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The Mysterious Murasame Castle
2
Attachment In the original game, the screen flashes black, red, and white when the thunder strikes the title screen. The Virtual Console release changes this to a single slower pink flash, as part of the Nintendo re-release tradition of lessening the chance of causing epileptic seizures.
Yoshi
2
Attachment The Game Boy version of Yoshi has an unused Bullet Bill piece. It is not present in the NES version.
Atari Video Cube
subdirectory_arrow_right Rubik's Cube (Franchise)
1
Atari Video Cube was originally an unlicensed adaptation of the Rubik's Cube toy - it would eventually be released as an official Rubik's Cube product.
person Rocko & Heffer calendar_month November 9, 2023
"Classic Home Video Games, 1972-1984: A Complete Reference Guide" by Brett Weiss, ISBN-13: 978-0-7864-3226-4. Page 33:
https://books.google.co.uk/books?id=BzxTtml8Jq4C&dq=%22Atari+Video+Cube%22&pg=PA33&redir_esc=y#v=onepage&q=%22Atari%20Video%20Cube%22&f=false
Um Jammer Lammy
subdirectory_arrow_right Um Jammer Lammy Now (Game)
1
Attachment In the original Japanese and European versions, Paul Chuck's song had a line about "chopping trees down for fun". In the US, this was changed to "Knowing that we're here for the fun" in Lammy's song, and changed two times due to being repeated in PaRappa's version: "Rockin' to the beat just for fun" and "Rollin' up high in the sun". The censored version is used in Um Jammer Lammy NOW.
person Rocko & Heffer calendar_month November 5, 2023
The Cutting Room Floor article:
https://tcrf.net/Um_Jammer_Lammy#Stage_5

Um Jammer Lammy Now lyric changes:
https://www.youtube.com/watch?v=8htmQvnOUt8#t=1917
Um Jammer Lammy
subdirectory_arrow_right Um Jammer Lammy Now (Game)
1
Stage 1 of Um Jammer Lammy was incomplete in the original PlayStation version, not being accessible in either multiplayer or PaRappa's story. With a GameShark code, a US player can access an unfinished version of PaRappa's stage 1, which has no animations and only uses triangle buttons. Stage 1 would eventually be finished for Um Jammer Lammy NOW!, released 9 months after the PlayStation version, with Rammy and PaRappa support.

Stage 1 is the only PaRappa stage to use the instrumental of the Lammy version.
Zoop
1
Attachment Print adverts for Zoop give the pieces in the game their own names:

• The olive-shaped green piece is called "Ganggreenus"
• The martini-glass-shaped purple piece is called "Martinicocki"
• The boomerang-shaped blue piece is called "Infectococci"
• The baby's-dummy-shaped orange piece is called "Lockjawbacilli"
• The yellow splat-shaped piece, used as a power-up in the game, is called "Fungusamungus"
• A spiral-shaped piece, not present in the game but resembling the spring power-ups, is called "Mosquitick"

It should be noted that the splat and spring pieces are given different names in the game's manual: "Color Bomb" and "Bonus Spring" respectively.

The patterned square pieces from the Game Boy version of the game do not have names.
person Rocko & Heffer calendar_month November 5, 2023
Suikoden II
1
Attachment According to Raww Le Klueze, global admin of the Suikosource forums, there are three unused sprites found in the PC version that appear to be part of an unused Blue Gate summon or something similar. The three sprites are supposed to appear in different spots on the screen which would explain why they are looking in different directions.

To support that idea, in the Gensou Suikoden II 108 Stars Character Guide (published only in Japan by Konami), within a section detailing a scrapped idea to summon spirits of other elements, there are a few characters resembling the three unused sprites if they were mixed together.
person Jom12 calendar_month November 6, 2023
Suikosource thread:
https://www.suikosource.com/phpBB3/viewtopic.php?p=158715#p158715

Gensou Suikoden II 108 Stars Character Guide (Konami Official Guide) JP, pages 71-72. Pages self-sourced by user in lieu of archived digital copy which as of this submission date can no longer be found online:
https://archive.org/details/gensousuikodenii108starscharacterguidekonamiofficialguide
Wordle
1
Worldle editor Tracy Bennett has said that the words that have received the most complaints have been regionally-specific words, such as "parer" (an Irish term for a pencil sharpener), "condo" (an American and Canadian term for an apartment building), and "Rupee" (a currency used in multiple countries, particularly Pakistan and India). In response to these complaints, they did remove an unspecified Latin word from the game's internal list.
Disney's Tigger's Honey Hunt
1
In 2002, the PlayStation version of Tigger's Honey Hunt was rereleased under a new US publisher, Take-Two Interactive. However, the only difference is that the game's voice acting was removed, making it match its Nintendo 64 version which originally released without voice acting.
Nickelodeon All-Star Brawl
1
Attachment One of Ren's voice lines on Nickelodeon All-Star Brawl, used for his and Stimpy's grounded down strong attack where he slams down Stimpy as if he were a hammer, is a reference to the streamer CONEY, who in his post-launch NASB gameplay referred to the move as "the STEEEEEEEEEEEMPY", with Ren's second original series voice actor Billy West replicating the cadence of CONEY's scream.
person Rocko & Heffer calendar_month November 2, 2023
PaRappa the Rapper
1
In the US PSP and PS4 versions of PaRappa the Rapper, PJ Berri and Katy Kat's Chunky Burger orders in the intro are censored - in the PS1 version they ask for a "giant vanilla frosty" and a "large chocolate frosty" respectively, but in the remastered version they instead ask for a "giant vanilla" and "large chocolate". The subtitles for PJ's order completely omit any drink from his order. This is due to "Frosty" (in the context of a drink) being trademarked by Wendy's. Despite this copyright issue, the claim from Katy Kat that Jet Baby could defeat Superman goes uncensored.
Alex Kidd in Miracle World
subdirectory_arrow_right Alex Kidd in Miracle World DX (Game)
1
In the Japanese version of Alex Kidd in Miracle World, Alex eats a rice ball at the end of each stage. The 1990 US revision of the game changes this to a hamburger.

