The arcade game Dino Pop, manufactured by the South African company Amusement Warehouse, features an unlicensed rendition of the recurring Chocobo theme from the Final Fantasy series. Based on a demonstration video uploaded by the manufacturer, it's also believed that other renditions of the game use an unlicensed version of the Gold Saucer theme from Final Fantasy VII.
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Pierre originally wore a jacket that showed a nude woman on the back. This was changed in the remaster so that the woman now wears a red bikini. This change applies to both "Original Graphics" and "Modern Graphics" settings.
The Brazilian release of the Nintendo GameCube has special code that patches a crash glitch that can only be found in NBA Courtside 2002. This patch does not exist in any other version of the hardware.
In the Japanese version's commentary with the game's composer Hitoshi Sakimoto, he stated that the original name for the song "Remnants" was "zun zurizuri zunzun" in reference to the rhythm of the opening motif. However, this name was too long, and it was shortened to "zun zun".
When the game's logo is shown in the intro of Sonic Adventure 2: Battle, the word "BATTLE" has a shining effect, which is another video file overlaid over the 3D logo. There are two versions of this video, one with Japanese kanji and another with Latin script, however due to an oversight, the shining effect will only show Japanese kanji overlaid upon the English text. This would be fixed in the 2012 rerelease, but only for the English language, so other languages with an English logo still experience the error.
Adventures of Tron was released in Europe as Adventures on GX-12 without the Tron license. The only difference between the two versions is that the title screen was removed.
The Bombing Islands was re-developed into Charlie Blast's Territory (originally known as "Charlie Blast's Challenge") for the Nintendo 64 by Realtime Associates and game designer Scott Kim. Aside from the graphics being changed, the game notably added a four-player versus mode, complete with multiple different characters and bomb types not seen in the game's single player mode (i.e. a Freeze Bomb and a Rainbow Bomb).
Guardroid, the second boss of the game, has a completely different design between the arcade and Genesis versions. The background is also slightly changed between versions, as the curtains in the background are open in the arcade version, showing a couple of moonfish inside an aquarium, whereas in the Genesis version the curtains are closed.
According to the Scandinavian manual for Mr. Gimmick, the girl Yumetaro must rescue is named Mary. In all other releases of the game, she is unnamed. During development, she was planned to be named either "Kasumi" or "Ayaka".
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According to a BBC News article from January 2003, Sony agreed to edit The Getaway after they received complaints from British Telecommunications (BT). BT was concerned about the misuse of a transit van bearing its logo and asked the developers to edit the game to remove BT's appearance entirely. The section of the game that BT objected to was the "Filthy Business" mission, where the main character Mark Hammond must attack and steal a BT van and then raid a police station to rescue another character. BT did not want attacks on its engineers to be portrayed in the game, and they were also worried that the game might incite real-life attacks on them. The section was removed from future releases of the game 12 days after its release, and all following versions of the game have a plain light-blueish van in the mission, with the dialogue also being altered to refer to it as just "a van" rather than a "BT van".
Originally, the game was passed with an MA 15+ rating on November 22, 2002. However, it was resubmitted and banned just five days later due to a cutscene showing the character Johnny Chai being tortured in detail. Another version of the game which censored version of this scene was released weeks later on December 13 with the identical rating.
These censorship changes are documented by the different releases of the game, starting with the 1.03 European version. This version included the Johnny Chai torture scene and the Ford Transit van with full BT livery and Ford badge in the cutscene model. After the game was initially banned in Australia, the developers altered the camera angles of the scene, focusing more on the characters' facial expressions rather than the violence. The cutscene model of the BT van was also re-textured, and the Ford badges were removed. This version is known as the 1.1 European version of the game, which was followed by the dispute from BT, resulting in their removal from future releases of the game.
On August 18th and 19th, 2014, several weeks before Super Smash Bros. for Nintendo 3DS launched in Japan, one of the most influential leaks in the series occurred. Footage of the gameplay and the roster (including fighters who were not announced by Nintendo at the time) were uploaded to 4chan, and then YouTube. The legitimacy of the leaks were brought into question by fans (such as the consistency of the rosters compared to the one that was shown at E3 that year), with some speculating that the leaks originated from an employee connected to the Entertainment Software Ratings Board (ESRB), leading fans to refer to the leak as the ESRB leak. It was not until Nintendo took down the YouTube videos very shortly after they were uploaded when they were confirmed to be legitimate. Days later, Shulk would be revealed for the game in a Japanese Nintendo Direct, confirming the rest of the game's unannounced roster.
In 2023, it was discovered that the leaker was a child of a Nintendo of America employee. According to a DidYouKnowGaming? video researching the history of various video game leaks, the employee recorded footage of the game in action, which would be sent to the ESRB for review. The child gained access to it and shared the footage with his friends, before spreading out of control. Nintendo of America fired the employee shortly after word got out.
Both Mach Rider's identity and gender are ambiguous. They are portrayed with a muscular build, and the NES and Famicom versions' manuals never use any gendered pronouns to refer to them. The arcade port Vs. Mach Rider's stage clear screens slowly introduce piece-by-piece an image of a skimpily-dressed woman (bearing similarities to Jane Fonda's appearance in the 1968 film Barbarella) holding a dagger, but it is never specified if this character is Mach Rider, or one of the other wasteland survivors. However, Mach Rider's trophy description in Super Smash Bros. Melee years later lists them as a male character with he/him pronouns. Even later on, Captain Rainbow, a game centered around obscure and neglected Nintendo heroes, has an unused model for Mach Rider that, while not having visible breasts due to wearing armor, portrays them with a feminine skinny waist.
