Tags

Filter trivia by tag, game, series, console, and/or developer.
Filter Arrow
Consoles
























































































Developers

















































































































































































































































































































































































































































































































































































































































































































































































































































































































Other
Name Contains:
(?)

Clear All Filters




































The Legend of Zelda: Ocarina of Time
In a 1999 commentary with the game's composer Koji Kondo published in the GSLA archive, he stated that when "Ocarina" became the game's title, he decided to try and build the music around one central ocarina melody. Given that the ocarina only has five notes to play, he tried to write the various background themes in different genres (bolero, serenade, etc.) where each one would evoke a "catchy, memorable 3-note ocarina melody". This was the motif around which he created various simple, but distinct melodies, and was very careful to make sure he didn't repeat himself. Kondo then commented:

"Game music is different from other genres in that it exists to make the game more enjoyable. In addition, there's a lot of interactive things you can do with game music, which I think is one of its defining traits. A very simple example would be the way the tempo increases when a time limit is running out."

Kondo also stated the Hyrule Field theme is the main central song, and that he wrote it so that each time you play it, the song structure unfolds in a slightly different way. He also stated that when Link stands still for a while, the song will change to a more relaxed melody, and when enemies come close, the song will get tenser. Since it is a very long game, he tried to think of ways to keep the players from getting bored, and how to make the music evolve with what's happening on-screen. He hoped to continue pursuing this idea for interactive music in future games.
Contributed by ProtoSnake
New Super Mario Bros. Wii
When playing co-op, a player that loses all their lives during a level while the other player(s) is/are still alive can hold different directions on the D-Pad and then press 1 or 2 to play specific sound effects over the level's music like a snare drum, kick drum, cowbells, clapping, and two jump-like sound effects.
Contributed by MehDeletingLater
Half-Life
Attachment
In the bonus co-op mode Half-Life: Decay found in the PlayStation 2 port of the game, the ending of the mode can be seen from the perspectives of either playable character in the game, Gina or Colette. If you see the ending from Colette's perspective, a brief shot of a broken computer can be seen with red electrical arcs shooting out of it. Connecting this arcs in an emulator reveals the initials "MA", the signature of Gearbox Software level designer Matt Armstrong, and a symbol that he would often hide in games he worked on.
Contributed by MehDeletingLater
The Witcher 3: Wild Hunt
Attachment
In the Blood and Wine expansion, the quest "The Warble of a Smitten Knight" ends with Geralt lifting a curse laid upon a character named Vivienne, who was partially turned into a bird. In a cutscene prior to lifting the curse without Guillame's help, Geralt warns her that once she becomes human again, she may only live for as long as she spent living with the curse, which is seven years.

Afterwards, waiting seven in-game years after completing the quest will allow you to find Vivienne having collapsed and died inside Yennefer's room in Kaer Trolde in Skellige, although this position is slightly glitched and Geralt can still talk to her as if she were alive. According to the game's lead quest designer Philipp Weber, this buggy appearance was caused by the cloth physics on her dress as dead characters in the game are normally static models, and due to this being one of the last secrets added to the game prior to the end of development, they were unable to fix this in time for release. Coincidentally, this Easter egg was first teased by the developers and discovered by fans in 2022, seven years after the game's release.
Contributed by MehDeletingLater
When testing Doc McCoy's abilities, place the scarecrow at the sunk boat, then place it at the edge of the dock. McCoy will place the scarecrow and then walk to the end of the dock and raise his hand. A synthesizer noise will play, and the boat will rise out of the water and be deposited on the bank. John Cooper then walks over and says: "May the force be with you, young McCoy". This is a reference to a scene from the 1980 film "Star Wars: Episode V - The Empire Strikes Back" where Yoda uses the Force to telekinetically lift Luke Skywalker's sunken X-Wing out of a swamp.
Contributed by MehDeletingLater
Karateka
During the start of the game, walking backwards towards the cliff while in the fighting stance will cause the player to fall down to their death, getting an instant game over.
Contributed by Tuli0hWut
The Elder Scrolls IV: Oblivion
Attachment
During the Dark Brotherhood Quest, "Following A Lead", dropping the item, "Mother's Head", near Mathieu Bellamont will trigger special dialogue which hints to him being the traitor, although this is not revealed until the next quest.
Contributed by ClaudX
Deltarune
Attachment
If the player talks to Noelle during the epilogue in Chapter 1, tells her about Susie eating chalk, and then imports the resultant data to Chapter 2, she'll gift her an entire lunchbox full of chalk during the prologue to the latter, complete with a unique cutscene.

