Company: Konami
Pop'n music
Metal Gear Solid: The Twin Snakes
Wild West C.O.W.-Boys of Moo Mesa
Teenage Mutant Ninja Turtles II: The Arcade Game
Pop'n Music 11
Metal Gear Solid 2: Sons of Liberty
Silent Hill: Downpour
Castlevania: Lords of Shadow 2
Castlevania: Symphony of the Night
Spyro: Season of Ice
Bonk's Revenge
Crash Bandicoot 2: N-Tranced
Dance Dance Revolution Disney Mix
Darwin's Paradox!
Castlevania: Lords of Shadow
Metal Gear Solid 2: Substance
Double Dribble
Dance Dance Revolution Solo Bass Mix
Road Fighter
Metal Gear Solid 3: Subsistence
Metal Gear 2: Solid Snake
Dance Dance Revolution X
Dance Dance Revolution X3 VS 2ndMix
Where in Time is Carmen Sandiego?
Bomberman: Act Zero
Zombies Ate My Neighbors
Castlevania II: Simon's Quest
Castlevania: Legacy of Darkness
Sunset Riders
Metal Gear Rising: Revengeance
Dancing Stage Party Edition
The Adventures of Bayou Billy
Dance Dance Revolution Mario Mix
Dance Dance Revolution 4thMix
Hudson's Adventure Island
Dance Dance Revolution 2ndMix
Dance Dance Revolution
Gradius
Contra: Hard Corps
Frogger: The Great Quest
Castlevania: Portrait of Ruin
Yu-Gi-Oh! The Falsebound Kingdom
Bomberman Hero
Hybrid Heaven
Suikoden Tierkreis
No More Heroes: Heroes' Paradise
LovePlus
Rakugakids
Star Parodier
Dance Dance Revolution Solo 2000
Viewing Single Trivia
subdirectory_arrow_right Wild West C.O.W.-Boys of Moo Mesa (Game), The Simpsons Arcade Game (Game), Asterix (Game), Mystic Warriors: Wrath of the Ninjas (Game), Teenage Mutant Ninja Turtles (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Sunset Riders (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
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