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Foodfight!
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Attachment Concept art for the 2001 build of the cancelled Foodfight! game developed by Midway Games West was released on artist Jason Leong's website, showing a set of character concepts and game scenarios with various fictional and real-life product mascots. The character concepts shown include:

• The red, yellow, and blue M&M's carrying vitamin supplement boxes with muscular hammer-wielding arms coming out of them.
• The Keebler Elves firing bows and arrows with flaming Tootsie Pops.
• A team-up of the Green Giant, a muscular version of Poppin' Fresh the Pillsbury Doughboy, and a jacket-wearing Kool-Aid Man.
• Mr. Clean commanding an army of Scrubbing Bubbles.
• Cap'n Crunch shooting a bazooka made out of a Pringles can.
• Hawaiian Punch's mascot Punchy punching a soup can made by Brand X, a fictional brand from the movie.

The game scenarios seem to feature various mini-games among main game missions, including:

• An early human version of Dex Dogtective swinging with a grappling hook, finding shortcuts between products, being launched from Hamburger Helper's mascot Lefty in platforming sections.
• What appears to be a mini-game where Dex and a Brand X mascot would bump into one another on shopping trolleys.
• A mission where fictional mascot Daredevil Dan flies above the supermarket in his plane.
• The Green Giant rolling over tiny Brand X bots with either a barrel or a mango bowling ball. This mini-game has two pieces of concept art, one that presents it as akin to the game Tempest and another that shows the Green Giant stepping on robots.
• Dex commanding the M&M's in a shooting mini-game.
• A platforming mini-game with Cap'n Crunch jumping off of barrels.
• A mini-game where fictional mascot Polar Penguin must destroy pillars on the ice.
• A cow-herding mini-game featuring Twinkie the Kid.
• A food-fighting mini-game, like the climax of the movie, specifically themed around Chef Boyardee.
• A mini-game where Dex throws Lucky Charms at Brand X drones.

Of the licensed characters featured in this concept art, only Mr. Clean, Punchy, Chef Boyardee, and Twinkie the Kid would appear in the film when it eventually released in 2012.
Mortal Kombat X
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Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
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Attachment The floating planetoid representing CloudRunner Fortress on the world map screen in Star Fox Adventures very clearly resembles its original, rockier iteration from the Nintendo 64 version of Dinosaur Planet, as opposed to its remodeled look in the final Star Fox Adventures.
person Dinoman96 calendar_month April 22, 2024
CloudRunner Fortress in the leaked December 2000 build of Dinosaur Planet:
https://www.youtube.com/watch?v=MEWGNBGf6CI?t=239

CloudRunner Fortress in Star Fox Adventures:
https://www.youtube.com/watch?v=Gi1iQh_nwIQ?t=28
Super Smash Bros. for Nintendo 3DS
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In an early demo build of the game from E3 2014, Luigi was able to perform a wall-jump (possibly as a leftover from Mario's moveset), but for unknown reasons, this was removed in the final version of the game.
Jurassic Park: Operation Genesis
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Attachment Only the PlayStation 2 version of the game includes proper shadows for the dinosaurs and guests. In earlier versions, shadows were originally apart of all entities (which also includes buildings and foliage) in at least the PC version of the game.
Pokémon Gold Version
subdirectory_arrow_right Pokémon Silver Version (Game)
1
Attachment Early builds of Pokémon Gold and Silver indicate that Celebi was originally designed after Kokopelli, a trickster figure, mythical flautist, and fertility deity worshiped by certain indigenous tribes in the American southwest (most prominently the Hopi and Anasazi). This is most apparent in a leaked build from May 6, 1998, in which Celebi's sprite is nearly identical to modern depictions of Kokopelli, with the only major deviation being the addition of eyes. A later design is present in the data for the Spaceworld 1999 demo, bearing a closer resemblance to Celebi's finalized sprite but retaining the Kokopelli motif.
person VinchVolt calendar_month March 16, 2024
Marvel's Spider-Man 2
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Within the 2023 Insomniac Games ransomware leak, a PC developer build of the game was found to include several unused Symbiote bosses, including Riot, Lasher, Agony, and Phage. These characters were intended to appear as a team alongside the main antagonist, Venom. However, during development, the game’s story likely underwent changes and the focus shifted to other characters, such as Kraven and Venom. As a result, the Symbiotes besides Venom, Scream, and Anti-Venom were abandoned.
person ProtoSnake calendar_month February 16, 2024
Marvel’s Spider-Man 2 Leak Reveals Cut Content, Including Riot And Other Symbiotes:
https://exputer.com/news/games/marvels-spider-man-2-leak-riot/