When brought into the Dark World, the chalk turns into the LightCandy healing item; using it on Noelle results in her commenting on the fact that she'd previously given it to Susie.
Contributed by game4brains
Attachment
When playing the game's tutorial "A Keeper's Training" on Expert mode, a secret room can be found after you finish the sword fight with the Sparring Partner. You must quickly run to the table behind the sparring arena and pick up the key, and then follow the Sparring Partner into the hallway he walked out of. This must be done quickly as a set of bars will lower to prevent entry not long after the Sparring Partner re-enters the hallway. Once in the hallway, continue past him to the right until you see a locked door. You can then either use the key to unlock it or bash the door open with the sword. Inside this room is a pair of crudely-modeled basketball hoops, complete with a basketball that can be equipped and thrown, and in the very back of the room, a Bedroll can be found containing a set of humorous quotes attributed to the developers during the making of the game.
Contributed by MehDeletingLater
If the player attempts to leave town, an alternate ending will play depicting a boy pleading the Man With No Name to "come back, Shane," to which he responds by shooting him for getting his name wrong before leaving. This cutscene parodies the ending of the 1953 western film Shane, right down to the boy's design.
Contributed by game4brains
Wii Sports
For Golf, by holding down 2 when picking courses, you can disable the Golf Map, Wind info, Hole/Par info, and the Swing Meter for a more challenging game of golf.
Contributed by MehDeletingLater
Attachment
The map for Second Southtown also features the complete map of the first Southtown, however the player can't actually see the full map in-game. The only part missing from the map is a small part of Port Town which is cropped out.
Contributed by ZpaceJ0ck0
Wii Sports
For Baseball, pressing 2 once will switch the way the pitcher throws to an Underhand/Sidearm pitch, and pressing 1 once will restore it to the default Overhand pitch.
Contributed by MehDeletingLater
Wii Sports
For Bowling, holding down the Left, Right, or Down directions on the D-Pad during the black screen before starting a match will change the color of the bowling ball to Red, Gold, or Green respectively. Holding Up makes the color of the bowling ball Blue, although this is also the default bowling ball color that is used for Player One without holding down the D-Pad at all.
Contributed by MehDeletingLater
Gex: Enter the Gecko
Attachment
In the stage "www.dotcom.com", there is a secret tipball, which when accessed, gives you an old web address where you had several tips and cheats of the game.

The URL has long since been defunct, but can be accessed via the Wayback Machine.
Contributed by Regen-33
Gex: Enter the Gecko
In the boss stage, "Mooshoo Pork" should the player enter into Look mode using the Triangle button and face the left area of the stage for several seconds, a sudden message in green font will come up in the upper left hand corner of the screen, citing: HOORAY FOR BUNNY GEX/HE SURE IS A FUNNY GEX/RA RA RA.

This seemingly out-of-place message is in direct reference to the bunny costume that Gex dons during the "Toon TV" stage.
Contributed by Regen-33
Gex: Enter the Gecko
Attachment
In the hub world, "THE MEDIA DIMENSION", a hidden developer message can be found behind the area that hosts the entrances to three unlockable bonus stages, and can be viewed when using the Manual camera controls.

The message reads, "Jezza! rich '98, Faith, Hope, Unity."
Contributed by Regen-33
WWE 2K22
Attachment
Outside the venue in the Wrestlemania 9 arena, the SEGA logo can be found on a nearby building. Why the logo is included in the game is unknown, as SEGA has no involvement with the game.
Contributed by SOGESNAKE
Gunstar Heroes
Attachment
In the Game Gear version, during the fifth stage where Gunstar Yellow gets kidnapped, a billboard can be found advertising "Super C Spirits", appearing to be a reference to Super C.
Contributed by MehDeletingLater
Kirby and the Forgotten Land
In the game's first level the Point of Arrival, the ambience that plays at the very start of the level features the sounds of birds singing and chirping. Listening closer however will reveal that they are singing part of the melody to the Grasslands Theme.
Contributed by MehDeletingLater
Select this option if you'd like to include results that match any of your criteria. Otherwise, only results that match all selected criteria will be returned.