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Leisure Suit Larry: Wet Dreams Don't Dry
2
The game's title is not known to be a parody of an existing title: while many assume it's a parody of the 2014 adventure game D4: Dark Dreams Don't Die, this has not been confirmed by the devs, who stated on the game's Steam Community page that "There might [be] quite a list of interpretation[s,] but for us it is just a matching title for a new Larry adventure ;-)". Series creator Al Lowe (who was not involved in the title) stated prior to release that he was unimpressed by the title.
person chocolatejr9 calendar_month November 10, 2023
Suikoden II
1
Attachment In the Demo ending, other than the dialogue used in the skit, there is unused dialogue present suggesting some parts of the ending were scrapped:

”I think that‘s a wise decision.”
”The normal ending is about to start.”
”The best ending is about to start.”
”You‘re wrong, brother Mukumuku. I heard that it‘s not done yet.”
”Erp.....”

It's worth noting that Mukumuku is silent in the demo while Mekumeku just doesn't load, but is present in memory. Whether it was scrapped or is still unlockable is unknown.

Also in the room, there are 4 maids surrounding Riou just out of bounds at the bottom of the screen. After some testing, it was found to be a developer trick, wherein the player is always in control of Riou, and when interreacting with any of the maids, the demo will end early.
person Jom12 calendar_month November 6, 2023
Final Fantasy IX
1
Attachment Hades was originally planned to be the final boss as evidenced by early concept art of the Hill of Despair showing your party facing Hades in the area instead of Necron, but Hades was instead changed to be an optional boss. There are eyes on the face of his sword and on his throne. Blinking disembodied eyes are also seen in the final battle arena, showing the connection between Hades and the original final battle. Incidentally, eyes are also a feature of many Terran structures (e.g. Pandemonium), perhaps implying a deeper connection that was lost or severed in the final cut of the game.

While no exact reason for the change was given, it is believed that Hades ultimately did not fit the theme as an end boss. Hades is based on Greek mythology as a God of death who would have wanted to bring death to everyone. Necron on the other hand is an original entity based on the Greek word for "death" that wanted to bring an end to existence itself.
person Jom12 calendar_month November 6, 2023
PaRappa the Rapper 2
1
Attachment Typically, the tutorial for Vs. Mode in PaRappa the Rapper 2 will play the Awful version of whichever stage has been selected in the background, the Bad version for the Boxy Boy tutorial, and then the Good version for the actual gameplay. The exception to this is Always Love, which has completely different songs used in Vs. Mode instead of its actual Bad and Awful songs, it is unknown why the Vs. Mode Bad and Awful versions are different, with possible theories being the Vs. Mode remixes being scrapped but left in Vs. Mode, or Always Love's actual Bad and Awful remixes being considered unsuited for the Vs. Mode due to being versions of the same song with less instruments instead of a completely different song like on all other stages, leading to the creation of new songs. This mysterious track is also used on the map screen when Always Love is highlighted.
Yakuza: Like a Dragon
subdirectory_arrow_right Yakuza (Game), Yakuza: Like a Dragon (Franchise)
1
Attachment The antagonist of the original Yakuza was voiced by Kazuhiro Nakaya, who later went on to voice Ichiban Kasuga, the protagonist of Yakuza: Like A Dragon. The two characters also have the same koi tattoo, leading fans to speculate on the parallels between both characters, but aside from their voice actors and tattoos, there are only surface-level parallels.
person Kirby Inhales Jotaro calendar_month November 5, 2023
Suikoden II
2
Attachment According to Suikosource user JiN88, the Japanese demo of Suikoden II contains two debug/testing rooms.

The first test room claims to be in Radat Town, despite seeming to be in Kyaro Town. The room contains various warping and unfinished textures, out-of-place objects like barrels, and two non-functioning Warp points. Of the warp points, one can be found down near a river and loads nothing, while the other can be found near a bridge with an Anita NPC and some invisible objects. While this test room seems to be empty, except for one small area featuring several invisible objects, a pushable tree that you can talk to, and a row of NPCs that can be pushed, but cannot be interacted with without crashing the game. There are also two Gabocha NPCs, one of which can warp you back to somewhere else in the test room, while the other has some dialogue and acts like a shopkeeper. Finishing the conversation with the shopkeeper Gabocha will cause the game to crash. Interacting with any Anita NPC will cause the game to crash.

