Crazy Frog Collectables: Art School is a reskin of Paint by DS, a game that has multiple different reskins. Of all of the Paint by DS variations, Crazy Frog Collectables has the most images to paint at 38.
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In 2014, Official Nintendo Magazine UK, who had previously criticized the Senran Kagura series in their reviews, published a notably harsh and superficial preview description of Senran Kagura 2: Deep Crimson in one of their issues. The reviewer seemed reluctant and upset to be covering the game, referring to it as "filth", and focused on mocking its exaggerated breast jiggle physics while dismissing the combat and story aspects, describing it as "smuggling fleshy watermelons in your top and the only way to win the "game" is by making sure everyone's seen your bum". This review also mistakenly referred to the game as "Senran Kagura Burst 2", presumably as a result of the reviewer's disregard while writing.
The same issue also featured a dismissive but less negative preview description of the game Lords of Magna: Maiden Heaven, published by Senran Kagura's worldwide publisher Xseed Games, which also reduced the game to being about "scantily clad […] pink-haired, big-eyed gals" and "something that might be crystal meth". The reviewer admitted he did not get much information out of the game's "cryptic" trailer and was certain it was a fantasy RPG where it "sounds like you get to run an inn" and fight monsters, but generally described it as "an anime Breaking Bad game."
These previews prompted a similarly harsh and upset response from Leona Renee, or Hattsu, then-production coordinator at Xseed Games, who criticized the previews on Twitter for the surface-level focus on fan service, demeaning the female cast, and unprofessionally ignoring each game's combat, story, and features, but also resorted to direct insults by calling the Senran Kagura reviewer an "idiot" and a "twat". Hattsu clarified that her response was not an official response representing the views of the company, but were her personal views on the matter.
Prior to the release of Mortal Kombat Advance, Ed Boon teased the possibility of a game through a "poll" on his website (there was no known way to actually vote for this) asking which Mortal Kombat characters people would like to see, and which game they would like to see, on the Game Boy Advance.
"Five Nights at Freddy's: Survival Crew" is an upcoming Roblox game made in direct collaboration with Scott Cawthon, himself a fan of Roblox and playing it regularly with his children. However, due to miscommunication between Scott and the game's developer, Metaverse Team Frights, regarding one of the game's skins, a beta version of the game was accidentally released on December 20, 2023. The game was set to private two hours afterwards.
A running gag throughout the Ace Attorney series involves the protagonist and his assistant having a conversation about the difference between a ladder and a stepladder. First occurring in "Turnabout Samurai", the third case of Phoenix Wright: Ace Attorney, a stepladder has appeared in at least one location in each game to date (with the exception of The Great Ace Attorney: Adventures) for the sole purpose of continuing the tradition. The conversation generally goes as follows: after examination, the protagonist and one of their partner characters engage in a debate about the usage of the words "ladder" and "stepladder", and the difference between the two. Usually, one will accuse the other of being too absorbed in the details instead of looking at the big picture to realize that they both serve roughly the same function, to which the latter's response will often vary. Additionally, similar gags in regards to other items in the series have also been used, particularly in The Great Ace Attorney games, which primarily use a variant of the debate involving the difference between a shovel and a spade instead.
Within the various re-releases of the Ace Attorney games, an achievement is added that can be unlocked for engaging in every "ladder vs. stepladder" debate within the games featured in that collection. In the case of The Great Ace Attorney Chronicles, a second achievement for engaging in every "shovel vs. spade" debate within the two games is also included.
On January 23, 2024, the game was accidentally announced by Scholastic, and later that day, a page for the game was found on Mega Cat Studios' website, which had screenshots and an unlisted trailer for the game. In response to the leaks, Scott Cawthon stated in a Reddit comment:
"No need to keep it all hush-hush. It's okay! Yes, I was trying to keep it a secret for a bit longer, but now that it's out, that's fine. This game has been in development for a really long time actually, and I'm really proud of the final product. It will be a 10th anniversary game! :)"
Then on January 25, Mega Cat Studios confirmed, with Cawthon's approval, that they were in fact making the game.
Five Nights at Freddy's: Into the Pit is a video game adaptation of the first story in Fazbear Frights #1. Notably, the game, book, and story all have the title "Into the Pit".
On February 1, 2024, Illumix made a Reddit post announcing that the game would be delisted from app stores by the end of the following day, and that the game would be sunsetted on March 14. For the final six weeks that the game would be online, Illumix started an event called "Final Delivery," which would give every user the chance to do anything the game provided for free by translating all the purchasable items into Faz-Coins, including the game's DLC, "Dark Circus: Encore!". The event rewards would provide large amounts of parts, Faz-Coins, Remnants, and other items for the player to use freely.
During the 2006 Game Developers Conference (GDC) where Sony Computer Entertainment showcased a new demo for Resistance, the game previously known as "I-8". The demo showed the game in a much more complete form than the simple FPS that was shown at E3 2005. The gameplay was shown with new weapons very much like the Ratchet & Clank series, only now with a more realistic slant. The demo also showed off effects such as smoke trails on grenades, tactical troop movements, and enemies that came from the ceilings as the lead character ran down a devastated corridor.
