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Yakuza: Like a Dragon
subdirectory_arrow_right Yakuza Online (Game)
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In a 2020 interview with the YouTube channel Archipel, series producer Toshihiro Nagoshi claimed that the decision to change Yakuza: Like a Dragon from an action game to a turn-based RPG came from a 2019 April Fools' Day video for Yakuza Online showing turn-based combat which was received positively by fans. However, fans and news outlets seemed to take this statement seriously, and Ryu Ga Gotoku Studio's head Masayoshi Yokoyama later had to clarify that it was a joke. The decision to shift to turn-based combat was made before production on the game even began due to it being too drastic of a change to make late into development.
person Kirby Inhales Jotaro calendar_month April 12, 2024
The SpongeBob SquarePants Movie
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In 2012, The SpongeBob SquarePants Movie was ported to the PlayStation 3's PlayStation Network under the PlayStation 2 Classics line. However, it was taken down shortly afterwards with no official explanation. Audiences quickly inferred that the port's withdrawal was due to the poor reception it drew thanks to various emulation issues involved with it, though it may have also been due to THQ going bankrupt and Activision acquiring the license to make games based on Nickelodeon properties around the same time. Among these emulation issues, the 16:9 display (which was the default option) stretched the game rather than properly re-rendering it at a higher aspect ratio, the audio for in-engine cutscenes frequently stuttered and fell behind by up to a second, certain textures were noticeably blurry due to the game being displayed at a higher resolution than what it was designed for, and gameplay suffered from prominent input lag compared to the original release.
person VinchVolt calendar_month March 25, 2024
Bug!
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A well-known claim relating to Bug! is that legendary film director Steven Spielberg endorsed the game as "the character that is going to do it for [the Sega] Saturn." This claim is somewhat dubious however, as both the 2009 IGN article the quote was popularized by and the internal pitch video for the game's sequel that the quote originated from cite the origin as being from his visit to the 1995 Consumer Electronics Show, which was in January, 5 months before Bug! would be revealed to the public at E3. Bug! creator David Warhol has stated that he was not there to actually see Spielberg approve of the game, but did know that he approved of the game.
person Rocko & Heffer calendar_month December 9, 2023
Twitter thread researching quote history:
https://twitter.com/PandaMoniumGR/status/1637489008950362117

IGN article the quote originated from:
https://www.ign.com/articles/2009/02/02/what-hath-sonic-wrought-vol-10

GameFan magazine Volume #3, Issue #7 (Page 52):
https://retrocdn.net/images/d/db/GameFan_US_0307.pdf
Collection: Shantae
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Attachment On April 16, 2015, WayForward's official Twitter account claimed that the title character of the series is approximately 16 years old in response to a fan's inquiry on the topic. This generated controversy from audiences due to the series' heavy emphasis on fanservice, including provocative depictions of Shantae herself, drawing concerns that the series was sexualizing a minor.

Following the 2015 tweet, a user on the Shantae subreddit claimed that they contacted WayForward staffer James Montagna about the controversy. According to the user, Montagna stated that the tweet on the official account was made by an intern without the approval of higher-ups, that the staff at WayForward did not work on the series under the pretense of Shantae being a 16-year-old, and that they seek to avoid doing anything with her that would make people feel uncomfortable. The Reddit post included a link to a screencap of the conversation with Montagna; both the post and image have since been deleted. Commenters on the post additionally speculated that the tweet was referring to the age of the series rather than the age of the character. Corroborating these claims, series creator Matt Bozon stated in a June 2015 tweet that although "I write her as a 16 year old," Shantae doesn't have an official age.

