Company: Konami
Teenage Mutant Ninja Turtles: Turtles in Time
Metal Gear Solid: The Twin Snakes
Jurassic Park: Operation Genesis
Bonk 3: Bonk's Big Adventure
GetsuFumaDen
Mystic Warriors: Wrath of the Ninjas
Castlevania: Rondo of Blood
Yu-Gi-Oh! Monster Capsule: Breed and Battle
Metal Gear Solid: Digital Graphic Novel
Doctor Lautrec and the Forgotten Knights
Tiny Toon Adventures
Dance Dance Revolution A3
Castlevania: Aria of Sorrow
Binary Land
Castlevania: Order of Ecclesia
Dance Dance Revolution Supernova
Silent Hill: Origins
Silent Hill: Shattered Memories
Silent Hill 4: The Room
Double Dribble
Vulcan Venture
Yu-Gi-Oh! The Duelists of the Roses
FlatOut 2
Bomberman: Act Zero
Suikoden Tierkreis
Policenauts
Dance Dance Revolution X
Dance Dance Revolution Solo 2000
Dance Dance Revolution 2ndMix
Metal Gear
Teenage Mutant Ninja Turtles
Castlevania: Circle of the Moon
The Thing
Contra
Contra: Hard Corps
The Simpsons Arcade Game
Castlevania III: Dracula's Curse
Metal Gear Solid 4: Guns of the Patriots
Blades of Steel
Bio Miracle Bokutte Upa
Silent Hill: Book of Memories
Silent Hill HD Collection
Suikoden IV
Dance Dance Revolution A20
Dance Dance Revolution: Disney Grooves
Metal Gear Solid V: The Phantom Pain
Zombies Ate My Neighbors
The Adventures of Bayou Billy
Dance Dance Revolution
Dance Dance Revolution X2
subdirectory_arrow_right Asterix (Arcade) (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), Teenage Mutant Ninja Turtles (Game), The Simpsons Arcade Game (Game), Sunset Riders (Game), Mystic Warriors: Wrath of the Ninjas (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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![Attachment](/media/thumbs/4/9485.jpg)
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.