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The SpongeBob SquarePants Movie
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In 2012, The SpongeBob SquarePants Movie was ported to the PlayStation 3's PlayStation Network under the PlayStation 2 Classics line. However, it was taken down shortly afterwards with no official explanation. Audiences quickly inferred that the port's withdrawal was due to the poor reception it drew thanks to various emulation issues involved with it, though it may have also been due to THQ going bankrupt and Activision acquiring the license to make games based on Nickelodeon properties around the same time. Among these emulation issues, the 16:9 display (which was the default option) stretched the game rather than properly re-rendering it at a higher aspect ratio, the audio for in-engine cutscenes frequently stuttered and fell behind by up to a second, certain textures were noticeably blurry due to the game being displayed at a higher resolution than what it was designed for, and gameplay suffered from prominent input lag compared to the original release.
person VinchVolt calendar_month March 25, 2024
Tekken 8
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In an interview with the game's producer Katsuhiro Harada published in IGN on September 15th, 2022, Harada was asked about his experience developing a game in Unreal Engine 5 for the first time and some of the more subtle aspects of working with the engine. He responded:

"It's a very difficult question. From a developer's perspective, not just for us, but developers in general in the industry, it's different from the end users' impression, where kind of like an iPhone 4 was being used up until a certain date and then, "Okay, now the iPhone 5 is out, it's awesome, it's brand new, everything works so much better." That's kind of the impression that your average user has when this new Unreal Engine 5 comes out. But in reality, it's not that case at all. It's like it's a continuing process. Obviously, we didn't just start developing a game on UE5. UE5 was announced quite some time ago, but we haven't seen games for it yet.

So we started on UE4 and gradually started porting certain elements of the game over into UE5 and also confirming the results. Like, "Okay, oh wow, the graphic level on this particular area improved greatly." And then other areas as well – the things that are important for a fighting game: the response time…those kind of things are stuff that we've been porting out into the game and then figuring out what to expect in that area as well. And we’ve been working closely with Epic to figure out how to optimize some of those processes for input. So we're just starting and it's going to continue from now on."
Sneakers
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Sneakers' graphical style was originally going to look more like a picture book or two-dimensional cartoon, but after seeing a realistic fur CGI demonstration at SIGGRAPH, it was decided to use a more realistic style instead.
Super Mario World
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Attachment Despite Yoshi being considered impossible to implement into an NES game by Nintendo engineers, Hummer Team's bootleg backport of Super Mario World managed to include a fully functional Yoshi, capable of eating with his tongue, coexisting with Mario's power-ups, and running off when hit.
Asteroids
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Attachment Atari 2600's Asteroids has an unused functionality for showing graphics of the spaceship as a life counter instead of the number, much like the arcade version. This was most likely changed for processing power reasons, as only six ships can be displayed at a time.
New Super Mario Bros. 2
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Attachment In the ending cutscene of New Super Mario Bros. 2, the Koopalings carry Bowser by the tail after his defeat while Mario and Peach run home. Due to the strain that rendering a large character like Bowser alongside the models of 9 other characters and a vehicle could cause on the 3DS hardware, Bowser does not use his regular model used in the rest of the game, but rather a set of flat pre-rendered graphics tilted to appear 3D.
Gran Trak 10
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Gran Trak 10 was the first video game to store graphics on the ROM instead of mathematically generating them, the first video game about cars, and the first video game with a steering wheel control scheme.
Collection: pop'n music
subdirectory_arrow_right jubeat (Collection)
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In JAEPO 2020, Konami unveiled two new rhythm arcade titles that were never released:

• "NEW pop'n music Welcome to Wonderland!" was created as a reboot to the long standing "pop'n music" series. The game used a different arcade cabinet with smaller buttons and a touch panel meant for new slide notes. Aesthetically, the game also utilized 3D models for the characters as opposed to 2D sprites. Both licensed songs exclusive to this cabinet, "Phantom Joke" and "少年よ我に帰れ", were added to "pop'n music peace" on August 3rd, 2020.

• "jubeat (2020)" was also meant to be a reboot, this time to the identically-named "jubeat" series. Unlike "Welcome to Wonderland", the gameplay remained identical between it and previous entries. The arcade cabinet itself was roughly 1.2X the size of previous iterations and ran at 60 fps, as opposed to 30fps. The cabinets also supported music videos and would have come in several colors. In 2021, a mobile version of jubeat released utilizing similar aesthetics to this cancelled version. 2022 saw the release of a new iteration, "jubeat Ave.", which utilized the previous arcade technology.
person aa1205 calendar_month January 3, 2024
RemyWiki page on cancelled BEMANI titles:
https://remywiki.com/Cancelled_Games#jubeat_(2020)
https://remywiki.com/Cancelled_Games#NEW_pop'n_music_Welcome_to_Wonderland!

