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Another Code: Recollection
2
Attachment The origami cranes scattered across the games feature a jumbled QR Code pattern that when put together links to the Japanese microsites for Another Code and Another Code: R.
person Adrot calendar_month March 5, 2024
Origami cranes in the games:
https://wccftech.com/how-to/another-code-recollection-guide-how-to-find-14-two-memories-origami-messages/
https://wccftech.com/how-to/another-code-recollection-guide-how-to-find-another-code-r-origami-messages/

Tweet detailing the discovery:
https://twitter.com/Adr0t/status/1765119007584039105

Another Code microsite:
https://www.nintendo.co.jp/ds/anoj/index.html

Another Code: R microsite:
https://www.nintendo.co.jp/wii/rnoj/index.html

Method:
- Look up the file "ditem_PaperCrane" inside Textures2D of the game's data.
- Stitch the texture together into one complete QR Code if necessary.
- Scan it with any QR Code decoder like the one used in smartphones. Resize if necessary.
- QR Code should display the following: https://www.nintendo.co.jp/ds/anoj/index.htmlhttps://www.nintendo.co.jp/wii/rnoj/index.html

The code can be recreated by inputting these URLs exactly as they are shown above into the following Japanese QR Code generator:
https://qr.quel.jp/
Turrican
2
In the Commodore 64 version of the game, there are two known messages written with destroyable blocks that are hidden out-of-bounds in two levels of the game. In Level 1-1, the year "1989", referring to the year the game began development, can be found in the middle of the map. The other message is hidden in Level 1-3, where the letters "DTE" can be found in the middle of a land mass in the bottom-right corner of the map.
Metal Gear Solid 2: Sons of Liberty
1
After defeating Solidus Snake at the end of the game, he falls to his death off of the Federal Hall building. Just before he falls however, if you look closely, you can see his lips move slightly in the brief moments that they are not covered by the collar of his exoskeleton. By replacing Solidus' model with Solid Snake's (who shares most of Solidus' facial features) through mods, it reveals that Solidus was actually saying one last message to Raiden. However, the dialogue during this moment is still muted, so Solidus' last words remain unknown.
RealSports Basketball
1
In the unreleased Atari 5200 version of RealSports Basketball, you can press 5 during the attract mode demo to make a cryptic message appear:

"...WHEN RUNNING INTO THE TROPICAL ENTROPY NIGHTLY, BY YOURSELF, PROJECT AND TRY REACHING INTO CIRCLES KILLED, BECAUSE ALL SEEMS STRANGE..."

If turned into an acronym, this message says:

"WRITTEN BY PATRICK BASS"
Mr. Blobby
3
Amiga games are infamous for containing rude and sometimes violent messages in their code aimed at pirates (or "crackers") - Mr. Blobby serves as an exception to this, instead containing a tongue in-cheek message seemingly encouraging the practice of putting "cracktro" opening titles before pirated games:

"Space To Let - Sectors Are Free For Your Intro!"
Suikoden
1
According to Raww Le Klueze, global admin of the Suikosource forums, there is a hidden marriage proposal spoken by The Castle Keeper zombie in Neclord's castle that can be found in the game's files in ve3.bin and ve6.bin. There is no known way to access it in-game. Translated to English, it reads:

"Kazuko
I really love Kazuko
Even after 10 years
Even after 20 years
Even after 50 years
I will always, always love her.
.........
Teeheehee!
Thank you for always being there.
And
for always supporting me!
PS
Let's get married!
Mwah!"

It's unknown who Kazuko is or who wrote this proposal. This text is only believed to be present in the Japanese version of the game, with the North American version replacing it with a repeat of some past dialogue with the zombie before ending with the "Mwah!" replaced with a single "Yuk.".
Suikoden
1
According to Raww Le Klueze, global admin of the Suikosource forums, there is a secret 10th Old Book. There is no known button combination to access it, and acts more like a hidden programmer message with only one page. Translated to English, it reads:

"Nomo Hideo"

Congratulations on
starting the Major
League Baseball
All-Stars Game!"

Hideo Nomo was a Japanese baseball player and a starter in the 1995 Major League All-Stars game in the United States - the same year Suikoden was released in Japan - and is known as the first Japanese citizen to join an American major league team after having played professionally in Japanese major leagues.
Suikoden
1
Attachment After recruiting Hugo, you can give him your Old Books and read them in the Castle's library on the third floor. In the Japanese version of the game, while reading these books, dataminers years ago found that a seemingly unused crudely-drawn sketch of the game's cover artwork was loaded into the VRAM. In reality, this sketch was not unused, but was actually part of an obscure Easter egg: a secret 9th Old Book. While highlighting the 8th Old Book titled "The Kalekka Incident", press Square, Circle, Triangle, and Cross at the same time. This will unlock the hidden 9th volume entitled "Hirotaka Development Diary" (presumably referring to the game's producer Hirotaka Ishikawa). A very rough English translation of the book's first four pages can be seen below:

- Pages 1 & 2 -
(About the library)

"The Game Master used a ”Please/Favor Card”.

Thus my daily assistance began.