Marvel’s Spider-Man 2 Leaks Reveal Symbiote Bosses That Didn’t Make the Final Cut Along With Some Scrapped Story Elements:
https://in.ign.com/marvels-spider-man-2/200881/news/marvels-spider-man-2-leaks-reveal-symbiote-bosses-that-didnt-make-the-final-cut
Epic Mickey
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Attachment In 2021, a 15-second clip of early animation tests for the game dating back to 2006-2007 was discovered on the website of animator Michael Daubert, who worked on animations for an early iteration of the game, but went uncredited in the final release as everything in the test footage was scrapped. These tests showcase a completely different art style from the final game and unused gameplay elements, with Mickey shooting ink out of his body to quickly surf around, and jumping and slamming the ground to summon a tidal wave of ink to attack large Blotling enemies. This tidal wave attack also causes Mickey to lose all of his colors, turn white and become exhausted, suggesting that the known early idea of ink/paint/thinner usage changing his physical appearance was going to involve a stamina meter tied to his attacks. Mickey's early design was more stylized compared to his traditional appearance in the final game, featuring a prominently tall forehead, a lanky, stretched body, no visible mouth, and crooked oval ears. This early design would live on through an emblem used in promotional materials and as a recurring icon throughout the final game, with the inky black outline of the early design's head forming an "M".
person MehDeletingLater calendar_month February 15, 2024
Star Fox 64
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Attachment Planet Zoness was originally a beautiful water planet similar to its twin planet, Aquas. It was famous for its resorts and was where Peppy Hare had taken his wife, Vivian, for their honeymoon. However, Andross' forces would invade and pollute its waters with their bioweapons, mutating the local wildlife to become larger and violent.

Early footage of Star Fox 64 circa 1996 actually show Zoness in its pure, unpolluted state, which seems to indicate that making it polluted was decided on later in development. There's actually appears to be dialogue remnants of this cleaner version in the developer's dub:

Peppy: Be careful of the wildlife on this planet.

Falco: Huge, these guys!

Slippy: I want to live in a sea like this, ribbit.

When finishing the stage:

Peppy: I didn't know this planet was under Andorf's power too.

Slippy: I will come back when there is peace.

But in the final polluted version, this exchange in the JP version goes:

Peppy: 何て事だ・・・これがあのゾネスか? (What the... is this Zoness?)

Slippy: 泳ぐ気にもならないよ (I don't even feel like swimming.)

