Franchise: Mario
Mario Sports Mix
Mario Party 7
Super Mario All-Stars + Super Mario World
Mario Kart: Double Dash!!
Super Mario Bros. 2
NES Remix
Mario Kart DS
Mario Tennis: Power Tour
Super Mario Bros. Wonder
Mario Kart Arcade GP DX
Donkey Kong
Mario no Photopi
Super Mario Sunshine
NES Remix 2
Mario & Luigi: Bowser's Inside Story
Nintendo Puzzle Collection
Famicom Mini Collection
Super Mario All-Stars
Super Mario 64
Poochy & Yoshi's Woolly World
Dr. Mario
Mario Party: Fushigi no Challenge World
Wario's Woods
Super Smash Bros. Brawl
Mario Artist: Communication Kit
Super Mario Bros.: The Lost Levels
Mario Party 5
Mario Kart Arcade GP
Mario Teaches Typing
Mario Artist: Talent Studio
Super Mario Land
Game & Watch Gallery 3
Mario & Luigi: Paper Jam
Mario's Super Picross
Mario Kart 8 Deluxe: Booster Course Pass
Game & Watch Gallery 4
Balloon Trip
Mario Party 10
Yoshi's New Island
Super Mario 3D World + Bowser's Fury
Mario + Rabbids Kingdom Battle
Mario Superstar Baseball
Super Mario Strikers
Mario Golf: Advance Tour
New Super Mario Bros. U
Super Paper Mario
Nintendo World Championships: NES Edition
Super Mario Maker for Nintendo 3DS
Paper Mario: Color Splash
Mario + Rabbids Sparks of Hope
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Article on March 31 meme:
https://www.ign.com/articles/the-internet-dubs-march-31-the-day-mario-dies
Article on Netflix removal of DIC Mario cartoons:
https://www.nintendolife.com/news/2021/03/netflix_joins_marios_doomsday_celebrations_will_remove_super_mario_bros_3_cartoon_on_31st_march
https://www.ign.com/articles/the-internet-dubs-march-31-the-day-mario-dies
Article on Netflix removal of DIC Mario cartoons:
https://www.nintendolife.com/news/2021/03/netflix_joins_marios_doomsday_celebrations_will_remove_super_mario_bros_3_cartoon_on_31st_march
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According to Super Mario Bros. Wonder's art director Masanobu Sato, Shigeru Miyamoto reportedly explained during the development of the first Super Mario Bros. that the reason why Goombas damage Mario when walking into them is because they bite Mario on impact. Due to graphical and hardware limitations, this could not be shown at the time. However, while Super Mario Bros. Wonder is thought to be the first game in the mainline series that shows this detail in gameplay, it's not the first game in the overall franchise to show it, as Goombas had been seen biting in earlier spin-off games like Super Mario RPG: Legend of the Seven Stars.
Super Mario Bros. Wonder developer interview:
https://www.nintendo.co.uk/News/2023/October/Ask-the-Developer-Vol-11-Super-Mario-Bros-Wonder-Chapter-2-2460633.html
Super Mario RPG Goombas biting:
https://youtu.be/uoggsLQDf5I?t=148
https://www.nintendo.co.uk/News/2023/October/Ask-the-Developer-Vol-11-Super-Mario-Bros-Wonder-Chapter-2-2460633.html
Super Mario RPG Goombas biting:
https://youtu.be/uoggsLQDf5I?t=148
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• Their Father, voiced by Charles Martinet (and bears a resemblance to Talon from The Legend of Zelda: Ocarina of Time)
• Their Mother, who previously appeared in "The Super Mario Bros. Super Show!" and is voiced here by Jessica DiCicco
• Uncle Arthur, voiced by John DiMaggio
• Uncle Tony, voiced by Rino Romano (and was coincidentally mentioned in live-action segment "Glasnuts" from the TV series "The Super Mario Bros. Super Show!")
• Aunt Marie, who's presumably married to Uncle Arthur
• An unnamed niece, who's most likely Marie and Arthur's daughter, being a first cousin once removed that's referred to as a "(second) niece"
• An unnamed grandfather, who's implied by the co-director Aaron Horvath to previously have been a boxer and wears an outfit similar to Luigi in the 1983 commercial for the Atari ports of Mario Bros.
Interestingly, all of the credited voice actors for the family are all of Italian descent to stay true to the family's Italian heritage.
According to Shigeru Miyamoto, the design of the family were based on character design sheets that former Nintendo illustrator Yoichi Kotabe drew decades before the film began production.
