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VeggieTales: The Mystery of Veggie Island
The television in the Observatory plays black and white clips of various "Silly Songs With Larry" segments from the VeggieTales TV show, specifically "The Hairbrush Song", "Love My Lips", "The Pirates Who Don't Do Anything", and "The Water Buffalo Song".
person chocolatejr9 calendar_month June 21, 2024
Observatory area:

VeggieTales - "The Hairbrush Song":

VeggieTales - "Love My Lips":

VeggieTales - "The Pirates Who Don't Do Anything":

VeggieTales - "The Water Buffalo Song":
Gex: Enter the Gecko
Attachment In the bonus level, "Chips and Dips", developer photos with humorous text can be found across the stage. A photo of producer Jeffrey Zwelling was found during gameplay by accident, and to date, the criteria to activate the picture is uncertain.
Jak X: Combat Racing
The series' in-universe Precursor language appears in several instances throughout the game, most notably in a series of Story cutscenes. During news broadcasts covering the racing tournament, a news ticker scrolling across the bottom of the screen produces a developer message from Naughty Dog when translated. The message says hello to the player and alludes to save data-based unlockable contents. However, an as-of-yet undiscovered secret is explicitly shared; the message does offer an input code, but to date, no use or purpose for it has been found.
Yume Nikki
Attachment One room that Madotsuki can encounter in the FC House's basement is a blue, castle-like area populated by several goblin-like creatures. The design of these characters appears to reference the Famicom version of Bokosuka Wars, which features a similar monster on the "you win" and "you lose" screens.
person VinchVolt calendar_month June 16, 2024
Vinesauce Joel highlights video featuring clips of Joel comparing the goblins in Yume Nikki to Bokosuka Wars:

Bokosuka Wars playthrough video showcasing the win screen:

Direct comparison of the two games' sprites:
Hogwarts Legacy
The plot of Hogwarts Legacy was purposefully set in a time period where many pre-established characters from the Harry Potter franchise (such as Newton Scamander or Harry Potter himself) are not around. According to lead writer Moira Squier, this was done in order to provide the player with a unique world. As part of this, the writing team focused on creating a diverse collection of characters for players to potentially identify with:

"All the writing team got together and would pitch ideas. We wanted a diverse collection of professors, students, vendors in the shop, etc. People called upon their own experiences. Hopefully you play the game and see a character and go "That's like my sister", or an uncle, or anything like that. And we really wanted to tie it to the familiar world – so you'll hear there's a Weasley, a Rookwood… Professor Black is a known character as a portrait in the books, so fleshing him out, we really loved."

However, while main characters from across the franchise are not present, selected minor characters (such as Nearly Headless Nick and Peeves the Poltergeist) are still present in the game.
person chocolatejr9 calendar_month June 15, 2024
When putting The Joker against Black Adam, the former will mockingly ask "Weren't you supposed to be 'rearranging the hierarchy' or something?". This is a jab at the 2022 film "Black Adam" starring Dwayne Johnson in the titular role. In the lead-up to the film's release, Johnson released a series of real life promos in which he declared that Black Adam would "change the hierarchy of power in the DC Universe". This quickly became an internet meme, and was poked at even further after the film bombed at the box office (the film had grossed $390 million, but needed to reach $600 million in order to break even).
Yume Nikki
Attachment Whenever Madotsuki turns on her TV in the dream world version of her room from Version 0.06 onward, there is a 1/8 chance that the view will cut to a full-screen event in which two rows of Paracas-esque figures scroll across the screen. "KALIMBA", the theme song for this event, was originally uploaded on Kikiyama's profile on January 13, 2004, almost five months before Yume Nikki first released. This version of the song is substantially longer than the one that would ultimately be included in the event, clocking in at eight minutes instead of several seconds. Additionally, the cover art for the full-length version features the same rows of figures depicted in the event, albeit with a slightly duller color scheme.

Due to a lack of public statements from Kikiyama, it is unknown if the song was composed with Yume Nikki in mind from the outset or if the KALIMBA event was included as an Easter egg referencing their non-game work.
person VinchVolt calendar_month June 9, 2024
Yume Nikki
Attachment The earliest builds of the game only contained 20 effects, missing the Witch, Oni, Squish-Squish, and Traffic Light. These four were not added until Version 0.05, as evidenced by the changelog provided in both the game's README file and Kikiyama's official website.

