover platformers or sidescrolling action games because by the outlet's own admission he was extremely bad at them, recorded a gameplay demonstration of him playing the Gamescom 2017 demo for Cuphead due to him being the only one on staff at Gamescom. This footage is notorious for the first two and a half minutes where he struggles to complete the game's tutorial, before struggling to play for another 23 minutes under conditions that were made intentionally easier for the game's demo such as increased health and instant access to some stronger unlockable charms like Spread. VentureBeat knew the footage was bad, but uploaded it anyways and drew attention to Takahashi's poor gameplay in the video title, calling it "shameful". However, VentureBeat initially did not explain the full context of the footage in the video description, and due to Gamescom being held one month prior to Cuphead's release, the clip was passed around out of context leading people to believe he was doing a full review of the game and trying to make a point of it being too difficult. In reality, the video was posted alongside an article about the demo by Takahashi to VentureBeat that regularly acknowledges his poor skill at the game; he also called Cuphead a fun game that showed "why making hard games that depend on skill is like a lost art". Regardless, the footage still drew extreme negative backlash and harassment towards him and claims that he was unfit to be a game journalist. Takahashi's response to the controversy spurred more controversy after he accused people attacking the footage of being connected to the 2014 #Gamergate movement, when one week prior to responding, he published an article promoting the idea of a "leisure economy" that stems from game journalists among others being paid to play games, and promoting the fact that he had been reviewing games for 21 years up to that point.
person Kirby Inhales Jotaro calendar_month November 23, 2023
Contact
subdirectory_arrow_right Earthbound (Franchise)
1
When Contact released its first teaser materials in Japan, some EarthBound fans believed the teasers to be for Mother 3, due to the presence of a doctor who strongly resembles Dr. Andonuts from EarthBound, drawn in a similar artstyle.
Super Mario 64 DS
1
Attachment During the height of Super Mario 64 DS' popularity, a popular rumor was that Waluigi was hidden as an unlockable character - this rumor was inspired both by the presence of Wario and Luigi without their combined counterpart, and a set of coincidences within the game and its supplementary material:

• The character switching room having 4 doors, one for Mario; one for Luigi; and one for Wario, along with a final, empty room (this room actually contained a Power Star).
• 4 bunnies existing in the game: a yellow bunny who appears when playing as Yoshi, a pink bunny who appears when playing as Mario, a green bunny who appears when playing as Luigi, and an orange bunny who appears when playing as Wario. The manual's page on the mini-games that bunnies are used to unlock shows a purple bunny that doesn't appear in the game.
• The title screen and floor of the Rec Room having a colour scheme based on yellow (Wario's color), green (Luigi and Yoshi's color), red (Mario's color), and purple (Waluigi's color).
• The image of Peach's Castle on the file select screen having what appears to be an open window that does not exist in the game, which many assume is where Waluigi would be hiding.

The popularity of these theories would birth an infamous hoax known as "Purple Prizes", a graphic created by Andrew Brown of Nintendo World Report in an attempt to rebirth the mystery he felt as a child from trying to find Luigi in the original Super Mario 64 for the younger Nintendo DS generation, and posted it to DeviantArt and a set of gaming forums under the false pretense of being a scan from an unnamed magazine. Although he clarified that the picture was fake a mere 2 days later, the image still spread online like wildfire, and was misreported as originating from Nintendo Power or IGN. Brown noted that some attempts to debunk flaws in the image were not based on the actual and plentiful flaws he acknowledged the image as having, but rather misconceptions such as Waluigi's yellow gamma being a C or accusing certain images of being based on the original Nintendo 64 game instead of the DS remake.
person Rocko & Heffer calendar_month November 18, 2023
Power Punch II
subdirectory_arrow_right Mike Tyson's Intergalactic Power Punch (Game), Punch-Out!! (Franchise), Mike Tyson (Franchise)
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2
Captain Commando
subdirectory_arrow_right Mega Man (Franchise), Capcom (Company)
1
Attachment It is often said that Mega Man was once used as Capcom's mascot in the 1980s, in a similar way to how Nintendo and Sega use Mario and Sonic respectively. Like many other statements of platforming characters being used as corporate mascots, this is untrue, as Mega Man has never been used to promote the wider Capcom brand of software outside of his own games or crossovers in which he appears. However, Capcom did have a mascot in the 1980s: the titular hero of Captain Commando - many earlier NES Capcom games were branded as part of the "Captain Commando Challenge Series", including licensed titles such as DuckTales, with game manuals having signed messages "written" by Captain Commando. Despite this, Captain Commando was never released on the NES.

Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:

"...we don't have an "official" mascot. We have a logo, that’s it.

As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.

So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
person Rocko & Heffer calendar_month November 15, 2023
Example of a Challenge Series manual:
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf

Example of a Challenge Series box:
https://imgur.com/AktT0EB

Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493
Super Smash Bros. Ultimate
3
Three of the character origin tips for Super Smash Bros. Ultimate ignore lesser known Nintendo-branded games released by third parties in the 1990s. Two of these tips outright lie - one related to Mario's first utterance of the phrase "Mamma Mia!" (which it falsely attributes to Super Mario 64 and not Mario's Game Gallery) and another claiming that there are only 5 Zelda series games with Link's name in the title (ignoring Link: The Faces of Evil). The third one on the other hand is worded in an awkward manner - a tip relating to Luigi's first starring role referring to Luigi's Mansion as "Luigi's first big break as a main protagonist" - as to ignore the true holder of the title, Mario is Missing! without technically lying.

It's not known if those first two instances were an honest error, or an intentional attempt to hide the games given that they are generally seen as low quality and are considered to have negatively affected Nintendo's reputation at their time of release.
Peter Pan
subdirectory_arrow_right Cinderella (Game), Snow White and the 7 Clever Boys (Game), Hansel & Gretel (Game), Adventures of Pinocchio (Game), Dingo Pictures (Company), Longsoft Multimedia (Company), Phoenix Games (Company)
2
Contrary to popular belief, and unlike the other fairy tale mockbusters released on game consoles by Phoenix Games, the animated cartoons included in Peter Pan, Adventures of Pinocchio, Snow White and the 7 Clever Boys, Cinderella, and Hansel & Gretel were not made by Dingo Pictures, but rather Longsoft Multimedia.
Epic Mickey
2
According to Warren Spector. He considers Epic Mickey (and Deus Ex) as the high point of his career for bringing back the character Oswald the Lucky Rabbit and getting fan mail regarding his work on Epic Mickey from fans.

"I suspect no one at Disney realizes that we made Ortensia up for our game. I'm sure people at Disney think Ortensia is a part of Disney's history. We made her up. So the fact that Oswald is back, and the fact that Ortensia is now a part of Disney's history, is because of a video game. That's very cool.

I got more fan mail about Epic Mickey than any game I've ever worked on. It was more heartfelt fan mail than any game I've ever worked on. We touched people in a way that games just never touch people.

Screw Metacritic. Screw the gamers who didn't like our camera. Screw everybody. I am really proud of that game, and I am really proud of the team that made it, and nothing is going to ever sway me from feeling like that was one of the high points of my career."

It should be noted that Ortensia was not technically an original creation for Epic Mickey, as she already existed in the Oswald cartoons under the name Sadie. However, Ortensia would become Sadie's official name in the Disney Parks and merchandise following the game.
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