RemyWiki page on NEW pop'n music Welcome to Wonderland!:
https://remywiki.com/AC_NEW_pnm

Gameplay of Welcome to Wonderland:
https://www.youtube.com/watch?v=WbVlUpMS71I

RemyWiki page on jubeat (2020):
https://remywiki.com/AC_jb_2020

Footage of jubeat (2020):
https://www.youtube.com/watch?v=c1sl8C338Fs
Tony Hawk's Pro Skater 3
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According to the game's composer Allister Brimble, when sample waveforms are changed in a Game Boy Color game's music, the console will produce a clicking noise. Tony Hawk's Pro Skater 3, which makes heavy use of the Game Boy Color's re-definable sample channel, had its music specifically composed so that the click would only occur to the beat of the song, making the click part of the percussion.
Alien Resurrection
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On December 19, 2023, programmer Martin Piper revealed a pair of hidden cheat codes he included in the original release of Alien Resurrection. To execute these codes, you need to go into the game's Options menu and unlock the Cheat Menu with the code Circle/Left on the D-Pad/Right on the D-Pad/Circle/Up on the D-Pad/R2. The cheats Piper revealed include the following:

• A level selection menu can be unlocked in the Options menu right after unlocking the Cheat Menu by pressing R1/Down on the D-Pad/R1/Right on the D-Pad/L1/Up on the D-Pad/L2/Square. If entered correctly, you will hear a "bonk" sound indicating the code has been activated. Re-entering the Cheat Menu will reveal an additional option to re-visit any section in any level in the game.

• The more notable of the two codes Piper revealed is one that allows the Alien Resurrection disc to act as a boot disc to play PlayStation games on any burned CD-R disc without the use of modding. This novelty method works with any PlayStation model (as long as you have something to block the tray disc sensor on newer models so you can swap out the disc with the tray open), and must be done after unlocking the level selection menu (you can save after unlocking this menu so you do not have to unlock it again if you want to perform the disc swap trick). Once that is unlocked, go back to the Options menu and enter the code Left on the D-Pad/Up on the D-Pad/Right on the D-Pad/Down on the D-Pad/Right on the D-Pad/Up on the D-Pad/Left on the D-Pad/Square/Triangle/Square/Triangle/L1. The "bonk" sound will again be heard if the code is activated. Next, go back to the Cheat Menu and set the level selection to Level 6 and Section 1. Then while highlighting Section 1, hold down L1 (Note: it's imperative to keep holding down L1 for the remainder of this method) and press X. The screen will turn black and the Alien Resurrection disc will stop spinning, at which point you can swap out the disc with a burned CD-R disc of any PlayStation game you desire. While still holding L1, hold Square and Triangle, and then release all three buttons to boot the burned CD-R game.

When asked by YouTube channel Modern Vintage Gamer, Piper revealed that the latter cheat code had never been disclosed to Sony when the game was sent in for certification as Sony would have immediately sent the game back and forced the developers to remove it since it acted as a backdoor for playing pirated games, and he believed that no other developers who worked on the game were made aware of it either. In a YouTube comment, he explained that he only revealed the codes now because it had been so long since the game's release and he did not want to hold onto the secret for the rest of his life. According to him, the intent of the feature stemmed from Alien Resurrection potentially being planned as a multi-disc game, with the feature being implemented as a test to see if discs could be changed without resetting the PlayStation. Unlike standard multi-disc games that function with the PlayStation's built-in ability to swap out discs through an API call to maintain memory data without fully resetting the console, Alien Resurrection has code that loads an .exe file on any burned CD-R disc you swap it out with to start that new game up while bypassing the PlayStation's anti-piracy protection check.
person MehDeletingLater calendar_month December 23, 2023
Disney's Tarzan
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The Game Boy Color version of Tarzan has rumble support in its code, but was not released on a cartridge capable of using rumble.
Mortal Kombat
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Microsoft Minesweeper
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Bill Gates became so addicted to Minesweeper that he had to delete it off of his PC to focus on work. He would then go to then-Microsoft president Mike Hallman and borrow his PC when he wanted to play the game, and eventually got a record of 5 seconds. Following this, Microsoft development manager Tom Reeves would cheat at beating Gates' time by building a macro to automatically complete the game. Gates would respond in an email:

"My critical skills are being displaced by a computer. This technology thing is going too far. How can one retain human dignity when computers do the important stuff better than people?"
Poppy Playtime
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person chocolatejr9 calendar_month November 18, 2023
Both sources are in Spanish and have been machine-translated to English by the User:

Uruguay incident:
https://www.elobservador.com.uy/nota/poppy-playtime-primaria-llama-a-estar-alerta-ante-aumento-de-casos-de-cortes-en-ninos-2022915164831

Translation: "The general director of Primary, Graciela Fabeyro, called on the population to be “alert” about the manifestation of the children, or their behavior, after El Observador reported this Thursday that two schoolchildren were hospitalized for playing a game that incites them. to self-harm, based on the video game Poppy Playyime and her character Huggy Wuggy.