The controversy over Shantae's age would finally be settled in a 2020 AMA on Limited Run Games' Discord server. In response to another question about Shantae's age, Bozon clarified his remarks from five years prior, stating that he and the other developers consider Shantae an adult of ambiguous age throughout the series.
person VinchVolt calendar_month December 8, 2023
Kingdom Hearts III
subdirectory_arrow_right Kingdom Hearts Union χ[Cross] (Game), Kingdom Hearts (Franchise)
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Attachment In 2013, a Kingdom Hearts online mobile game was in development that never saw the light of day. It was to be called "Kingdom Hearts: Fragmented Keys". The game was rumored to feature customizable avatar characters (like Union Cross). It would also have been in 3D instead of Union cross' 2D art style. Most interesting and exciting of all though (gathered from concept art no less) was the Disney world list as the game would feature returning worlds like: Agrabah, Wonderland, a Lilo & Stitch Hawaii world, Space Paranoids/The Grid, London/Neverland, and Dwarf Woodlands. It also included worlds that didn't appear in the series yet but would appear in later games like Union Cross and Kingdom Hearts III, such as: Arendell (Frozen), Kingdom of Corona (Tangled), and Niceland/Game Central Station (Wreck-It Ralph). Finally, and most shockingly, a world based on the Star Wars franchise, although this world's chronology is unknown as concept art show different conflicting eras, such as an image of characters Anakin, Obi-wan, Padme, and Master Yoda in their exact looks from Star Wars: The Clone Wars movie and series in a separatist gunship's hanger as well as a planet that looks similar to Tatooine and an anachronistic Death Star power station room. It is unknown why this game was cancelled.
person PirateGoofy calendar_month November 28, 2023
Super Mario 64 DS
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Attachment During the height of Super Mario 64 DS' popularity, a popular rumor was that Waluigi was hidden as an unlockable character - this rumor was inspired both by the presence of Wario and Luigi without their combined counterpart, and a set of coincidences within the game and its supplementary material:

• The character switching room having 4 doors, one for Mario; one for Luigi; and one for Wario, along with a final, empty room (this room actually contained a Power Star).
• 4 bunnies existing in the game: a yellow bunny who appears when playing as Yoshi, a pink bunny who appears when playing as Mario, a green bunny who appears when playing as Luigi, and an orange bunny who appears when playing as Wario. The manual's page on the mini-games that bunnies are used to unlock shows a purple bunny that doesn't appear in the game.
• The title screen and floor of the Rec Room having a colour scheme based on yellow (Wario's color), green (Luigi and Yoshi's color), red (Mario's color), and purple (Waluigi's color).
• The image of Peach's Castle on the file select screen having what appears to be an open window that does not exist in the game, which many assume is where Waluigi would be hiding.

The popularity of these theories would birth an infamous hoax known as "Purple Prizes", a graphic created by Andrew Brown of Nintendo World Report in an attempt to rebirth the mystery he felt as a child from trying to find Luigi in the original Super Mario 64 for the younger Nintendo DS generation, and posted it to DeviantArt and a set of gaming forums under the false pretense of being a scan from an unnamed magazine. Although he clarified that the picture was fake a mere 2 days later, the image still spread online like wildfire, and was misreported as originating from Nintendo Power or IGN. Brown noted that some attempts to debunk flaws in the image were not based on the actual and plentiful flaws he acknowledged the image as having, but rather misconceptions such as Waluigi's yellow gamma being a C or accusing certain images of being based on the original Nintendo 64 game instead of the DS remake.
person Rocko & Heffer calendar_month November 18, 2023
Bio Miracle Bokutte Upa
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Attachment In four separate 1989 issues of Video Games & Computer Entertainment, the mail-in game order service Play It Again put up an advertisement featuring a list of games customers could order. Among these is a mysterious title, Yeah Yeah Beebiss 1, which is not the name of any one game - this title would reappear in a separate advert for FuncoLand, under the name "Yeah Beebiss 1". To add further mystery to this game, it was placed between W and X games alphabetically instead of with Y games. There are multiple theories on the status of Beebiss:

