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Rayman
1
The Atari Jaguar version of Rayman contains many messages for developers' family and friends that can be seen by using specific passwords, some written in French while others are written in English. Some notable ones include:

[translated from French]:
The Jaguar is my friend, and so is Rayman, so let them live!!


[translated from French]:
The world is kind
Bettina is kind
Fred and Fred are very kind
Mom is kind
Sophie is very kind
Eric is very kind
Rayman too is very kind
Everyone on Rayman [the development team] is very kind.
Oliver, Jean Christophe and Michel are very kind
Signed: Bettina!!


[translated from French]:
You see I can break your spine in two with this fist of mine!!!
Signed: Serge H


[written in English]:
I wanted to thanks[sic]: Konami and Nintendo for the great games they made!!!


[translated from French]:
For Sale: Ascona (19XX) in wreck state
Signed: Jean Marc G


[translated from French]:
A beer... Gimme a beer, d'ooh... Everyone, let's go to Euro Disney!!!!!!!
Signed: Bruno B
Super Mario Bros.
3
Super Mario Bros. / Duck Hunt / World Class Track Meet has unused graphics from Super Mario Bros: The Lost Levels, which can be activated by a Game Genie code, allowing one to play SMB1 levels with The Lost Levels graphics, albeit with some glitched tiles in different parts of the game.
The Mysterious Murasame Castle
2
Attachment In the original game, the screen flashes black, red, and white when the thunder strikes the title screen. The Virtual Console release changes this to a single slower pink flash, as part of the Nintendo re-release tradition of lessening the chance of causing epileptic seizures.
Yoshi
2
Attachment The Game Boy version of Yoshi has an unused Bullet Bill piece. It is not present in the NES version.
Atari Video Cube
subdirectory_arrow_right Rubik's Cube (Franchise)
1
Atari Video Cube was originally an unlicensed adaptation of the Rubik's Cube toy - it would eventually be released as an official Rubik's Cube product.
person Rocko & Heffer calendar_month November 9, 2023
"Classic Home Video Games, 1972-1984: A Complete Reference Guide" by Brett Weiss, ISBN-13: 978-0-7864-3226-4. Page 33:
https://books.google.co.uk/books?id=BzxTtml8Jq4C&dq=%22Atari+Video+Cube%22&pg=PA33&redir_esc=y#v=onepage&q=%22Atari%20Video%20Cube%22&f=false
Suikoden II
1
There were 2 official demo versions released for the game. Suikoden 2 (JP) demo was given alongside Metal Gear Solid (JP) on September 3, 1998; Suikoden 2 (PAL) demo was given alongside Vandal Hearts 2 (PAL) on June 30, 2000.

In the game there are 2 modes: New Game and Battle Mode.

New Game essentially has the the gameplay it would at retail until the battle against the Mist Shade, and an additional skit as an ending. When translated to English, this reads:

”Hey wait a minute! Why don‘t I get a turn!?”

”Seems natural to me.”

”...what does that mean?”

”Hey! Wait a minute!!!!”

In Battle mode, the player traverses North Swallow Pass, now called Trial Road, with a couple of different party members, battling against enemies and a different boss. This mode is also present in the normal game, but is inaccessible without hacking. Both modes also have their respective ending.

There is not much different from the retail version, but the PAL demo does contain the full base game (although it is translated into Spanish for some reason).
person Jom12 calendar_month November 6, 2023
Suikoden II JP demo New Game ending:
https://www.youtube.com/watch?v=u9pRkyUhotY

Suikoden II JP demo Battle Mode ending:
https://www.youtube.com/watch?v=wWrRCRcmgvQ