“The most serious cases were two,” Fabeyro acknowledged, but there were seven who did this practice.

He reported that games or attempts to attack or self-harm occur “more frequently than they did before the pandemic.” And he added: “The pandemic has also installed some mental health issues.” Primary contacted the Ministry of Public Health about these cases, with the aim of promoting actions aimed at children.

“Some situations are occurring in childhood,” said the leader, although she preferred not to give more details, when consulted by the press this Thursday. “We still have no explanations. This is multi-causal. “We are more alert, the situation is known and reported more,” she indicated.

Fabeyro asked the population to pay attention to the behavior of the schoolchildren. “I repeat, (we must) all be alert, because sometimes we don't realize it. We think that they are games, or that children feel uncomfortable when they say: I don't like that thing, I don't want to live or I have some difficulty. One sometimes takes it as game situations. (You have to) be alert because it is occurring in greater quantities. We receive different situations, not only in Montevideo and the metropolitan area, but in other places in the country,” he expressed."

Pablo Abdala's response:
https://www.elobservador.com.uy/nota/presidente-de-inau-preocupado-por-episodio-sobre-huggy-wuggy-confirma-que-el-desarrollo-tecnologico-entrana-un-riesgo-muy-severo--202291685022

Translation: "The president of the Institute for Children and Adolescents of Uruguay (INAU), Pablo Abdala, expressed his concern about the video game Poppy Playtime and the main character, Huggy Wuggy. This horror video game caused seven Uruguayan children to self-harm, and two of them even ended up hospitalized.

“We live in a more violent society, particularly in relation to the youngest and I think that this episode, which surprises and impacts us all greatly, should help us reflect,” said the leader.

In this sense, he emphasized that we must “extreme efforts to care for our children” and “prevent them from falling into the networks of this type of complex practices, which someone irresponsibly encourages or implements,” according to Telenoche.

In his opinion, this episode "is confirmation" that technological development, social networks and increasingly early access by children to different devices "in itself is an advance of modernity, but at the same time entails a very severe risk."

However, Poppy Playtime is not the first game of its kind. In Uruguay there have already been cases of recreational activities that end with children in critical situations.

Such is the case of Ballena Azul: the challenge established 50 challenges to be completed in 50 days and caused fear around the world, since the last task is for the user to commit suicide.

In Uruguay, psychologists warned parents so that they could build trust with their children in order to prevent them from participating in this game.

The situation forced the Ministry of Public Health (MSP) to issue recommendations and register cases of adolescents hospitalized in five departments. At one point, it required the attention of four ministries —Defense, Education, Interior and Health—and the Minister of the Interior at the time, Eduardo Bonomi, even referred a case to Interpol.

On the other hand, the second game that raised alarms was Momo. This viral challenge involved writing to an unknown number through WhatsApp, which eventually “responded with violent and aggressive images” and even with “threats and revealing personal information,” according to the Computer Crime Investigation Unit of the Prosecutor's Office. General of the State of Tabasco, in Mexico (UIDI).

While the latter did not cause as much of a stir as its predecessor, cases were recorded in Brazil, Colombia and Mexico, for example. Like the Blue Whale, it spread quickly through the internet and social networks."
Platform: PlayStation
subdirectory_arrow_right Neo Geo AES (Platform), Game Boy Color (Platform), Super Nintendo Entertainment System (Platform), Sega Master System/Mark III (Platform), Arcade (Platform), Sega Game Gear (Platform), Game Boy (Platform), Nintendo Entertainment System (Platform), Game Boy Advance (Platform), Sega Mega Drive/Genesis (Platform)
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Attachment In 2018, rapper Soulja Boy attempted to sell his own line of video game consoles, collectively called the SouljaGame line, sold for $149.99 for a console and $99.99 for a handheld. Advertising claimed that the consoles would be compatible with a variety of consoles' games, including modern platforms like the PlayStation Vita, Nintendo 3DS, and Nintendo Switch. These, quite obviously, did not have such compatibility, but rather were a generic retro emulator console one could find on small business-oriented retail websites such as Wish and AliExpress loaded with pirated and modified games from the Neo Geo; NES; Game Boy Advance; Game Boy Color; Game Boy; Sega Genesis; SNES; Master System; Game Gear; and PlayStation libraries sold at a markup. The only difference from these pre-existing consoles being a photograph of Soulja printed onto the box. Soulja Boy would eventually stop selling SouljaGame consoles, with the website for the console redirecting to Nintendo's 3DS website.
person Rocko & Heffer calendar_month November 18, 2023
Soulja Boy selling SouljaGame line article:
https://variety.com/2018/gaming/news/soulja-boy-selling-cheap-consoles-1203084022/

