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Super Mario Bros. 3
subdirectory_arrow_right Super Mario Maker 2 (Game)
5
Attachment Many international Mario fans were confused by the design of the Angry Sun in the New Super Mario Bros. U style of Super Mario Maker 2, noticing how it appeared more stern than angry. This is due to the fact that "angry" is not part of the enemy's name in Japan, just being called "sun", meaning that anger is not an inherent part of the character and giving it a different expression would make more sense without knowledge of its localized name.

The new design of the "Angry" Sun seems to be based on pre-colonial mythology based on the sun, most particularly the Inca sun god Inti, a design inspiration that seems to exist in anthropomoprhic suns from multiple other Nintendo games such as The Legend of Zelda: Ocarina of Time, Mole Mania, and Kid Icarus: Of Myths and Monsters
person Rocko & Heffer calendar_month December 18, 2023
Undertale
3
Prior to the release of the official Japanese version, Japanese audiences, who previously experienced the game through various fan translations, frequently debated about how Sans would refer to himself in dialogue. In the Japanese language, there are multiple first-person singular pronouns, each with their own distinct connotations. Among Japanese fans, the common consensus was that Sans would either refer to himself with 僕 ("boku") or 俺 ("ore"). While both pronouns are masculine, the former has an informal and "boyish" connotation, while the latter typically indicates brashness.

Once the Japanese localization came out, audiences were surprised to discover that Sans instead refers to himself with オイラ ("oira"), a relatively archaic pronoun which is commonly associated with hillbillies (though milder in connotation than おら, "ora"), only using "ore" during his sterner moments. The atypical choice of pronoun resulted in #オイラショック ("#OiraShock") becoming a trending topic on Twitter in Japan, with many fanartists in the country responding by making tongue-in-cheek drawings riffing on it.
person VinchVolt calendar_month January 7, 2024
Kotaku article about the "Oria Shock" phenomenon:
https://kotaku.com/undertales-japanese-localization-is-causing-a-fan-frenz-1796085385

Legends of Localization article on first-person pronouns in Japanese that uses Sans as an example of "oira":
https://legendsoflocalization.com/personal-pronouns-in-japanese/
Kirby's Return to Dream Land
subdirectory_arrow_right Kirby’s Return to Dream Land Deluxe (Game)
3
Attachment Kirby's Return to Dream Land Deluxe redesigns Wing Kirby's costume, changing the pattern on the headband to a series of straight lines, adding a red jewel on the front (similar to the kind seen on other Copy Ability hats), and replacing the rows of feathers on the back with arrangements that more closely resemble a bird's wings. As the original design was based on a Native American warbonnet, the redesign was likely to avoid cultural appropriation, as real-life warbonnets are regarded as sacred in tribal cultures and consequently can only be worn by those who have earned the right to do so.
person VinchVolt calendar_month December 25, 2023
YouTube video highlighting various changes made in the Nintendo Switch remake:
https://www.youtube.com/watch?v=kiLRSBsOiFA

Indian Country Today article on cultural appropriation of warbonnets:
https://web.archive.org/web/20170706114746/https://indiancountrymedianetwork.com/culture/sports/houska-i-didnt-know-doesnt-cut-it-anymore/

Native Appropriations article on why wearing warbonnets as generic headgear is considered offensive among Native Americans:
https://web.archive.org/web/20160513074733/http://nativeappropriations.com/2010/04/but-why-cant-i-wear-a-hipster-headdress.html

Texas Law Review paper on Native American perspectives on cultural appropriation:
https://texaslawreview.org/wp-content/uploads/2016/04/RileyCarpenter.FinalPDF.pdf
Mario Kart 64
subdirectory_arrow_right Mario Kart Wii (Game)
3
Attachment In Mario Kart 64's Bowser's Castle, one can see what appears to be a green Thwomp locked up in a jail cell - this Thwomp is not actually green, but simply lit in a way that makes him appear as such.

This Thwomp would inspire urban legends claiming that players could bail him out through varying elaborate tricks, after which he would be playable under the name "Marty" (likely chosen for the ease of editing hoaxed images with the names Mario, Toad, and Yoshi)

When N64 Bowser's Castle returned in Mario Kart Wii, "Marty" would be made the color of the rest of the Thwomps, suggesting that his green complexion was simply an error and not an intentional design choice.
Nickelodeon All-Star Brawl
subdirectory_arrow_right Nickelodeon All-Star Brawl 2 (Game)
3
Nickelodeon All-Star Brawl 2 has been noted as having almost zero similarities to the game it is a sequel to from a gameplay perspective. Gameplay and moveset designer and community manager Thaddeus Crews would address this disparity in a short Twitter thread shortly after the sequel's launch by reassuring fans who prefer the first NASB that the sequel was not intended as a replacement for the first game:

"You know the best part about NASB1 being/feeling so different from NASB2? They're not mutually exclusive!