Falco: お前 海でも泳ぐのか (Do you swim in the sea, too?)
person Dinoman96 calendar_month February 11, 2024
Resistance: Fall of Man
subdirectory_arrow_right Resistance (Franchise)
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During the 2006 Game Developers Conference (GDC) where Sony Computer Entertainment showcased a new demo for Resistance, the game previously known as "I-8". The demo showed the game in a much more complete form than the simple FPS that was shown at E3 2005. The gameplay was shown with new weapons very much like the Ratchet & Clank series, only now with a more realistic slant. The demo also showed off effects such as smoke trails on grenades, tactical troop movements, and enemies that came from the ceilings as the lead character ran down a devastated corridor.
Silhouette Mirage
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The Saturn release's demo, "Silhouette Mirage: Trial Version", normally ends after level two. However, hidden on the game's disc is an early pre-release build of the retail game, dated 1997-07-16, while the final game has a build date of 1997-07-30. The full game is inaccessible without modifying the data.
Color a Dinosaur
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Attachment A prototype for Color a Dinosaur shows that the game was originally called Paint Me! and used black backgrounds instead of white. Despite the title not signifying that the game features dinosaurs, there is nothing to suggest that the game was ever going to feature any pages other than dinosaurs, as all the pages on the prototype are also dinosaurs.
Star Fox: Assault
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Attachment The E3 2003 reveal trailer for what would become Star Fox: Assault showcased what appears to be a first-person perspective mode, which ended up being discarded in the final game. However, this scrapped first-person mode can still be accessed in all versions of the game through hacking. It is not fully complete, but has almost full functionality.
person Dinoman96 calendar_month January 22, 2024
E3 2003 Star Fox: Assault trailer, which showcases the first person mode at various points:
https://www.youtube.com/watch?v=Yf7gnsxmJRY?t=44

Unused First-Person Mode - Star Fox: Assault:
https://www.youtube.com/watch?v=ko1B6TX5E5o
Star Fox Zero
subdirectory_arrow_right Star Fox Guard (Game)
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Attachment When Star Fox Zero was originally scheduled to come out in the holidays of 2015, it didn't feature a map screen or branching paths, or even (by default) Smart Bombs, two core components of classic Star Fox titles such as the original Star Fox on the SNES or Star Fox 64.

Shigeru Miyamoto's original vision for Star Fox Zero, when it began development in 2014, was for it to be more like an episodic TV show (as in, a linear set of episodic, bite-sized missions), similar to his biggest inspiration for Star Fox, the 1965 TV series "Thunderbirds", as opposed to earlier games like Star Fox 64 that were designed more like an epic, longer movie. At E3 2014, he compared the tried-and-true Star Fox gameplay as the "primetime programming", while the quirkier, more experimental fare (referring to Star Fox Guard) as the "late-night programming". As explained by Miyamoto in early 2016, the initial decision to remove Smart Bombs as a core game mechanic was to streamline and simplify the gameplay, to force the player to focus more on using their own techniques and skills to get through the levels. Originally, Smart Bombs would have only been available through the special SNES Arwing mode only accessible through the Fox McCloud amiibo figure or alternatively, collecting all of the game's 70 medals.

However, after Star Fox Zero's initial poor showing at E3 2015, particularity from die-hard Star Fox 64 fans, it was decided to delay the game and attempt to make it more like a long-form movie in the similar vein of SF64, by including an arcade mode (that is unlocked by playing through the story mode, a single linear list of missions like what Miyamoto had intended) with additional branching pathways and also the re-inclusion of Smart Bombs as a universal gameplay mechanic.
person Dinoman96 calendar_month January 21, 2024
Mega Man 5
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According to a Japanese promotional tape, earlier versions of some of the special weapons function differently than they do in the final game:
• Star Crash was a single attack that homed in on enemies rather than being used as a shield.
• Gravity Hold stopped time instead of defeating all enemies on screen.
• Gyro Attack did not have a limit and it could be used in multiple directions at once.
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
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Attachment One of the enemies Sabre and Krystal would encounter in Dinosaur Planet were these robotic Scorpion-like automatons, typically found in Krazoa-build strongholds such as the Force Point Temples and Cape Claw. While removed in the final Star Fox Adventures, they could still be found hidden within the E3 2002 kiosk version via hacking.
person Dinoman96 calendar_month December 17, 2023
Dinosaur Planet - Robot scorpions in action:
https://www.youtube.com/watch?v=Mv4jOUxVoNY

