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Skullgirls
0
Valentine's design was officially changed on May 13th, 2014 via a patch update. The update changed all parts of her design that involve a red cross against a white background to be altered so the cross is colored pink instead. This was done in order to prevent legal action by the International Committee of the Red Cross.
Elden Ring
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As of Version 1.04.01, there is a glitch in which Malenia will regain health while attacking a player character that is in their long death animation. This in turn can make the fight more difficult in multiplayer if her aggro does not change from a killed player until their health bar is completely off screen.
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Elden Ring
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Attachment As of Build 1.03.2, If a player is wearing the Black Knife Set outfit while attempting to use the Mimics Veil, their character model and any weapons they have equipped will be sticking outside of the object they transform into.
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Far Cry 6
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DLC starring Danny Trejo called Dani & Danny vs Everyone was accidentally released ahead of its December 2021 schedule, forcing Ubisoft to remove it in an update.
Super Smash Bros. Brawl
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In the Japanese version, two games featured in the Nintendo Chronicle list are Jump Super Stars and Jump Ultimate Stars, a duology of Smash Bros.-styled fighting games released for the Nintendo DS that serve as crossovers between several Shonen Jump properties. Coincidentally, both games feature Goku from the Dragon Ball series, a highly-requested non-gaming character for the Smash Bros. series.
Doubutsu no Mori e+
0
Attachment If the player visits K.K. Slider on the Saturday before their birthday (Or if their birthday is on a Saturday), K.K. Slider will play a song that can only play on that day, which can only be heard live.
The song, "K.K. Birthday", would later be brought back in Animal Crossing: New Leaf, with the same requirements to hear it, but unlike Dōbutsu no Mori e+ it actually has an aircheck version.
Company: Rare
0
According to former Rareware employee Chris Seavor, when the company was purchased by Microsoft, a number of the Microsoft executives thought that they had the rights to Donkey Kong until Rare corrected them.
Tetris
1
In a 2009 interview with IGN conducted to celebrate the franchise's 25th anniversary, series creator Alexey Pajitnov named the Game Boy version of Tetris as his favorite rendition, describing it as the closest approximation of what he first had in mind for the game.
1
Following the release of Ty the Tasmanian Tiger 3: Night of the Quinkan, development started on a fourth entry in the series titled "Ty the Tasmanian Tiger 4: Gunyip!". According to series co-creator Steve Stamatiadis, this game would have expanded upon the aerial combat sections featured in Ty 3, featuring a variety of Bunyip-inspired aircraft and factions, as well as both new and returning characters. It was ultimately cancelled around 2007 due to Krome Studios focusing their resources on developing ports for Star Wars: The Force Unleashed. Stamatiadis would later release a test reel of the game on his Tumblr page, which was later included as a piece of bonus content for Ty 3's PC remaster.
Garten of Banban 7
1
The Givanium Citizens are primarily voiced by YouTubers who have played through the various games in the Garten of Banban series. Specifically:

• The Theater Witness is voiced by FusionZGamer.
• The Street Witness is voiced by Razzbowski.
• Jonasan is voiced by The Frustrated Gamer.
• Play Actor 2 is voiced by InquisitorMaster.
• The Dying Citizen is voiced by コロンボさん GAMES.
• The Apartment Witness is voiced by NightExtreme.
• The Ticketman is voiced by ORION (real name Brandon Zamora).
• The Bartender is voiced by UhYeah.
• The Strange Neighbor is voiced by Robzi.
• The Staring Citizen is voiced by IDzock.
Gal Guardians: Demon Purge
1
Originally, the game was going to be titled "Grim Guardians: Demon Purge", but had to have its name changed due to disputes regarding the trademarked term "Grimguard".
Disney's Tarzan
1
In the PlayStation port, there are several death animation screens should the player get a "Game Over." However, these screens are left out in the Nintendo 64 version of the game.
person Tuli0hWut calendar_month May 28, 2024
Company: Vanpool
subdirectory_arrow_right Skip Ltd. (Company), Onion Games (Company), Punchline (Company), Love-de-Lic (Company)
1
After making only three games (Moon: Remix RPG Adventure, UFO: A Day in the Life, and L.O.L.: Lack of Love), Love-de-Lic folded in 2000, with many of its staff members going on to work for other companies. These include:

• Skip Ltd., a company with a close relationship to Nintendo, who published all their Japanese releases (with the exception of LOL, which was published by Skip themselves). They eventually changed their name to Skip Inc. and became inactive on social media, leading to reports that the company had gone defunct, something that was ultimately confirmed true by former employee Hiroshi Moriyama on Twitter in March 2024.
• Vanpool, who were known primarily for their work on the Dillon's Rolling Western series and co-developing the Kirby series starting with Super Kirby Clash. They were ultimately shut down on May 31, 2023.
• Punchline, who only developed two games (Chulip and Rule of Rose) before shutting down as well.

