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Mega Man 4
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There was originally going to be a Sphinx themed mini-boss in Pharaoh Man's stage. It was functional in some demo versions of the game, but the Sphinx is not present in the final release.
Attachment
There is a drawing of what appears to be an early loading screen left in the PlayStation 2 version's data.
Contributed by GamerBen144
Kingdom Hearts: Birth By Sleep
In Neverland, there's an unused room that only has a skybox of the night sky.
Contributed by CuriousUserX90
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A placeholder logo for a company called "Light & Shadow Production" can be found in the PlayStation 2 version's data.
Contributed by GamerBen144
Unused menu icons that appear to be a movie viewer, language selection, quit option, and control configuration can be found in the game's data.
Contributed by GamerBen144
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Unused fonts and PlayStation 2 button icons can be found in the GameCube and Xbox version's files, suggesting that such a release may have been in development at one point.
Contributed by GamerBen144
The developers planned to expand the game with more DLC, including a multiplayer mode, but these plans were canceled as a result of poor sales.
Contributed by Operationgamer17
Unused code in the GameCube, PlayStation 2, and Xbox versions suggest that Nigel the Pelican was being developed as a playable character.
Contributed by GamerBen144
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An early, likely placeholder, logo for this game can be found in the DS version's files.
Contributed by GamerBen144
In the PC version, there is an image of Lilo and Stitch hugging each other at the beach which goes unused.
Contributed by GamerBen144
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The MX vs. ATV Unleashed logo is unused but present in the PlayStation Portable version's files.
Contributed by GamerBen144
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In the PlayStation 2 version, there is an early version of the title screen that reads "SpongeBob SquarePants 06".
Contributed by GamerBen144
There are unused death animations for SpongeBob in the PlayStation version.
Contributed by GamerBen144
An unused video format logo for Kalisto Entertainment is present in the PlayStation 2 and GameCube versions of the game.
Contributed by GamerBen144
Attachment
An unused copyright screen from a demo version of the game can be found in the PC version's files.
Contributed by GamerBen144
NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
There are rather vulgar error messages in the game's files that state:

"FUCK TOO MANY VERTICES
Fuck me BreakDrae
Over The Fucking Top
What The Fuck Are We Doing Here
Trying To Load Dude Stuff"
Contributed by GamerBen144
Unused audio clips regarding Numa Bay can be found in the PlayStation 2 and GameCube's files. The Game Boy Advance version still includes this stage in the final version.
Contributed by GamerBen144
In the DS version's files are unused texts regarding Wi-Fi, suggesting that such mode may've been planned at one point during development.
Contributed by GamerBen144
NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
Rather obscene description text about Melman, Skipper, and Marty can be found in the game's data that includes:

"Melman – we're fucked"
"longer shot of marty looking at his ass"
"melman my immune system blah blah I'm a wuss"
"skipper antarctica SUCKS"

This text is used as a means of identifying camera shots during cutscenes.
Contributed by GamerBen144
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A normally inaccessible room can be found in the game's data. The room seems to be based on Spongebob's living room as it was depicted in the episode "Jellyfish Jam".
Contributed by GamerBen144
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