Robot scorpions found within SFA E3 2002 demo:
https://www.youtube.com/watch?v=Wdls9cT17Xo?t=118
Star Fox Adventures
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Attachment Originally, going by some of the initial concept art as well as early gameplay footage for Star Fox Adventures, the tip of Krystal's staff was meant to transform whenever Fox performed one of its magic abilities. For example, when Fox performed the Ground Quake ability, it'd transform into a hammer. Curiously, one of the pieces of concept art mentions the staff transforming into a wing tip to give Fox the ability to glide, which goes unused in the final game. The models for these staff transformations were also found within the E3 2002 kiosk version of Star Fox Adventures. Ultimately, this went unused in the final game.
person Dinoman96 calendar_month December 16, 2023
SFA concept art:
https://imgur.com/a/OtnVRSg#ZaUTRtz

SFA Space World 2001 trailer showing Krystal's staff tip transforming into a hammer when Fox performs the Ground Quake ability:
https://youtu.be/OliAnoALccg?t=15

Unused Staff End Tips:
https://www.models-resource.com/gamecube/starfoxadventures/model/20685/
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
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Attachment Found within the files of the E3 2002 kiosk of Star Fox Adventures is a file called STORYBOARD.bin which reveals a set of storyboard images pertaining to a cut subplot in Dinosaur Planet's CloudRunner Fortress that would have dealt with Princess Kyte's traitorous uncle.

It seemed for two centuries, Kyte's uncle had been cast out by his tribe and now was seeking vengeance by allying himself with General Scales and the SharpClaw. It appears that Krystal and Kyte would combat and defeat this evil uncle, resulting in General Scales betraying him, and in retaliation, Kyte's uncle would attempt to perform a kamikaze attack on Scales and thus sacrifice himself.

While the storyboards otherwise are mostly similar to what is presented in the Dinosaur Planet condensed story and also leaked December 2000 build, there are some notable differences, just to name a few: as Krystal and Kyte enter CloudRunner Fortress, they witness a CloudRunner soldier get killed by one of the SharpClaw's spaceships (presumably provided to them by Drakor). The imprisoned SpellStone guardian, presented as a pachycephalosaurid type dinosaur from the BoneHead tribe in the leaked Dinosaur Planet build (who also appears in Star Fox Adventures with the name "Gradabug") is illustrated as more of a strange stegosaurid type of dinosaur here.

It's rather apparent that these storyboards were meant to pertain to a subarea within CloudRunner Fortress that had already been scrapped by the time of the condensed Dinosaur Planet story and also leaked build: the Trap Rooms, which would of featured an extra set of puzzles and challenges Krystal had to solve before acquiring the area's SpellStone. The storyboards show that the Trap Rooms were to be accessed through the underwater passage in the Fortress' main courtyard, which in the leaked build, instead leads to the jetbike race (in the final Star Fox Adventures, Fox accesses it through the CloudRunner's treasure rooms. Funny enough, Adventures' CloudRunner Fortress also has a scrapped area found beyond the Fortress' flooded courtyard pathway). It is worth pointing out that the March 1999 level list includes "CloudRunner - Treasure", "Dungeon", and "TrapRooms", but doesn't feature "CloudRunner - Race", which makes it all the more apparent the latter replaced the Trap Rooms in the December 2000 build, which would then carry over into Star Fox Adventures.
person Dinoman96 calendar_month December 14, 2023
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
1
Attachment The original Dinosaur Planet storyline had Sauria, the namesake Dinosaur Planet, a part a group of eight planets dubbed the "Majestic Eight". Said to be the first planets created when the universe began, the seven other were, as described by the Krazoa:

Animus, the home world of Sabre, Krystal and Randorn
• Aleminach, the home world of the Krazoa
• Eridal, the home world of Drakor's race, the Kamerians
• Nibiru, the home world of the "Nephilim", and "a land of giants"
• Earth, the home world of the "newest universe members, a very evil race, the humans"
• Melqua, a planet of water with rings of gold
• Selaf, the home world of the "Anunnaki"

Interestingly, in place of Animus, the voice lines for the Krazoa in Warlock Mountain instead mention Corneria. Obviously, this was to accommodate the presence of Fox McCloud in the leaked December 2000 build of Dinosaur Planet, as it was beginning to transition into Star Fox Adventures.

