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EarthBound Part 2 - Did You Know Gaming? Feat. Chuggaaconroy
EarthBound - Did You Know Gaming? Feat. Chuggaaconroy
 
In Chapter 2, during the cutscene just before Kumatora joins the party as a permanent member, she fires PK Freeze α at Duster and Wess when they walk into the stairwell she was in, not immediately recognizing who they were. PK Freeze α costs 5 PP to use. After the cutscene ends, if you check Kumatora's status, she will have 68 PP out of 73 PP remaining.

This detail could imply one of two things:
•She had her Magic Pendant equipped increasing her Maximum PP by 5 but not increasing the Total PP she already had and that the cutscene's use of PK Freeze α did nothing.
OR
•She did start with 73 PP without the Magic Pendant being equipped and her use of PK Freeze α during the cutscene actually did drain her Total PP by 5.

Regardless of which option was intended, both still imply that for whatever reason, the developers had the foresight to have Kumatora join the party without having a full PP meter.
Contributed by MehDeletingLater
Mother 3+, the game's physical soundtrack, contains a remix of Big Shot's theme. This remix is heavily based on the theme used in the trailer for Earthbound/Mother 64. The track's name, "A Great Person Theme", instead of "Big Shot's Theme", suggests that this particular version of the song was created earlier in the game's development, possibly when it was still planned to be a 64DD game.
Contributed by Strawb
Mother 3's official soundtrack, Mother 3+, contains a remix of the song "Snowman". This remix was reused 2 years later for Super Smash Bros. Brawl. The 2 tracks are near identical, with the only major difference being the intro to the song. The Brawl version uses a choir for the beginning, while Mother 3+ uses a wind sound in its place. The Brawl version also adds a drumbeat to the song on its second loop.
Contributed by Strawb
The Game Boy Advance contains the original Game Boy and Game Boy Color's CPU, the LR35902, for backwards compatibility purposes. In Mother 3, the song "Porky's Porkies" uses only the original DMG processor, and the inside variation of "No Eating Crackers in the Cinema" also primarily uses it, though the latter also uses a sampled bass line.
Contributed by banshiryuu
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Within the game's files is a low-quality picture of the Summit Inn Cafe, a famous roadside diner built on Route 66 in California. The image was most likely used for graphics testing, though it might have also been used as a reference for the Dur-T Cafe seen in Chapter 5.
Contributed by Kitsune Hawk
The track "The Water's Great", that plays while in a hot spring, has the same melody as "Open Sesame Tofu", which plays during The Wess Dance to open a few doors in the game, but is much slower. Although The two pieces of music and the events they accompany seem to be completely unrelated.
Contributed by Omnis
In Chapter 8 during Leder's story, the music that plays, "Leder's Gymnopedie", is both named after and an adaptation of Erik Satie's "Gymnopédie No.1"
Contributed by Kitsune Hawk
Shigesato Itoi stated in an interview that Tanetane Island and its hallucinations were based on his affinity for the television shows "Twin Peaks" and "Lost".
Contributed by Kitsune Hawk
The enemy, Gently Weeping Guitar, is a reference to The Beatle's song, "While My Guitar Gently Weeps".
Contributed by ClaudX
Claus has over 150 unused sprites, the most out of all the characters in the game, including full running and walking animations in a bathing suit.
Contributed by Starstormer0
There is an unused favorite food item that heals 300 HP to a single party member, which can be bought for 200 DP. Suggesting that the favorite food was planned for inclusion at some point of the game.
Contributed by xianc78
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Footage of the game taken during its development period on the Nintendo 64DD shows Ness, the protagonist from Earthbound, to be a playable character. The footage shows Ness riding the Pork Bean through a desert area, as well as him running through a jungle.
Contributed by Boyobmas
When fighting Mr. Passion or Lord Passion, his background music contains samples from Famous Composers, such as Beethoven's Symphony No. 5 in C Minor and Tchaikovsky's Piano Concerto No. 1 in B flat Minor.
Contributed by ThisGuyInTheSuit
The beginning of the song that plays when you fight Mr. Batty sounds strikingly similar to the opening theme for the 1960's Batman TV Show.
Contributed by Boyobmas
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In one of the caves, a simplistic map of Japan can be seen on the floor.
Contributed by xianc78
Shigesato Itoi stated in an interview that, due to Porky's immortality, he will still be alive 5.5 billion years after the date at which the interview was taken, when the world has ended, stating that "the grief of that is incredibly depressing to me. It's amazing... Porky is truly a poem in himself.."
Contributed by game4brains
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There are two inaccessible rooms in the Toilet Dungeon in Chapter 8: one where water seeps from the bottom of the door and another where a man rushes in and locks the door. By cheating, one can see what's inside these rooms, which is an overflowing toilet for the first and a bathroom full of toilet paper for the second.
Contributed by Antwan
Shogo Sakai was the only person in charge of all the music in Mother 3, which count up to being 250 songs. Itoi realized even before he started development that he couldn't just request an outside musician and wanted someone who would have a lot of time to work on the project.
Contributed by ThisGuyInTheSuit
Mother 3's Main Theme "Love Theme" wasn't created until far into the game's development. Itoi said that it didn't even exist in December 2005, a mere 4 months before the game's release.
Contributed by ThisGuyInTheSuit
The "Ok desu ka" that sounds on the Character Naming screen is voiced by Shigesato Itoi, who was tricked into saying it into a hidden tape recorder by Hirokazu Tanaka, the music composer for the Mother 1 and Mother 2.
Contributed by ThisGuyInTheSuit
In Chapter 7, when a hooded Mr. Saturn gives you back the Courage Badge, he says goodbye to the player and walks a few spaces offscreen where it is supposed to stop and disappear. However, due to a bug, he remains in that spot, just a few spaces away from the player. Itoi liked this bug, so he decided to keep it there and write some text for him.
Contributed by ThisGuyInTheSuit
An interview by creator Shigesato Itoi reveals that if Claus managed to pull the final needle Spoiler:to awaken the dragon, then all of existence would have been erased, including the dragon itself.
Contributed by Antwan
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Mother 3 was originally going to be a 3D game for the Nintendo 64 DD add-on. Dubbed "Earthbound 64" by fans, the game was delayed several times due to the little experience the development team had with 3D games. The game would have possibly utilized the N64 DD's features and would also possibly use Mario Artist to create new in-game character faces. The Rumble Pak was also considered to be used during battle sequences. Due to the commercial failure of the N64 DD, the game was canceled but later recreated for the Game Boy Advance.
Contributed by KnowledgeBase