July 10th (Mon)

Made the BG graphics.

July 11th (Tue)

Made the page graphics.

July 12th (Wed)

Entered the text.

- Pages 3 & 4 -
(About the mural)

The Game Master gave me the next job.

July 13th (Thu)

Made the images for the pieces.

Didn't have time so had to finish in one day.

(About the Stone Monument)

July 17th (Mon) – July 21st (Fri)

It was difficult because it doesn't have a face.

(About the Bath)

July 24th (Mon) – July 29th (Sat)

I want to have a bath too!"

The last two pages of the developer diary featured the crude sketch of the game's cover art alongside a request to mail in your opinions on the game to a listed address that is presumably somewhere in Kanda-Jinbōchō in Tokyo (Note: this full page has not been translated). It's not known if this secret is in the Sega Saturn version of the game, but it is confirmed to work on the PlayStation Portable port, Genso Suikoden I & II. However, this port has the last two pages (including the sketch of the cover art and request for opinions) removed, reducing it to four pages instead of six.
person Jom12 calendar_month November 4, 2023
Suikosource threads about this secret:
https://www.suikosource.com/phpBB3/viewtopic.php?t=14068
https://www.suikosource.com/games/gs1/secrets/

Suikoden Japanese version - Hirotaka Development Diary:
https://www.youtube.com/watch?v=NImZG9CIhfc

The Spriter's Resource unused graphic rip (originally submitted by Dazz):
https://www.spriters-resource.com/playstation/suikoden/sheet/3265
Alex Kidd in Miracle World
2
In the Japanese version of Alex Kidd in Miracle World, there is a heartfelt secret message accessible by holding Button 1 on controller 2, and then Button 2 or 1 on controller 1 on the ending screen:

"うまれくる こどもが アレクのように あいとゆうき
をもつ つよいこでありますように こういちとえみに こ
のおはなしを ささげます。
 そして アレクをあいする すべての ひとが いつま
でも こうふくで ありますように アレクとともに い
のっています。
  バイ          こうたろう
   よーこ まちるだ   りえ わかしまづ
   パパ こういち    とく
   いじめっこ かおり  いじめられっこ とし"

In English, this reads:
"We dedicate this story to Kōichi and Emi. May children yet to be born be strong, and have love and bravery like Alex.
And we, together with Alex, hope that all who love him may be forever happy.
By:
Kōtarō
Yōko Matilda
Rie Wakashimazu
Papa Kōichi
Toku
Kaori the Bully
Toshi the Bullied"
Gumball
2
Within the game is a series of hidden developer messages. The first one, which reads "PRESS CTRL-Z DURING THE CARTOONS," is accessible by enabling joystick mode and pressing button 1 after navigating the joystick cursor to the bottom-left of the title screen. If the player complies with the message and presses Ctrl-Z during the game's cutscenes, they'll be given different fragments of a cipher message; piecing them together and decoding them reveals the sentence "ENTER THREE LETTER CODE WHEN YOU RETIRE." Likewise, pressing Ctrl-Z while the game displays the cipher fragments brings up the phrase "DOUBLE HELIX," alluding to the shape of a DNA molecule. Accordingly, if the player types "DNA" on the retirement screen that appears after beating the game, they will receive a congratulatory message from programmer Robert Cook.

The complicated nature of this Easter egg resulted in it going undiscovered until 2016, when game preservationist 4a.m. tried cracking the ROM's atypically complex antipiracy protections while attempting to preserve as many Apple II games online as possible. Cook sent 4a.m. a congratulatory message on Twitter after discovering the secret, jokingly stating that "I assumed it would take a thousand, but you solved it in a mere 33 years."
person VinchVolt calendar_month October 17, 2023
Courage the Cowardly Dog: Creep TV
1
Courage the Cowardly Dog: Creep TV has secret codes and levels that went undiscovered until 20 years after its release due to a glitch making them inaccessible. The "daScore" code, which shows a counter of how many ghosts you've zapped; and the "mirage" code, which expands the game map and allows access to secret levels - one where you can acquire glasses, and another that has a sign simply reading Eustace's catchphrase, "STUPID DOG!" - however, if you get the glasses then read the sign, it will instead say "Wee...amazing! You found it! GOOD DOG!"
Omori
1
Within the game's code is a commented-out test string transcribing the Tragedy of Darth Plagueis the Wise, a monologue by Chancellor Sheev Palpatine from the 2005 film Star Wars: Episode III – Revenge of the Sith; the monologue previously became a popular copypasta in the late 2010s, midway through the game's development. By nature, this text cannot be seen in the normal course of play and is only visible through observing the game's data.
Sonic Robo Blast 2
2
Attachment In Greenflower Zone Act 1, there is a house in the upper section of the level next to a lake. If the player has all 200 Emblems, this house will have a note on it thanking the player for keeping the game alive.

This house belongs to the in-universe persona of RedXVI, an old member of the Sonic fangame community who had significant influence over Sonic Robo Blast 2's development.