The first game isn't suddenly rendered irrelevant by the sequel coming out; it's entirely possible to run/enter events for the core gameplay that remains entirely its own

I've seen plenty of people that prefer the first game's gameplay, and more power to them! I'm happy that they've found something they can latch onto and enjoy; surrounding circumstances be damned"
Super Mario Bros.
3
Super Mario Bros. / Duck Hunt / World Class Track Meet has unused graphics from Super Mario Bros: The Lost Levels, which can be activated by a Game Genie code, allowing one to play SMB1 levels with The Lost Levels graphics, albeit with some glitched tiles in different parts of the game.
Super Mario Bros.
subdirectory_arrow_right Super Mario Bros. Wonder (Game), Mario (Franchise)
3
According to Super Mario Bros. Wonder's art director Masanobu Sato, Shigeru Miyamoto reportedly explained during the development of the first Super Mario Bros. that the reason why Goombas damage Mario when walking into them is because they bite Mario on impact. Due to graphical and hardware limitations, this could not be shown at the time. However, while Super Mario Bros. Wonder is thought to be the first game in the mainline series that shows this detail in gameplay, it's not the first game in the overall franchise to show it, as Goombas had been seen biting in earlier spin-off games like Super Mario RPG: Legend of the Seven Stars.
person MehDeletingLater calendar_month October 17, 2023
Teenage Mutant Ninja Turtles
3
Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
SimCity
2
Attachment In the original release of the game, the monster that the player could summon to attack the city was a thinly veiled parody of Godzilla, right down to using the character's iconic roar from the film series; the sound effect is even named "God" in the game's files, furthering the reference. The Godzilla parody is also depicted on the game's box art, gleefully waving at the viewer.

According to programmer Don Hopkins, who notably ported SimCity to numerous versions of Unix, Maxis ended up getting sued by Toho, the owners of the Godzilla franchise; additional details were recounted to him by Maxis CEO Jeff Braun:

"We never referred to the name Godzilla, our monster on the box cover was a T-Rex looking character, but... a few magazine reviews called the monster, Godzilla. That was all it took. Toho called it "confusion in the marketplace". We paid $50k for Godzilla to go away. In all honesty, Toho liked Maxis, they said $50k was the minimum they take for Godzilla infringement."

As a result of this suit, the monster was redesigned in the v1.2 release to resemble a giant orange salamander. The creature's roar is also changed and the game's box art is redesigned to replace the Godzilla parody with a tornado. In the v1.3 release, the salamander is given a slightly larger and more detailed sprite to fit the revised art style, but its roar (now internally renamed "Monster") is corrupted.
person VinchVolt calendar_month April 22, 2024
The Cutting Room Floor article:
https://tcrf.net/SimCity_(Mac_OS_Classic)#Godzilla_vs._Notzilla

Don Hopkins testimony in a Hacker News post:
https://news.ycombinator.com/item?id=40050799

MobyGames gallery showcasing the different box art designs:
https://www.mobygames.com/game/848/simcity/covers/
The Legend of Zelda: Breath of the Wild
2
During the final battle in the Japanese version, Spoiler:a voiceover from Zelda states that the monstrous form that Calamity Ganon assumes is due to his obsession with maintaining his longevity. However, in the English localization, Spoiler:Zelda claims that this form is the result of him abandoning his ambitions for reincarnation and giving into his primal rage, which directly contrasts the Japanese script.

This also opens up a plot hole with Spoiler:Zelda's dialogue in the game's ending, where she says that "Ganon is gone for now" (emphasis added), implying that he will reincarnate anyway (as is the case in other entries, including the game's sequel, The Legend of Zelda: Tears of the Kingdom); in the Japanese version, she simply says that "the threat of calamity has passed."
Tomb Raider I•II•III Remastered
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2
Mr. Gimmick
2
According to the Scandinavian manual for Mr. Gimmick, the girl Yumetaro must rescue is named Mary. In all other releases of the game, she is unnamed. During development, she was planned to be named either "Kasumi" or "Ayaka".
person Rocko & Heffer calendar_month January 25, 2024
Scandinavian manual - mentioned multiple times, including Page 3 (Page 5 in the filename listing):
https://www.nintandbox.net/index.php/en/nintendo-boxes-project/NES-Famicom/Mr-Gimmick/MrGimmick_NES-Manual_EUR(NES-G8-SCN).zip/file-1687/

Russian magazine on Gimmick - Page 10:
https://issuu.com/dfmag/docs/df_mag__5
Star Fox 64
subdirectory_arrow_right Star Fox 64 3D (Game)
2
Attachment One of Falco Lombardi's most famous lines in Star Fox 64 is "Hey, Einstein! I'm on your side!"

This line is somewhat controversial because it implies that there exists some version of scientist Albert Einstein within the Star Fox universe. It is worth pointing out that this was added in for the Western localization of Star Fox 64, as in the Japanese version of the game, Falco simply just says:

クッ!敵と味方の区別も出来ねえのか!(Damn it! Can't you even distinguish between friend and foe?!)