Of particular note is the Squish-Squish effect, which is provided by interacting with an amorphous, blue-gray figure with a single, large eye. In Version 0.06 (the earliest available build to feature all 24 effects), the figure was present in a shack in the Barracks Settlement that Madotsuki could not enter in previous versions. In Version 0.08, the figure is moved to FC World B; however, a copy of it is still present in its original location in the Barracks Settlement, where it is being fed on by the newly added Seahorse. In Version 0.09, the Seahorse's design is updated to change its skin from purple to orange and add four hornlike structures to the top of its head. Version 0.10 removes the version of the figure that the Seahorse fed on.

This sequence of events gives the impression that the Seahorse's development was a direct result of feeding on the figure, thus providing the only known instance of the game's updates appearing to convey a narrative within the Dream World.
person VinchVolt calendar_month June 6, 2024
Doki Doki Literature Club!
Various Easter eggs are hidden in the game's character files, most of which require their extensions to be manually altered:

• If the player changes the extension for Monika's character file to .png, the resulting image depicts a square of white noise inside a ring of fire and cracks. Converting the white noise to binary gives a text message encrypted in Base64. Decrypting it reveals what appears to be a monologue from Monika, who mentions a "Third Eye" that causes "some kind of deja vu," which is how she and the other girls are able to perceive alterations to the game's data.
• If the player changes the extension for Natsuki's character file to .jpeg, the resulting image file depicts a painting of a white-haired girl with blank white eyes. The image is heavily distorted, requiring the player to invert its colors and change its rectangular coordinates to polar ones in an image editor in order to view it properly.
• If the player changes the extension for Sayori's character file to .ogg, the resulting audio will become a discordant shriek, similar to that normally heard when converting a data file to audio. However, running sayori.ogg through a spectrograph reveals a QR code which, when scanned, leads to a fictitious examination report for a character named Libitina; her last name and a procedure administered to her are both redacted with a series of X's. Of note is that like Monika's hidden monologue, the report repeatedly mentions a "third eye."
• If the player opens Yuri's character file in a text editor, the result will be a message encrypted in Base64; the file extension does not need to be modified in order to do this. Decrypting the message reveals that it's "I Found a Box Containing the Story of a 19-Year-Old Girl Who Killed a Random Person for No Reason", a creepypasta that was anonymously posted on Thought Catalog in June 2015, over two years before Doki Doki Literature Club's release. In a Twitter reply, developer Dan Salvato confirmed that he was the creepypasta's author and the one who hid it in the game.
person VinchVolt calendar_month June 1, 2024
The Cutting Room Floor article:!#Characters_Folder

Hidden website in sayori.chr:

Tweet from Dan Salvato confirming his authorship:
Game & Watch: Super Mario Bros.
Attachment One of the Sleep Mode screens, which depicts Mario and Luigi having a picnic in World 4-3, is based on a piece of concept art originally drawn for The Super Mario Bros. Movie, and was included in this Game & Watch over two years before the film's 2023 release. The original image is showcased in one of the bonus features on the film's home media release, "Meet the Cast: Charlie Day as Luigi". Among other differences, the concept art features Mario & Luigi sitting on mushrooms instead of blocks and wearing their modern outfits instead of ones matching their in-game sprites.
Ranma 1/2: Hiryuu Densetsu
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Sometimes when items are scanned at American gas stations, the sound effect when Sonic collects rings will play on the cash register. It is not known why this sound effect is used, but it's theorized that it stems from Sega's parent company, Sega Sammy Holdings, having some kind of involvement with Gilbarco Veeder-Root, an American technology company that produces point of sale/payment systems and fuel dispensers. The software used in cash registers produced by the company, Gilbarco Passport, is widely used at convenience stores across the United States and was developed by an unspecified third party, which could be Sega Sammy Holdings. The reason why the Sonic ring sound effect was specifically used is likely a result of the merger between Sega and Sammy Corporation allowing the latter to own the rights to some Sega IPs like Sonic the Hedgehog and primarily use them for pachinko machines.
person CuriousUserX90 calendar_month May 29, 2024
Attachment The original release of the 1988 DOS version of Tetris features an animation on the title screen where a white Cessna airplane flies over the title logo; after the opening scroll, it reappears while dragging a banner that reads "PLAY TETRIS!" This sequence references Mathias Rust, a West German teenager who illegally piloted a Cessna from Uetersen Airfield to Moscow the previous year in an attempt to relieve tensions between the United States and Soviet Union, landing near Red Square.

