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Little is known about Dragon King's gameplay or design, and all information known about the game comes from interviews and a handful of images shown when the game was in an alpha stage. No gameplay footage has been demonstrated, and a working prototype has not been made publicly available. Images of the game, however, show that much of the core gameplay was similar to Super Smash Bros., featuring damage percents, arenas with platforms, and combatants that do not strictly have to face one another. The tall, thin build of the unnamed fighters and their kicking and punching techniques also appear to be relatively similar to that of Captain Falcon. The most widely-known stage background featured in the screenshots is a photo taken by Sakurai of a Ryūō-chō neighborhood in Yamanashi, Japan, which is where HAL Laboratory's headquarters are based, where the game was being developed, and what the prototype was named after. The "Ryūō" in Ryūō-chō means "Dragon King".
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subdirectory_arrow_right Super Smash Bros. Melee (Game)
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Luigi's voice is just a pitch-altered version of Mario's.
Super Smash Bros. Mario voice clips:
https://www.youtube.com/watch?v=zUCzQhKRDis
Super Smash Bros. Luigi voice clips:
https://www.youtube.com/watch?v=J75GSANE_s4
Super Smash Bros. Mario voice clips:
https://www.youtube.com/watch?v=CFeZelm_w8A
Super Smash Bros. Melee Luigi voice clips:
https://www.youtube.com/watch?v=uKyMK9_sHzM
https://www.youtube.com/watch?v=zUCzQhKRDis
Super Smash Bros. Luigi voice clips:
https://www.youtube.com/watch?v=J75GSANE_s4
Super Smash Bros. Mario voice clips:
https://www.youtube.com/watch?v=CFeZelm_w8A
Super Smash Bros. Melee Luigi voice clips:
https://www.youtube.com/watch?v=uKyMK9_sHzM
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Captain Falcon's "Congratulations!" screen is the only one to use a pre-existing image from an original game, in this case, the first unlockable title screen from F-Zero X.
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Luigi takes his appearance from Super Mario World, having purple overalls rather than dark blue. However, this is not true of his artwork.
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When the Announcer introduces Metal Mario, his voice becomes slightly metallic. Although it may just be to place emphasis on Metal Mario's metal composition, the Announcer's voice sounds noticeably deeper and it does not change like that for any other character in Classic Mode.
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Captain Falcon has the most usable costumes in the game, with six. Most characters have four or five. Yoshi also has six, but only four are usable outside of hacking, as two only appear in the single player mode.
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It is impossible (at least without the use of a cheat device) to clear all eight digits in the points counter in 1P mode.
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According to a page on the Japanese Super Smash Bros. site, Mewtwo was planned to be playable, but was cut; Bowser and King Dedede are also mentioned as having been cut, though no other information is available.
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The Fighting Polygon Team is called Dummy Corps in the Japanese version.
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For some reason, the announcer says Fox differently in the Japanese version than in the International version, even though Fox is a character with no name differences in any region.
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Super Smash Bros. was developed with a low budget, had low publicity when it launched in Japan, and was even intended to be Japan-exclusive. However, the game's success prompted Nintendo to localize it for international audiences.
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Captain Falcon and Ness are the only playable characters who do not have a stage based on their respective franchises.
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In the background of the Mushroom Kingdom stage, Green Koopa Troopas can be seen walking back and forth across platforms. This contradicts every Mario game to date where Red Koopas turn when coming to an edge while Green Koopas will simply walk off the edge. This would later be corrected with the stage's reappearance in Super Smash Bros. Ultimate.
Original appearance:
https://www.youtube.com/watch?v=W9BHLMo7UT0
Ultimate appearance:
https://www.youtube.com/watch?v=sE1pB5nW8kA
https://www.youtube.com/watch?v=W9BHLMo7UT0
Ultimate appearance:
https://www.youtube.com/watch?v=sE1pB5nW8kA
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