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That's Not My Neighbor
1
Attachment The player has a chance to randomly encounter an unnamed clown during their playthrough, who only appears once in the entire game to hand them a slip of paper. The note in question reads as follows:

"Ever Dream This Clown?

Every night, all over the world, hundreds of people see this clown in their dreams. If this clown appears in your dreams don't play any game with him. If you want more information go to:

nachogames.itch.io/unlikely"

The link in question leads to the Itch.io page for the game Unlikely, another game made by Nacho Sama. Additionally, the note itself appears to be a reference to "This Man", an urban legend created by Italian sociologist Andrea Natella about a mysterious individual who has appeared in the dreams of people all over the world since 2006.
person chocolatejr9 calendar_month April 5, 2024
Danganronpa: Trigger Happy Havoc
1
For the game's English dub, Spike Chunsoft requested that NIS America keep Monokuma's name intact. He would end up becoming the team's favorite character to localize, working to keep him both funny and threatening like in the Japanese version. This, however, led to difficulties finding a suitable voice actor for the character, as they wanted somebody that could embody Monokuma's "hyperactive psychopathic nature", not helped by how beloved the original Japanese voice actress was. When asked what Monokuma was like in the English version, script editor Phoenix Spaulding stated:

"We like to think he’s not all that different from the Japanese version – which is to say, kind of all over the place. He’s bossy, condescending, smarmy, goofy, quick to anger, quick to forgive, quick to anger again, devious, and totally lovable."
Antonball Deluxe
2
Anton was originally created as series creator Tony Grayson's profile picture for a forum when he was 9 years old in 2007, under the name "Red Guy". Because the first Antonball was black and white, Red Guy was renamed to Anton. One of the Anton variant characters in Antonball Deluxe is named after Red Guy.
Onimusha: Warlords
subdirectory_arrow_right Onimusha (Franchise)
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Akio Otsuka voiced the series main antagonist, Nobunaga Oda, in the Japanese dub of Onimusha: Warlords, and would reprise the role for three more games in the series until 2004. He would also later go on to voice and lend his likeness to Miyamoto Musashi, the protagonist of the 2024 "Onimusha" ONA series.
person Kirby Inhales Jotaro calendar_month April 3, 2024
Wild Woody
subdirectory_arrow_right Shady Lewd Kart (Game)
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On April 1st, 2024, Shady Lewd Kart added Wild Woody from the game of the same name as a free DLC character. Notably, it was revealed in a comment on the DLC's announcement trailer that Sega did not actually own the rights to the Wild Woody IP, instead being owned by the original creators. This was further emphasized on the DLC's Steam page, which includes a disclaimer that Shady Corner Games was in no way associated with Sega, and that they were given permission to add Wild Woody to the game by the creators of the IP. Wild Woody's original voice actor Joseph Kerska also reprised his role for the appearance and a story campaign, and that despite the date it was released, the DLC was not considered an April Fools joke.
person chocolatejr9 calendar_month April 2, 2024
Danganronpa: Trigger Happy Havoc
subdirectory_arrow_right Danganronpa 2: Goodbye Despair (Game)
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During a Q&A with Kotaku in 2015, it was noted that both Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair had a female character that appeared to have been designed to be the player/main character's favorite, the former game having Kyoko Kirigiri and the latter game having Chiaki Nanami. When asked if this was intentional, series creator Kazutaka Kodaka stated:

"For number one, I didn't really specifically think of any female characters as the heroine. In regards to Kyoko Kirigiri specifically, it was just the idea that she was a detective and she had a good thought process that drove her to be perceived in that role for the player. On the other hand, wanting to specifically create a heroine is what drove Chiaki's creation."
Danganronpa V3: Killing Harmony
1
The final twist in the game, where it's revealed that Spoiler:the entire Danganronpa franchise was actually a reality television show spanning fifty-three seasons, was made with the intention to "bring a more interesting idea to the fans". As noted by Kazutaka Kodaka:

"We put what we felt would be fun and interesting into a game and this goes for Danganronpa V3 too. We don’t think about making a game that would fit what fans would expect. We are proud of the ending because lately there aren’t many games that have fans debate over the ending.

