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Deltarune
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Attachment In a tweet made a few months after Chapter 2's release, development staff member Samanthuel Gillson shared an early sprite sheet of Hacker featuring a considerably different design compared to the final game, depicting his body as the shaft of a pointer icon rather than making the entire symbol his head. While these were ultimately done away with after Hacker's design was revised, one sprite depicting him pointing forward is still present in the game's code.

Of note is that Hacker's head turning into a click icon is present in the sprite sheet in Gillson's tweet, indicating that this component of Spamton's sidequest (in which the click icon indicates an area that Kris must check in order to access the mansion basement) was already conceived by this point. Consequently, it is unknown what the leftover pointing sprite was made for.
person VinchVolt calendar_month May 26, 2024
Skullgirls
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person chocolatejr9 calendar_month November 24, 2023
Street Combat
subdirectory_arrow_right Ranma ½: Chounai Gekitou-hen (Game)
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Attachment Street Combat was originally released in Japan as Ranma ½: Chounai Gekitou Hen, a tie-in with the anime adaptation of Rumiko Takahashi's 1987 manga Ranma ½. The American release stripped out all references to the source material due to its obscurity in the United States at the time, though the in-game sprites for Street Combat's cast are visibly traced over their Ranma ½ counterparts. Additionally, Happosai and Cologne are merged into a single character, Happy, in Street Combat.
person VinchVolt calendar_month May 31, 2024
The Cutting Room Floor article:
https://tcrf.net/Street_Combat

Hardcore Gaming 101 article:
http://www.hardcoregaming101.net/street-combat-ranma-%C2%BD-chounai-gekitouhen/

YouTube video comparing the Japanese and US versions:
https://www.youtube.com/watch?v=pttH2daFIjM
Disney's Tarzan
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In the PlayStation port, there are several death animation screens should the player get a "Game Over." However, these screens are left out in the Nintendo 64 version of the game.
person Tuli0hWut calendar_month May 28, 2024
Deltarune
1
Attachment Within the data for Chapter 2 is a placeholder graphic for Queen's arcade cabinet that depicts it with green paneling and the word "XBOX" crudely written on the marquee. Despite the fact that it was never intended to be featured in the normal course of play, the sprite was altered in the version 1.06 update to remove the "XBOX" text, presumably to avoid potential trademark issues.
Deltarune
1
Attachment In Chapter 2, when Queen challenges Kris to an arcade match, the arcade cabinet presented is so large that Kris is unable to reach the controls. While the released game conveys this solely through narration, its internal data contains an unused animation depicting Kris reaching up towards the cabinet's joysticks. It is unknown why this was removed, given that it fulfills the same function as the textual description.
person VinchVolt calendar_month May 26, 2024
The Cutting Room Floor article:
https://tcrf.net/Proto:Deltarune/Chapter_1_%26_2_Demo_(2021)/Unused_Graphics#Kris

YouTube video showcasing the cutscene as it normally occurs:
https://youtu.be/Q4VJEHKBtlA?t=5228
WWF In Your House
1
Behind-the-scenes pictures from the game's development show that former wrestler Jeff Jarrett did green screen capture work for appearing in the game as a playable character. However, due to his departure from the WWF (now known as the WWE) in 1995 regarding a contractual dispute before the game's release, he was subsequently removed from the roster.
person Tuli0hWut calendar_month May 7, 2024
Jurassic Park: Operation Genesis
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Attachment The now defunct Jurassic Park Institute website featured what appeared to be an unused 3D model of a Chasmosaurus for Jurassic Park: Operation Genesis. This would line up with the developer's comments about wanting to include more dinosaur species outside of the 25 present in the final game, although curiously, this species is not mentioned within the game's "Constant.ini" file, which mentions dozens of other unused dinosaur species.
Jurassic Park: Operation Genesis
1
The development team for this game experimented with baby dinosaurs midway through the project, attempting to use schemes such as scaling the adult dinosaurs down to make them infants. The team realized that this didn't look right and that making proper infant dinosaurs would require new models and AI, which would be similar to the work required for adding more dinosaur species. As a result, baby dinosaurs were dropped, along with any ideas for a "Dino Petting Zoo".
Jurassic Park: Operation Genesis
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Attachment Only the PlayStation 2 version of the game includes proper shadows for the dinosaurs and guests. In earlier versions, shadows were originally apart of all entities (which also includes buildings and foliage) in at least the PC version of the game.
Bubsy 2
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Attachment A port of Bubsy 2 to the Sega Game Gear was planned and seemingly completed, but never released. In the surfaced screenshots of the game's prototype, it appears to be a fully colorized version of the Game Boy version (playing the Game Boy version of Bubsy 2 on a Super Game Boy will give the graphics a slight red tint).
Final Fantasy III
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Attachment In a 2020 interview, designer Koichi Ishii revealed that despite the NES hardware only being able to display three colors per sprite, he felt that he could not make a believable design for the game's jobs unless he "dug deep into the job's background story and what kind of character it will be." He was surprised when some of these design limitations stuck around for future games he did not work on like Final Fantasy Tactics, and elaborated on what he imagined the White Mage and Dark Knight jobs looked like as he originally designed them:

"The image I had is that the red part of a white mage's robe is embroidered from red threads imbued with magic when spun together, increasing the wearer's magical power. The reasoning for the red threads being on the sleeves is that magic leaves the body through the hands and wrists, so that area is most effective. I was very particular about the lore that equipment like wands and amulets are used as a catalyst to turn natural power into magic, stimulating the user's magic strength. That's why I was adamant about never giving magic users iron equipment; if they use normal metals, their magic power will disperse so at least go with mythril ore...stuff like that.

