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Night Trap
Night Trap: 25th Anniversary Edition, an expanded 2017 re-release of the game for the PlayStation 4, Nintendo Switch and PC, uses the full uncompressed video footage recorded for the original game. Additional bonus content includes deleted scenes like an introduction scene for the game's story and a death scene featuring Danny (which was most likely cut due to Danny's young age), as well as a behind-the-scenes developer commentary, a "theater mode" to watch all of the game's story, a "survivor mode" that will randomly place Augers in the house, and a playable version of "Scene of the Crime", the first prototype of Night Trap created in 1986 to pitch an unreleased console called the Control-Vision to Hasbro.
Contributed by ProtoSnake
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In a 1996 Gamest interview, some of the featured concept art shows designs for 2 characters named "Marisu" and "Teresu" who were not included in the final game. The game's character designer Mimori Fujinomiya commented:

"These were characters looked too much like ripoffs of the koropokkuru, so I abandoned them. Their personalities were too similar to Macky and Pentell, anyway. I do like their Robo-Dog though."
Contributed by ProtoSnake
There are Warp Pipes that can be found within the game's first and fourth chapters that strikingly resemble the Warp Pipes from the Mario series. Upon entering either Pipe, there will be a secret room with three more Warp Pipes along with 8-bit music playing in the background, which resembles the Warp Zone from World 1-2 in Super Mario Bros. Upon entering any of the three Pipes, they will warp the player to certain chapters within the game. Furthermore, finding all six buttons within the first chapter without the use of cheat codes will reveal a rainbow bridge that resembles the Rainbow Road track from the Mario Kart series that leads to a blue Warp Pipe, which takes the player to the secret room.

The second Warp Pipe is inaccessible in the PC version due to the switch used to access it not working; whether or not this inaccessibility was an intentional choice by the developers or a glitch is unknown.
Contributed by Tuli0hWut
Series: Pokémon
The in-game description for the Ability "Levitate" used since Generation IV states that it makes the Pokemon that knows it completely immune to all Ground-type attacks. However, this is false, because in all games since the Ability's introduction in Generation III, a Pokemon that has Levitate can still get hit and affected by non-damaging Ground-type attacks, such as Sand Attack. This means that the Ability only makes its Pokemon immune to damaging Ground-type attacks, such as Earthquake and Earth Power among others, and not ones that do not affect the Pokemon's HP.
Contributed by PirateGoofy
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NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
An unused texture for Ryan's face was found in the game's files that displays his face as being bloodied and having a stitched-up mouth and eyes. When questioned, the game's developers refused to comment on it. Reportedly, the reason the texture was included at all was the result of a developer "joking around" (possibly using it for debug purposes) and mistakenly forgetting to remove it before the game's release. The existence of the texture at all remains concerning when considering that the character its used for is based on a real eight-year old boy (at the time of the game's release in 2019).
Contributed by MehDeletingLater
The King of Fighters '95
Geese Howard from Fatal Fury was originally meant to appear as a playable character, but the developers abandoned this plan, citing "various considerations at the time" in retrospect as the reason for his exclusion. Geese would eventually appear as a playable character in The King of Fighters '96.
Contributed by DrakeVagabond
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In a 1992 developer interview for BEEP Mega Drive magazine, an early screenshot showed that the game was originally going to have a password system and 4 additional Option Monsters, but these were cut from the final game for unknown reasons.
Contributed by ProtoSnake
Dead or Alive 2
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The code of an early version of Dead or Alive 2 lists Genra and Raidou as being part of the roster, suggesting that they were going to be in the game early on in its development.
Contributed by DrakeVagabond
The skybox used throughout the whole game (including in Ethan's house and in the village) that cannot be seen during normal gameplay is a street view of Kensington Gardens, one of London's eight Royal Parks which were originally used exclusively by the British royal family, but today are now open to the public.
Contributed by PirateGoofy
The Legend of Zelda: Twilight Princess
The model for Epona can be found outside the boundary for an arena in Faron Woods Spoiler:that gets extremely infected by Twilight later on, suggesting that the developers were thinking of allowing the player to call and use her in that area before dropping the idea.
Contributed by PirateGoofy
The Legend of Zelda: Twilight Princess
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Darknuts have a low-quality, low-polygon, and mostly featureless face underneath their helmets that cannot be seen in normal gameplay.
Contributed by PirateGoofy
Dead or Alive 4
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Tina's 4th costume is an unused costume that was originally designed for Ayane in the concept art for Dead or Alive++.
Contributed by DrakeVagabond
In Baseball, when stepping on the home plate after getting a home run, Birdo, Daisy, Waluigi, Diddy Kong, Bowser, Metal Mario, and Pink Gold Peach will cheer. The rest of the characters in the game will not do this, suggesting that implementing cheers for every characters was overlooked during development.
Contributed by GamerBen144
It is possible to get out of bounds in Temperantia into the massive barren wasteland north of the game's map. This giant stretch of land is fully rendered and has collision-detection allowing you to walk as far as you want, but no in-game events happen in this location leaving the reason to why it was included at all unknown.
Contributed by MehDeletingLater
Series: Def Jam
Rapper DMX, who originally appeared as a playable character in Def Jam: Vendetta, was to return in Def Jam: Fight for NY, but instead opted to not return due to Def Jam Records not paying him enough money for having his likeness used in the first game, making Vendetta his first and only appearance in the series.
Contributed by Tuli0hWut
Super Smash Bros. Ultimate
As of March 2021, there are several mistakes, oversights, and omissions made by the "Move List" section of the pause menu. Some of them are as follows:

•Dr. Mario's Super Jump Punch (his Up Special) is described on his page as "hit[ting] repeatedly". however this is false as Dr. Mario's version hits only once at the start of the attack. Oddly, his base character, Mario, Has his version of the attack hit repeatedly but has a different description of the attack on his own page (the Tips menu corrects this).

•The text on Chrom and Roy's pages describing their counters says that both of the attacks send back the opponents attack "at greater force". However, while this is true in most situations, both counters have a cap of 60% damage that they cannot exceed or a minimum of 9.6% that they cannot go under.

•It says Isabelle's fishing rod grab can throw opponents up, down, or forward, with the menu making no mention of her being able to throw her foes backward with the same attack as well.

•King Dedede's Neutral Special description does not state that it can also automatically reflect projectiles, which is a new feature for the character in this game.

•Being a copy-paste of Simon's text, Richter's Holy Water descriptor states that it takes "fire" damage when his version of the attack actually has the "Aura" effect like Lucario's moves.
Contributed by PirateGoofy
Shortly after the release of the Nintendo Switch version of the game, developer Amir Rajan revealed that by plugging a USB keyboard into the system and typing "~", players could gain access to an interpreter and code editor rooted in the RubyMotion mobile programming language, allowing users to code mobile apps on their Switch. Shortly after this information was shared, Nintendo removed the game from the Switch's eShop. Rajan, initially implementing the code editor to share the joy of coding with players, later expressed regret that he included the feature in the first place due to how he sensationalized it and its simplistic features in that it could only draw lines, squares, and labels, play sound clips from A Dark Room, and detect button presses.
Contributed by KidDivinegon
Dead Rising 2
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There is a slot machine based on the Capcom game Mega Man 10, several of which can be found in the Yucatan Casino. However, there is another slot machine based on Capcom's Street Fighter series (using artwork from Street Fighter IV) that went unused and can be found in the the PC version's files.
Contributed by Tuli0hWut
Super Smash Bros. for Nintendo 3DS and Wii U
The Nintendo 3DS version of this game is the only entry in the Super Smash Bros. series that lacks an opening cutscene once it is booted, which was likely done to save space on the game cartridge.
Contributed by Tuli0hWut
Grand Theft Auto IV
In The Ballad of Gay Tony DLC mission, "Caught With Your Pants Down", Luis was originally supposed to meet Yusuf in Westminster to pick up his Buckingham Swift helicopter. In the final game, Luis meets Yusuf at Star Junction, and he already has the helicopter.
Contributed by ClaudX
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