Suikosource wiki page on Suikoden II demos:
https://www.suikosource.com/games/gs2/indepth/demo.php
Star Fox 64
subdirectory_arrow_right Star Fox Command (Game), Star Fox 64 3D (Game)
1
Attachment For Star Fox 64 3D, Bill Grey's fighter craft in the Katina mission was redesigned to be closer in design to its appearance in Star Fox Command. It was probably also done to distinguish it from the other Cornerian Fighters present in the mission, which Bill's fighter looked identical to back in the original Star Fox 64.
person Dinoman96 calendar_month November 5, 2023
Um Jammer Lammy
subdirectory_arrow_right Um Jammer Lammy Now (Game)
1
Attachment In the original Japanese and European versions, Paul Chuck's song had a line about "chopping trees down for fun". In the US, this was changed to "Knowing that we're here for the fun" in Lammy's song, and changed two times due to being repeated in PaRappa's version: "Rockin' to the beat just for fun" and "Rollin' up high in the sun". The censored version is used in Um Jammer Lammy NOW.
person Rocko & Heffer calendar_month November 5, 2023
The Cutting Room Floor article:
https://tcrf.net/Um_Jammer_Lammy#Stage_5

Um Jammer Lammy Now lyric changes:
https://www.youtube.com/watch?v=8htmQvnOUt8#t=1917
Um Jammer Lammy
subdirectory_arrow_right Um Jammer Lammy Now (Game)
1
Stage 1 of Um Jammer Lammy was incomplete in the original PlayStation version, not being accessible in either multiplayer or PaRappa's story. With a GameShark code, a US player can access an unfinished version of PaRappa's stage 1, which has no animations and only uses triangle buttons. Stage 1 would eventually be finished for Um Jammer Lammy NOW!, released 9 months after the PlayStation version, with Rammy and PaRappa support.

Stage 1 is the only PaRappa stage to use the instrumental of the Lammy version.
Zoop
1
Attachment Print adverts for Zoop give the pieces in the game their own names:

• The olive-shaped green piece is called "Ganggreenus"
• The martini-glass-shaped purple piece is called "Martinicocki"
• The boomerang-shaped blue piece is called "Infectococci"
• The baby's-dummy-shaped orange piece is called "Lockjawbacilli"
• The yellow splat-shaped piece, used as a power-up in the game, is called "Fungusamungus"
• A spiral-shaped piece, not present in the game but resembling the spring power-ups, is called "Mosquitick"

It should be noted that the splat and spring pieces are given different names in the game's manual: "Color Bomb" and "Bonus Spring" respectively.

The patterned square pieces from the Game Boy version of the game do not have names.
person Rocko & Heffer calendar_month November 5, 2023
Star Fox Adventures
subdirectory_arrow_right Star Fox: Assault (Game)
1
Attachment Outside of Tricky, the two dinosaur species from Star Fox Adventures that reappear (as corpses infected by the Aparoids) in Star Fox Assault's Sauria mission are of the ThornTail and HighTop tribes.

Strangely, while the ThornTails are mostly faithful enough to their Star Fox Adventures models, the HighTops differ, primarily in skin pattern and coloration, being presented as green in Assault as opposed to yellow/beige in Adventures.
person Dinoman96 calendar_month November 4, 2023
Star Fox Assault: Mission 6:
https://www.youtube.com/watch?v=Y6s7NFHh_Mw

Screenshots of ThornTail and HighTop appearances:
https://www.tumblr.com/theabbystabby/158159352669/reunion
Suikoden II
1
Attachment According to Raww Le Klueze, global admin of the Suikosource forums, there are three unused sprites found in the PC version that appear to be part of an unused Blue Gate summon or something similar. The three sprites are supposed to appear in different spots on the screen which would explain why they are looking in different directions.

To support that idea, in the Gensou Suikoden II 108 Stars Character Guide (published only in Japan by Konami), within a section detailing a scrapped idea to summon spirits of other elements, there are a few characters resembling the three unused sprites if they were mixed together.
person Jom12 calendar_month November 6, 2023
Suikosource thread:
https://www.suikosource.com/phpBB3/viewtopic.php?p=158715#p158715

Gensou Suikoden II 108 Stars Character Guide (Konami Official Guide) JP, pages 71-72. Pages self-sourced by user in lieu of archived digital copy which as of this submission date can no longer be found online:
https://archive.org/details/gensousuikodenii108starscharacterguidekonamiofficialguide
Suikoden II
1
Attachment In support of the New Game+ dungeon and Sindar Ruin connection, Suikosource user and dataminer JiN88 explored the Japanese demo to support the idea that Sindar Ruin underwent some major changes during development:

• In the entrance between White Deer Inn and Sindar Ruin, there are 2 statues that are generic. In the demo, those statues are gendered with pronounced breasts, and appear snake-like, resembling the Greek mythical monster Lamia. The generic statues exist in the demo, so there is no reason the developers would go out their way to make a different pair.