•Some believe that Beebiss is a baby-themed game like Baby Boomer, Rai Rai Kyonshis: Baby Kyonshi no Amida Daibouken, or Bio Miracle Bokutte Upa, given that "baby" sounds like "Beebiss" - with Rai Rai Kyonshis being considered the most likely candidate of the 3 for "Rai Rai"'s (A Japanese onomatopoeia associated with China) similarity to "Yeah Yeah", the game's release in 1989, and the presence of other import games on the listing. Rai Rai Kyonshis is generally the most accepted identity of the game.
•One theory proposes that the game was made as a copyright trap to catch which retailers are stealing game lists, something one of the founders of Play It Again confessed to doing, albeit without confirming if Beebiss was among those games.
•A rather strange theory proposes that the game was somehow related to exploring, possibly being Atlantis no Nazo's cancelled US release Super Pitfall II, named for Charles William Beebe, a famous explorer and naturalist
•Another theory suggests that the title was simply a bizarre, elaborate in-joke that both Play It Again and FuncoLand employees were in on.

The myth of Beebiss would inspire the game Yeah Yeah Beebiss II, developed by popular retro gaming YouTuber John Riggs and based on the aesthetic of Rai Rai Kyonshis.
Polybius
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The earliest known mention of the mythical video game Polybius was an article on the otherwise legitimate arcade gaming fan site Coinop.org posted on August 3, 1998.

The article was edited on May 16, 2009, after the "game" had achieved viral popularity, to inform readers that the site hosts had received new information about the game and were flying to Kyiv, Ukraine to investigate the title, which they would update the page on when they found out. No news has been recorded on Polybius since, but the website would have new games added to its database up to 2021.

Kurt Koller, the webmaster for coinop.org, would later claim in 2021 that he planned to go to Kyiv in 2009 to see Chernobyl, but his friend from Ukraine refused because he was expecting a child, meaning that the "Polybius update" may have just been an in-joke related to this visit.
person Rocko & Heffer calendar_month October 24, 2023
DanceDanceRevolution
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The "Replicant D-ignition" event required players to unlock and beat difficult Boss Songs in order to collect their respective orbs. By collecting them all and beating the Extra Stage "Egoism 440" with a grade of AA or higher, the song "Max.(Period)" is revealed as an Encore Extra Stage. This marked the first time "Max.(Period)" ever appeared in an arcade entry of the series after its debut in the Japanese console release of Dance Dance Revolution Extreme.

During the event's second half, by beating "Max.(Period)" as an Extra Stage with a grade of AA or higher, a new Encore Extra Stage is revealed: "Over the 'Period'".

According to the song production information by composer TAG, "Over the 'Period'" was composed as the final part of the "Replicant D-ignition" Event to represent how, despite the assumption that the inclusion of "Max.(Period)" signaled the end of the series, this new song represents how the series is far from over:

"I had planned the story for Replicant D-ignition from the beginning.

First of all, MAX.(period) was going to be included in the arcade version.
MAX.(period) was recorded in the game that was the counterpart of the rumored final arcade title, I myself knew this so I was hesitant to record.
But I was against it. Pretending to end. It is not going to end. Is it just dramatic?

Replicant D-ignition began.
It was finished with EGOISM 440, a really good job by U1, and then MAX.(period) appearing at full force. Is the arcade series finally over? How many people thought it was?
Meanwhile, someone tweeted.


"TAG has yet to appear"

It was a very good read.
This song appeared in Phase 2 after a short period, and the excitement when this song appeared was extraordinary, to the point where some knees trembled.

So the condition was clearing the ENCORE EXTRA STAGE with a PERFECT FULL COMBO while playing in DIFFICULT? Now that Good is part of a combo, it seemed like that antithesis of hard.
I think that there was not a sense of tension at all.

Since X3's LOVE IS THE POWER was cleared up easily, this time the Difficult chart was made Level 15 so it would not be able to be cleared that easily, but it was a bit overkill...

