▲
1
▼
In the first, second and sixth SoulCalibur games, the classic numeric input for Ivy's notoriously difficult Summon Suffering throw is 376231A+G (Attack + Guard). This number combination actually holds significance as it appears to be a reference to the former phone number for Namco's headquarters from before they were acquired by Bandai, being 03-3756-2311.
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
Allegedly, the developers used the phone number as the basis for the input as a reaction to an in-joke among Tekken and Soul Edge arcade communities, who would react to degenerate or weird stuff in the games with "gonna call Namco about this". The joke being: "If you can't do the throw, go call Namco about it." However, since this input was brought back in SoulCalibur VI long after the phone number stopped being used by Bandai Namco, this adds an additional (albeit probably unintended) layer to the joke: "Go call Namco about it. Oh wait, you can't."
A pair of Namco manuals and advertisements featuring the phone number:
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in SoulCalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in SoulCalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
https://www.bandainamcoent.co.jp/corporate/bnours/nours/vol31/pdf/31_30.pdf
https://manualzz.com/doc/9907246/namco-cyber-lead-manual
Tweet source for phone number in-joke:
https://twitter.com/gosokkyu/status/1549720791381843968
Performing Summon Suffering in SoulCalibur I and II:
https://www.ign.com/articles/2003/08/21/soulcalibur-summon-suffering-faq-ivy-434736
Performing Summon Suffering in SoulCalibur VI:
https://wiki.supercombo.gg/w/Soulcalibur_VI/Ivy/Move_list#Summon_Suffering
https://www.youtube.com/watch?v=mwDnNR--FI4
▲
1
▼
According to the game's producer, Motohiro Okubo, the title's code name was "Luxor" due to the team's intentions on making the game feel brighter like it was in the first Soulcalibur.
Related Games
SoulCalibur II
SoulCalibur II
SoulCalibur V
SoulCalibur II
SoulCalibur III
SoulCalibur
Soul Edge
SoulCalibur IV
SoulCalibur IV
SoulCalibur II
Project X Zone 2
One Piece: Pirates' Carnival
Street Fighter IV
Naruto: Ultimate Ninja Storm
Sonic Rush
Digimon: Battle Spirit 2
One Piece: Romance Dawn
Pac-Land
Naruto Shippuden: Ultimate Ninja Storm 4
Freedom Wars
Tekken 8
Digimon Tamers: Battle Spirit
Naruto Shippuden: Ultimate Ninja Storm 2
Dark Souls III
Tales of Vesperia
Namco Museum Archives Volume 1
The Witcher 2: Assassins of Kings
Star Luster
Dragon Ball Z: Budokai
Dragon Ball Z: Budokai 3
One Piece: Dai Kaizoku Colosseum
Saint Seiya: The Sanctuary
Tetris: Axis
Pac-Man World
JoJo's Bizarre Adventure: All Star Battle
Mappy
Sonic the Hedgehog 4: Episode I
Pokkén Tournament
Dragon Ball Z: Battle of Z
Dragon Ball: Sparking! Zero
Sonic Advance 2
The Tower of Druaga
Kirby & the Amazing Mirror
My Hero One's Justice 2
Sonic Advance
Sonic Unleashed
Pac-Man World Re-Pac
Dragon Ball Z: Budokai 2
Kamen Rider: Memory of Heroez
Dragon Ball Z: Ultimate Tenkaichi