The second test room contains several repeating groups of Anita, Gengen, and Old Man NPCs in a sort of army formation. The name of this second debug room is "神様の村" which means "Village of God"/"God's village". Talking to the Anita and Gengen NPC groups will have them say a single line of dialogue (the Anitas however will have no text), and once finished will cause the game to try and load something, which results in the game crashing. It's thought that they would try to warp you somewhere with a cutscene. Raww Le Klueze, global admin of the Suikosource forums, has translated this room's dialogue as such:

"The Gengens each say:
• "I am the sound change god"
• "I am the sound test god"
• "I am the window change god"
• "I am the unit change god" (for this phrase, he uses the same word as Apple does when you rearrange war units)

Some of what the Old Man says follows the same format "I am the god of !" in the middle row
Library, Suggestion box, Restaurant, Cooking Battles, Guardian Deity and Peeping...? (He also laughs after that one. Bath scenes maybe?)

Top says "The detective god is here!"
Bottom "Fishing god here!" "I'm the god of tablets" (same word as the plates found in the Sindar ruins, presumably tests that?)

Last one on the bottom I don't know, he just seems to be making noise cause it just says BABANBABANBANBAN - HAAPIBANONO."

This latter piece of dialogue might be a reference to the song "Nice Hot Water", a 1966 song in the "Nihon no Uta" Japanese local song series that was famously covered by the Japanese comedy rock band The Drifters. The first line before the hyphen is the same as the song, and the second line after the hyphen is almost the same as the song.
person Jom12 calendar_month November 6, 2023
Suikosource thread:
https://www.suikosource.com/phpBB3/viewtopic.php?t=14842

Second test room images:
https://imgur.com/CMtRBJw
https://imgur.com/YUxf3iF

Translated rows of dialogue in second test room (pertinent to Raww Le Klueze's translation):
https://imgur.com/P4ekv1T

First debug/testing room (the second debug/testing room covered in the above three Imgur links are in the attached image):
https://www.youtube.com/watch?v=l3sSmi2G2Y8

The Drifters - Nice Hot Water (Vivanon Rock):
https://www.youtube.com/watch?v=RzXnucKfHEE
https://ja.wikipedia.org/wiki/いい湯だな
Suikoden II
1
Attachment According to Raww Le Klueze, global admin of the Suikosource forums, there are three unused sprites found in the PC version that appear to be part of an unused Blue Gate summon or something similar. The three sprites are supposed to appear in different spots on the screen which would explain why they are looking in different directions.

To support that idea, in the Gensou Suikoden II 108 Stars Character Guide (published only in Japan by Konami), within a section detailing a scrapped idea to summon spirits of other elements, there are a few characters resembling the three unused sprites if they were mixed together.
person Jom12 calendar_month November 6, 2023
Suikosource thread:
https://www.suikosource.com/phpBB3/viewtopic.php?p=158715#p158715

Gensou Suikoden II 108 Stars Character Guide (Konami Official Guide) JP, pages 71-72. Pages self-sourced by user in lieu of archived digital copy which as of this submission date can no longer be found online:
https://archive.org/details/gensousuikodenii108starscharacterguidekonamiofficialguide
Suikoden II
1
Attachment Dataminers on the Suikosource forums discovered an unused dungeon in the game that cannot be accessed other than through hacking. The dungeon is incomplete with some missing features, but is largely playable. While there is no direct confirmation from developers on how it was intended to tie in with the game's narrative, dataminers have concluded the following:

At some point after defeating the Beast Rune, the player is supposed to return to the village of Sajah. There is an inconspicuous-looking rock that does nothing, but which can be removed via hacking to reveal an entrance. While this entrance does not work, it is theorized that once entering this passage, the player would reach the lowest floor of the test dungeon. From there they would travel upward and face six or more bosses (speculated to be Bone Dragon, Stone Golem, Abomination, Double Head, Pest Rat and Harpy - though not necessarily in that order) gatekeeping certain stairs. Monsters would get progressively harder at each stage. There are around six floors and 8 orbs which the player would need to collect to pass through the final door.