Later, several former staff members from Love-de-Lic such as Yoshiro Kimura, Kazuyuki Kurashima, and Hirofumi Taniguchi would go on to join Onion Games, where they not only released a port of Moon to modern consoles, but also gave it an official English release for the first time.
person chocolatejr9 calendar_month May 25, 2024
Crash Tag Team Racing
subdirectory_arrow_right Crash Boom Bang! (Game), Crash Bandicoot (Franchise)
1
Attachment The box arts of Japanese Crash Bandicoot localizations have historically used a redesign for Crash with larger eyes. This has been done for all games except for the "Titans" sub-series, which had its own distinct Crash design, and the Toys for Bob-developed games.

However, the only games that feature the design in-game for the Japanese localizations are the Japanese-developed Crash Boom Bang!, and Crash Tag Team Racing, which had a skin system that allowed Japanese Crash to appear abroad as well. A good chunk of Crash's costumes in Crash Tag Team Racing also got Japanese versions, though these combination costumes were not included in the Western release.
person Rocko & Heffer calendar_month May 24, 2024
Purble Place
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The developers of Purble Place do not recall where the name "Purble" came from, beyond it simply being alliterative and fun to say. During development, devs would frequently mistakenly refer to the game as "Purple Place".
Indigo Park
1
The Poodle Plush collectible item is based on Percy Poodle, the titular antagonist of the Five Nights at Freddy's fangame Playtime with Percy. Rambley alludes to this when presenting the plush to him at the Information Kiosk, noting how it's a "non-Indigo-brand toy", and claiming that it would "make playtime special for a child with poor taste".
person chocolatejr9 calendar_month May 21, 2024
Indigo Park - collectible descriptions:
https://www.youtube.com/watch?v=O6w3-7zYPJk?t=172

Playtime with Percy trailer:
https://www.youtube.com/watch?v=laxkoLgecVs
Everything
1
The game's creator David O'Reilly was friends with Daniel Kwan and Daniel Scheinert, also known as the "Daniels", the two writers and directors of the 2022 film "Everything Everywhere All at Once". During the climax of the film, protagonist Evelyn Wang and antagonist Jobu Tupaki appear in an alternate universe where they are both rocks overlooking a vista. In an interview with the Daniels, they revealed that this scene had two major influences. One being the children's book "Sylvester and the Magic Pebble" (about a donkey who turns into a rock and is isolated from his family), while the other inspiration was the core concept of O'Reilly's video game Everything, where the player can play as "literally anything". They described it as follows:

Kwan: "Literally, you can be a toenail clipping, you can be a fire hydrant, you can be an antelope, you can be a rock. And there’s maybe a dozen different kind of rocks you can be. Just rolling around —"

Scheinert: "— just feels good."

Kwan: "It feels good and that is really beautiful. The whole purpose of the game is you have to look at it and not press anything. It's a game where the longer you don't press anything —"

Scheinert: "— the more you progress."

Kwan: "He called it a relax-'em-up instead of a shoot-'em-up."
Crow Country
1
The first small patch for Crow Country released on May 10th, 2024 merely states "Fixed xenophobic mushroom boys. Ask me about it some time." Tom Vian, technical director at SFB Games, elaborated on this in a Twitter thread stating a bug had been reported through the Steam forums regarding the "mushroom boys" found throughout the game. As it turned out, the config settings regarding the mushroom boys' trigger distance had been stored as text, with said distances using fractional values. This caused issues regarding the computer's native regional style. For example, a French computer would read a "0.4" value as simply "0", making the trigger range impossible to enter. Similarly, a German computer would turn the value into "4", meaning the trigger range could reach halfway across the room. The glitch was fixed by updating the game so that it only used the United Kingdom's configuration settings, as this was how the devs' settings were written, and was why the glitch was never encountered during playtesting (the playtesters were mostly from the UK aside from a few US playtesters).
person chocolatejr9 calendar_month May 15, 2024
The Joy of Creation
1
THE JOY OF CREATION is the first and so far only officially endorsed Five Nights at Freddy's project to be developed in Unreal Engine 5, with past games using Clickteam Fusion 2.5, Unreal Engine 4, or other less commonly used game engines.
person Violett calendar_month May 13, 2024
Nikson Unreal Engine 5 tweet:
https://twitter.com/nikson_dev/status/1550209225367879680

Scott Cawthon Clickteam Fusion 2.5 interview:
https://www.clickteam.com/clickteam-blog?p=interview-of-the-author-of-a-top-paid-game-in-appstore

Five Nights at Freddy's: Help Wanted Unreal Engine 4 intro:
https://www.youtube.com/watch?v=zL0ETZxfSs4
Citizens of Earth
1
In regards to the game's visuals, director Ryan Vandendyck opted to avoid using a style that was considered common among indie games, stating:

"Basically we felt that the retro pixilated look and the anime-look in RPGs were way over-done, especially in the realm of indie RPGs. Plus, we felt neither of those two really fit a modern setting that well. So we went with a more cartoony style that we think fits the modern, Westernized setting, as well as being something quite unique. As you may guess by the fact that I made Waveform, I like making things not seen in other games! And as soon as we saw Robin’s character designs and the characters brought to life through animation, everyone on the team was sold."
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