Ultimately, the Western version of Star Fox 64 3D would have this line be changed to: "Hey, genius! I'm on your side!"
person Dinoman96 calendar_month January 8, 2024
Star Fox 64 Uncompressed Audio - Falco Lombardi:
https://www.youtube.com/watch?v=63mDRvF_gc8?t=192

Star Fox 64 3D - Falco Lombardi's Quotes:
https://www.youtube.com/watch?v=DwU5qqeyBRs?t=191

Star Fox 64 Falco voice clips (Japanese):
https://www.youtube.com/watch?v=rYx4B_bp2ow?t=348
Fist of the North Star: Lost Paradise
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2
Duck Hunt
subdirectory_arrow_right Hogan's Alley (Game), Gyromite (Game), Kung Fu (Game), 10-Yard Fight (Game), Pinball (Game), Stack-up (Game), Excitebike (Game), Clu Clu Land (Game), Golf (Game), Baseball (Game), Ice Climber (Game), Tennis (Game), Wrecking Crew (Game), Wild Gunman (Game), Nintendo Entertainment System (Platform), Family Computer (Platform)
2
Multiple early "black box" NES releases' cartridges produced during the console's US launch in Winter 1985 didn't use NES ROM chips, but rather Famicom ROM chips with a built-in converter. The 15 NES launch titles, and the only games known to have these chips, are:

10-Yard Fight
Baseball
Clu Clu Land
Duck Hunt
Excitebike
Golf
Gyromite
Hogan's Alley
Ice Climber
Kung Fu
Pinball
Stack-Up
Tennis
Wild Gunman
Wrecking Crew

All of these games would eventually be reprinted with regular NES chips.
GoldenEye 007
subdirectory_arrow_right Nintendo (Company)
2
In the Xbox One version of GoldenEye 007, the DK Mode - named after Donkey Kong for changing the proportions of in-game models to those of DK's from Donkey Kong 64 - retains its name. Given that Nintendo were directly involved in the project to re-release GoldenEye 007, with the game having a simultaneous relaunch on Nintendo Switch Online and Microsoft Store, this could be the first time Nintendo has officially allowed their IP to be referenced on a direct rival console.
Alex Kidd in Miracle World
subdirectory_arrow_right Sega Ages Alex Kidd in Miracle World (Game)
2
Attachment Contrary to popular belief, the Janken battles in Alex Kidd in Miracle World are not RNG-based, but instead always have a set winning move.

•Stone-Head: Rock, Scissors
•Scissor-Head: Scissors, Paper
•Paper-Head: Rock, Scissors
•Stone-Head Rematch: Rock, Scissors
•Scissor-Head Rematch: Rock, Rock
•Paper-Head Rematch: Rock, Scissors
•Janken the Great: Paper, Paper

If you incorrectly answer, that will change the answers from that point on.

In the Sega Ages release of the game for Nintendo Switch, one of the game's borders has the correct Janken moves on the top and bottom.
person Rocko & Heffer calendar_month November 1, 2023
Sonic the Hedgehog 2
2
The Game Gear version of Sonic the Hedgehog 2 has a reputation as one of the hardest installments in the Sonic franchise due to making minimal changes to already-challenging level layouts designed for the Master System's larger aspect ratio on the notoriously small Game Gear screen.

Because Sega prefers to release the Game Gear version of the game on newer hardware, and the original Master System version only being released in the Master System's most successful regions (Europe, Australia, and Brazil), most players are only familiar with the version generally considered inferior.
person Rocko & Heffer calendar_month October 8, 2023
Article that explains the Game Gear version's reputation:
http://www.hardcoregaming101.net/sonic-the-hedgehog-2-8-bit/

Level layout comparisons:
https://info.sonicretro.org/Sonic_the_Hedgehog_2_(8-bit)/Comparisons
Angry Birds Seasons
subdirectory_arrow_right Angry Birds (Franchise)
2
Attachment Matilda from Angry Birds was originally designed as an unnamed male bird, but was changed to female when higher ups at Rovio realized that male birds do not lay eggs. The Valentine's Day season of Angry Birds Seasons gave Matilda a girlfriend, which, after the change, retroactively gave the unintended implication of Matilda being a lesbian, despite actually being straight and later marrying Terence in the film series. When Matilda was redesigned for the 2013 animated webseries Angry Birds Toons, she would gain the pink cheeks of her former girlfriend. Angry Birds Seasons was removed from app stores in 2019, completing the retcon of the girlfriend character. Despite this, the Angry Birds franchise would introduce LGBTQ+ side characters and support LGBTQ+ fan works in later years.
person Rocko & Heffer calendar_month September 18, 2023
Mr. Gimmick
subdirectory_arrow_right Gimmick: Exact Mix (Game)
2
Attachment The original release of the game in both Japan and Scandinavia contains a track in the sound test called "Strange Memories of Death". This song is not featured anywhere else in the game, implying that whatever purpose it was written for was discarded during development. The arcade remake, Gimmick! EXACT☆MIX, would finally incorporate the song for the new continue screen.
person VinchVolt calendar_month September 14, 2023
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