Some of these reference actual myths and conspiracies, such as the Nibiru Cataclysm, a doomsday theory that states that Earth will catastrophically collide with another planet, typically believed to be an object known as "Planet X" or Nibiru. The "Annunaki" are a group of deities in ancient Sumerian myths that are theorized by some as aliens from a planet called Nibiru that came to Earth to harvest gold, and also were reptilian humanoids. The myths surrounding the "Nephilim" tend to vary: some say they were giants (as mentioned by the Krazoa in DP) while others say that they were fallen angels or the offspring of humans and angels.

Each of the eight spirits Sabre and Krystal were told to collect by the Krazoa during their adventures were meant to represent these eight planets. The ultimate endgame of the Krazoa in Dinosaur Planet's original narrative was to align these Majestic Eight worlds by reuniting the eight spirits of Quan Ata Lachu (a deity the Krazoa worship) at Warlock Mountain in order to revive their people and bring "peace" to the universe. In reality, as Drakor describes it, this will result in the most deadly weapon in the universe, as the alignment of the Majestic Eight gives the Quan Ata Lachu (described by Drakor as being "a rare lifeform of pure evil") the opportunity to utilize the immense powerful energy that this will produce, and it will be focused through Warlock Mountain, creating the ultimate weapon of destruction that will allow the Krazoa to remold the universe into their image/liking, spreading disease, terror and chaos as they please. This is why Drakor has come to Sauria to revive the Kamerian war dragon that fell in battle against the Krazoa at the beginning of the universe, to prevent this from happening and exact revenge against the Krazoa.

This plotline would be revised and ultimately dropped in the final Star Fox Adventures game, as Dinosaur Planet is said to just simply exist in the Lylat System, and Krystal's home planet was renamed to Cerinia and was said to be mysteriously destroyed, hence why she's searching the galaxy for the truth of the death of her family (though this was omitted in the Japanese version). The plotline of Fox collecting the Krazoa spirits in promise of something good (in this case, saving Krystal from the top of Krazoa Palace and ultimately putting Dinosaur Planet back together) would in someway remain, but would instead result in Andross reviving himself as the true final boss of Star Fox Adventures.
person Dinoman96 calendar_month December 11, 2023
Majestic 8 lore:
https://out-of-this-dimension.tumblr.com/post/182184829753/majestic-eight-lore-giants-reptile-people

Dinosaur Planet condensed story:
https://rarethief.com/dinosaur-planet/

Ask Uncle Tusk - July 7, 2000:
http://web.archive.org/web/20010127012800/http://www.rareware.com/bites/agonyaunt/july700.html

Dinosaur Planet - Quan Ata Lachu cutscenes:
https://www.youtube.com/watch?v=IpDKgmjko4Q
https://youtu.be/QcJMAL-SycI?t=180

Dinosaur Planet - Krazoa voice lines:
https://youtu.be/1-xAld46K8c?t=12

Dinosaur Planet - Krazoa Keeper/Guide of Krazoa Palace voice lines:
https://youtu.be/EutERirNXhg?t=16

Dinosaur Planet - The Countdown of the Majestic fan reconstruction:
https://www.youtube.com/watch?v=JfJvQRkes3I#t=10

Dinosaur Planet - The Majestic Eight Alignment:
https://www.youtube.com/watch?v=R9GOY-NvFFA

Star Fox Adventures - Moon Mountain Pass:
https://www.youtube.com/watch?v=p2lwNn3z10Q?t=167

Star Fox Adventures - General Scales and Andross boss fights:
https://www.youtube.com/watch?v=coeDs2f-6N8
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
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Attachment Cape Claw is another area that was considerably larger and more complex in Dinosaur Planet than it was in the final Star Fox Adventures.