Polygon article:
https://www.polygon.com/23673074/mario-movie-family-members-dad-mom-uncles-aunt
The Super Mario Bros. Movie - Family Dinner scene:
https://www.youtube.com/watch?v=W9S6M_l2FrE
The Super Mario Bros. Movie - End credits:
https://www.youtube.com/watch?v=GhM8c5sUhPg?t=239
Mario Bros. 1983 Atari commercial:
https://www.youtube.com/watch?v=dduvx-dEySY
https://www.polygon.com/23673074/mario-movie-family-members-dad-mom-uncles-aunt
The Super Mario Bros. Movie - Family Dinner scene:
https://www.youtube.com/watch?v=W9S6M_l2FrE
The Super Mario Bros. Movie - End credits:
https://www.youtube.com/watch?v=GhM8c5sUhPg?t=239
Mario Bros. 1983 Atari commercial:
https://www.youtube.com/watch?v=dduvx-dEySY
subdirectory_arrow_right Mario & Sonic at the Olympic Games (Collection), Mario Kart (Collection), Mario & Sonic (Collection)
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There are a total of 19 modern-day countries Mario has been to in an official Mario game to date.
Mario’s Time Machine has him visit Greece, Egypt, China, France, Germany, Italy, United Kingdom, United States, Austria, India, and Japan.
The Mario & Sonic at the Olympic Games series adds Canada, Brazil, and Russia.
Finally, Mario Kart Tour features tracks based on cities from a few new countries: Australia, Singapore, The Netherlands, Thailand, and Spain.
Mario’s Time Machine has him visit Greece, Egypt, China, France, Germany, Italy, United Kingdom, United States, Austria, India, and Japan.
The Mario & Sonic at the Olympic Games series adds Canada, Brazil, and Russia.
Finally, Mario Kart Tour features tracks based on cities from a few new countries: Australia, Singapore, The Netherlands, Thailand, and Spain.
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The Japanese name for the recurring Mario series enemy Dry Bones is "Karon" ("カロン"), which is derived from "karakara" ("からから"), a Japanese ideophone that can be used as an adverb for clattering or rattling, or as an adjective meaning "dry". While one would presume that the English name "Dry Bones" was derived from that, it has instead been theorized by some that the name could have been taken from an episode in the Book of Ezekiel in the Hebrew Bible and Christian Old Testament. In Ezekiel 37:1–14, the titular prophet describes an event where God leads him to a valley full of skeletons, referred to as "dry bones" in multiple English translations of the passage. Ezekiel then restores them to life by preaching to them, with the book stating:
Although Dry Bones in the Mario series don't regain their flesh, they otherwise bear similarities to the Biblical prophecy in that they are undead, skeletal Koopa Troopas that can reform moments after being stomped on while making a rattling sound. Despite this, it's unknown if Nintendo has ever officially explained the origins of its English name, or intended these similarities in the enemy's design.
"A sound started up, as I was prophesying, rattling like thunder. The bones came together, bone joining to bone. As I watched, sinews appeared on them, flesh grew over them, skin covered them on top, but there was no breath in them."
Although Dry Bones in the Mario series don't regain their flesh, they otherwise bear similarities to the Biblical prophecy in that they are undead, skeletal Koopa Troopas that can reform moments after being stomped on while making a rattling sound. Despite this, it's unknown if Nintendo has ever officially explained the origins of its English name, or intended these similarities in the enemy's design.
