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Street Fighter III
Makoto was originally planned to be introduced in "Street Fighter III 2nd Impact: Giant Attack", but time restrictions led to her not being included.
Contributed by ProtoSnake
Chrono Trigger
NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
During development, Ayla's animations sported bouncier breasts, but this facet of her animations was toned down before release.
Contributed by ProtoSnake
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An early unpolished draft of Penny’s intro cutscene is present in the game files.
Contributed by GamerBen144
Unused Game Center graphics can be found in the PC version's data. Only iOS and MacOS devices have this feature.
Contributed by GamerBen144
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An unused version of one of the cutscene images can be found in the DS release's files. The Ivory-Billed Woodpecker's name is off-centered, but is otherwise mostly the same.
Contributed by GamerBen144
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Bubble Bass has unused eye textures in the GameCube, PlayStation 2, and Xbox version's files, suggesting he may have been planned to have a larger role in the game.
Contributed by GamerBen144
Unused text in the GBA version's files suggest that all of the in-game spells (except for Expelliarmus) were planned to be upgradeable.
Contributed by GamerBen144
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Fully modeled, unused traffic cars can be found in the game's data. They include an ambulance, a camper, and two trucks (one with a truck hauling pipes, and a tanker truck).
Contributed by GamerBen144
Super Mario All Stars
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The Wart Boss Fight was originally going to sport tomato projectiles like its original incarnation in Super Mario Bros 2 featured. They were replaced with cabbages in the final release, but the tomato sprite is still present in the game, albeit unused.
Contributed by CuriousUserX90
The Gamecube version's code has unused text lyrics from Bob Gibson's song "To Morrow."

The texts states:

"If you had gone to Morrow yesterday, now don't you see
You could have gone to Morrow and returned today at three!"
Contributed by GamerBen144
Early music icons for the SpongeBob SquarePants DLC can be found in the PlayStation 3 version's data. They do not feature any LittleBigPlanet characters.
Contributed by GamerBen144
The Xbox 360 version has text stating "PS3 Online Data Incorrect,". This suggests that a PlayStation 3 release may have been planned at one point during development.
Contributed by GamerBen144
Paper Luigi was originally intended to be playable as well, but he ended up being excluded, because the game became too complicated with his implementation.
Contributed by CuriousUserX90
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The Baby Yoshi seen in an egg half hatched on the game's Japanese title screen has an unused graphic of it's full body, suggesting that the game was originally intended to show Baby Yoshis both fully hatched and half hatched.
Contributed by CuriousUserX90
Nier
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During concepting phases, Kaine was at one point planned to be more elegant and dressed modestly, and she would wield one of the dropped tomes, Grimoire Schwarz. There were also concepts of a younger Kaine.
Contributed by DrakeVagabond
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In the NES version, there are unused sprites suggesting that Spider-Man was once planned to climb walls.
Contributed by GamerBen144
Unused Paintinator models and icon can be found in the data.
Contributed by GamerBen144
There is code from Battlezone II: Combat Commander, another game developed by Pandemic Studios, left in the GameCube version's files.
Contributed by GamerBen144
In the Wii version’s files is an unused animated version of the EA Sports logo. The final game uses a stationary one.
Contributed by GamerBen144
Kingdom Hearts 3D: Dream Drop Distance
Two unused maps can still be found in the game's data. One is a pirate ship and the other is a round room with four doors.
Contributed by gamemaster1991
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