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Found on one of the movie theater marquees is the message "Maddie, Will You Marry Me?" This was an Easter egg included in the game at the request of fan Tyler Schultz who tweeted out to Insomniac asking them for help with his marriage proposal to his then girlfriend of 5 years Madison Gamble ("Maddie" for short) by including the message somewhere in-game. However, by the time the game had released, Gamble had broken up with him with Schultz explaining what had happened. Insomniac had offered to patch out the message but Schultz requested to keep it in as a reminder for "the almost mistake that I made." adding that his girlfriend told him "that the video game message wasn’t the way she wanted to be proposed to, either."

Gamble would later say in a statement that she never even liked video games and only tolerated them because of Schultz. She claimed that she broke up with Schultz due to his behavior and gave him a month to change but to no avail.
Contributed by KnowledgeBase
LittleBigPlanet 2
On the level "Set the Controls for the Heart of the Negativatron", inputting the Konami Code on the broken arcade machine (Up, Up, Down, Down, Left, Right, Left Right, X, O) will cause it to explode and reveal the numbers '3733 5683', which on a phone key pad spells out "Free Love"
Contributed by FingerRocks
Tony Hawk's Underground 2
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Accessing the arcade cabinet used for a specific goal on the Skatetopia level reveals a hidden message written out in the high score initials.

The message, reading, "TEN HARDCORE YEARS KICKING YOUR ASS", which is a reference to Neversoft Studios developing the Tony Hawk game franchise for ten years.
Contributed by Regen-33
Mortal Kombat II
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A secret Game Over screen exists that would rarely appear for a losing player. The screen features the "Goro's Lair" stage backdrop with a large red Roman numeral '3', seeming to foreshadow the then-in-production Mortal Kombat 3.
Contributed by Regen-33
Kingdom Hearts III
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On the game's box-art, the clock on the tower to the left of the characters actually has thirteen roman numerals instead of twelve, and they are out of order. In addition to that, the two hands on the clock are pointing to 13 and the 7, representing the 7 lights and 13 darknesses that play a major role in this game's story. The clock tower itself bears a striking resemblance to the NTT Docomo building in Shinjuku, Japan.
Contributed by PirateGoofy
Super Metroid
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According to a Game Shokunin Vol. 1 interview, with game's enemy programmer Yasuhiko Fujii, before the boss fight against Draygon, the player will encounter a group of Evir enemies that do a little “dance”. Their movements actually spell out the words “Keiko Love” in English. This idea came from a girlfriend he dated, name Keiko. Fuiji was busy with work, and couldn't make time for Keiko, so when everyone in the office was asleep at night, he snuck this Easter egg into the game. There were never little Evir dance written in the game's planning documents, so he remembered his heart racing fast as he coded it. However, the team's staff had no knowledge about it and never discovered Yasuhiko's code in the game.
Contributed by ProtoSnake
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NSFW - This trivia is considered "Not Safe for Work" - Click to Reveal
Using the Free Look tool included with the Gamecube emulator Dolphin, a rather grim Easter Egg can be found on the packaging box of the character Mr. Snuggles.

The message is flipped upside down and reads:

I'll hug you and kill you.

You'll never sleep again.

I'll kill your parents.
Contributed by Regen-33
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Within the second level of the Clock Tower stage, there's a hidden exit which in the Japanese version when entered will feature a cameo by a Japanese personality accompanied with a secret message from them. If encountered on either easy or normal difficulty, idol Hiroko Nakayama will appear with a different message on each difficulty. When encountered on hard mode, Weekly Famitsu chief editor Hirokazu Hamamura will appear. Both personalities were hosts of the video game TV show Game Catalogue II which also mentioned the secret in the July 8, 1995 episode with behind the scenes footage shown in the July 22, 1995 episode.
Contributed by KnowledgeBase
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In the mission "Clean House", if you shoot the baby you'll get a screen saying "Children are non-combatants" and be taken back to the last checkpoint. If however you shoot the baby a third time, you'll get a screen saying "Are you serious?" and be dismissed back to the mission map screen.
Contributed by KnowledgeBase
MediEvil
In all versions of the game, there's an unused message that reads:

"Buzby sucks eggs, and Eastwood smells!"

According to the game's lead artist 'Jason Wilson', this is meant for one of the game's main programmers 'James Busby' as an inside joke. Later, it was revealed to be true by 'Chris Sorrell' in the RETRO Vol. 8 interview.
Contributed by ProtoSnake
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Typing in "BR&ND@R@CKS" at the password screen in the Game Boy Color version will show off two shoutout images made by a developer: one of his friends and family, and another of his/her dog named Brando.
Contributed by GamerBen144
Sonic Heroes
A lot of Team Rose's levels end at a much earlier point than Team Sonic and Dark's. However, through the use of glitches, exploits, or cheats, it's possible to go past the goal ring with Team Rose and go to areas that are only accessible to the two other aforementioned teams. The same thing can also be done in some of Team Chaotix's levels as well.

Interestingly, the characters of both Team Rose and Chaotix have fully voiced and functioning dialogue for these normally inaccessible areas.
Contributed by PirateGoofy
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In the Mojave Desert stage, the second set of oil pumps on the side of the road obscure a billboard and is usually unreadable during a race. Stopping and reading the billboard will reveal the text:

"Sometimes, God takes MOMMIES
and PUPPIES away...
And sometimes...
Just sometimes...

I do"
Contributed by KidDivinegon
Super Smash Bros. Ultimate
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When Pit gets Star KO'd, he'll shout out that he never learned how to read. This is likely a reference to a scene from Kid Icarus: Uprising Spoiler:when Palutena cuts off his power of flight upon defeating Pyrrhon.
Contributed by CuriousUserX90
Super Smash Bros. Ultimate
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Mirroring a similar easter egg on the Temple stage, the Sheikah text on a platform in the Great Plateau Tower stage says "SMASHBROS" twice.
Contributed by PirateGoofy
Very early on in the game, if the player makes certain unorthodox decisions in the Kara storylineSpoiler: it is possible to have both Kara and Alice die extremely early. If the player goes to the Main Menu right after doing so, Chloe will slightly break the fourth wall and scold the player for "letting them die". She will then tell the player that the "lives of these androids are in your hands".
Contributed by PirateGoofy
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In the Genesis port of the game, drinking 4 unique potions at the same time will result in the player instantly dying and the message "Winners don't do drugs" appearing on the screen. This is a reference to the FBI drug warning that was placed on all imported arcade games at the time.
Contributed by KidDivinegon
By going to the upper-left corner of Room 52 in older versions of Room 9 and pressing "~" and "\", hidden text can be accessed. This reads: "Bugs Bunny *EPIC* Adventure! Programmed by Keith and Mike @RSP
a *THWACK Production.....but of COURSE! :)"
Contributed by psyducklover13
Within the game are some humorous error messages. These involve comments such as "Taz's height worries me!" and "Camera stack is full. Ask Jan to make it bigger."
Contributed by psyducklover13
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It is possible, via the use of a hacking device, to access a hidden image by the development team. This has a message in French, which translates to "From the team of 'Martian Alert'", with Bugs Bunny saying "Hi Jeremiah".
Contributed by psyducklover13
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