Super Mario Bros. 3 Japanese manual (page 40 in the manual):
https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAACJ.pdf
Cambridge Dictionary entry:
https://dictionary.cambridge.org/ja/dictionary/japanese-english/からから
DidYouKnowGaming video:
https://www.youtube.com/watch?v=l4nbjX4iB18
Ezekiel 37 (Hebrew text and English translation from Hasidic Jewish website Chabad):
https://www.chabad.org/library/bible_cdo/aid/16135
Ezekial 37:1–14 (Christian King James Version, and New American Bible Revised Edition translations):
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=KJV
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=NABRE
Christian translation comparisons of Ezekiel 37:2 and Ezekial 37:4, where the phrase "dry bones" appears (depending on the edition):
https://www.biblegateway.com/verse/en/Ezekiel%2037:2
https://www.biblegateway.com/verse/en/Ezekiel%2037%3A4
https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAACJ.pdf
Cambridge Dictionary entry:
https://dictionary.cambridge.org/ja/dictionary/japanese-english/からから
DidYouKnowGaming video:
https://www.youtube.com/watch?v=l4nbjX4iB18
Ezekiel 37 (Hebrew text and English translation from Hasidic Jewish website Chabad):
https://www.chabad.org/library/bible_cdo/aid/16135
Ezekial 37:1–14 (Christian King James Version, and New American Bible Revised Edition translations):
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=KJV
https://www.biblegateway.com/passage/?search=Ezekiel%2037%3A1-14&version=NABRE
Christian translation comparisons of Ezekiel 37:2 and Ezekial 37:4, where the phrase "dry bones" appears (depending on the edition):
https://www.biblegateway.com/verse/en/Ezekiel%2037:2
https://www.biblegateway.com/verse/en/Ezekiel%2037%3A4
subdirectory_arrow_right New Super Mario Bros. Wii (Game)
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One criticism that the 2023 film "The Super Mario Bros. Movie" received is that while composer Bryan Tyler collaborated with Nintendo veteran composer Koji Kondo to create a score that incorporates orchestrated rearrangements of iconic songs from the Mario franchise, there were too many moments of Illumination-mandated pop songs replacing the score in certain scenes. The most infamous example of this being the replacement of the original composition "Driving Me Bananas", a medley of songs from the Donkey Kong Country games, with a-ha’s "Take on Me" feeling somewhat out of context.
According to Jamey Scott, who worked in the film's sound department, Tyler fought hard to keep his orchestrated rendition of the Super Star theme in the film over the studio's suggestion of Van Halen's "Jump", and succeeded.
According to Jamey Scott, who worked in the film's sound department, Tyler fought hard to keep his orchestrated rendition of the Super Star theme in the film over the studio's suggestion of Van Halen's "Jump", and succeeded.
subdirectory_arrow_right Nintendo (Company)
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On February 14, 2013, Satoru Iwata announced the "Year of Luigi" in honor of the character's 30th anniversary. Over the next 13 months until the end of the Year on March 18, 2014, Nintendo released several games starring Luigi, including New Super Luigi U, Luigi's Mansion: Dark Moon, Dr. Luigi, and Mario & Luigi: Dream Team. Additionally, Luigi was prominently featured in Super Mario 3D World and NES Remix 2, along with being featured in merchandise.
Beffitingly for Nintendo's famous underdog, Nintendo later reported $457 million in annual operating losses for 2013, making it one of the worst years in the company's history.
Beffitingly for Nintendo's famous underdog, Nintendo later reported $457 million in annual operating losses for 2013, making it one of the worst years in the company's history.
Nintendo Direct (February 14, 2013):
https://www.youtube.com/watch?v=cntz1GyM1Bs
Year of Luigi end date:
https://hardcoregamer.com/news/the-year-of-luigi-ends-miyamoto-takes-to-miiverse-to-say-farewell-to-it/79012/
2013 losses:
https://www.theverge.com/2014/5/7/5689878/nintendo-earnings-fy-2013
https://www.youtube.com/watch?v=cntz1GyM1Bs
Year of Luigi end date:
https://hardcoregamer.com/news/the-year-of-luigi-ends-miyamoto-takes-to-miiverse-to-say-farewell-to-it/79012/
2013 losses:
https://www.theverge.com/2014/5/7/5689878/nintendo-earnings-fy-2013
subdirectory_arrow_right Super Mario 64 (Game)
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The audio used for Bob-ombs, Monty Moles and Goombas in various games starting with Super Mario 64 is actually pieces of Mario's voice saying "Here We Go" from said game after being pitch-shifted. This would continue being the case even after Charles Martinet was replaced with Kevin Afghani starting with Super Mario Bros. Wonder.