It just rolled out in a direction that I never thought.
Top players recorded it. A song that was gradually cleared.
When the strategy battle involving not only Japan but Taiwan, South Korea, North America, etc. started, there was a feeling of excitement and expectation similar to whether human beings could reach an unknown planet for the first time.
I checked the progress everyday and was amazing. Today, the human race has reached so far.

And when the long-awaited first clear arrived, I was happy as if I cleared it.
However, at that time there was another chart cleared besides Difficult. "Beginner chart seems to have been cleared... Even though it is the easiest chart of Over The “Period”", "It is a real hell...", but I knew the veteran player who came this far would do it.

When the melody from Another Phase appears in the middle of the song, please remember the story that began with Another Phase, the song that symbolized the DanceDanceRevolution title which removed the numbering, and that ends with Over The “Period” (but it is not the end!).


Let's advance together. The light points to the place beyond.
Why do you need KONAMI ORIGINAL songs?
Because..."

In the production notes for the song "DDR TAGMIX -LAST DanceR-", TAG revealed that he intentionally left the "Because" vague to let players fill in the gap. Though, in his own interpretation, the full sentence is actually "Because I love BEMANI and DDR."
person aa1205 calendar_month October 24, 2023
Information on Replicant D-ignition:
https://remywiki.com/AC_DDR_2014#Replicant_D-ignition

Konami source for TAG-authored info and RemyWiki Page on "Over the 'Period'":
https://p.eagate.573.jp/game/ddr/ddra/p/music/info_pickup_over_the_period.html
https://remywiki.com/Over_The_%22Period%22

RemyWiki Page on "DDR TAGMIX -LASTDanceR-":
https://remywiki.com/DDR_TAGMIX_-LAST_DanceR-
SpongeBob SquarePants: SpongeBob Saves the Day!
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Attachment In Mrs. Puff's sprite sheet for SpongeBob Saves the Day!, an image can be found of an unnerving semi-realistic CGI character, internally called "Yummer". The character's unsettling design, combined with an image present in the code of Sandy's torn-up scuba suit, caused a lot of speculation about the image's potentially macabre origin. The original creator of the graphic eventually came forward and revealed that the character was simply a developer in-joke from the late 2000s used as a placeholder for a scrapped feature where an undecided character would peek from the back of one of the Krusty Krab's poles. The character's name is also not "Yummer", but rather simply "Yum", named as such because "that's the opposite of what you'd use to describe him". The torn Sandy suit was part of a puzzle where SpongeBob would need to wear one of the treedome's helmets.
person Rocko & Heffer calendar_month September 30, 2023
The Cutting Room Floor article:
https://tcrf.net/SpongeBob_Saves_the_Day!

Video on Yummer history:
https://youtu.be/OK0gaJtgKN4
subdirectory_arrow_right Bubble Bobble (Franchise)
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When Tsuyoshi Tozak, director of Bubble Bobble 4 Friends, was asked about if Bub and Bob would appear in the Super Smash Bros. franchise, they simply responded "let's skip that question". The interviewer theorized that they may have been under a non-disclosure agreement, citing a similar response when asking Studio MDHR, the developers of Cuphead, about if they wanted to make an animated series based on their game, which did eventually happen. However, come the end of Super Smash Bros. Ultimate's DLC cycle, a Bubble Bobble multimedia adaptation did not happen in any form, suggesting that Tozak was likely indifferent on the possibility rather than under NDA.
Pizza Tower
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Many fans and critics have noted similarities between the aesthetic of Pizza Tower and "off-model" 1990s cartoons such as Ed, Edd, n' Eddy and The Ren & Stimpy Show. Game creator McPig has claimed not to be a fan of those series and to have not been influenced by them, although he did still take influence from the more cleanly-drawn SpongeBob SquarePants, and an unclear inspiration from 1990s cartoons would still be cited on the game's Steam store page description.
Crash Team Racing
subdirectory_arrow_right Crash Team Racing Nitro-Fueled (Game)
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Attachment On the character designer for Nitros Oxide in Crash Team Racing, Bob Rafei's website, he has a portfolio containing various works sorted by game. In the Crash Team Racing folder of the site, there is an image of a blue hippo in an aviator suit named "trippo.jpg". According to Rafei in 2017, this character was designed as a mascot for an airline search engine during the dot-com boom, but was placed in the CTR folder of the site by mistake. However, in the time between the image's discovery and the clarification, the image was spread online as if it was a lost Crash Bandicoot character, gaining the accepted name of "Fasty" through unknown means.