Rust's flight was a major embarrassment for the Soviet military due to him disproving the notion that their defenses were ironclad. Consequently, later revisions of the game removed the animation on orders from ELORG, the Soviet Union's state-sponsored computer company and the owners of the Tetris license at the time.
person VinchVolt calendar_month May 29, 2024
The Cutting Room Floor article:,_Spectrum_HoloByte)#Title_Screen

Smithsonian Magazine article:

BBC article:
Indigo Park
The Poodle Plush collectible item is based on Percy Poodle, the titular antagonist of the Five Nights at Freddy's fangame Playtime with Percy. Rambley alludes to this when presenting the plush to him at the Information Kiosk, noting how it's a "non-Indigo-brand toy", and claiming that it would "make playtime special for a child with poor taste".
person chocolatejr9 calendar_month May 21, 2024
Indigo Park - collectible descriptions:

Playtime with Percy trailer:
Slap City
When Orka uses her pummel, bone effects will come out of the victim. However, if Orka is pummeling Ittle Dew, she will only produce one bone, as Ittle only has one bone in her body in her original games.
Attachment In an interview that Toby Fox conducted with the Chapter 2 development team, Taxiderby, one of the game's programmers, stated that the Spamton cherub that appears when pressing F1 during the Spamton and Spoiler:Spamton NEO fights was a spur-of-the-moment suggestion. According to them, Spamton's line "[Press F1 For] HELP" was already written, but it was originally a meaningless non-sequitur. After Fox suggested the idea of giving F1 an actual function in the fight, Taxiderby came up with the Final Fantasy-inspired Easter egg, putting it in singlehandedly after Fox gave his approval for the idea. In the same interview, they stated that they were surprised by its popularity, having made it purely as a throwaway gag.
Attachment Although Chapter 1 was given a surprise release in 2018, with Toby Fox giving no prior public indications of its existence, Deltarune had been teased in secret since at least 2015. Three months after Undertale released, the fan site announced that it would be rebranding to at Fox's request; Fox didn't tell the owners of why he didn't want them to use the domain. However, after the fan site fulfilled his request, Fox used to host an image called him.png, a passage of Wingdings text only readable by turning up the brightness using image editing software.

While the text initially parroted the phrase "THIS NEXT (space) EXPERIMENT (space) SEEMS (space) VERY (space) VERY (space) INTERESTING" from the unused room_gaster event in Undertale, by July 1, 2016, the text was edited to read "THREE HEROES APPEARED (space) AT WORLD'S EDGE", later being edited again by August 17 to say "THREE HEROES APPEARED (space) TO BANISH THE ANGELS HEAVEN". Both revisions quote portions of the legend that Ralsei recounts in Chapter 1, indicating that these parts of the game's backstory were already conceived by this point.

Following the release of Chapter 1, would be refurbished as the official website for Deltarune itself. Consequently, earlier versions of the site only survive through snapshots on the Wayback Machine, a URL archiving platform hosted by the Internet Archive.
person VinchVolt calendar_month May 13, 2024
Monument Valley
Attachment At the very beginning of Appendix v. The Lost Falls, after Ida presses the first switch in the level to raise the pillar the Totem is on up to where she is, a set of symbols carved into two sides of the pillar are revealed. These symbols are part of the ancient Zuish language from the game Fez, but they are used incorrectly in order to fit the message on the pillar (i.e. vertical spelling, no use of spaces, line breaks in the middle of words). When translated, it spells out this message:



This not only acts as a reference to the popular quote at the start of The Legend of Zelda to show Ida receiving help, but also acts as foreshadowing to the end of the level where Spoiler:the Totem is destroyed by a crushing stone pillar while helping Ida get past it, forcing her to go through the rest of the Forgotten Shores levels on her own.
person MehDeletingLater calendar_month May 9, 2024
Monument Valley
Attachment In 2014, developer Danny Gray revealed while promoting Monument Valley at its release that there was a single Easter egg hidden in the main game. It would eventually be discovered and then confirmed by Gray two years later that this secret was in the green room of the main game's final level X. Observatory, where a green model of an Arwing from the first Star Fox game can be found floating near some debris in the bottom-right corner of the area.
person MehDeletingLater calendar_month May 9, 2024
War: Final Assault
Attachment By clipping the camera through a wall in the 6th level "Munition Line", a hidden image of a creepy person can be found. This is an old Internet meme known as "Creepy Ugly Guy", a photoshopped image based on an example photo used in the API plug-in "Kai's Power Goo", that spliced together stock images of a man, a young girl, and a chimpanzee, and is believed to have been spread online as early as 1996 when the software originally came out.
person Joog calendar_month April 30, 2024
War: Final Assault Easter egg:

Kai's Power Goo - Creepy Ugly Guy original merged image:

Kai's Power Goo 1996 release:'s%20Power%20Goo/
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