Platform: Game Boy Advance
Wolfenstein 3D
Sonic Advance
Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005
Dragon Ball Z: The Legacy of Goku II
Prince of Persia: The Sands of Time
Advance Wars
Sonic Advance 2
OutRun
Mega Man Battle Network 5: Team Colonel
Mega Man Zero 2
Ratatouille
Mega Man Battle Chip Challenge
The Sims 2
The Hobbit
Kingdom Hearts: Chain of Memories
Pokémon Emerald Version
Sonic Battle
The Bee Game
Digimon: Battle Spirit 2
Golden Sun: The Lost Age
Mega Man Battle Network 4: Red Sun
Kirby & the Amazing Mirror
Mega Man Battle Network 6: Cybeast Falzar
Final Fantasy Tactics Advance
Mega Man Battle Network 5: Team Protoman
Scooby-Doo and the Cyber Chase
Metroid: Zero Mission
Mega Man Battle Network 2
F-Zero: Maximum Velocity
James Pond 2: Codename - RoboCod
International Karate +
Mario Tennis: Power Tour
Castlevania: Harmony of Dissonance
SpongeBob SquarePants: Creature From the Krusty Krab
Pokémon Sapphire Version
Shrek SuperSlam
One Piece: Going Baseball - Kaizoku Yakyuu
The Lord of the Rings: The Fellowship of the Ring
Crash Bandicoot 2: N-Tranced
Mega Man Zero 4
Super Monkey Ball Jr.
Mario & Luigi: Superstar Saga
Crash Bandicoot Purple: Ripto's Rampage
Grand Theft Auto Advance
Maya the Bee: The Great Adventure
Mother 3
Dragon Ball Z: Taiketsu
Harvest Moon: Friends of Mineral Town
Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
Dexter's Laboratory: Deesaster Strikes!
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The Game Boy Advance Video "Shrek and Shark Tale" and "Shrek and Shrek 2" double packs, both containing two 1 hour 30 minute movies each, are the largest ROMs in the Game Boy Advance library at 64 megabytes, and achieved this by compressing the films to 240 pixels by 112 pixels, and using a special memory chip.
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The Japanese version of WarioWare: Twisted! features an exclusive start-up screen for the console where the Game Boy logo bounces up off-screen before landing again. Once the logo resumes as normal, a motorcycle heard in the background will stop, causing Wario to shout "Yeah!"
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In September 2005, Nintendo re-released the Game Boy Advance SP with an improved backlit screen and a model number of AGS-101 (vs. the original frontlit version with model number AGS-001). The button that turned the light on and off on the original model instead switched the brightness between low and high and provided no ability to turn the light off on the new model. Even on low though, the brightness of the new model exceeded that of the original.