Company: Konami
Nuts & Milk
Teenage Mutant Ninja Turtles
Spyro: Season of Ice
Silent Hill: The Arcade
Zombies Ate My Neighbors
Dance Dance Revolution Disney Mix
Dance Dance Revolution: Winx Club
Castlevania
No More Heroes: Heroes' Paradise
Castlevania: Lords of Shadow 2
Beatmania IIDX 3rd style
Time Pilot
Animaniacs
Metal Gear 2: Solid Snake
Silent Hill: Book of Memories
The Adventures of Batman & Robin
Castlevania: Legacy of Darkness
Dance Dance Revolution Universe 3
Sunset Riders
Disney's Tarzan
Teenage Mutant Ninja Turtles II: The Arcade Game
The Thing
BeatStream
Bio Miracle Bokutte Upa
Silent Hill 3
Suikoden II
Teenage Mutant Ninja Turtles: Tournament Fighters
Teenage Mutant Ninja Turtles: Turtles in Time
Guitar Freaks
Crash Bandicoot: The Huge Adventure
Elebits
Castlevania: Resurrection
Frogger: Ancient Shadow
DDRMax2: Dance Dance Revolution
Tokimeki Memorial Drama Series Vol. 1: Niji-iro no Seishun
Metal Gear Solid
Yu-Gi-Oh! World Championship 2007
Dance Dance Revolution: Disney Grooves
Getsu Fuuma Den
Metal Gear Solid Delta: Snake Eater
Tokimeki Memorial 2
Road Fighter
Dance Dance Revolution
Castlevania: The Dracula X Chronicles
Biker Mice From Mars
Metal Gear Solid 3: Subsistence
The Legend of the Mystical Ninja
Dance Dance Revolution A3
Castlevania III: Dracula's Curse
Castlevania: Order of Ecclesia
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
subdirectory_arrow_right Sunset Riders (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Teenage Mutant Ninja Turtles (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), The Simpsons Arcade Game (Game), Mystic Warriors: Wrath of the Ninjas (Game), Asterix (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.