In the final room, there is a purple rune that offers 3 choices; When the dialogue is translated into English, it reads:

"One in search of a new path - I shall test your will.

I am the Rune of Circulating Paths. Do you wish for a new path?
- Yes
- No
- New path?

While your strength remains, the new path shall guide you to a new beginning.
Though be warned that there is no return path. Do you still wish for a new path?
- Yes!
- Wait a minute
- What new path?

You will lose your current path, lose all allies and friends that joined you,
and you will even lose the outcome. Do you still choose to follow the new path?
- Yes
- Rather not
- What new path?

Close your eyes. I shall open the new path for you to see...

Accepted. Time does not flow for me, I shall wait.

The world has a million forms, not identical, but not alien.
The path you have followed can once again be followed in another world.
While your strength remains, the path will be a new beginning.
Too many seek that path. Do you seek it also?

Accepted. Time does not flow for me, I shall wait.

The world has a million shades, not identical, but not alien.
The path you have followed can once again be followed in another world.
While your strength remains, the path will be a new beginning.
Too many seek that path. Do you seek it also?

Accepted. That is a wise path. I shall take you outside.
- Thank you
- No thanks

Then farewell, wise young one. Follow your path to the end.

You do not wish to use my powers? Accepted. The path is there for you to take.

The world has a million shades, not identical, but not alien.
The path you have followed can once again be followed in another world.
While your strength remains, the path will be a new beginning.
Too many seek that path. Do you seek it also?

Young one that seeks for a path. Do you choose to follow a new path?

Then... Young one... Leave your last record of this world...

I shall open the new path for you...

- Thank you
- I, er, maybe not

Do you fear, young one? But that may be just the wise choice..."

Looking through all of this dialogue, the first option warps you back to Sajah, leaving you on your way. The second option allows you to step back before deciding again, while the third option warps you to an unknown location.

It is theorized you're supposed to end up in Sindar Ruin as there was a brief moment where Riou was left alone. In the end, you get to replay at that point in time, with previously kept items/stats, and possibly have the combined Rune of Beginning (Sword and Shield Rune) as it has been alluded many times in-game that it was considered as one.

It's speculated the reason why this dungeon was scrapped was because it was too ambitious to be implemented.

To explore on your own (for the North American version) use the following GameShark code to teleport Viki to an Unknown Dungeon (Pick Kazah Village [note: Sajah Village was originally named Kazah Village]):

8006AEAA 0080
D015DC50 E1C4
3015F53D 0009
D015DC50 E1C4
3015F53E 0011
Suikoden II
2
In a developer interview published in the March 1999 issue of DenGeki PlayStation magazine, it was revealed that Rowd, a character who betrayed the Unicorn Youth Brigade of the Highland Kingdom, was the older brother of the little blind girl in Kyaro Town who disappears near the end of the game, and his motivation for his betrayal was to save more money to cure her blindless. When talking to the girl in Kyaro Town, she states that her big brother plans to use his riches to hire a famous doctor in the Toran Republic (who is suspected to be Liukan, a character from Suikoden who briefly appears in this game) to perform the operation. During the interview, programmer Akiyoshi Ohta also stated that there was originally going to be a battle against Rowd where he would die, but this was cut because "his little sister was too cute to do it."
person Jom12 calendar_month November 4, 2023
Developer interview:
https://shmuplations.com/suikodenii/

Suikoden II - Blind girl in Kyaro Town:
https://youtu.be/rOVU8vDJHco?t=106
Clu Clu Land
1
Bubbles' original name in Japan was Gloopy, and a defined gender was not given for her. It is very likely that Bubbles was made a female character by Nintendo of America, as her design lacks the common cartoon gender signifiers (such as a pink coloration or eyelashes) that Nintendo's character designers typically used at the time for female characters whose genders weren't intended to be a surprise reveal.
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment One of the most notable cuts in terms of characters going from Dinosaur Planet to Star Fox Adventures was the character of Randorn the Wizard.