In Crash Team Racing: Nitro Fueled, the character Hasty the Moose, one of two completely original characters alongside King Chicken, was inspired by the myth of "Fasty", with a similar body build; face; outfit; and name in both meaning and spelling.
Everybody 1-2-Switch
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person Rocko & Heffer calendar_month September 10, 2023
1
The Coolmath Games website has often been noted for a severe lack in mathematics-related content. The title of the website was often theorized to have been chosen in order to bypass school browser filters, but that is not the case. It was instead named that to act as a spin-off of the Coolmath website, which was math-themed.
Bubsy 2
subdirectory_arrow_right Bubsy in Fractured Furry Tales (Game), Bubsy (Collection)
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There is a rumor that claims that Rob Paulsen, the voice actor who provided the voice for Bubsy in Bubsy 2, Bubsy in: Fractured Furry Tales, and the 1993 Bubsy cartoon pilot hated the character and regretted taking the gig. However, Paulsen has stated that he does not regret his role in the Bubsy franchise and would do the voice again for future Bubsy projects if paid to.
Kinect Sports
subdirectory_arrow_right Rare (Company), Kinect Sports (Collection)
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A common internet rumor, typically pushed by Nintendo fans upset over rival console manufacturer Microsoft's purchase of former Nintendo collaborator Rare, is that Kinect Sports and Kinect Sports: Season Two were mandated by Microsoft, and were not something that employees of Rare wanted to work on. According to Yooka-Laylee creative lead Gavin Price, this was not true, claiming:

"Phil Spencer taking the mantle of Xbox is one of the best things that could have happened for Rare. Because he’s always said to people at Rare [as general manager of Microsoft Studios], ‘Do what you want to do and we’ll back you,’ and he’s always stayed true to his word in that regard. It was people in Rare’s management at the time who said: ‘Well, Kinect is a great opportunity for the studio – go all in on it.’ So when executives at Microsoft see that the management team are passionate about doing that, they back them. Microsoft to their credit did that, and perhaps the story online isn’t quite reflective of the truth."
Mickey Mouse
subdirectory_arrow_right Egg (Game)
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A popular rumor existed within Russian school playgrounds relating to the Elektronika IM-02, a Soviet-era Russian bootleg version of the Game & Watch game Mickey Mouse/Egg featuring characters from the Russian cartoon Nu, Pogodi!. The rumor claimed that if one achieved 1,000 points in the game, the device would play a full episode of the cartoon.
Banjo-Tooie
subdirectory_arrow_right Banjo-Threeie (Game)
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Infamously, the ending cutscene of Banjo-Tooie has series antagonist Gruntilda threaten "Just you wait until Banjo-Threeie!". Contrary to popular belief, the lead designer for the Banjo series, Gregg Mayles has stated on Twitter that a direct sequel to Tooie was never planned for development, and that the supposed "tease" was merely a joke, playing on how the word "Threeie" would be unpronounceable in British English.
SoulCalibur
subdirectory_arrow_right SoulCalibur VI (Game), SoulCalibur II (Game), SoulCalibur (Franchise)
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In the first, second and sixth SoulCalibur games, the classic numeric input for Ivy's notoriously difficult Summon Suffering throw is 376231A+G (Attack + Guard). This number combination actually holds significance as it appears to be a reference to the former phone number for Namco's headquarters from before they were acquired by Bandai, being 03-3756-2311.

Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
person MehDeletingLater calendar_month April 25, 2023
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