[...] when [the dark knight is] KO'd in battle only their armor is left, as if the body inside has disappeared. The reason for that, in my imagining, is that they have a dark pact where their body is engraved with dark magic runes, and when they're KO'd the dark magic runes take their soul and body so only the empty armor remains. I had that kind of unique image for each job as I was creating it."
Mother 3
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Attachment After the three-year time skip in the game's story, Lucas and Fuel each receive a new set of sprites showing that they went through an obvious growth spurt in that time. This is most easily distinguished by the size of their bodies and heads, where young Lucas and Fuel are scrunched down compared to their older selves. Kumatora also receives a new set of sprites after the time skip, but her growth spurt is less obvious since she was already a teenager with a tall body and head before the time skip. Aside from some additional cyan streaks on her hoodie, the only detail indicating she physically aged after the time skip is that her legs are one pixel taller.
person MehDeletingLater calendar_month February 28, 2024
Nickelodeon All-Star Brawl
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Attachment In the pre-day 1 patch version of Nickelodeon All-Star Brawl, Toph had a different taunt, where she raises her arms in the air. After the patch, this was changed to her waving her hand in front of one of her eyes.
StepManiaX
1
Every song in the game has unique patterns playing on the step panels which, like the on-screen video, are synced to the music. Some notable examples include:

• Max428: The current BPM is displayed.
• Robot World: Binary Code runs on the top and bottom of the pads, reading "Robots would tap stars!"
• Xuxa: a duck is shown floating across the playfield.
• Flight of the Bumblebee: bees are shown flying across the panels dodging a flyswatter.
Super Smash Bros. Melee
subdirectory_arrow_right Mach Rider (Game), Captain Rainbow (Game), Vs. Mach Rider (Game), Mach Rider (Collection)
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Attachment Both Mach Rider's identity and gender are ambiguous. They are portrayed with a muscular build, and the NES and Famicom versions' manuals never use any gendered pronouns to refer to them. The arcade port Vs. Mach Rider's stage clear screens slowly introduce piece-by-piece an image of a skimpily-dressed woman (bearing similarities to Jane Fonda's appearance in the 1968 film Barbarella) holding a dagger, but it is never specified if this character is Mach Rider, or one of the other wasteland survivors. However, Mach Rider's trophy description in Super Smash Bros. Melee years later lists them as a male character with he/him pronouns. Even later on, Captain Rainbow, a game centered around obscure and neglected Nintendo heroes, has an unused model for Mach Rider that, while not having visible breasts due to wearing armor, portrays them with a feminine skinny waist.
Pizza Tower
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Attachment Two of Peppino's sprite animations are references to non-verbal Italian gestures:
• One of his idle animations has him bite his hands, a threatening (and sometimes sexually loaded) gesture known as "si t’ancagliu" or "when I catch you, I'll kill you".
• The pose he does on the P-rank screen is "l'ombrello" or "the umbrella", an Italian equivalent to the middle finger.
person Rocko & Heffer calendar_month January 23, 2024
Banjo-Kazooie
subdirectory_arrow_right Super Smash Bros. Ultimate (Game), Banjo-Tooie (Game)
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person Dinoman96 calendar_month January 13, 2024
Official Japanese Nintendo website page for Banjo-Kazooie controls:
https://www.nintendo.co.jp/n01/n64/software/nus_p_nbkj/action/page03.html

The Cutting Room Floor article:
https://tcrf.net/Banjo-Kazooie#Animation_Filenames
Sonic the Hedgehog
subdirectory_arrow_right Sega Smash Pack Volume 1 (Game)
1
Attachment Sonic's graphic on the title screen of Sonic the Hedgehog has a belly that is obscured by the logo's ribbon. This is a leftover of the animatic of Sonic's appearance on the title screen. On earlier, less accurate emulators, including Sega's own emulator made for Sega Smash Pack Volume 1 on Dreamcast, a common error would involve Sonic's belly hanging over the ribbon.
Bully
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In June of 2020, an uncredited animator who worked on the game named Dennis Opel posted various development clips on his Twitter page. These clips were for a pitch to rework the game's combat system, which he worked on in the sidelines while the game was still in development. Some of his ideas included incorporating dodging and counter attacks; certain moves the player could perform being affected by the enemy's actions, stats, and distance from the player; etc. In the end, this pitch was never submitted to Rockstar.
person ZpaceJ0ck0 calendar_month January 11, 2024
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