Viewing Single Trivia
▲
1
▼
In a 1999 interview with the game's director and designer Masahiro Sakurai published in Nice Games magazine vol.3, he was asked if he ran into trouble with getting permission to use Nintendo characters? He responded:
"The first person I asked for permission was Shigesato Itoi. Next was Shigeru Miyamoto. When he saw our work he said, “Hey, you’ve got Mario down pretty good!” The Pokémon characters took the longest to get permission, because their image is tightly supervised. I broached the subject with Pokemon Company president Tsunekazu Ishihara, but the impression I got from him was that it would probably be difficult. Satoshi Tajiri was more encouraging—he was like, “this looks cool!”"
"Personally, as the creator of Kirby, I understood how they felt: I would feel be really upset if Kirby was featured in a game that people ended up disliking, or if the people got his image and movements wrong. In fact, there had been times when I’d been kind of annoyed by the way Kirby was depicted in someone else’s illustration or as a game cameo. Smash Bros. was conceived, in part, as a reaction against that kind of sloppy handling. I imagine anyone who creates a character feels similarly protective, but Smash Bros. brought an unprecedented number of different characters together and it was of the utmost importance to us that we re-create their personalities and characteristics faithfully. I absolutely did not want to betray the original characters’ creators."
"Personally, as the creator of Kirby, I understood how they felt: I would feel be really upset if Kirby was featured in a game that people ended up disliking, or if the people got his image and movements wrong. In fact, there had been times when I’d been kind of annoyed by the way Kirby was depicted in someone else’s illustration or as a game cameo. Smash Bros. was conceived, in part, as a reaction against that kind of sloppy handling. I imagine anyone who creates a character feels similarly protective, but Smash Bros. brought an unprecedented number of different characters together and it was of the utmost importance to us that we re-create their personalities and characteristics faithfully. I absolutely did not want to betray the original characters’ creators."
Comments (1)
You must be logged in to post comments.
Related Games
Super Smash Bros. Ultimate
Super Smash Bros. for Wii U
Super Smash Bros. Brawl
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. Melee
Mario & Luigi: Superstar Saga + Bowser's Minions
Mario Superstar Baseball
Pokkén Tournament
Metroid Prime
Kirby Tilt 'n' Tumble
Mario's Super Picross
Mario Party 3
F-Zero Climax
Mario Party
Star Fox Zero
Pokémon Shield
The Legend of Zelda: A Link to the Past & Four Swords
Mario Kart: Super Circuit
Hotel Mario
Donkey Kong: Coconut Crackers
Pokémon Pearl Version
Mario Tennis Aces
The Legend of Zelda: Ocarina of Time
Mario Golf
Donkey Kong Junior
Pokémon Blue Version
The Legend of Zelda: Majora's Mask
Mario Kart World
Mario Strikers Charged
Metroid Fusion
Luigi's Mansion
Super Mario Sunshine
Pokémon Ultra Moon
Super Mario All-Stars
Donkey Kong Circus
New Super Mario Bros. Wii
Super Mario Maker 2
Nintendo World Championships 1990
Super Mario Galaxy 2
EarthBound 64
Wario Land II
Mario Paint
Fortune Street
Super Mario Bros. 2
Wario Land 3
F-Zero AX
Pokémon Stadium
The Legend of Zelda: Breath of the Wild
Mario & Luigi: Superstar Saga
Star Fox: Assault
Justice for Dashing Super Guy.