Randorn, along with his two children Sabre and Krystal (biological and adopted respectively), all came from a planet named Animus that comprised of two warring tribes: the Wolvens (that Randorn and Sabre belonged to) and the Vixons (which Krystal belonged to). As the leader of the Wolvens, Randorn had another older son (thus Sabre's older brother) that he sent into battle against the Vixons, only for him to end up killed. Overwhelmed with grief and guilt, Randorn abandoned his tribe and Sabre, and proceeded to go on a murderous rampage, destroying any and all Vixon tribes he came across with his magic.

That was, until he came across an orphaned six year Vixon child. Realizing the monster he became, and also feeling guilt about killing her parents, he adopted the child and named her Krystal, raising her as his own daughter. After several years of exploring the woods together, Randorn and Krystal would eventually come across a hidden temple with a technological device known as the "communication chamber", and from there they received an SOS from the King EarthWalker from a world known as Dinosaur Planet, asking for their help against General Scales and the SharpClaw who have begun to take over the planet. Wishing to atone for his past transgressions, Randorn ordered Krystal to find his son Sabre and then jumped into the swirling vortex that teleported him to Dinosaur Planet, where he battled General Scales only to get mortally wounded, now only barely being kept alive by the magical energies of Warlock Mountain. He leaves Sabre and Krystal behind a message, saying that they must come to Dinosaur Planet and rescue Prince Tricky of the EarthWalkers and Princess Kyte of the CloudRunners from the SharpClaw, who plan on making their respective tribes fight and blame each other.

For the rest of the game, he would reside at Warlock Mountain, and the player would visit him every time they had to return with a Krazoa spirit, sometimes giving advice and also magic energy in case the player is running out. According to the leaked condensed story, the player would eventually have to make a choice to save the dying Randorn by planting MoonSeeds in special locations. If they do, he'd be brought back to health and have a "special surprise" for Sabre and Krystal. There doesn't seem to be any sign of this feature in the leaked December 2000 build of Dinosaur Planet, possibly indicating that this was scrapped.

The aformentioned December 2000 Dinosaur Planet build, which already was beginning to incorporate Fox McCloud as a replacement for Sabre into the game, suggests that Rare actually at least experimented with keeping Randorn in the game even with the new focus on Star Fox, down to creating new voice overs and rewriting the dialogue to suggest that Randorn was previously friends with the McClouds, even expressing guilt over not going along with the original Star Fox team to their investigation of Venom that led to James' death at the hands of Andross and Pigma (Randorn even directly mentions the latter, claiming that he suspected he was a traitor all along).

Unfortunately, Randorn would end up being removed entirely in the final Star Fox Adventures game.
person Dinoman96 calendar_month November 1, 2023
RareThief Dinosaur Planet content archive:
https://rarethief.com/dinosaur-planet/

Dinosaur Planet December 2000 build Randorn cutscene:
https://www.youtube.com/watch?v=fkZOTnTvnI8

Dinosaur Planet - Randorn lines:
https://www.youtube.com/watch?v=XOjzNOkVOy4?t=7
Icon Pop Quiz
1
Attachment Q*bert was the only video game character to be an answer in Icon Pop Quiz prior to the video game character-themed Weekend Special. Given that he is placed between the Wreck-It Ralph characters, it is possible that the developers of Icon Pop Quiz may not have been familiar with the game and believed it was made up for Ralph. After the video game characters Weekend Special, Chun-Li from Street Fighter and Morrigan from Darkstalkers would appear on the main Characters icon list.
person Rocko & Heffer calendar_month November 1, 2023
Characters:
https://gamelytic.com/icon-pop-quiz-character-complete-answers/

VG characters weekend (note that the icons are mismatched on the attached graphics)
https://game-solver.com/icon-pop-quiz-weekend-specials-answers/icon-pop-quiz-weekend-specials-game-characters/

Game's version history. Morrigan and Chun-Li are in the final level of the Characters segment, and the final update to the default categories seems to have been in 1.8. Game characters was added in 1.4:
https://apps.apple.com/us/app/icon-pop-quiz/id568334356
Big TV Mary Bar
1
Attachment Inside the files of Big TV Mary Bar is a logo with a large F and the caption "Fortran" - it is unknown what this stands for, but it's assumed to be related to the Fortran programming language.