The location of this note is a reference to Version 1.09 of the game, where an Easter egg was hidden on the very same house. In this version, jumping on the house would cause RedXVI to come out and send the player to an early work-in-progress version of Red Volcano Zone Act 1 if the player jumped on the house repeatedly after beating the game three times.
person Cirom calendar_month September 11, 2023
Super NES Classic Edition
2
The nandb:usretc folder's "nineties" file contains a secret message from the developers.

"Enjoy this Mini,
Disconnect from the present, and
Go back to the nineties."
Slayers X: Terminal Aftermath - Vengance of the Slayer
1
Attachment In Slayers X, the Boise Potato Festival contains a crevasse leading to a bottomless pit. If the player manages to land on an outcropping just below the kill plane, they can access a hidden tunnel littered with messages by Adam Chase, a character in the Hypnospace Outlaw universe who assisted Zane Lofton with developing the game. According to Chase, he helped make the game as part of a promise he made with Lofton back in high school and that even though he now despises Lofton, he pities his situation as "a deadbeat dollar store manager" who believes that the game will help him and his son escape their current lot in life. The end of the hallway contains a photo of Lofton in his underwear peppered with "BWL" (short for "bursting with laughter"), the Hypnospace Outlaw equivalent of "LOL."
Mole Mania
2
In the healing rooms of Mole Mania, you can pester the old mole after having your life bar healed, who will grow increasingly annoyed. If you try to speak to him 6 times in a row, the relaxing healing area music will be replaced with the tense music that plays when entering the final castle level, and the old mole will exclaim:

"Woo! You ungrateful mole! Just wait 'til I get my claws on you!"

The game will then cut to the Game Over screen.
Mad Professor Mariarti
1
The Acorn Archimedes version of the game contains an additional hidden message in the list of software interrupts for the TeqMod module (identical to the one found in the game Manchester United Europe):

Teque_Hello
Teque_There
Teque_ToAll
Teque_You
Teque_AcornArchie
Teque_Hackers
Teque_OutThere
Teque_From
Teque_Shaun
Teque_Hollingworth
Teque_Ok
Final Fantasy VII
1
A hidden programmer message is hidden in the files of Disk 3, stating:

"great special thanx to you, ARIKO...from your husband, HIDEJI".
Battle City
1
Attachment A secret message can be found on the title screen of the NES version of the game with the use of two controllers. At the title screen, select "CONSTRUCTION" on the menu. Press Start on Controller 1 to enter the mode, then press it again to return back to the title screen. Repeat this seven times. After the seventh enter-and-exit, hold Down on Controller 1 and press A eight times on Controller 2. Then, hold Right on Controller 1 and press B twelve times on Controller 2. Finally, press Start on Controller 1 to activate the message featuring an animation of a green droplet falling.

"THIS PROGRAM WAS
WRITTEN BY
OPEN-REACH
WHO LOVES NORIKO
....."

The most likely person as to the identity of "Open-Reach" is Tomcat System's founder and programmer Ryoichi Ookubo because of the similarities between "Reach" and "Ryoichi". It should be also noted that his name is hidden twice in the game's ROM, and from one fact pointed out by a Russian LiveJournal user, that the name Open-Reach appears as "OPR" on the title screen of another game Tomcat System developed, the 1991 Famicom game Castle Quest published by Hudson Soft.

As for Noriko, her identity remains unknown. In the comments section of the sourced video, one commenter claimed that Noriko was Ookubo's daughter who was three years old at the time of the game's development, while the aforementioned LiveJournal user claimed that Noriko was a romantic partner, claiming her to be a former Namco graphic designer named Noriko Ikegawa (whose name would later appear in the credits for the Nintendo game Animal Crossing as a model designer), but there is no known substantial evidence to support either of these claims.
person MehDeletingLater calendar_month January 24, 2023
King's Field: The Ancient City
1
In the King's Mausoleum, there is a very dark room you can go to that has several stone faces hanging from the ceiling, and a stone pedestal in the center of the room that can be set on fire to brighten it (to better hear this Easter egg, you should not light it, and turn off the music). If you stand in front of the pedestal, several distorted voices can be heard throughout the room. Reversing them reveals that they are actually voice clips of the Radio Operators from the English dub of Armored Core 2: Another Age.
person MehDeletingLater calendar_month January 7, 2023
King's Field IV - Secret Message:
https://www.youtube.com/watch?v=WVLTrZJxxMI

GameFAQs thread researching the origin of the voices (with several YouTube links listed below to Armored Core 2: Another Age walkthrough with each used voice line):
https://gamefaqs.gamespot.com/boards/431703-kings-field-the-ancient-city/68746165

"won't let us down":
http://www.youtube.com/watch?v=HhUiIB5uv88&t=5m30s

"the Indies terrorist movement":
http://www.youtube.com/watch?v=7zex_EBuY-g&t=31s

"remaining units without any problem":
http://www.youtube.com/watch?v=kcjnYkYXGo8&t=8m45s

"Kregg Fortress has been attacked":
http://www.youtube.com/watch?v=NyQpEWgAbCc&t=5m02s

"safely at Kregg Fortress":
http://www.youtube.com/watch?v=NyQpEWgAbCc&t=9m22s
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