Both versions of the stage include the same starting point, a beach/cliff area with a giant Krazoa head structure, but unlike in Star Fox Adventures, the gas room puzzle in the cave was blocked by a BribeClaw (called "GuardClaw" in Adventures) that Krystal needed to bypass by giving him shiny nuggets, which allowed her to partake in the aforementioned Poison Chamber puzzle. This would actually unlock the way to a massive SharpClaw fortress area, featuring a wide cliffside and a mountable cannon, which was to be used to blast away the metal doors on the left and right of its placement, allowing Krystal to enter Cape Claw's courtyard. This is where Krystal would free Princess Kyte, who would then accompany her for the rest of her campaign. By having Kyte perch on a series of levers, the towers surrounding the Courtyard would reveal a pair of torches which would need to be lit by Kyte's Flame command, which would open the way back to the entry way, letting Krystal and Kyte leave Cape Claw only to have a run in with the LightFoot tribe in SwapStone Circle.

Krystal and Kyte would have to later revisit Cape Claw after acquiring an artifact of the Krazoa found in Discovery Falls (another of Krystal's areas that was removed in Star Fox Adventures), which would allow them to access even more areas, such as Cape Claw's Village section. They'd first need to collect three Fire Gems hidden around the area, one of which requires defeating a mini-boss encounter with the Sand Snake enemy. They would also encounter a pair of robot scorpion enemies hidden within a cave in the Village area, discovered by detonating explosive barrels, where they would be rewarded with another Krazoa tablet after defeating them. Afterwards, they would place the Fire Gems they've found inside their Lighthouse Beacon counterparts, and once they've been lit, or a Krazoa tablet has been placed, the Courtyard Well will reflect this change and unlock further areas of CapeClaw.

This was where Krystal would come across another Krazoa shrine, which housed the Test of Character, which would pit her against an apparition of Sabre (or Fox in the leaked December 2000 build of Dinosaur Planet), who taunted her by claiming he never trust her and that Randorn should have left her to die with her tribe when he found her, and that now he must finish her off, perhaps as a way to foreshadow the truth about Randorn and her parents, while hinting at Krystal's inner fears of abandonment or betrayal. Krystal would have to fight this illusion and then be given the choice to spare or finish him off, and the former was the only way to pass the test and acquire the spirit.

Krystal and Kyte would make their third and final visit to Cape Claw after Sabre acquired the sixth spirit, which would open the mouth of the giant Krazoa Head. Going by the condensed story, they were to discover hidden caves containing a Krazoa translator, which allows them to read the ancient texts that have seen throughout their adventures and help open the gate into the Krazoa Palace, Krystal's final SpellStone dungeon.

Pretty much all of this would be entirely removed in the final Star Fox Adventures. The initial beach/cliff area with the giant Krazoa head would remain, as would the gas room puzzle, but solving the latter would only free the Queen CloudRunner (filling in for Kyte) from her prison within a nearby cave, and the Krazoa head would now lead into the Ocean Force Point Temple. There also exists a sidequest involving a finding a HighTop's stack of gold.

Curiously, the Dinosaur Planet globe map made for Star Fox Adventures does actually include the SharpClaw fortress area, which possibly indicates that Rare had intended on bringing Cape Claw in its entirety over to SFA before heavily cutting it down.
person Dinoman96 calendar_month December 11, 2023
Dinosaur Planet condensed story:
https://rarethief.com/dinosaur-planet/

Dinosaur Planet - Cape Claw:
First visit:
https://youtu.be/ifEK8K6vKlM?t=65
Second visit:
https://youtu.be/wEg50JUI1wY?t=1

Dinosaur Planet - Test of Character:
https://www.youtube.com/watch?v=56nNKICDguI

Animated fan recreation of the Test of Character using unimplemented voice lines:
https://www.youtube.com/watch?v=84FbGYNppHQ

Dinosaur Planet wiki article on Cape Claw explaining the mechanics and levels:
https://dinosaurpla.net/Main/World/Areas/Cape-Claw/

Star Fox Adventures Dinosaur Planet map with Cape Claw fortress area:
https://i.gyazo.com/a92be8f3cfa7b140989e2968920d06c1.png

Star Fox Adventures - Cape Claw:
https://www.youtube.com/watch?v=AjYXiHJOqrM
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