Many fans of bootleg games have taken to referring to the Mario look-a-like featured in the game as "Fortran", after this unused graphic and the F written on his hat in a similar typeface.
Sonic Frontiers
subdirectory_arrow_right Sonic The Hedgehog (Franchise), Sonic Boom (Collection)
1
Despite being synonymous with the "edgy" 2000s era of the Sonic franchise that Sonic Frontiers hearkens back to, Shadow the Hedgehog is completely absent from the game. No official comment has been expressed on why Shadow is omitted, however, a month before Frontiers' launch, the game's writer Ian Flynn would quote retweet a screenshot of an interview with writers for the Sonic Boom cartoon claiming that Sega are restrictive on Shadow's portrayal to the point where it's preferable to omit him in spite of his fan-favorite status than work with Sega's restrictions, with the caption "[quote-retweeted] without comment".
Super Mario 64
4
Attachment In the castle courtyard in Super Mario 64, there is a plaque to a power star with an illegible name written below, often interpreted as either "Eternal Star" or "L is Real 2401" - with the latter being more popular for how it could be seen as a cryptic hint towards unlocking Luigi.

In a poetic coincidence, the source code leak that revealed Luigi's scrapped model would be found 24 years and 1 month after Super Mario 64's release.
Alex Kidd in Miracle World
subdirectory_arrow_right Alex Kidd in Miracle World DX (Game)
1
In the Japanese version of Alex Kidd in Miracle World, Alex eats a rice ball at the end of each stage. The 1990 US revision of the game changes this to a hamburger.

In Alex Kidd in Miracle World DX, a Spanish omelette and fish & chips are added as options, possibly in tribute to the Master System's popularity in Spain and the United Kingdom.
person Rocko & Heffer calendar_month October 31, 2023
Knuckles' Chaotix
subdirectory_arrow_right Sonic The Hedgehog (Franchise)
1
Attachment Dr. Starline the Platypus from the IDW Sonic the Hedgehog comic series is inspired by a glitch character from Knuckles' Chaotix - a silver, red and charcoal Knuckles recolor, known by fans as "Wechnia", but by the game itself as "**********", seemingly based on unused data for Tails. Starline's color scheme is taken directly from Wechnia, his name is a literal take on the name "**********", (or "star-line") the black streak in his fur resembles the red streaks all over Wechnia's fur, and the choice of a platypus seems to be inspired by how certain Wechnia sprites would make the bottom of his muzzle yellow and loosely resemble shading for the underside of a flat bill, alongside platypi being Australian like echidnas.
person Rocko & Heffer calendar_month October 30, 2023
PaRappa the Rapper
1
Attachment The files for PaRappa the Rapper contain an empty "Stage 4" directory, meaning that the actual stage 4 is labeled stage 5 internally - concept art shows that General Potter, Sunny Funny's father who only appears briefly in the final game, was supposed to be the missing teacher. Rodney Greenblat does not remember what Potter's stage would've entailed, though Potter would be a prominent character in PaRappa the Rapper 2, albeit still not having his own rap.
Toy Story 3: The Video Game
subdirectory_arrow_right Toy Story (Franchise)
1
In the Toy Story films, Woody has a holster for a gun attached to his leg, but no pistol. This is not a missing play piece, as his near-mint condition is a major plot point in Toy Story 2, leading many Pixar fans to wonder why Woody lacks a gun in-universe, beyond the obvious out-universe censorship.

In the Toy Story 3 video game, there is a collectible Woody's Roundup card titled "Gunless Law", which lead some fans - particularly Disney theory YouTube channel SuperCarlinBrothers, who first made the connection - to believe that Woody's empty holster is a metaphorical symbol of an anti-violence statement from the producers of Woody's Roundup.
1
The character of Vanessa in the 2023 "Five Nights at Freddy's" film appears to be a composite character with elements of Vanessa the security guard from Five Nights at Freddy's: Security Breach (with both the name and occupation as an officer), and Spoiler:William Afton's daughter from the games named Elizabeth (as it is revealed in the film that Vanessa is Spoiler:William's daughter).
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