After loading up the Commodore 64 version of the game and waiting until the title screen appears, going to address 8F40 with a memory viewer will reveal a hidden developer message. The message to discourage hackers from cracking the game is presumably from the game's creator Manfred Trenz, and reveals the date that the game began development:
"HI FOLKS, THE MANIAC IS BACK !!! ONE QUESTION: WHY DO YOU WANT TO CRACK THIS PROGGY ??? CAN YOU IMAGINE HOW MUCH WORK I DID TO MAKE A GAME LIKE THIS ???
HERE SOME INFORMATIONS ABOUT: STARTING TIME: 01.02.1989 (OH YES) ALL THE IDEAS,GAMEDESIGN,ALIENROUTINIES,GRAPHICS,PLAYBILITY,TECHNICAL PROBLEMS AND MUCH MORE TOOK A LOT OF TIME AND WAS VERY OFTEN NERVE-RACKING!
ECHT AETZEND YOU WOULD SAY ... SOMETIMES I WORKED MORE THEN 14 HOURS A DAY, ONLY INTERRUPTED BY ESSENTIAL THINGS LIKE FOOD,COKE AND MTV.
I MADE THIS GAME NOT ONLY FOR TO EARN MONEY BUT NEVERTHELESS I'M SURE YOU AGREE WITH ME, THAT I WANT TO EARN FOR MY WORK.
SO DO ME A FAVOUR AND DON'T CRACK AND SPREAD THIS GAME !! IF YOU HAVE ANY QUESTIONS CALL: 0211/5280-0 BYE NOW AND THINK ABOUT !
PS.: DO YOU KNOW WHAT A GROELATZ IS ?? YOU BETTER DO NOT !"
In the Commodore 64 version of the game, there are two known messages written with destroyable blocks that are hidden out-of-bounds in two levels of the game. In Level 1-1, the year "1989", referring to the year the game began development, can be found in the middle of the map. The other message is hidden in Level 1-3, where the letters "DTE" can be found in the middle of a land mass in the bottom-right corner of the map.
In Sonic the Hedgehog, there is an unused "PRESS START BUTTON" graphic. This would eventually be used in an exclusive revision of the game included in the Sega Top Ten compilation cartridge for Brazil and Asia. This version of the game is otherwise identical to the original release.
The Commodore 64 version of Bionic Commando has a soundtrack provided by chiptune composer Tim Follin. Every song begins as a direct cover of its source material, but eventually completely changes into a techno-inspired tune with a more unique sound. The composition of these pieces was, according to Follin in the C64 disk magazine Lethal News, quite reflective of their production, where the job began as a port of the original song before naturally changing to something different:
"Actually it's an arcade conversion... or lets say it started like an arcade conversion! what happened was, i started converting the titletune, and it just developed, slipped out of my grip and became something, what was very different from what i had in mind, at the beginning. quite messy!"
In the original release of the game, the hidden ending that follows the optional final boss battle against Hasebe and Mami reveals that Spoiler:Kyoko and Misako are not actually Kunio and Riki's girlfriends, but rather are simply delusional stalkers, with Hasebe and Mami being the boys' real partners; Kyoko and Misako then angrily punch Kunio and Riki into the sky after being reminded of this. This was written as an inside joke regarding the Kunio-kun franchise's convoluted localization history, specifically the fact that River City Girls Zero (the only prior game where Spoiler:Kunio and Riki actually dated Kyoko and Misako) had not yet received an English localization at the time of this game's release. As River City Girls was developed with Western audiences in mind, the joke was thus meant to be that Spoiler:Kunio and Riki have no memory of a title that wasn't officially available for this game's target audience.
However, the esoteric nature of the gag and the plot holes it opened regarding the game's premise resulted in it generating backlash from players who were not in on it. Because of this, the game was updated on January 18, 2020, changing the secret ending so that Spoiler:Kunio and Riki go out for food with Kyoko and Misako, implying that the latter two actually are their partners.
Both the original GameCube release and the Nintendo Switch remake are rated E by the Entertainment Software Ratings Board (ESRB), but the GameCube version's rating was simply given the descriptor "Mild Cartoon Violence". The remake’s ESRB rating was updated to replace it with the descriptors "Mild Fantasy Violence" and "Mild Suggestive Themes". These "Mild Suggestive Themes" most likely refer to flirtatious dialogue (i.e. "Aren’t you a fine specimen of a man"; "Perhaps if I…grabbed you and gave you a little sugar") and a character with a large chest/exaggerated proportions, referencing Madame Flurrie.
A popular belief within the Friday Night Funkin' fandom is that the game's main protagonist Boyfriend used to be in a relationship with Pico, the main protagonist of Pico's School and the opponent of Week 3. This gained so much traction that Tom Fulp (the creator of Pico's School) jokingly said it was "official Pico 2 canon". Programmer NinjaMuffin99 initially claimed this was just a joke, but later changed his mind and confirmed it was canon. The cutscene for the song "Stress" alludes to this, as Tankman mockingly refers to Pico as Boyfriend's "sexually ambiguous, angry little friend."
On April 1st, 2021, Tom Fulp updated Pico's School as an April Fools Day joke, with this version ending with Pico revealing to Cassandra that he and Boyfriend are dating and that everybody in the school accepts them. The next day, this version would be released as a separate game called Pico's School: Love Conquers All, being set in an alternate timeline. Given that the game portrayed Pico and Boyfriend's relationship in a positive light, some fans have taken this as a sign that Tom Fulp approves of the idea that they were at one point a couple.
The Game Boy Color version of Frogger's second print of US cartridges replaces the non-gameplay menu graphics, turning the 2D frog illustrations into promotional CGI images from the PS1 Frogger. While most of these replace the 2D images outright, the Game Over graphic simply copy-pastes a CGI Frogger head onto the 2D image from the earlier version.