• At the last puzzle where you put the plate in, the plaque that you would normally read is there instead of in the room next ahead.

• The two statues of the Double Head are absent.

• In the boss room of Sindar Ruin, there is a weird sprite that isn't seen anywhere else (it's a bit grainy so to see it you will need to zoom in). The position looks like it's supposed to be for an arch, but notably it has three heads. Double Head is the boss you would normally meet here only with two heads, suggesting there was originally a boss here with three heads.
Disney's Tigger's Honey Hunt
1
In 2002, the PlayStation version of Tigger's Honey Hunt was rereleased under a new US publisher, Take-Two Interactive. However, the only difference is that the game's voice acting was removed, making it match its Nintendo 64 version which originally released without voice acting.
PaRappa the Rapper
1
In the US PSP and PS4 versions of PaRappa the Rapper, PJ Berri and Katy Kat's Chunky Burger orders in the intro are censored - in the PS1 version they ask for a "giant vanilla frosty" and a "large chocolate frosty" respectively, but in the remastered version they instead ask for a "giant vanilla" and "large chocolate". The subtitles for PJ's order completely omit any drink from his order. This is due to "Frosty" (in the context of a drink) being trademarked by Wendy's. Despite this copyright issue, the claim from Katy Kat that Jet Baby could defeat Superman goes uncensored.
Alex Kidd in Miracle World
subdirectory_arrow_right Alex Kidd in Miracle World DX (Game)
1
In the Japanese version of Alex Kidd in Miracle World, Alex eats a rice ball at the end of each stage. The 1990 US revision of the game changes this to a hamburger.

In Alex Kidd in Miracle World DX, a Spanish omelette and fish & chips are added as options, possibly in tribute to the Master System's popularity in Spain and the United Kingdom.
person Rocko & Heffer calendar_month October 31, 2023
Alex Kidd in Miracle World
subdirectory_arrow_right Sega Ages Alex Kidd in Miracle World (Game)
2
Attachment Contrary to popular belief, the Janken battles in Alex Kidd in Miracle World are not RNG-based, but instead always have a set winning move.

•Stone-Head: Rock, Scissors
•Scissor-Head: Scissors, Paper
•Paper-Head: Rock, Scissors
•Stone-Head Rematch: Rock, Scissors
•Scissor-Head Rematch: Rock, Rock
•Paper-Head Rematch: Rock, Scissors
•Janken the Great: Paper, Paper

If you incorrectly answer, that will change the answers from that point on.

In the Sega Ages release of the game for Nintendo Switch, one of the game's borders has the correct Janken moves on the top and bottom.
person Rocko & Heffer calendar_month November 1, 2023
Hell's Kitchen: The Game
2
Hell's Kitchen censors the profanity that made its source material famous - developer Ludia temporarily provided a more vulgar version of the PC game on its website as a limited time release, which was timed to be taken down following the finale of Season 4.
person Rocko & Heffer calendar_month October 25, 2023
Talking Tom Cat
1
The pro version of Talking Tom Cat has an anti-piracy feature - if the game detects that it was pirated, Tom's voice will be so fast that it cannot be comprehended. The free and 2.0 versions of the game do not have this feature.
PlayStation Move Ape Escape
1
An English version of the game was first released in select Asian countries such as Singapore alongside a PlayStation Move bundle in 2011, where it was known as "Ape Escape: On the Move". It would later be released on the PlayStation Store in the US during the Summer of that year.
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