Mario - Here We Go Reused Voice:
https://www.youtube.com/watch?v=3e4PUW0CQag
Evolution of Bob-omb voice:
https://www.youtube.com/watch?v=6sNA_6ooWGo
Evolution of Monty Mole voice:
https://www.youtube.com/watch?v=grRBgQGYUqA
Mario Kart Tour - Monty Mole voice:
https://www.youtube.com/watch?v=dF2j5afew_w
Evolution of Goomba voice:
https://www.youtube.com/watch?v=_4vI4eYGUlo
Evidence of Same Audio in a Game with Kevin Afghani:
https://www.youtube.com/watch?v=pvpE_eN7os8 (4:11 and 5:03)
https://www.youtube.com/watch?v=3e4PUW0CQag
Evolution of Bob-omb voice:
https://www.youtube.com/watch?v=6sNA_6ooWGo
Evolution of Monty Mole voice:
https://www.youtube.com/watch?v=grRBgQGYUqA
Mario Kart Tour - Monty Mole voice:
https://www.youtube.com/watch?v=dF2j5afew_w
Evolution of Goomba voice:
https://www.youtube.com/watch?v=_4vI4eYGUlo
Evidence of Same Audio in a Game with Kevin Afghani:
https://www.youtube.com/watch?v=pvpE_eN7os8 (4:11 and 5:03)
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Gottlieb pinball machine voice clips and demonstration:
https://www.youtube.com/watch?v=oUdCd5x9Hrs
https://www.youtube.com/watch?v=3aLaj10XfxE
Summer Consumer Electronics Show 1992 demonstration of Nintendo interactive exhibition:
https://www.youtube.com/watch?v=R1t6iNG28zI
Charles Martinet 2018 question:
https://pinside.com/pinball/forum/topic/nintendo-pinball-mystery-solved-voice-of-mario-in-super-mario-bros-/
[Below additional links were contributed by VinchVolt]
TheGamer article naming the CD-ROM version of Mario Teaches Typing as Martinet's first time voicing Mario in a video game:
https://www.thegamer.com/charles-martinet-how-long-voiced-mario/
Kiro 7 article:
https://www.kiro7.com/news/trending/marios-voice-charles-martinet-steps-down/KM6ZTKNXI5FHNKBZKSWJ4EA3QA/
Destructoid gallery incorrectly listing Mario's Game Gallery as Martinet's first time voicing Mario in a video game; an update is provided at the start of the article stating that it was actually the CD-ROM version of Mario Teaches Typing (though the update misdates it to 1995):
https://www.destructoid.com/behold-the-first-mario-game-voiced-by-charles-martinet/
Behind the Voice Actors page for the MS-DOS version of Mario Teaches Typing:
https://www.behindthevoiceactors.com/video-games/Mario-Teaches-Typing/
https://www.youtube.com/watch?v=oUdCd5x9Hrs
https://www.youtube.com/watch?v=3aLaj10XfxE
Summer Consumer Electronics Show 1992 demonstration of Nintendo interactive exhibition:
https://www.youtube.com/watch?v=R1t6iNG28zI
Charles Martinet 2018 question:
https://pinside.com/pinball/forum/topic/nintendo-pinball-mystery-solved-voice-of-mario-in-super-mario-bros-/
[Below additional links were contributed by VinchVolt]
TheGamer article naming the CD-ROM version of Mario Teaches Typing as Martinet's first time voicing Mario in a video game:
https://www.thegamer.com/charles-martinet-how-long-voiced-mario/
Kiro 7 article:
https://www.kiro7.com/news/trending/marios-voice-charles-martinet-steps-down/KM6ZTKNXI5FHNKBZKSWJ4EA3QA/
Destructoid gallery incorrectly listing Mario's Game Gallery as Martinet's first time voicing Mario in a video game; an update is provided at the start of the article stating that it was actually the CD-ROM version of Mario Teaches Typing (though the update misdates it to 1995):
https://www.destructoid.com/behold-the-first-mario-game-voiced-by-charles-martinet/
Behind the Voice Actors page for the MS-DOS version of Mario Teaches Typing:
https://www.behindthevoiceactors.com/video-games/Mario-Teaches-Typing/
subdirectory_arrow_right Super Mario 64 (Game)
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A popular internet joke upon the release of Super Mario 64 was "What happened to Super Mario 4 through 63?" If one is to calculate every Mario game released before Super Mario 64, including outliers such as ports and titles not released on Nintendo hardware like Mario Teaches Typing, the game would be the 113th title on the series. However, if you were to only count games released on non-devoted Nintendo hardware and remove ports, the title would be, very anti-climactically, the 63rd Mario game.
Article analysing the Mario numerical placement:
https://kemono.su/patreon/user/12809227/post/21844567
Note: the article concludes at Super Mario 64 being the 62nd game. However, this article's rules are "No games with the same name", not "No ports", which doesn't account for 1994's Donkey Kong on Game Boy, which was marketed as a remake, but is in reality a completely unique game.
https://kemono.su/patreon/user/12809227/post/21844567
Note: the article concludes at Super Mario 64 being the 62nd game. However, this article's rules are "No games with the same name", not "No ports", which doesn't account for 1994's Donkey Kong on Game Boy, which was marketed as a remake, but is in reality a completely unique game.