In Alex Kidd in Miracle World DX, a Spanish omelette and fish & chips are added as options, possibly in tribute to the Master System's popularity in Spain and the United Kingdom.
person Rocko & Heffer calendar_month October 31, 2023
SkiFree
2
Attachment A "2.0" version of SkiFree was in development in 1993, which would've had online multiplayer; improved physics; AI opponents; and sound, however the physics ended up being corrupted and the source code was lost, so it could not be finished. SkiFree creator Chris Pirih's website has voice clips of the game's sasquatch that may have originated from this version.
Alex Kidd in Miracle World
subdirectory_arrow_right Sega Ages Alex Kidd in Miracle World (Game)
2
Attachment Contrary to popular belief, the Janken battles in Alex Kidd in Miracle World are not RNG-based, but instead always have a set winning move.

•Stone-Head: Rock, Scissors
•Scissor-Head: Scissors, Paper
•Paper-Head: Rock, Scissors
•Stone-Head Rematch: Rock, Scissors
•Scissor-Head Rematch: Rock, Rock
•Paper-Head Rematch: Rock, Scissors
•Janken the Great: Paper, Paper

If you incorrectly answer, that will change the answers from that point on.

In the Sega Ages release of the game for Nintendo Switch, one of the game's borders has the correct Janken moves on the top and bottom.
person Rocko & Heffer calendar_month November 1, 2023
Tetris: N-Blox
1
Tetris: N-Blox was originally a fangame by Paul Neave, well-known for his unofficial ports of other vintage games like Pac-Man and Frogger, but would eventually become licensed as an official Tetris product.
Minecraft
1
Attachment Before version 18w07a (1.13), the height of large oak trees would be shared for each instance of the large tree generator created. Before Beta 1.8, this was not an issue since every time a large tree needed to be generated it used a new instance of the generator. However, from Beta 1.8 onward, each biome had its own large tree generator instance, resulting in naturally generated large trees sharing the same height per biome. These height values would remain the same until the game is restarted.
person BlueStaggo calendar_month October 28, 2023
The source code below is generated using RetroMCP for version 1.2.5 unless otherwise stated.

Around line 340 of WorldGenBigTree.java, this can be found:
[code]
if(this.heightLimit == 0) {
this.heightLimit = 5 + this.rand.nextInt(this.heightLimitLimit);
}
[/code]
This code randomises the height of generated large oak trees. However, this height limit is set once due to the [code]this.heightLimit == 0[/code] check.

Line 51 of BiomeGenBase.java shows the generator instance being created: [code]protected WorldGenBigTree worldGenBigTree = new WorldGenBigTree(false);[/code] The instance is unique for every biome created and is used whenever a biome has large trees in it. Therefore, large tree heights are unique per biome. This is not too noticable however, since these trees only generate in forests, extreme hills, ice plains, jungles and plains.

Between Alpha v1.2.0 and Beta 1.7.3, BiomeGenBase still controlled what trees were generated, but it used a new large tree generator instance every time, as seen on line 64: [code]return (WorldGenerator)(var1.nextInt(10) == 0 ? new WorldGenBigTree() : new WorldGenTrees());[/code] In earlier versions, new generator instances were still being created with the exception that the height was shared per chunk: in Alpha v1.1.2_01, the following code was used around line 380 in ChunkProviderGenerate.populate().

[code]
Object var18 = new WorldGenTrees();
if(this.rand.nextInt(10) == 0) {
var18 = new WorldGenBigTree();
}
[/code]

In the image attached to this submission, it shows a world generated in Minecraft Java Edition 1.9.4. The red sand border shows the border between chunks generated before and after game reset. Trees with sea lanterns are large trees generated before the reset and trees with glowstone are large trees generated after the reset.

This bug has its own report on the official bug tracker:
https://bugs.mojang.com/browse/MC-11208
Terraria
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3
person BlueStaggo calendar_month October 28, 2023
Gameplay with Zombie Eskimo name:
https://www.youtube.com/watch?v=WQbJyOwhBzs

Supplementary Terraria wiki info:
https://terraria.wiki.gg/wiki/Frozen_Zombie
Bomb Rush Cyberfunk
1
Attachment Early in development, the layout at the top section of Brink Terminal where the secret entrance to the tower is was different compared to the final build of the game. The tower itself was absent and a pond with rails was originally placed at the plaza where the dance pad is set in the final build of the game.
person Elisports calendar_month October 28, 2023
Early trailer footage showing the pond and the tower being absent at the location:
https://youtu.be/1mptdlfRJkw?si=CAo8PLZy72mkGOAs&t=62

Final build of the game at the same location:
https://youtu.be/6Io2JIUrWPg?si=sWJudc2Omtk5mcnz&t=24
Hell's Kitchen: The Game
2
Hell's Kitchen censors the profanity that made its source material famous - developer Ludia temporarily provided a more vulgar version of the PC game on its website as a limited time release, which was timed to be taken down following the finale of Season 4.
person Rocko & Heffer calendar_month October 25, 2023
Talking Tom Cat
1
The pro version of Talking Tom Cat has an anti-piracy feature - if the game detects that it was pirated, Tom's voice will be so fast that it cannot be comprehended. The free and 2.0 versions of the game do not have this feature.
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