Soulja Boy ends sales of SouljaGame line article:
https://www.ign.com/articles/2019/01/02/soulja-boy-stops-selling-souljagame-game-consoles

SouljaGame unboxing and teardown showing the packaging:
https://www.youtube.com/watch?v=fo-qNU7Qu3k

Rerez video reviewing the console SouljaGame was based on, showing the console list:
https://www.youtube.com/watch?v=ZqXuAuTFXpA#t=595
Popeye
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The ZX Spectrum Popeye game contains exceptionally large and detailed character sprites, a first for the ZX Spectrum. After being requested by copyright holder King Features for the game's graphics to resemble Thimble Theatre comics as closely as possible, programmer Don Priestley designed these graphics by making sets of square sprites and attaching them together. This technique would be reused for other games by the same programmer, including Benny Hill's Madcap Chase and The Trap Door, both based on British TV IPs that may have had similar stipulations.
SpongeBob SquarePants: Battle For Bikini Bottom
subdirectory_arrow_right Scooby-Doo! Night of 100 Frights (Game)
1
Inside the files of SpongeBob SquarePants: Battle for Bikini Bottom, you can find a video from Scooby-Doo! Night of 100 Frights, an earlier game by the same studio, Heavy Iron. It is unknown if this is a leftover from building Bikini Bottom off of 100 Frights' engine, or a cross-promotion that was veto'd by either Warner Bros. or Nickelodeon.

What some may find more interesting, however, is a now-deleted YouTube upload of the unused cutscene colloquially known as the "Cursed YouTube Video" which was based on a corrupted video file and as such featured disorientating, lagging sound; an inaccurate timer for video length; visuals that cut out; and a buffer that would begin at an exact point and continually play regardless of the viewer's internet speed.
person Rocko & Heffer calendar_month November 13, 2023
Article on the "cursed" upload:
https://boingboing.net/2019/06/13/cursed-youtube-video.html

Replica video, albeit with multiple glitches fixed:
https://youtu.be/ieP4C6BkphY
Dance Dance Revolution Extreme
subdirectory_arrow_right Dance Dance Revolution X2 (Game)
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By reaching an ENJOY LEVEL of 120 in Dance Dance Revolution X2, a new Challenge Chart is unlocked for the Dance Dance Revolution Extreme Song "bag". While it appears identical to the Expert Chart, every triplet (12th, 24th, 48th note) step is rounded to the nearest 64th note, making it harder to time. This references how, in its debut game of Extreme, triplet notes were improperly quantized due to hardware limitations, further exacerbated by "bag"'s BPM of only 65. The Expert Chart's timing was previously corrected in Dance Dance Revolution X.
person aa1205 calendar_month November 7, 2023
RemyWiki Page for bag:
https://remywiki.com/Bag

Video of bag's Expert Chart (corrected):
https://www.youtube.com/watch?v=84tamss2LqI

Video of bag's Challenge Chart (contains quantization errors):
https://www.youtube.com/watch?v=0y3X6IIzD1k

Comparison of the two charts:
https://www.youtube.com/watch?v=wwaHC0dhgJ8#t=988
Hugo
subdirectory_arrow_right Hugo: På Nye Eventyr (Game), Amiga (Platform)
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Hugo was originally the subject of a Danish game show where children would call the TV station airing it and be able to control the character by pressing numbers on the phone, almost like a prototypical form of game streaming. The TV version ran on two Amiga computers, one that would process the game and another that would convert the phone dials into inputs.
Berenstain Bears in Big Paw's Cave
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Attachment Owing to its elusive rarity, obscurity, and existence within the very small collector niche of pre-school entertainment, Berenstain Bears in Big Paw's Cave has not been properly archived for emulators. Every piece of video footage of the game online shows the game as taking place on a black background, giving it a resemblance to games from much earlier points in arcade history, while the flyer for the game shows a much more colorful backdrop with more details.
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