The Western culture really likes Spoiler:reality TV and it’s really popular there. Because of that, I feel the Western culture will have different views on the ending and I’m excited to see if the Western gamers would be able to accept the ending more compared to Japan who is focused on the characters and character popularity. If you are focused on the characters you might find the ending strange or very sad."
Saint Seiya: The Sanctuary
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As a pre-order bonus, Bandai sent Japanese players who ordered the game via the official PlayStation website with a memory card holder shaped like the golden box of the Sagittarius Cloth, which was described in the game as the "most powerful item in the universe".
Danganronpa: Trigger Happy Havoc
1
In an attempt to surprise players, Kazutaka Kodaka decided to have Sayaka Maizono, who was promoted as the game's heroine, Spoiler:be killed off in the first chapter. Afterwards, it would then be revealed that she had planned to Spoiler:frame Makoto Naegi for a murder she had attempted to commit. This was intended to have a major impact on not just the player, but also the character Makoto, as it would result in him developing bad feelings about how he would be treated.
BFDIA 5b
subdirectory_arrow_right Battle for Dream Island (Collection)
1
BFDIA 5b marks the second time in the Battle for Dream Island series where a copyrighted character is used in a way beyond simply being a recommended character (fan characters that are submitted to the production team by fans of the series to potentially appear in official content). Specifically, the 31st level in the game "Encounter" features Lego Brick, who first appeared as a recommended character in the Battle for Dream Island episode "Vomitaco" and is a reference to the LEGO toy brand. The first instance was in the episode "Reveal Novum", where Dora (a stick figure based on the titular character from the animated series "Dora the Explorer" who also first appeared in the episode "Vomitaco") was one of the recommended characters who had a chance to join the competition, but failed due to only having nine votes: she would, however, compete in the show's second season "Battle for Dream Island Again". Additionally, a copyrighted character appearing in a major role would not happen again until years after BFDIA 5b's release, with the release of the spinoff series "BFDI Mini Replicas". In that series, one of the contestants is Ender Rocky, a variant of the main series contestant Rocky who first appeared as a recommended character in the season one finale "Return of the Hang Glider" and is based on the Endermen from Minecraft.
person chocolatejr9 calendar_month March 29, 2024
BFDIA 5b Level 31:
https://www.youtube.com/watch?v=dAXojdBrAl4

Battle for Dream Island - "Vomitaco" (first appearance of Dora and Lego Brick):
https://www.youtube.com/watch?v=pf9FHBM0SLQ

Battle for Dream Island - "Reveal Novum" (first major appearance of Dora):
https://www.youtube.com/watch?v=x4K1xKHwp0E

Battle for Dream Island - "Return of the Hang Glider" (first appearance of Ender Rocky):
https://www.youtube.com/watch?v=ye_HKD_C5o0