Running with Scissors wanted to make "the most outrageous game they could", and began work on Postal after being inspired by Robotron: 2084. In 1997, they filed a trademark for the word "Postal" in the area of electronic gaming, but were soon counter-filed by the United States Postal Service, who claimed to be moving into video games: Marvin Travis Runyon, the United States Postmaster General at the time, even sent Running with Scissors a latter condemning the game's theme. The legal battle was ultimately dismissed with prejudice in June 2004.
The theme was also highly controversial not just within the larger media, but also within the video game industry. This was a surprise to CEO Vince Desi, who felt Postal was more comical and over-the-top, and stated that the game was not meant to be taken seriously. After it was released, Postal was targeted by Senator Joe Lieberman, who called the game "one of the worst things in America". Additionally, retail chains such as CompUSA and Walmart refused to sell the game.
On January 29, 2024, the Steam version of Postal III received a large content update adding various features and improvements originally made by the developers of the Zoom Platform version of the game as well as fixes and content by the series' fan community. The update notably included streamlined mod support, a high quality release of the official soundtrack, several bug and graphical fixes pointed out and contributed by players, updated versions of the game's official German and Japanese localizations, three new localizations in Portuguese/Brazilian, French and Polish translated by fans, and worldwide access to the previously Russian-only Fart Gun DLC.
In an IGN article published on February 1, 2024, the game’s director Carrie Patel confirmed that players can only create human or elf characters in the game. This is unlike previous installments in the Pillars of Eternity series, which let the player choose from a number of different character races. Patel explained that this limitation is due to both story and development reasons. From a story perspective, the player in Avowed is a representative from the Aedyr Empire, which is predominantly made up of humans and elves. On the development side, Patel explained that the variation in sizes of different species in the series' universe is easier to account for in an isometric game than in a first-person game like Avowed.
Originally, the game was going to have a "Nightmare Segment", where after Bucky falls asleep, he would find himself in a strange place being hunted by a Vulture, representing his fear of death. If Bucky was caught during this sequence, he would sleep in by three hours, hindering the player's time to escape the island. It was scrapped because creator Squeaks D'Corgeh couldn't find a good gameplay loop to justify the segment's existance, and didn't want to add any filler content.
In 1999, Hasbro Interactive, the at-the-time owner of the Atari brand, lapsed the publishing rights for the Atari Jaguar, allowing hobbyists to release Jaguar games without making a licensing agreement.
The Bombing Islands was re-developed into Charlie Blast's Territory (originally known as "Charlie Blast's Challenge") for the Nintendo 64 by Realtime Associates and game designer Scott Kim. Aside from the graphics being changed, the game notably added a four-player versus mode, complete with multiple different characters and bomb types not seen in the game's single player mode (i.e. a Freeze Bomb and a Rainbow Bomb).
When the Smiling Critters, an in-universe toy line heavily featured in Chapter 3, was first revealed on Mob Entertainment's Twitter account, the image posted featured the full line-up of characters. However, an hour after posting this, a second version of the line-up was posted, this one removing the character CatNap. The reason for this would be revealed in a video titled "CatNap Recall", which was first discovered through an elaborate ARG held by the developers to tease Chapter 3, and also serves as the intro for Chapter 3. The video depicts a news report centered around the Smiling Critters, which reveals that CatNap was removed from the toy line after parents began to report that their children had experienced violent nightmares after inhaling the scent the toy emitted.
Masahiro Matsuoka, a Japanese actor and drummer for the band Tokio, lent his likeness for the main protagonist Takashi Kagetani, as well as doing the motion capture and voice acting for the character.
The "X-Potato" weapon is a reference to one of Inugami Korone's livestreams of Blasphemous, in which she accidentally mispronounces the name Exposito while looking up boss names up after beating the game. It is unlocked by surviving 10 minutes while playing as Korone in a run. Its available Collabs (fusions between two weapons) are also references to Korone:
• Rap Dog (combined with Idol Song): Alludes to Korone's ability to rap, most prominently shown off when she and Nekomata Okayu sang "if..." by DA PUMP. • MiKorone (combined with Elite Lava Bucket): A portmanteau of Inugami Korone and Sakura Miko's names, a term for streams featuring the two collaborating together. • I'm Die, Thank You Forever (combined with Holo Bomb): References a collaboration between her and Mori Calliope played Keep Talking And Nobody Explodes, each using their non-native language (English for Korone and Japanese for Calliope). During one attempt, Korone, realizing she couldn't diffuse the bomb in time, uttered "Ah, I'm die, thank you forever" before exploding.
In 2020, hackers Gary Bowser and Max "MAXiMiLiEN" Louarn were arrested and extradited to the United States for money laundering and selling products meant to crack the Nintendo Switch's copy protection to run pirated copies of games. The two were members of Team Xecuter, a hacking group which specialized in similar measures for a large number of Nintendo, Sony, and Microsoft consoles. In 2021, Bowser pled guilty on conspiracy and trafficking charges and was sentenced to 40 months in prison; Nintendo later filed a separate civil suit against him, which together with the prison sentence left him $14.5 million in debt. The company's legal department claimed during the court case that the unusually severe punishments were intended to send a chilling effect through the piracy world, intimidating would-be hackers by using Bowser's punishment as an example.
Following the case, multiple news outlets noted the irony of Gary Bowser's last name, which is shared with Nintendo of America president Doug Bowser and Mario series antagonist Bowser.