BFDI Mini Replicas - "Cross the Gorge" (first major appearance of Ender Rocky):
https://www.youtube.com/watch?v=iRylw-JJqlo
Moon: Remix RPG Adventure
subdirectory_arrow_right Moon (Game)
2
The 2019 release of Moon: Remix RPG Adventure for modern consoles marks the first time the game received an official English translation, being released almost a year after the Japanese release. Notably, the English translation was written by Tim Rogers, a video game journalist who used to work for the site Kotaku before resigning and becoming independent.
person chocolatejr9 calendar_month March 29, 2024
Lock's Quest
1
To promote the release of Lock's Quest, THQ released a promotional mini comic set in the game's universe called "Lock's Quest: A Source of Hope" during San Diego Comic-Con 2008. The art for the comic was done by Edison Yan, the art director for Lock's Quest.
Palworld
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During Palworld's development, Pocket Pair hired over forty additional employees on a budget of one billion yen. Some of the staff hired notably came about under varied circumstances. For example, the character animator (despite having no prior industry experience) was hired by Takuro Mizobe after seeing his works on YouTube, where he posted combat animation videos and fan content based on the game Girls' Frontline as a hobbyist animator. Likewise, the director applied for the role during a Twitter recruitment run despite already lining up for a position at NetEase at the time. Finally, the main character designer for the game's Pals was initially rejected during a separate recruitment drive dedicated to finding illustrators that occurred in October 2020, but was ultimately hired after reapplying in February 2021.
Silent Hill: The Short Message
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Throughout 2022, there were several leaks in regards to the existence of Silent Hill: The Short Message. First, screenshots were leaked of a playable teaser for the game, where it was known under the working title "Silent Hill: Sakura". Then, in both September and December of that year, the game received age ratings in both South Korea and Taiwan, respectively. Additionally, when Konami began hiring for upcoming projects based on Silent Hill, one of the projects was an unannounced in-house game, which would later turn out to be Silent Hill: The Short Message.
person chocolatejr9 calendar_month March 27, 2024
Company: Funomena
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person chocolatejr9 calendar_month March 26, 2024
1
On April 8th, 2022 (the American release date for the film "Sonic the Hedgehog 2"), former Archie Comics writer Ken Penders revealed that he was contacting his legal team in regards to the Echidnas and their backstory featured in the film. According to Penders, both Knuckles' unnamed father and the workings of the film's depiction of the Master Emerald were derivitive of two of his characters, Locke and Enerjak. Despite the fact that the powers of the game version of the Master Emerald had been established back in 1994 with the release of Sonic & Knuckles, Penders has claimed to have legal ownership over the ideas he created in 1996. However, as of March 2024, no lawsuit has materialized.
person chocolatejr9 calendar_month March 25, 2024
Platform: ZX Spectrum
1
The ZX Spectrum is more widely remembered today as a video game console rather than its originally intended purpose as an affordable computer for word processing and real-world problem-solving. Hardware creator Sir Clive Sinclair reportedly considered games to be "fundamentally unserious" and was horrified that the computer he invented was becoming primarily seen as a gaming platform.
Bubsy in Fractured Furry Tales
2
The developers of Bubsy in Fractured Furry Tales got very agitated with having to listen to Bubsy's catchphrases on loop, and would repeat them to one another mockingly. For one of producer Faran Thomason's co-workers, Bubsy's catchphrase "What could possibly go wrong?" became a 20-year long in-joke with other developers of the game (in spite of said catchphrase not even being said in Fractured Furry Tales outside of the ending text scroll).
Princess Peach: Showtime!
subdirectory_arrow_right Good-Feel (Company)
3
Good-Feel being the development company behind Princess Peach: Showtime! was not officially revealed until the day before the game's release, where it was discovered via the game's credits. It was also revealed through the credits that the game had been directed by Good-Feel president Etsunobu Ebisu, who had not directed a game since Mystical Ninja Starring Goemon in 1997. Two weeks prior to this, however, Good-Feel's involvement was leaked via the code from the game's demo version. When asked who the development company was, Nintendo merely stated that it would be revealed in the game's credits.
person chocolatejr9 calendar_month March 22, 2024
BoKe Travelog
1
BoKe Travelog was a PC browser game released exclusively in China that ran from 2011 to 2013 before shutting down. The game was very clearly inspired by Poptropica, though notably included a background story for the game's events, unlike Poptropica. Set in an alternate timeline where climate change forced humans to move from land to sea due to rising water levels, it follows a group of people known as "BoKe" as they confront the evil Dr. Hedra, who wishes to take over the world and has begun attacking the various islands left from the climate change to do so. The game also featured various visual similarities to Poptropica, namely with its map layout and the plots of each island, though it did use its own spin on the character designs.

BoKe Travelog had eight islands, each one of which was based on an island seen in Poptropica. The islands were:

• "Potato Island", based on "24 Carrot Island".
• "Octopus Island", based on "Shark Tooth Island".
• "BoKe Island", based on "Early Poptropica Island".
• "Time Tangled Island", based on the island of the same name.
• "Haunted House Island", based on the mini-quest of the same name.
• "Diamond Island", based on "Counterfeit Island".
• "Superman Island", based on "Super Power Island".
• "Battle Island", which had various aspects of Poptropica's multiplayer interactions, such as the Paint war, Hoops, and Pathwise minigames.

Also like Poptropica, a book series based on BoKe Travelog (called "Mystery Island Adventures") was released, featuring stories unrelated to the in-game islands. The game was ultimately shutdown on December 22nd, 2013 according to a news post on the site: while the post does not state why it was shutdown, it emphasized that it was a difficult decision to end the game.
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